A huge amount of it is conversation. I really dig it; the world is actually interesting and rich enough that I want to learn more about it. I turned off subtitles after a while, because just listening to it is a lot more immersive. I find the conversation very interesting, but I can't really explain why. I even like flying to the uncharted worlds and surveying for thorium deposits or whatever. I am just very into this game. Once my speakers and etc are set up again (we been painting) I am going ot wear headphones to play, though, because I keep getting interrupted by gf/blenders/cat/other shit that makes me not hear things. It's probably a good thing that I don't live alone though, because I would jsut boot this game up and... not stop playing.
― Will M., Monday, 26 November 2007 15:57 (eleven years ago) link
i think the conversation is in no way annoying. the characters and voices are all thoroughly interesting! need to log some more hours, though...
― cutty, Monday, 26 November 2007 17:01 (eleven years ago) link
Ok, I finished it a while ago, and despite its shortcomings, this game was really, really awesome.
― Will M., Monday, 10 December 2007 18:37 (eleven years ago) link
PC version is out in May with possibly some improvements... according to the press release...
* Optimized controls designed specifically for the PC.
* High resolution visuals - Mass Effect for the PC features highly detailed textures, characters and environments.
* Fully customizable controls - PC gamers can re-map the control scheme any way they like.
* Run & Gun Control - Players can assign biotic powers or skills to 'hot keys' allowing them to play Mass Effect with a heavier focus on action.
* New decryption mini-game.
* New inventory screen GUI and functionality - The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.
― Jeff LeVine, Tuesday, 12 February 2008 18:09 (eleven years ago) link
May!? I was hoping it'd be much sooner than that.
― JimD, Tuesday, 12 February 2008 18:46 (eleven years ago) link
Is this game anything at all like Battlestar Galactica?
― czn, Wednesday, 13 February 2008 10:37 (eleven years ago) link
I'd say that it's more like Star Trek or Babylon 5 in terms of the back story (a federation of different races, each with their own strengths), and more like Star Wars in the sense that you have powers that are Jedi-like. It has the cool, austere feel of BSG, and with a soundtrack that's reminiscent of Vangelis's work for Blade Runner.
There isn't any (user controlled) space combat, and you don't use the lunar lander's attack capabilities very much.
― polyphonic, Wednesday, 13 February 2008 17:29 (eleven years ago) link
I bought this last night. I hope I don't regret it. Haven't opened it; waiting to finish Bioshock, which should happen whenever I have time to actually play it again.
― Garrett Martin, Tuesday, 26 February 2008 21:41 (eleven years ago) link
i used the car thing's attacks all the time. especially the cannon.
― Creeztophair, Wednesday, 27 February 2008 00:58 (eleven years ago) link
Did you ever struggle to dispatch anyone with it? I really liked the feel of driving around in the lander, but it just seems like that aspect of the game was very underdeveloped.
― polyphonic, Wednesday, 27 February 2008 07:28 (eleven years ago) link
yes, the driving part is terrible.
― bnw, Wednesday, 27 February 2008 16:18 (eleven years ago) link
I agree the driving is a bit lame, but apart from that i think it's totally awesome.
I found the game became a lot easier after getting decent a sniper rifle and decent sniper skills
― wilter, Wednesday, 7 May 2008 04:35 (eleven years ago) link
more like ass effect
― s1ocki, Wednesday, 7 May 2008 06:07 (eleven years ago) link
You guys hear about that ridiculous DRM they're putting in the PC version? Like, it's bad enough so many of these new games put SecuROM on it (as a freakin' WIndows service that's hard to remove) but now if you pay $50 for the privilege of owning this game, it'll check every 10 days over the internet if your key is legit. If your internet is down, too bad, you wasted your money on a single player game.
The sad thing I was actually considering buying this, but like Bioshock, I guess I'll spend my money elsewhere.
― Nhex, Wednesday, 7 May 2008 07:50 (eleven years ago) link
Kotaku is hiring!
