Magic: The Gathering C/D

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (10014 of them)

do mtg players make good or bad poker players and how strong is the correlation

thomp, Friday, 3 August 2012 16:33 (eleven years ago) link

let's ask d3athdr0n3

"Pffft" --buddha (silby), Friday, 3 August 2012 16:37 (eleven years ago) link

the 2 MTG/poker crossover guys i can name off the top of my head are David Williams and Eric Froelich, not sure how good they are at poker though since i don't follow that

ciderpress, Friday, 3 August 2012 16:44 (eleven years ago) link

if you don't think i have a long post on this on the way, you got another thing comin

frogbs, Friday, 3 August 2012 17:07 (eleven years ago) link

in my experience with both (much more w/ poker than mtg tbh) some game proficiency carries over throughout a bunch of different games, but the skillsets are different enough (and the stakes and level of competition in poker so much higher than mtg) that i wouldn't expect a great mtg player to necessarily be a great poker player. i do think a great poker player could probably pick up mtg at a high level fairly quickly.

Mordy, Friday, 3 August 2012 17:10 (eleven years ago) link

Anyway, I don't think the coorelation is strong, but I would think that MTG players turned poker players in general would be better than randoms. MTG is more about figuring out how a bunch of moving parts are going to interact while poker is more about figuring out how your opponent is going to react to a certain action and how he's going to play certain groups of hands. Case in point; if you could see your opponent's cards in poker you would never lose. In MTG knowing what your opponent has is only a small advantage. The card Gitaxian Probe lets you see for 2 life or one blue mana, plus it replaces itself. That would be like something in poker allowing you to see what your opponent has by throwing out a small blind. Plus in poker, everyone plays off the same deck. A good MTG deckbuilder is not going to get into situations often where their cards are worthless because his or her decks are going to be set up to maximize their resources. Whereas the best poker players get dealt 72 and miss flush draws all the time (regardless of what the Bond movies tell you).

The best poker player I know is really bad at Magic; he misses a lot of minor advantages all the time. The best Magic player is a guy who very rarely makes a mistake and is a great deckbuilder and he's such a huge fish at poker that we actually kind of lamented the fact that he moved away.

frogbs, Friday, 3 August 2012 17:22 (eleven years ago) link

wouldn't you need a bunch of them in your deck though? if peek for one blue or two life was attached to er a permanent it seems like it'd be way overpowered. nb i have not played magic in ten years.

poker to me seems like a weird meta-game/superstructure of pushing counters around, the apparent 'game' part with the cards just an algorithm ... which isn't much like anything in the interlocking systems in magic, though i guess the meta-gaming/'reading people' stuff gets displaced to deck-building

thomp, Saturday, 4 August 2012 13:05 (eleven years ago) link

its interesting because knowing your opponents hand is not actually considered to be worth a card - Telepathy has been around for more than 10 years and was never played in competitive decks

ciderpress, Saturday, 4 August 2012 14:41 (eleven years ago) link

huh, fantastic. i suppose there's few ways to action it - there's no 'discard target card from opponent's hand'

thomp, Saturday, 4 August 2012 14:42 (eleven years ago) link

there is, and its a tournament staple: http://magiccards.info/lw/en/145.html

ciderpress, Saturday, 4 August 2012 14:45 (eleven years ago) link

though i guess that lets you look anyway

ciderpress, Saturday, 4 August 2012 14:46 (eleven years ago) link

haha er never mind then! well.

thomp, Saturday, 4 August 2012 14:46 (eleven years ago) link

is there any way to search all this stuff by effect? or do you learn about x thousand cards via harried study of past games by candlelight etc etc

thomp, Saturday, 4 August 2012 14:47 (eleven years ago) link

http://magiccards.info/search.html is the best card search engine i know of - i mostly just know this shit from playing the game on and off for my whole life

ciderpress, Saturday, 4 August 2012 14:48 (eleven years ago) link

ha, there are 108 cards with some version of 'target player reveals hand'. also this:

http://magiccards.info/scans/en/9e/114.jpg

thomp, Saturday, 4 August 2012 14:57 (eleven years ago) link

i think a large part of why i never got into magic all that much was that there's this vastly complex set of possibilities for different interacting effects of various kinds, but unfortunately it always has to come down to 'get this one number from 20 to 0'. i guess at high level play there's people doing y'know 'combos' and stuff and trying to set up win conditions but then it's kind of, do it before your opponent reduces this one number from 20 to 0

