Diablo III

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I'm kinda looking forward to it. but to be honest, i'm looking more forward to the Torchlight and Borderlands sequels coming out this year. Maybe even Grim Dawn, but that probably won't be out until next year.

In a similar boat, I'm not sure I even want to bother with D3, but if i have any friends who get it, I might get sucked in

Also, it's been so long since the announcement I might be getting a new Mac this year anyway, lol!

Nhex, Wednesday, 18 April 2012 16:54 (seven years ago) link

the comfy chair/big screen factor with console vs PC gaming is getting way out of proportion in how it biases me regarding what games i want to play. i reeeeally reeeeally want to play diablo 3, but ffs. sitting at the pc? seriously? draaaaag. when the day comes i am sure i will blackout for a few minutes and come around having bought it on steam, and that will force my hand i guess.

Roberto Spiralli, Wednesday, 18 April 2012 17:17 (seven years ago) link

you mean through Blizzard's watchamacallit

Nhex, Wednesday, 18 April 2012 22:34 (seven years ago) link

I think what they're aiming for is that grinding is definitely possible but definitely optional. You play through on Normal level 1-30, Nightmare 30-50, Hell 50-60, and Inferno is all level 60 all the time, but you'll need to grind your gear from Hell Act V to be able to survive Inferno Act I, then grind gear from Inferno Act I to survive Inferno Act II... Apparently there's an internal Blizzard book open on how many months it will take for the first person to finish Inferno Act V.

So yeah, if you want to hit max level and declare yourself done, you definitely can, no eye-bleeding grinding to level 99 here.

Andrew Farrell, Wednesday, 18 April 2012 23:11 (seven years ago) link

i'm trying not to think about it

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Thursday, 19 April 2012 20:25 (seven years ago) link

It kind of bothered me that Diablo II makes you play the same exact game on different difficulties just to get the highest levels, the best gear, and have the best character for multiplayer

we gotta move these refrigerators (CaptainLorax), Thursday, 19 April 2012 23:14 (seven years ago) link

so, anyone on ilx looking forward to this, approx 4 yrs after talking about it ?

I don't self-identify as a big-time gamer, but having said that I did play enough D2 to run up each character class to level 95+ before going cold turkey. I'm still in fear of what D3 will do to my time.

Reality Check Cashing Services (Elvis Telecom), Thursday, 19 April 2012 23:30 (seven years ago) link

elvis i feel like we're in the same boat. not really a gamer as i played only two games hard : d2 & cs. but man did i play those games a lot. actually i think for the last 6 months i was playing d2, i wasnt really playing, i was just in it for the trading. i had a few irl friends who played too and i just became their trader.

Jibe, Friday, 20 April 2012 03:36 (seven years ago) link

i always forget that world of warcraft is based on... warcraft.

― s1ocki, Monday, June 30, 2008 5:24 PM (3 years ago) Bookmark Flag Post Permalink

are they gonna make one called spaceship of starcraft?

― s1ocki, Monday, June 30, 2008 5:24 PM (3 years ago) Bookmark Flag Post Permalink

A Little Princess btw (s1ocki), Friday, 20 April 2012 05:23 (seven years ago) link

Free beta this weekend if y'all wish to face your demons :)

Andrew Farrell, Friday, 20 April 2012 07:40 (seven years ago) link

Well, at least downloading the beta let me know my video card isn't supported, heh.

etc, Friday, 20 April 2012 10:14 (seven years ago) link

doing the same right now... don't know if i should hope for a video card that's supported or not

Jibe, Friday, 20 April 2012 11:00 (seven years ago) link

It's not open until 12:00 PDT, which is about 8:00 in the UK?

To console myself, and because I'm working from home, I treated myself to reinstalling Torchlight, just to get down to level 5 with the one class I'd not played yet.

Two hours later, I'm wondering if maybe I should avoid Diablo III over the weekend, if I want to get anything at all done.

Andrew Farrell, Friday, 20 April 2012 13:47 (seven years ago) link

Haha though just getting to the login screen and putzing about with options reminds me that Blizzard are really very good at what they do, there's a definite aesthetic at work, as high quality as Starcraft / WoW but very different.

Andrew Farrell, Friday, 20 April 2012 15:25 (seven years ago) link

andrew : true, blizzard really are good at what they do
also i tried to click like a fool on login for a few seconds before realizing that the beta wasn't open yet. i can def say i am now stoked for the madness ! they are aboutto suck me in big time in this once again. also, it's been a very long time since i opened d2 but damn if this doesn't replicate the feel of the old one, just via that login screen.