― David R., Wednesday, 7 May 2008 13:28 (eleven years ago) link
oh god s1ocki please get a kotaku job, that would be super hilarious awesome
― Will M., Wednesday, 7 May 2008 18:11 (eleven years ago) link
until the moment i killed myself
― s1ocki, Wednesday, 7 May 2008 18:43 (eleven years ago) link
this game is the best conversation with aliens simulator ever
― AJ Styles, Wednesday, 7 May 2008 20:54 (eleven years ago) link
i bet it's not as good as star control 2
― s1ocki, Wednesday, 7 May 2008 22:30 (eleven years ago) link
Is anything as good as Star Control 2?
― Nhex, Thursday, 8 May 2008 06:12 (eleven years ago) link
i need to play this fucking star control 2 game
― Will M., Thursday, 8 May 2008 18:20 (eleven years ago) link
Wow, they actually backpedaled on the 10-day phone home thing got a huge backlash. Surprising. Still, at least they listened.
The 3-times only hardware profile activation thing is still obnoxious (say goodbye to your resale rights or lending out the disc to a friend) and one-time online activation is kind of reasonable, if lame for an offline single player game, but I guess this is the point we're at when it comes to lame PC copy protection.
― Nhex, Saturday, 10 May 2008 13:29 (eleven years ago) link
I'm not shocked they pulled that. It completely changes the context of the fact that these games are still using the utterly deplorable SecuROM. ad they simply said "we're using SecuROM" people would be like "fuck this shit." Once they said "We are using SecuROM+++" and people said "fuck this" and they said "just kidding secuROM" people were like "oh ok i will buy this then."
I'm still seriously considering not buying Spore because seriously, SecuROM is so broken it's excruciating. I won't lie; I've pirated a lot of PC games. I haven't for a while, though, but one of the last games I bought for my PC was Splinter Cell Chaos Theory (I pertty much stopped playing PC games after this). The SecuROM on that game was so excruciating that I almost pirated it just to avoid that shit. I ended up just playing the game WAY less than I wanted to. I fucking HATE that shit. Would'nt recognize my DVD drive half of the time. ARGH.
― Will M., Monday, 12 May 2008 17:33 (eleven years ago) link
ugh is there a way to automatically make this less FPSy
― HI DERE, Tuesday, 19 August 2008 21:11 (eleven years ago) link
My girlfriend was a little stoned watching me play this and the character creation thing BLEW HER MIND (she's not a video game person). "So you just MADE that man... And now he's in the GAME?"
It also blew my mind, but then I'm used to that slight difference between what's clearly you-controlled and everything else.
― Andrew Farrell, Monday, 6 October 2008 12:56 (eleven years ago) link
I mean, all the subtle tells in other games that I've gotten used to over time actually make me appreciate it more - like (to switch genres wildly) I like the way that in the Lego games you know when to stop beating the crap out of the background when it doesn't look like it's made of Lego any more.
― Andrew Farrell, Monday, 6 October 2008 13:00 (eleven years ago) link
the benefit of waiting a year is this now costs pennies
― czn (cozwn), Tuesday, 2 December 2008 14:35 (ten years ago) link
yeah I'm still intrigued by this too
― Euler, Tuesday, 2 December 2008 15:28 (ten years ago) link
i played this for two hours and didn't understand it at all. it seemed so disjointed.
― zappi, Tuesday, 2 December 2008 15:37 (ten years ago) link
I started to enjoy it about four hours in. It's a total slog before that, and although it does get better, I don't know if it makes up for those first few hours. And damn, do I really want to take 30 hours to play through an episode of Babylon 5, a show I could never stand for more than a few seconds?
― GM, Tuesday, 2 December 2008 15:57 (ten years ago) link
By the end of the game, when you have a variety of special powers that are maxed out and awesome, it's totally worth it.
― polyphonic, Tuesday, 2 December 2008 17:28 (ten years ago) link
Playing this now, since my upgraded mobo/system finally is stable enough to not constantly crash during play.
Am in very early parts of came, on the Citadel, and it strikes me that you could very easily use this engine/game to make a Doctor Who title. You already have a hero running around corridors on a space station or various class-M planets, accompanied by one or two companions, hacking into computers, badgering alien races for information, etc.
