is there an XCOM thread?

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i was able to convince the mac steam to d/l the files even though it's the wrong platform. i think i just right-clicked and told it to get the content. one's it's downloaded the files will be in wherever steam keeps its files (depends on yr version of osx, it's easily googlable) and install via boxer

i got bored halfway thru writing that so reading it is probably worse so d/l this, unzip, run thru boxer, ignore any savegames:

http://www.mediafire.com/?q5f5atp57u5rzdd

not positive that will work but maybe?

adam, Tuesday, 22 May 2012 23:37 (eleven years ago) link

i am exactly as bad at this game now as i was in 1994. jesus. just burning thru recruits.

adam, Wednesday, 23 May 2012 02:19 (eleven years ago) link

hahahah, yessss, that was me exactly the last time i played this.

Doctor Casino, Wednesday, 23 May 2012 04:02 (eleven years ago) link

that doesn't necessarily mean you're bad at all! the game seems pretty explicitly designed for your early dudes to be mercilessly killed

Nhex, Wednesday, 23 May 2012 04:38 (eleven years ago) link

"Don't remember anyone's name before captain" is the motto, i think

Choad of Choad Hall (kingfish), Wednesday, 23 May 2012 07:11 (eleven years ago) link

apocalypse is worth a look if you can get stuff running

thomp, Wednesday, 23 May 2012 09:23 (eleven years ago) link

i seem to have gone off on one about it in one of the other threads

thomp, Wednesday, 23 May 2012 09:23 (eleven years ago) link

i've tried and failed to get into Apocalypse so many times... couldn't get past the weird graphic style and semi-realtime engine

Nhex, Thursday, 24 May 2012 01:39 (eleven years ago) link

thank you adam

the late great, Thursday, 24 May 2012 06:35 (eleven years ago) link

I wasn't a fan of the semi-realtime, so I just switch it off and go full-on turn-based. I totally love it though. My main downfall is typically renaming recruits after my friends - kinda throws out the "Don't remember anyone's name before captain" option.

CraigG, Thursday, 24 May 2012 07:42 (eleven years ago) link

i think the pausable realtime is a lot more forgiving than the turn-based. was thinking about this earlier, it's funny how most of the late ufos just turn into parking your people outside and waiting for a hundred aliens to run out the door. i can't decide if this makes more or less sense on a diagetic level than sectoids standing with plasma guns and just waiting for you to open the door

thomp, Thursday, 24 May 2012 15:42 (eleven years ago) link

that only worked for the smaller ships in the early game. the aliens wise up fast to that tactic, throwing grenades and bunker bombs into your dudes for crazy massacres...

Nhex, Thursday, 24 May 2012 21:33 (eleven years ago) link

worked all the way up, just pause while you work out where stuff is going to land and play some highly realistic grenade catch

thomp, Thursday, 24 May 2012 22:46 (eleven years ago) link

that doesn't work unless you kill every single alien on that floor. and even then, aliens had a crazy habit of just chucking them in blind if you killed enough of them. especially once they got the guided missiles. how are you gonna catch the grenades that explode in 0 turns?

you're only really safe if you spread your guys out enough so that only a handful will get caught in a blast impact. damn those suicide discs!

Nhex, Thursday, 24 May 2012 22:51 (eleven years ago) link

we are talking about different videogames.

thomp, Thursday, 24 May 2012 22:53 (eleven years ago) link

oh... right. sorry.

Nhex, Thursday, 24 May 2012 23:04 (eleven years ago) link

TFTD was okay underwater but then got mega fucking hard once you start doing the shore missions

enemy unknown was not too bad until they started attacking your base

the late great, Thursday, 24 May 2012 23:13 (eleven years ago) link

i think the key to this game is just taking 10x as long to do anything as you want so you have leftover energy for suppressive firing

the late great, Thursday, 24 May 2012 23:15 (eleven years ago) link

largely, yes, haha

cruise ship terror missions basically ruined TFTD, too long and insanely difficult

Nhex, Thursday, 24 May 2012 23:17 (eleven years ago) link

like if you just want to move two dudes across a valley or into a building you have to send two guys over to those guys, have them kneel and set up for surpressive fire, send one of the guys 1/4 of the way out to draw fire, set him up to surpressive, then send the second guy out there, set him up on overwatch, then send the two guys in back halfway to the target while the other two dudes cover them. then repeat 2 times to get all four dudes across. no rambo shit!

the late great, Thursday, 24 May 2012 23:43 (eleven years ago) link

then of course once you master working in tight four man formation they suddenly master putting a dude at every bottleneck that just hucks grenades into your formation

the best is when you open the door of your flying sub and someone offscreen immediately fires a missile into it

the late great, Thursday, 24 May 2012 23:48 (eleven years ago) link

was apocalypse at all like syndicate? that game was also the bomb.

the late great, Thursday, 24 May 2012 23:52 (eleven years ago) link

that waypoint guided missle launcher in this game was insane

johnathan lee riche$ (mayor jingleberries), Friday, 25 May 2012 18:30 (eleven years ago) link

four months pass...

pc demo! this is so awesome.