Jibe, Friday, 20 April 2012 16:05 (seven years ago) link

Haha yeah also I'm glad it's not working while the sun is out, 8pm will suit this much better :)

Andrew Farrell, Friday, 20 April 2012 16:18 (seven years ago) link

COME, SIT A WHILE AND LISTEN

mh, Friday, 20 April 2012 16:19 (seven years ago) link

Whew... My video card is too old too.

Reality Check Cashing Services (Elvis Telecom), Friday, 20 April 2012 16:32 (seven years ago) link

i'm afraid i might be up to date, this could be a problem.
i have a busy weekend planned.

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Friday, 20 April 2012 19:11 (seven years ago) link

beta is pretty good stuff. it's a formula, but it works. it works too damn well!

i can understand the usual hardcore griping about it being simplified (I bet this would play great with a controller - only six hotkeys needed!) but i don't see that as a problem at all

still not sure if i'm gonna invest my life in this, but i might be tipped over if i can find a decent deal on the game

my video card does not run this very well, btw, more impetus to replace this iMac...

also kinda shocked that battle.net doesn't have voice chat

Nhex, Saturday, 21 April 2012 05:13 (seven years ago) link

I can't get on the fucking beta though it looks like my new computer (from last year) runs this like a wizard
once i get on my life is over, nice knowing you guys

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Sunday, 22 April 2012 00:42 (seven years ago) link

The good news is that they've still got it, the bad news is it's not 2000 any more and one-more-game oh-is-that-the-sunset sessions are, to put it fucking mildly, no longer a good match for my lifestyle.

But yeah, this is a really great game, while you're playing it. The faffing around with connecting to the server every time you want to run a single-player game is not so great (though I can totally see why they've done it), but the game is A-1.

The classes are all pretty simple to pick up, I love that any given playing experience is just six buttons, but you've got 3-4 skills for each of those buttons, and 4-5 runes to modify those skills... there will be some theorycrafting going on no doubt, but I'll also be able to pick what works well for me and play the game through at least twice.

I did dig the way that a new ability or a new rune for an old ability could really change your playstyle and/or your effectiveness. Also I'm curious how non-top-level PVP will work, if at all: "Hey there's a lvl 11 wizard let's tear his head off - oh no it's a lvl 12 wizard, run from the death machine!"

The demo's only really representative of the gameplay up to a point I suppose - the stuff where you're levelling through to the end boss is okay, but you'll continue going from there (about level 10?) rather than start grinding the boss again and again (because you can't get any further than him in the demo, and because the level cap is 13). Though I suppose practice with soul-destroying boss runs is also useful :)

I imagine the levelling will be tweaked in the finished product, as you're only supposed to hit level 30 at the end of your first run-through, which is the end of act IV. Or maybe they just want to get you up and running and a feel for the character as soon as possible.

I admit I never played much co-op in Diablo II, but I don't remember it being this awesome - the banners that teleport you to another player, the individual loot drops, the way that the quest progresses for all at the same time as one (and the way it'll confirm everyone is ready before teleporting you all together for an important set-piece). I can definitely see me levelling my 2nd to, er, 5th characters that way.

Also I got the authentic Diablo moment - after getting a few rares from various kills of the end boss, I got one just by knocking over an urn.

So yeah it was great, I.m glad I basically lost this weekend to it (argh it tells you how long you've been playing each of the characters - I'm over 20 hours in total lol @ me), and I'm also glad that I only buy games at £20 or less because I will need to Set Aside some time for this, and it eating my May would not be good.

Andrew Farrell, Sunday, 22 April 2012 20:42 (seven years ago) link

Just beat the Beta with the monk; i think this will be harder in the final version.

the bad news is it's not 2000 any more and one-more-game oh-is-that-the-sunset sessions are, to put it fucking mildly, no longer a good match for my lifestyle.

OTMFM

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Sunday, 22 April 2012 20:43 (seven years ago) link

Also it's great at its ambience of course, and the Witch Doctor's Zombie Dogs are genuinely unsettling.

Also also I forgot to mention some of the really "FYI we are not a Diablo clone so we can mix things up as much as we want" decisions.