― The Secret & Shocking Underground World of Streetwalking Gummi Bears (kingfish), Monday, 12 January 2009 05:27 (ten years ago) link
even though my character was all special powers - i found them all really upsetting and the controls for choosing them sucked.never beat the game. the main highlight for me this whole game was trying to max my relationship potential with whats her name (the human girl).
― ❤ⓛⓞⓥⓔ❤ (CaptainLorax), Monday, 12 January 2009 05:59 (ten years ago) link
Kinda wish there were more voice-actor accents in this than just bog-standard midwestern American.
― The Secret & Shocking Underground World of Streetwalking Gummi Bears (kingfish), Monday, 12 January 2009 06:14 (ten years ago) link
― cozwn, Tuesday, 16 June 2009 16:30 (ten years ago) link
How far in are you?
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 16 June 2009 16:44 (ten years ago) link
only about an hour and a half in, just starting out
the voice acting is pretty great and the story is startlingly undull
― cozwn, Tuesday, 16 June 2009 16:52 (ten years ago) link
It gets a LOT better.
― JimD, Tuesday, 16 June 2009 20:19 (ten years ago) link
dope indeed. can't wait for the sequel
― sonderangerbot, Tuesday, 16 June 2009 20:43 (ten years ago) link
I think i was reading that ur character's traits and shit are carried over into the sequel?
― wilter, Wednesday, 17 June 2009 04:08 (ten years ago) link
Yep. Can't remember what traits I had though.
― JimD, Wednesday, 17 June 2009 13:32 (ten years ago) link
New character video for ME 2
Looks kinda ridiculous. THIS CHICK IS TO THE EXTREME.
― mayor jingleberries, Tuesday, 29 September 2009 15:38 (ten years ago) link
On sale on Steam for a mere $10. I'd grab it but my video card is officially below spec :(
― Nhex, Thursday, 5 November 2009 17:43 (ten years ago) link
dope― cozwn, Tuesday, June 16, 2009 4:30 PM (7 months ago) Bookmark Suggest Ban Permalink
now's as good a time as any for a bump. fuckin hate this game
― I think ur a probotector (cozen), Wednesday, 20 January 2010 00:44 (nine years ago) link
― real bears playing hockey (polyphonic), Wednesday, 20 January 2010 00:59 (nine years ago) link
i haven't played it in forever but i only remember hating it. the long walks, the long talks, the long drives, the sub-par action/gameplay, and if you cared about maximizing points from dialog choices you had to reload and retry. also, games that claim to have lots of choices rarely do. there's like 3 choices in any given scenario that contribute to either paragon or renegade or nothing
― CaptainLorax, Wednesday, 20 January 2010 07:48 (nine years ago) link
but obviously some people like this - it is ranked #1 in a top 25 list of 360 games on ign.com. dragon age wasn't even ranked and i think that one is much better (albeit similar in many ways). i've always leaned towards fantasy rather than sci-fi though
― CaptainLorax, Wednesday, 20 January 2010 07:52 (nine years ago) link
Nah, it's a good story, in a lovely environment, with a great atmosphere, fantastic music, and a fairly interesting combat system. The driving bits were undeniably shit, but I'll be amazed if they've failed to fix that for the sequel. It's just on that Heavy Rain side of the continuum, you know? The story is central, the gameplay is often secondary. Which is fine by me. Can't wait for number 2.
― JimD, Wednesday, 20 January 2010 10:58 (nine years ago) link
it is basically two or three eps of babylon 5 stitched together, w/a janky framerate, horrible texture pop-in and streaming, tearing up the wazoo, terrible controls, physics and character movement, horrible repetitive environments that are also really dull... and it doesn't even look that great anyway; certainly not as good as heavy rain
the only good thing about it is the sound design, the music and the VA is top notch
― I think ur a probotector (cozen), Wednesday, 20 January 2010 11:02 (nine years ago) link
and anyone who likes it is basically a hyrax w/tiny balls
Did the Shadow Broker missions last night, excepting for how long they were, hella fun, probably because I've gotten a hang of the combat mechanics now.
― Martin Landau Ballet (Leee), Tuesday, 26 June 2018 17:28 (one year ago) link
In the mission where you recruit Kelly, there's a room with a damaged Geth crawling on the ground -- I punched it dead right away, but then I thought it looked like a Quarian and I was really bothered by the possibility that I killed it.