thomp, Saturday, 4 August 2012 15:00 (eleven years ago) link

haha zur's weirding was one of the 2 rares in the first magic thing i ever bought (5th edition starter deck). the other rare was Nightmare which i was a lot more excited about at the time

ciderpress, Saturday, 4 August 2012 15:01 (eleven years ago) link

xp well there's mill strategies too but I think that whole idea is kind of disengenuous, a deck focused on creature combat vs. a deck that tries to do a massive Tendrils of Agony feel completely different even though they accomplish the same end goal

frogbs, Saturday, 4 August 2012 19:20 (eleven years ago) link

its kind of like saying, football is boring because it always comes down to who scores the most touchdowns and field goals

frogbs, Saturday, 4 August 2012 20:25 (eleven years ago) link

When the real reason it's boring is that it takes 800 years to complete 60 minutes of gameplay.

"Pffft" --buddha (silby), Saturday, 4 August 2012 20:30 (eleven years ago) link

Kind of obsessed with this game right now.

Gravel Puzzleworth, Tuesday, 7 August 2012 15:33 (eleven years ago) link

Thinking of trying out a FNM booster draft to see what it's like, but I feel pretty intimidated.

Moodles, Tuesday, 7 August 2012 15:51 (eleven years ago) link

its kind of like saying, football is boring because it always comes down to who scores the most touchdowns and field goals

this works and doesn't work, i guess

i went to the nerd store yesterday. no one was playing magic: the gathering, though there was an ad for midnight d&d sessions.

thomp, Tuesday, 7 August 2012 16:15 (eleven years ago) link

Do it! I have drafted twice since coming back to magic, coming 2nd and 3rd, and you're at least as good as I am. Seriously you'll be at a table with 8 dudes and three will be pretty bad, you might seriously be surprised how well you do.

Read this before drafting M13, it's amazing:
http://legitmtg.com/competitive/of-limited-interest-your-complete-guide-to-drafting-m13/

Gravel Puzzleworth, Tuesday, 7 August 2012 22:52 (eleven years ago) link

Kind of obsessed with this game right now.

haha me too! i was super proud because i finally got my rating above 1800 and then was filled with shame, disappointment

what makes you think its a pun (Lamp), Wednesday, 8 August 2012 17:26 (eleven years ago) link

i dont think that legitmtg article is v otm tho, triple AVR was a really good draft format for one and her card rankings arent great

what makes you think its a pun (Lamp), Wednesday, 8 August 2012 17:28 (eleven years ago) link

OK so I tried out this Magic Online thing a bit. I've got a dilemma though, because while MtGO has an advantage in terms of actually getting to play without having to go to a game store and hang out with creepy teens, the prospect of paying $4 a booster for non-real cards doesn't really entice me from an ownership perspective. Also the app is so terrible building decks for constructed (as if) seems like it'd be a shitshow.

Also if it's digital why are the old expansions out of print? Does Hasbro take a cut of the digital secondary market?

"Pffft" --buddha (silby), Wednesday, 8 August 2012 17:31 (eleven years ago) link

theres no real defense for mtgo pricing it just is although i havent had to deposit since i first started drafting seriously

Lamp, Wednesday, 8 August 2012 17:34 (eleven years ago) link

don't ever buy boosters from the store; buy tix then get boosters from a bot.

Also if it's digital why are the old expansions out of print?

because of people who think this:

the prospect of paying $4 a booster for non-real cards doesn't really entice me

for me, I do a lot of 4-pack sealed, which have no entry fee in tix, just the 4 boosters. prizes are 5 packs for 3-0, 3 for 2-1, and 1 for 1-2. I win about 65-70% of my matches so I average three packs per event, therefore each booster (which are like 3.2 tix right now) is really about four, which makes it a lot better.

the cards ARE backed by something physical (if you collect the whole set, they will allow you to trade in the digital cards for real ones), and outside of the money mythics, the prices of MTGO cards are about 50% less than in real life. for AVR, I would venture that 3 tickets can buy you like, 85% of the entire set. basically; if you're not doing sealed or draft, just buy individual cards from bots.

