card prices are always rock bottom around the end of the release period (ie now)
also holy shit @ bonfire's price. kind of wish i hadn't cashed mine in at $30 per already
― ciderpress, Monday, 13 August 2012 17:03 (eleven years ago) link
Mtgo price is $42.59, above SCG's $39.99 price for the paper version...I've never heard of a card that was worth more online than IRL! (though maybe Force of Will is one)
― frogbs, Monday, 13 August 2012 17:28 (eleven years ago) link
there are lots actually! in standard it only really happens with mythic rares because of how set redemption affects their supply disproportionately to regular rares. Falkenrath Aristocrat is another example of this (plus its value gets bumped up by Block Constructed, a format that isn't played much IRL). and then there are the legacy staples that never had a 'real' print run online and thus have very limited supply, like Force of Will and Lions Eye Diamond.
― ciderpress, Monday, 13 August 2012 17:36 (eleven years ago) link
I see the set redemption pushing foil mythics to ridiculous values. I think $10 is the base price for a foil mythic, compared to, say, 40 cents for your typical foil rare. Never really thought about the Block thing but that makes sense.
either way, is there a way to calculate the average value of a pack on MTGO? (okay, I know there is a way, but has anyone done it?)
― frogbs, Monday, 13 August 2012 17:43 (eleven years ago) link
people have certainly done it, it comes out to far less than the $4 retail value of course. i think it's under $2 and maybe even under $1 for some sets
― ciderpress, Monday, 13 August 2012 17:51 (eleven years ago) link
last i saw avr was about $3.10 for mtgo which is by far higher than any other currently drafted set
― Lamp, Monday, 13 August 2012 17:54 (eleven years ago) link
i honestly don't care about nickel-and-diming my way into value from card transactions though - i'm constantly buying/selling in and out of various standard and modern decks and taking the 10% loss or so every time and it doesn't really bother me since i'm playing purely for fun and practice, and not for sustainability
like, if playing 'for free' is your goal then you're best off just fronting $200 on a top tier standard deck and jamming daily events with it until you're loaded with packs, but who wants to actually do that every day? i guess some people do since i see the same names in those tournaments day in day out, but i feel like if you have that mentality you should just be playing poker
― ciderpress, Monday, 13 August 2012 18:01 (eleven years ago) link
for me it's all about limited, which IMO is fun enough to even cancel out the grindy mentality of it. also poker is not really an option in America anymore :S
― frogbs, Monday, 13 August 2012 18:07 (eleven years ago) link
i weirdly care about value but not enough not to do stupid stuff like buying 4x desolate lighthouse and promo silverblade paladins and stuff. its more that i like knowing what the cost of the stupid stuff i do is? i mean im happy that i havent had to deposit money on modo since early may and one of my goals is definitely being able to make drafting self-sustaining but ill also 'waste' money on stuff like 12-6s for fun or buying foil lands or w/e
the only constructed deck i have on modo is a block jund deck that would probably win me more packs than drafting does but i like the challenge of drafting a lot more plus block has been p stale since avr came out.
― Lamp, Monday, 13 August 2012 18:10 (eleven years ago) link
i think the best value on modo might be like building a u/g infect deck for $35 and grinding two-mans/dailies which, yeah, that seems p dull
― Lamp, Monday, 13 August 2012 18:12 (eleven years ago) link
u guys are making me want to start playing mtgo
― Mordy, Monday, 13 August 2012 20:07 (eleven years ago) link
do we have enough people for an ilxor clan on mtgo
― ciderpress, Monday, 13 August 2012 22:39 (eleven years ago) link
maybeeeee
What do clans even do, they seem like a yoga flame pointless invention for the ages.
― Gravel Puzzleworth, Tuesday, 14 August 2012 14:19 (eleven years ago) link
Help request: a friend is learning the game, he likes it when I give him stack-based rules questions (e.g. "How does Kiki-Jiki interact with Phyrexian Dreadnought"). Can anyone think of any more puzzles like this? I'm looking interesting stack-based interactions, not layer-based ones (so no Opalescence-on-Humility stuff).
― Gravel Puzzleworth, Tuesday, 14 August 2012 14:21 (eleven years ago) link
Okay - both players have four of these puppies on the board:
http://static.starcitygames.com/sales/cardscans/MAGPRO/rhystic_cave.jpg
One of them tries to tap one for mana and the other player tries to stop him, who gets what?
(alright, maybe it's not that hardest rules question I can think of, but it may be the most obnoxious)
― frogbs, Tuesday, 14 August 2012 14:27 (eleven years ago) link
neither player gets anything.
first player taps for 1, second player taps for 1 to block it. (end of first round = no net gain for anyone.)
first player taps to block second player's response, but second player taps to block that, too. (end of second round = no net gain for anyone.)
etc...(every round ends in stalemate with no gain, so long as both players have the same number of caves.)
if the first player had four and the second only three, then s/he'd be able to break the chain and get 1 manna.