I really love that the talent trees have been replaced by the (much cooler) set up I was talking about, where you don't get the choice to click the '+' next to the skill that increases fire damage by 1% or the one that reduced the cost of fire spell by 1%, but instead every level you get 1-4 new skills or new versions of old skills, which you can use as one of your six buttons. Crucially this means that I don't have to go up five levels knowing that the points I get for these levels will go towards an ability that, in another five levels, I will replace with the one I want, and never think about again.

What I'm not so certain about, but which might be genius, is that they've taken away the twin panel, the stats. You can still see them on the character profile, but your choice of class determines how they go up each level. You can still affect them with gear and some passive skills, but that's it.

And from that comes not just no stat requirements on gear, but a complete lack of armor classes - almost everyone can wear almost everything, and the same piece of armor looks different on different classes. They can get away with this because with the Paladin gone, the heavy hitters are the monk and the barbarian, both of which start in leather, so everyone's armor upgrades from leather -> mail -> more platey, and you can maintain a cohesive look for the class.

Thhis

Andrew Farrell, Sunday, 22 April 2012 21:19 (seven years ago) link

Bah, ignore that bit at the end.

Just beat the Beta with the monk; i think this will be harder in the final version.

Yeah, definitely, the only time I died was when I was trying for the "kill a lot of enemies at the same time" achievement.

Andrew Farrell, Sunday, 22 April 2012 21:24 (seven years ago) link

Ha, cheers for reporting back, Andrew/forks. I ended up on a consolation Torchlight run-through this weekend instead, heh.

Blizzard tend to be pretty good with the polish/depth - sounds like D3 has that in spades. How is the music/SFX, out of curiosity? The town theme from the original Diablo still gets stuck in my head/mashed-up with John Fahey, etc.

etc, Monday, 23 April 2012 08:15 (seven years ago) link

How much is/was in the beta? I put in an hour or so back in September on an early build at a friend's (who worked for Blizzard). I was never a big Diablo fan, and I wonder how much market there's going be for this in a world where Skyrim exists, but that's just cos I don't know what I'm talking about!

CraigG, Monday, 23 April 2012 14:23 (seven years ago) link

It's all of Act I (of IV), I think.

The sound was pretty good, disturbing in places, doomy in places, lots of solid and possibly familiar sounds for "barrel shatters" - the sound of "fountain of gold sprays into the air and all over the floor" hit a deep comfortable spot.

I didn't notice the music, but then I generally don't.

Andrew Farrell, Monday, 23 April 2012 14:42 (seven years ago) link

Music/SFX are spot fucking on; they kept most of the original voices and a number of sound elements including the WUBBLEWUBBLEWUBBLE sound of dropping a weapon to the ground and the "stay awhile and listen" dude which brought back insane nostalgia.
Beta was really short for my tastes. Beat it solo in about three hours maybe. Beat it in a mob in about 45 minutes.

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Monday, 23 April 2012 15:27 (seven years ago) link

Haha I felt like I was going to be castigated as a slacker when playing co-op because I tend to pick up everything that drops ever (while moldering piles of laundry haunt my floor), and then nip back to sell / disenchant it all.

Andrew Farrell, Monday, 23 April 2012 15:47 (seven years ago) link

As long as you're the nice dude who offers things you don't need that seem semi-useful to others, that's cool.

mh, Monday, 23 April 2012 15:48 (seven years ago) link

Glad to report that the voice acting is still hilariously awful

Nhex, Monday, 23 April 2012 15:56 (seven years ago) link

co-op is set so that everyone gets unique loot; no stealing from your pals

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Monday, 23 April 2012 16:06 (seven years ago) link

I am sure that people will find some hilarious thing to be lame about, otherwise it wouldn't be Diablo

mh, Monday, 23 April 2012 16:14 (seven years ago) link

really like the unique loot thing, btw - it's kind of a pain in the ass even if you're playing with friends, since everyone has to stop and divide up the loot, in pretty much every game of this type (be it Titan Quest or Borderlands). the way it is now, you only see loot you can pick up. I believe Torchlight 2 will have the same thing

Nhex, Monday, 23 April 2012 16:32 (seven years ago) link

https://www.youtube.com/watch?v=Q2evIg-aYw8

etc, Monday, 23 April 2012 19:23 (seven years ago) link

so is there anything more to this game other than just killing stuff? looks pretty boring to me.

PSOD (Ste), Tuesday, 24 April 2012 00:33 (seven years ago) link

nope, that's the formula!

Nhex, Tuesday, 24 April 2012 00:53 (seven years ago) link

oh COME ON ste; you never played the original?