Roberto Spiralli, Tuesday, 25 September 2012 01:04 (eleven years ago) link

uh oh, critical danger to free time impending

Doctor Casino, Tuesday, 25 September 2012 01:37 (eleven years ago) link

Not Enough Time Units

Nhex, Tuesday, 25 September 2012 02:05 (eleven years ago) link

Shit, there's no way the work laptop will be able to run this, is there

I'm curious where Sid's cameo will be in the game

Fiendish Doctor Wu (kingfish), Tuesday, 25 September 2012 04:50 (eleven years ago) link

i've heard it runs on shitty/old hardware. sadly i am mac dude so gotta wait for the console version.

giant bomb gameplay stream archive. the dudes firaxis sent over seem to know what they're talking about and the game itself looks fantastic.

adam, Tuesday, 25 September 2012 18:11 (eleven years ago) link

oops giant bomb

adam, Tuesday, 25 September 2012 18:11 (eleven years ago) link

it ran on my laptop, which is a £200 dell more than a year old

otoh it was kind of eh

paradiastole, or the currifauel, otherwise called (thomp), Tuesday, 25 September 2012 22:43 (eleven years ago) link

five hour download for one fifteen minute tutorial mission and one twenty minute very easy mission, and you get sort of walked around the base but get to make no decisions

this is not a very good way of selling x-com to me

paradiastole, or the currifauel, otherwise called (thomp), Tuesday, 25 September 2012 22:44 (eleven years ago) link

exciting

put on osx please

the late great, Wednesday, 26 September 2012 02:05 (eleven years ago) link

has anyone read anything enlightening on the differences between the pc and console versions?

Roberto Spiralli, Friday, 5 October 2012 18:11 (eleven years ago) link

From what I understand the PC version will have a more zoomed out tactical view in combat, from the assumption that you're playing close to a high-res monitor

Nhex, Friday, 5 October 2012 18:19 (eleven years ago) link

hey yall this feels basically like x-com with a modern interface.

adam, Tuesday, 9 October 2012 23:56 (eleven years ago) link

how are the base/research-y bits?

Fiendish Doctor Wu (kingfish), Wednesday, 10 October 2012 00:32 (eleven years ago) link

i only put like 3 hours in so my information is incomplete but so far the research is standard, x days to research tech y but there's a resource called "scientists" that affects x. for equipment manufacture/base expansion there's money but also a resource called "engineers" that limits what you can create. there's a bunch of stuff i need to build but i need to get more engineers first.

the base is an "ant farm" rather than the top down. also no one's going to attack your base, at least so i've read.

stat/skill progression for the troops is pretty engaging.

adam, Wednesday, 10 October 2012 02:48 (eleven years ago) link

exciting

put on osx please

― the late great, Tuesday, September 25, 2012 10:05 PM (2 weeks ago)

Mordy, Wednesday, 10 October 2012 03:01 (eleven years ago) link

okay, i should get this then.

EVERYONE COOKING SCMABLED EGGS,CHEESE WITH TOASTER!! (forksclovetofu), Wednesday, 10 October 2012 04:44 (eleven years ago) link

everyone please name one of your squaddies 'cankles'

turds (Hungry4Ass), Wednesday, 10 October 2012 04:53 (eleven years ago) link

your base advisors are totally old school strategy game cheesy, totally straightfaced dudes

the tutorial is about an hour, they ease you in REALLY slow. i dig it so far.

Nhex, Wednesday, 10 October 2012 05:00 (eleven years ago) link

http://m.kotaku.com/5950392/xcom-has-hd-cutscenes-but-theyre-hiding

Gotta run a batch file and you can run 1080p cutscenes on PC

Fiendish Doctor Wu (kingfish), Wednesday, 10 October 2012 08:02 (eleven years ago) link

everyone please name one of your squaddies 'cankles'

i am all for this

set the controls for the heart of the congos (thomp), Wednesday, 10 October 2012 18:56 (eleven years ago) link

bought this on a whim the other night after a couple people i trust on games were excitedly talking about it. havent played any of the old ones but sounds like something i'd enjoy at least for a bit

ciderpress, Wednesday, 10 October 2012 19:02 (eleven years ago) link

It's way more accessible than the original to newcomers. I love that for the tutorial mission, they kill three out of your four soldiers (they even show up in the memorial list). Gives you a good indication that you shouldn't get TOO attached to every specific soldier in your command, but you do want some grunts to get some kills, survive, and rank up.

Nhex, Wednesday, 10 October 2012 19:30 (eleven years ago) link

Has anyone tried playing with one of the classic squaddies?

Fiendish Doctor Wu (kingfish), Wednesday, 10 October 2012 19:33 (eleven years ago) link

i did a quick look at the customize options, didn't see the Guile flattop, vowed to come back to it later. i DID download the "elite soldier pack" tho

Nhex, Wednesday, 10 October 2012 19:54 (eleven years ago) link

Im playing on normal mode and am kinda past the tutorial. I havent lost a squad member since the first couple missions. then again Ive only 'aced' about 3-4 missions in a row so maybe my dudes are due to get jacked up.

johnathan lee riche$ (mayor jingleberries), Wednesday, 10 October 2012 20:10 (eleven years ago) link

is this gonna be best on computer?

EVERYONE COOKING SCMABLED EGGS,CHEESE WITH TOASTER!! (forksclovetofu), Wednesday, 10 October 2012 20:42 (eleven years ago) link

probably but the xbox interface works really well. i'm really impressed by how well they fit what feels like a complete 90s-style strategy game into an xbox control scheme. i've heard the console civ (revolutions?) did something similar.

i know it's cheesy but a lot of the dumbass stuff like the music playing while i select and kit out my dudes is awesome, or the skyranger landing cinematic.

also, take squadsight for your snipers. holy shit. i've got lt. kozlova jacking aliens up from across the fucking map.

adam, Wednesday, 10 October 2012 20:58 (eleven years ago) link


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