― contenderizer, Tuesday, 14 August 2012 14:37 (eleven years ago) link
yeah. it's not hard if you don't think of it as 8 triggers going on the stack at once. its just an obnoxious question.
if you really want to give your buddy a fun puzzle to talk about, how about telling him how you can stack Fiend Hunter and Cloudshift to permanently exile something (I have a deck that does this and I hate having to explain this to newer players...I feel like they think I am making up rules)
― frogbs, Tuesday, 14 August 2012 14:42 (eleven years ago) link
maybeeeeeWhat do clans even do, they seem like a yoga flame pointless invention for the ages.― Gravel Puzzleworth, Tuesday, August 14, 2012 10:19 AM (35 minutes ago) Bookmark Flag Post Permalink
― Gravel Puzzleworth, Tuesday, August 14, 2012 10:19 AM (35 minutes ago) Bookmark Flag Post Permalink
― ciderpress, Tuesday, 14 August 2012 15:00 (eleven years ago) link
xp using Redirect (or any similar redirection spell) to counter a counterspell is an interesting one - because of the wording of Redirect you don't need to choose the new target for the spell until Redirect resolves, but Redirect is still on the stack when it resolves so you can change the counterspell to target Redirect even though Redirect is in the process of resolving already and thus can't be countered anymore (the net effect being that their counterspell is countered due to illegal targets)
― ciderpress, Tuesday, 14 August 2012 15:20 (eleven years ago) link
I remember seeing people use Misdirection as a counterspell to counter other counterspells and always thought they were Misdirecting the Counterspells to counter itself because the alternative didn't make sense. I've had this conversation many times.."wait, if the Misdirection is countered, then how did the.....whatever"
Another weird one is Caged Sun which has the "if a land would add a mana to your mana pool, add an additional mana" wording, which means that if you can somehow turn Caged Sun into a land and tapped it, it would literally add infinity mana to your mana pool.
― frogbs, Tuesday, 14 August 2012 15:28 (eleven years ago) link
wouldn't that create an infinite loop and draw the game though? it's not a 'may' ability and doesn't use the stack, so you can never stop it.
― ciderpress, Tuesday, 14 August 2012 15:38 (eleven years ago) link
I think the solution is to try to set this up on Magic Online and see what happens. Perhaps it could crash MTGO's servers.
― frogbs, Tuesday, 14 August 2012 15:42 (eleven years ago) link
i've seen the triple oblivion ring loop happen on mtgo and it's pretty hilarious - if both players F6, then after about 100 iterations, the game crashes, and then it attempts to reconstruct the game by playing it out again from the start, reaches the loop again, crashes again, then declares a draw
― ciderpress, Tuesday, 14 August 2012 15:44 (eleven years ago) link
another one i can think of is if you somehow make a token copy of Garruk Relentless, then get it to 1 or 2 loyalty, its triggered ability will just happen infinitely because it can't transform
― ciderpress, Tuesday, 14 August 2012 15:48 (eleven years ago) link
i'm not actually sure whether there's any sequence of plays that can make a token Garruk though
― ciderpress, Tuesday, 14 August 2012 15:51 (eleven years ago) link
yeah im trying to think of noncreature token permanents and cant think of any
― Lamp, Tuesday, 14 August 2012 15:56 (eleven years ago) link
well the issue is more how to copy it without the original garruk being on the battlefield, because they'd die from the planeswalker uniqueness rule. if not for that you could just liquimetal coating + phyrexian metamorph it
― ciderpress, Tuesday, 14 August 2012 15:58 (eleven years ago) link
the most insane MTG puzzle i've figured out without help was the turn 1 kill on the play in Scars of Mirrodin Block Constructed
― ciderpress, Tuesday, 14 August 2012 16:00 (eleven years ago) link
Let's see - you'd have to use Liquimetal Coating to make it an artifact, March of the Machines to make it a creature, then Cackling Counterpart to make a token.
Caged Sun is even weirder, you have to do March, then play Life and Limb and make the Caged Sun into a Saporling/Forest with Xenograft or Unnatural Selection
― frogbs, Tuesday, 14 August 2012 16:01 (eleven years ago) link
none of those cards remove the planeswalker type or Garruk subtype though so it doesn't work
― ciderpress, Tuesday, 14 August 2012 16:03 (eleven years ago) link
okay in that case I don't think it's possible to do this unless there's some weird old card that can remove a subtype
― frogbs, Tuesday, 14 August 2012 16:06 (eleven years ago) link
planeswalkers hate this one weird old card
― Mordy, Tuesday, 14 August 2012 16:15 (eleven years ago) link
ok i think you can do it with Mirrorworks, if you do liquimetal + metamorph with Mirrorworks in play then the Mirrorworks token will use last-known values for the Metamorph and make a Garruk artifact
― ciderpress, Tuesday, 14 August 2012 16:36 (eleven years ago) link
and that artifact wouldn't have the subtypes? wouldn't it make a "planeswalker artifact" or am I misreading section 403 a) i. iii. iv. ?