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Tuesday, 24 April 2012 02:41 (seven years ago) link

there's more than just killing stuff.... there's also collecting stuff !

Jibe, Tuesday, 24 April 2012 10:01 (seven years ago) link

forsk, i actually have it but never played it. (i got it with warcraft and starcraft in a package some years ago)

PSOD (Ste), Tuesday, 24 April 2012 13:40 (seven years ago) link

FORKS!

PSOD (Ste), Tuesday, 24 April 2012 13:41 (seven years ago) link

I think they're going to probably have the long-term game better planned out this time. afaik Diablo 2 is still playable, and they kept adding more shit you could do in multiplayer. Like if you kill Super Uber Hell Nightmare Diablo and his brothers they each drop a unique amulet and if you and your friends each throw those out in the town square in a new game then Super Duper Uber Diablo with flames shooting out his ass shows up and you can kill him or something.

mh, Tuesday, 24 April 2012 15:01 (seven years ago) link

Ste, it's as addictive and perfect as any game I've ever played. I failed at least one college class specifically because of diablo

boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Tuesday, 24 April 2012 15:19 (seven years ago) link

it seems to me that Blizzard is responsible for a lot of college students' poor GPAs

I need new, hip khakis (DJP), Tuesday, 24 April 2012 15:39 (seven years ago) link

xp i believe they're calling this strategy "the auction house"

Nhex, Tuesday, 24 April 2012 15:40 (seven years ago) link

now i just want to play warcraft 2

PSOD (Ste), Tuesday, 24 April 2012 15:58 (seven years ago) link

man I lost so much of my life to Dune II, I have no idea if I would have graduated had Warcraft 2 been released when I was in college

I need new, hip khakis (DJP), Tuesday, 24 April 2012 16:07 (seven years ago) link

two weeks pass...

anyone diving in? I keep hemming and hawing about it. I don't know whether I want to go for this or Torchlight II; I can't imagine myself playing two click to kills.

EZ Snappin, Monday, 14 May 2012 16:11 (seven years ago) link

is this out yet? haven't heard from some of my buddies in a few days - pretty much preparing to be without friends for a year or two b/c of this

frogbs, Monday, 14 May 2012 16:14 (seven years ago) link

It's worth pointing out that Diablo stans* are generally found complaining about the low level of new shit in a game that they bought five years ago, with no subscription fee. They are, by and large, a whiny bunch of bastards, the absolute picture of people demanding a barter economy where what they bring to the counter is a big jingling bag of their loyalty.

was pretty tone deaf of them to have it be the headlining announcement at blizzcon though, where people are expecting the announce of a new pc game

Eh, they posted last week saying basically "We have a lot of stuff to show but no Diablo 4". A problem is that people knew that what they had on the go was Diablo on Switch, and Diablo 4, and something else - obviously Blizzard would have loved to have had D4 available, but instead it's this sad trombone.

*and I say this as someone who just finished the Season 15 'Journey'

Andrew Farrell, Sunday, 4 November 2018 23:34 (eight months ago) link

Diablo III also the only modern Blizzard game that they don't sell in-game items for.

Andrew Farrell, Monday, 5 November 2018 00:01 (eight months ago) link

What in game items were avail in SC2?

calstars, Monday, 5 November 2018 00:13 (eight months ago) link

Commanders, which seem like they'd be of some actual games usage:

https://eu.shop.battle.net/en-us/product/commander-abathur

Also announcers - they missed a trick by not having TotalBiscuit as the default announcer, with people having to pay to turn him off.

Also whatever tf this is:

https://eu.shop.battle.net/en-us/product/starcraft-ii-war-chest

Andrew Farrell, Monday, 5 November 2018 00:26 (eight months ago) link

use, not usage.

Andrew Farrell, Monday, 5 November 2018 00:26 (eight months ago) link

why are all the people who hate the game angry that they can't play it on PC?

― Karl Malone, Sunday, November 4, 2018 5:09 PM (two hours ago) Bookmark Flag Post Permalink

lol are people doing the 'terrible food, and such small portions' bit in earnest?

ciderpress, Monday, 5 November 2018 00:41 (eight months ago) link

Yeah, check out the outrage in the video above! It’s crazy

Karl Malone, Monday, 5 November 2018 00:42 (eight months ago) link

maybe the real problem is that people let themselves get attached to / invested in specific brands at a time when there are zillions of good games being made in every little genre. i can't think of many styles of gameplay that a single developer has monopolized, blizzard least of all

ciderpress, Monday, 5 November 2018 00:48 (eight months ago) link

Diablo III also the only modern Blizzard game that they don't sell in-game items for.