frogbs, Wednesday, 8 August 2012 18:27 (eleven years ago) link

i dont think that legitmtg article is v otm tho, triple AVR was a really good draft format for one and her card rankings arent great

yeah I think there's a lot of hyperbole on her criticisms of AVR; you can reduce every format to dumb stuff like that

I think a lot of her advice is good, but saying Elderscale Wurm (a huge bomb that many decks simply won't be able to win against) is anything like Omniscience (a 10-mana "do nothing" in Limited) is truly bizarre. I skimmed over the pick orders and think some of it is out of whack (I really do think Goblin Battle Jester is trash - you don't get to "controlling your opponent’s ability to block" unless you have a bunch of red spells queued up), but pick orders are dumb to begin with. Also Switcharoo over Sleep is ridiculous.

frogbs, Wednesday, 8 August 2012 18:38 (eleven years ago) link

1800 is pretty impressive to me!

Yeah I don't think that list is perfect or anything but if you haven't drafted in a million years / ever it's a really good read and a lot better than going in blind!

I think Battle Jester is pretty playable? Like, the ability seems a lot better than haste, which it's costed comparable to.

Gravel Puzzleworth, Friday, 10 August 2012 07:01 (eleven years ago) link

What do you guys make of Sands of Delirium?

Gravel Puzzleworth, Friday, 10 August 2012 07:04 (eleven years ago) link

I've seen Battle Jester do okay, the problem is it costs four for a 2/2 creature which is just not going to keep up with any other color, and it doesn't do anything unless you cast another spell. If you've curved out you may not have many red cards left to play. If you haven't, "target creature cannot block" isn't going to help you much. I'd get behind this card as a 2R 2/1, but as is I'm not a fan.

As for Sands; very few cards in any color that I'd pick over it, it's this set's Moonsilver Spear, as in it's an artifact that sucks up a lot of mana but basically says if you can't deal with it in 2 or 3 turns you lose. I look forward to losing a lot of games against that in 4-pack Sealed!

frogbs, Friday, 10 August 2012 13:34 (eleven years ago) link

I do visit Mt Gox at times

Sweet Organic Princess (Latham Green), Friday, 10 August 2012 14:24 (eleven years ago) link

worryingly tempted to start playing mtg online

thomp, Friday, 10 August 2012 14:45 (eleven years ago) link

it's like an online poker addiction you can't kid yourself you'll ever get rich from!

thomp, Friday, 10 August 2012 14:46 (eleven years ago) link

hard to blow a thousand tix in two hours though

frogbs, Friday, 10 August 2012 14:56 (eleven years ago) link

As for Sands; very few cards in any color that I'd pick over it, it's this set's Moonsilver Spear

haha this sets moonsilver spear is staff of nin! idk there are quite a few more outs to sands including one that just stone kills it so i dont think its quite as strong although its p good in sealed, yeah.

with battle jester i think the biggest problem is where he fits on the curve - the deck that wants him the most needs him to come down earlier or have an immediate impact on the board the turn hes cast. thats why haste is so much better - you get to immediately push through damage or at least effect the board on turn four instead of just doing nothing. like if you're curving into arsonist - flunkies - brute than youd much rather have canyon minatour to help block or even two drop + spear or w/e. combined with the fact that its very easy to have a decent board presence on turn five against an aggro red deck and what the red deck really wants to do is use stuff like trumpet blast or chandra's fury to trade UP against the other decks better creatures his ability just seems fairly anti-synergistic to me and a waste of a card slot

Lamp, Friday, 10 August 2012 16:42 (eleven years ago) link

I find what Lamp just posted pretty convincing! (re: Jester). I have definitely seen high-ranked players praise him (on streams etc) but I'll think more about it.

thomp u live in london right? (i have asked you this like 8 times I think). Come along to dark sphere or something!

Gravel Puzzleworth, Monday, 13 August 2012 12:57 (eleven years ago) link

this sets moonsilver spear is staff of nin! idk there are quite a few more outs to sands including one that just stone kills it so i dont think its quite as strong although its p good in sealed, yeah.