― frogbs, Tuesday, 14 August 2012 16:47 (eleven years ago) link
no, the metamorph would copy garruk, trigger, mirrorworks, then garruk and metamorphed garruk would die, allowing the mirrorworks token garruk to be the only garruk when it comes into play
― ciderpress, Tuesday, 14 August 2012 16:50 (eleven years ago) link
Okay. I may be confused as to how that rule works. I thought that the Planeswalker rule didn't use the stack; as in, you couldn't respond to it, similar to being at 0 life and losing. Either way, I'd like to see how MTGO handles it; I can't imagine what their background coding looks like at this point. It's insane how complex MTG's rules are when you really break them down.
― frogbs, Tuesday, 14 August 2012 19:23 (eleven years ago) link
thomp u live in london right? (i have asked you this like 8 times I think). Come along to dark sphere or something!
― Gravel Puzzleworth, Monday, 13 August 2012 12:57 (Yesterday) Bookmark Flag Post Permalink
nah i'm in oxford innit. i might end up going to london to fulfil these nerd inclinations i'm getting though. don't shit where you eat and all that.
― thomp, Tuesday, 14 August 2012 21:03 (eleven years ago) link
otoh the last fifty posts i keep trying to read and it's like a blast of white noise overruling any attempt to make sense of it so:
― thomp, Tuesday, 14 August 2012 21:04 (eleven years ago) link
Yeah, this conversation makes me think I'm not really ready to take on local competition
― Moodles, Tuesday, 14 August 2012 23:02 (eleven years ago) link
don't worry we're discussing weird rules corner cases that will never turn up in an actual game
Okay. I may be confused as to how that rule works. I thought that the Planeswalker rule didn't use the stack; as in, you couldn't respond to it, similar to being at 0 life and losing. Either way, I'd like to see how MTGO handles it; I can't imagine what their background coding looks like at this point. It's insane how complex MTG's rules are when you really break them down.― frogbs, Tuesday, August 14, 2012 3:23 PM (5 hours ago) Bookmark Flag Post Permalink
― frogbs, Tuesday, August 14, 2012 3:23 PM (5 hours ago) Bookmark Flag Post Permalink
― ciderpress, Wednesday, 15 August 2012 01:13 (eleven years ago) link
bravo
― frogbs, Wednesday, 15 August 2012 01:21 (eleven years ago) link
Thinking of trying out mtgo. May be a less intimidating option than going straight to irl competition.
― Moodles, Friday, 17 August 2012 00:39 (eleven years ago) link
OK, got my account started up, now trying to figure out what to do next to establish some decent cards. Should I sell off my booster and use the cash to buy up some commons and uncommons instead?
― Moodles, Saturday, 18 August 2012 01:41 (eleven years ago) link
iatee
― buzza, Saturday, 18 August 2012 03:02 (eleven years ago) link
depends if you wanna play constructed or limited
i do believe new accounts get to do some "phantom" drafts...as in you can play and i think win prizes but you don't get to keep what you draft
― frogbs, Saturday, 18 August 2012 03:57 (eleven years ago) link
I guess I'd like to figure out the best way to start accruing some passable card so I don't just get killed constantly
― Moodles, Saturday, 18 August 2012 04:13 (eleven years ago) link
The quickest way: Look at the decks that are winning daily events, and then buy all of the cards you need to make one of those (this will be costly unless you concentrate on relatively inexpensive formats, like block or pauper. Even then you should be prepared to pay a fair amount)
The cheapest way: Take note of the most expensive cards in a given format, and then try to make a deck using none of those cards. The Magic economy is usually set up such that the ten or so chase rares are worth heaps, but then everything else is five cents or less. Obviously the expensive cards are the most powerful, but you can still have fun trying out tier two options, especially if you stick to casual (i.e. non-tournament event) games. If you go this route you might want to lean heavily on the cards in M13; almost everything in that set is pretty cheap at the moment.
The most fun way: Start playing limited (sealed or draft) events, and build decks with the cards you get.
― webber, Monday, 20 August 2012 04:18 (eleven years ago) link
Oh, also there are some bots on MTGO that give away free commons, and if you know anyone on MTGO they will probably be willing to give you a bunch of commons/uncommons, since having more than four copies of a single card is pointless and selling them to bots generally nets you a small fraction of a cent.
― webber, Monday, 20 August 2012 04:22 (eleven years ago) link
i've got shitloads of innistrad commons/uncommons if you need any of those, since i did dozens of triple innistrad drafts last fall. might have some excess stock of core set cards and other recent sets too.
my MTGO username is smh
― ciderpress, Monday, 20 August 2012 04:31 (eleven years ago) link
I really wish that you could trade away more than 75 cards at once. My client freezes sometimes when I even try to do that many.
― frogbs, Monday, 20 August 2012 13:39 (eleven years ago) link