― Martin Landau Ballet (Leee), Friday, 29 June 2018 00:56 (one year ago) link
Two ME games in, and there's yet to be a vehicle-confined mission/assignment that isn't painful. (Well OK, the Shadow Broker chase isn't too bad, since I don't have to shoot anything.)
― Martin Landau Ballet (Leee), Tuesday, 3 July 2018 18:54 (one year ago) link
I beat ME2 yesterday! But two of my squad died (because I didn't get the sub-team assignments right, everything else is set up for an "Everybody lives!" ending), so thankfully there's an autosave where I can restart the entire mission (I overwrote the one save file I have).
― Martin Landau Ballet (Leee), Thursday, 5 July 2018 17:13 (one year ago) link
Like, what was I thinking putting a tank-born krogan in charge of a squad?
― Martin Landau Ballet (Leee), Thursday, 5 July 2018 17:14 (one year ago) link
It might be rudimentary, but I really liked how the ME2 ending lets you choose different team members to lead different squads or perform a specialized task to create the sense of teamwork (beyond having your two AI squaddies shooting enemies). Hearing my tech specialist tell me that it's getting hot in the pipes definitely immersed me further.
― Sybil Disobedience (Leee), Saturday, 7 July 2018 00:07 (one year ago) link
Started into ME3, I finished the Priority: Tuchanka mission, and omg, Mordin! Right in the heart!
This installment feels like the most fully inhabited in that I actually enjoy the conversations with the characters. The dialogue is generally sharper (even if a lot of Shep's dialogue branches still have that bad habit of paraphrasing the preceding statement) and the characters have more concrete personalities.
Gameplay-wise, I don't enjoy the combat as much as I ended up liking ME2 (of course, that may just be the learning curve), but one thing for certain is that my left hand hurts from holding the L1 button down so much.
The War Asset mechanic thing seems promising in that decisions seem to be a little more consequential, specifically that some decisions invariably involve tradeoffs no matter your paragon/renegade level -- I'm thinking of the Salarian who wanted me to sabotage the genophage cure.
― Sybil Disobedience (Leee), Monday, 9 July 2018 21:53 (one year ago) link
Oh noes I missed the Thane cameo permanently. :(
― Sybil Disobedience (Leee), Tuesday, 10 July 2018 18:26 (one year ago) link
Which was better, ME1 or 2?
― reggae mike love (polyphonic), Tuesday, 10 July 2018 18:40 (one year ago) link
ME2 easily. The writing is generally better (ME1 has too much extraneous detail that made it easy to lose track of what was going on), your squadmates are better developed, and obviously the gameplay is better.
― Sybil Disobedience (Leee), Tuesday, 10 July 2018 18:49 (one year ago) link
Finished the game yesterday! I kind of stopped following the details of the main plot by the middle of ME1, so the plotholes don't bother me so much; the ending(s) don't seem horrible (aside from the possibility that Tali gets stranded on an alien planet after just helping to reclaim Rannoch, that is some cold Exodus-style blue balling) and in fact had some great pathos IMO.
So: loved the character interactions (in other RPGs I have little patience for running around my ship to see if ally dialogue is unlocked, but in ME3 it was a highlight of the game), gameplay not so much (the last level that spams Banshees == no thanks (I finally cheesed it by using tactical cloak to get to the goal)).
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 17:14 (one year ago) link
I'm envious of the fact you've been able to play these back to back, odd thing about playing them as they got released meant that through ME3 I was bumping into minor NPCs who were telling me about the outcomes of choices I'd made 5 years earlier, and I had no memory of the characters or of anything they were talking about.
― JimD, Monday, 16 July 2018 17:53 (one year ago) link
lol I don't know about that, I finished a bunch of ME3-specific side quests where Shepard sez "Here's this thing you said you needed" to some NPC and I have no idea when I picked it up or even talked to the NPC.
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 18:14 (one year ago) link
Apparently the Citadel DLC is the exact sort of fanservice that I want but $15??? I paid $30 for the whole trilogy!
Are there ever any DLC sales?
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 22:29 (one year ago) link