Anything that kills Spear will kill the Staff too, though I kind of see where you're coming from, Staff also has that feeling of "if this is out for a few turns, you're going to lose", though Sands and Spear were win conditions in themselves

And agreed on Battle Jester, I don't think he's a bad 23rd card in a quick red deck, especially as it allows you to do stuff like turn 5 a Trumpet Blast/Searing Spear massive blowout. I just am not sure if this is the set for this, with so many good defensive creatures/big boppers (in green) a "cannot block" effect needs to be more repeatable than this, again, really wish this thing cost 3 or at least triggered when entering play

frogbs, Monday, 13 August 2012 13:15 (eleven years ago) link

I have definitely seen high-ranked players praise him (on streams etc)

yeah i heard sam black claim battle jester was 'really good' but then i have yet to see him actually play w/it in his deck. i might be underrating it because of how much worse it is than fervent cathar in an aggro red deck. the aggro red decks are my fave deck to play online because i think people in general undervalue the cards and i end up getting like 10th pick chandra's fury and stuff so i'll try him out again, but he hasnt been that successful for me

Anything that kills Spear will kill the Staff too

haha i was mostly thinking of elixir

Lamp, Monday, 13 August 2012 14:02 (eleven years ago) link

oh, I didn't even know Elixir was in the set

Chandra's Fury was a card I always wondered about; I liked Aggravate in AVR but soon realized it's really not so good, is Fury a slam dunk maindeckable card?

frogbs, Monday, 13 August 2012 14:06 (eleven years ago) link

the biggest reason its good is because its instant speed so you can use it on offense or defense and it's really good against other red decks and black and white but even against blue and green decks i've found its easy to maneuver myself into a situation where i can trade up by blocking w/cheap creatures like arsonist and krenko tokens. it can clear the way for reckless brute and/or dragon whelp or at least force much more desirable trades. and getting the four direct damage just means i'm never really down a card even if the primary use is as a combat trick/removal and goes a long way in allowing me to stay ahead in a race

Lamp, Monday, 13 August 2012 14:22 (eleven years ago) link

Gotcha; I always played it in the M13 events I did but I can also see why, in a draft, it wouldn't be a card people are actively looking to play. I've always been confused on Lava Axe-type effects in general, I realize now they really aren't so good, but the fact that Fury is never really wasted since it still lops off 20% of their life total seems important.

Either way I don't know, I'm still stuck with AVR on MTGO because the mythics you can crack are enough to sustain you for a while. 4-pack Sealed w/ AVR is pretty high variance but I have not had to deposit in a long while and I think over like 20 or so of the things I've wound up ahead 10 or so tix thanks to Bonfire being worth so damn much. It doesn't sound like M13 really has any high dollar cards on MTGO right now.

frogbs, Monday, 13 August 2012 14:35 (eleven years ago) link

card prices are always rock bottom around the end of the release period (ie now)

also holy shit @ bonfire's price. kind of wish i hadn't cashed mine in at $30 per already

ciderpress, Monday, 13 August 2012 17:03 (eleven years ago) link

Mtgo price is $42.59, above SCG's $39.99 price for the paper version...I've never heard of a card that was worth more online than IRL! (though maybe Force of Will is one)

frogbs, Monday, 13 August 2012 17:28 (eleven years ago) link

there are lots actually! in standard it only really happens with mythic rares because of how set redemption affects their supply disproportionately to regular rares. Falkenrath Aristocrat is another example of this (plus its value gets bumped up by Block Constructed, a format that isn't played much IRL). and then there are the legacy staples that never had a 'real' print run online and thus have very limited supply, like Force of Will and Lions Eye Diamond.

ciderpress, Monday, 13 August 2012 17:36 (eleven years ago) link

I see the set redemption pushing foil mythics to ridiculous values. I think $10 is the base price for a foil mythic, compared to, say, 40 cents for your typical foil rare. Never really thought about the Block thing but that makes sense.

either way, is there a way to calculate the average value of a pack on MTGO? (okay, I know there is a way, but has anyone done it?)

frogbs, Monday, 13 August 2012 17:43 (eleven years ago) link

people have certainly done it, it comes out to far less than the $4 retail value of course. i think it's under $2 and maybe even under $1 for some sets

ciderpress, Monday, 13 August 2012 17:51 (eleven years ago) link

last i saw avr was about $3.10 for mtgo which is by far higher than any other currently drafted set

Lamp, Monday, 13 August 2012 17:54 (eleven years ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.