Why Diablo's Auction House Went Straight To Hell

Elvis Telecom, Monday, 5 November 2018 00:53 (eight months ago) link

why are all the people who hate the game angry that they can't play it on PC?

When Diablo III first shipped, there were a lot of complaints that the control design (and by extension the skill trees, character customization, and how you level up) was dumbed down to accommodate console gamers who couldn't handle more than four buttons. I suspect the players who have spent serious cash on gaming PCs, maximizing frame rates, etc. just see gaming on a phone has being inherently inferior. See also: hardcore flight simulator or auto race players who make fun of anyone who don't have either a complete 737 or Porsche 917 in their gaming room.

I suspect that much of the backlash could have been sidestepped if Blizzard had just put up a slide that said "Diablo IV Coming Soon"

Elvis Telecom, Monday, 5 November 2018 01:17 (eight months ago) link

yeah thats how bethesda did it when they announced the elder scrolls mobile game this summer and i didnt see any complaints really, just 'dont care's

ciderpress, Monday, 5 November 2018 01:19 (eight months ago) link

Those are good article, ET, but not really what I was getting at (also lol the 'items are hard to come by' seems 100 years ago now, you get a set mailed to you once you hit level cap and prove you can tie your shoelaces)

Andrew Farrell, Monday, 5 November 2018 01:31 (eight months ago) link

Weirdly I don't get the impression that the PC Master Race lot actually have a significant problem with the existing and massively successful console version of these games - but mobiles are a different matter because girls play on them for reasons we may never fully understand.

Andrew Farrell, Monday, 5 November 2018 01:34 (eight months ago) link

Gamers are the biggest bunch of whiney bitches it's really hilarious

Greta Van Fleek (upper mississippi sh@kedown), Monday, 5 November 2018 01:51 (eight months ago) link

Peak Reddit hysteria was seeing a video of someone throwing their phone out the window after watching the "Do you guys not have phones?" video.

So, Diablo III... I still play - look for the ILX clan on US West.

Elvis Telecom, Monday, 5 November 2018 02:04 (eight months ago) link

ums can we quote you on that

I have measured out my life in coffee shop loyalty cards (silby), Monday, 5 November 2018 03:09 (eight months ago) link

Likewise, I still play Diablo 3. My life is a mess.

Allen (etaeoe), Monday, 5 November 2018 23:02 (eight months ago) link

Blizzard has been antagonistic to the Diablo fanbase for the past decade. I’d never voice this stuff outside of ILX because I don’t want anyone to confuse me with these people, but the following stuff is super annoying:

* Many of the systems that made Diablo 1 and 2 incredible were simplified for 3 to open up space for a number of systems that were both terrible in their conception and implementation. When these new systems were removed, the husk that remained is hilariously basic compared to Diablo 2.
* Blizzard promised a lot of content that never arrived (e.g. two expansion packs). They also keep “dropping hints” about stuff that never materializes like a druid class (or Diablo 4).
* The content that did land, like the Necromancer update, was super basic compared to expansions from Diablo 1 and 2.

Allen (etaeoe), Monday, 5 November 2018 23:09 (eight months ago) link

I’ll also say that this was BlizzCon. It blows my mind that people pay to go to this bullshit (and I write this as someone who plays way too much Diablo, Hearthstone, and World of Warcraft). Apple really should’ve gotten into the “pay to watch a press conference” game.

Allen (etaeoe), Monday, 5 November 2018 23:13 (eight months ago) link

Apple really should’ve gotten into the “pay to watch a press conference” game.

goddamnit don't give them any ideas!

Elvis Telecom, Tuesday, 6 November 2018 00:41 (eight months ago) link

I'd be interested in a bit more detail there, Allen. The only system off the top of my head that I remember them removing was the Auction House, which in retrospect was mystifying that they didn't see it becoming a disaster.

The only really complex system that I remember from Diablo 2 was the skill tree, which I thought was improved in every way for D3 (by tearing it out and setting it on fire).

Something that's kind of staggering to reflect on is the change in the game - if I recall correctly, when it released first it was just "here's the story, play the story, replay the story harder if you want", it wasn't until the first expansion pack that they got Kadala, Rifts, Bounties, Legendary Gems...

I totally agree that they aren't Game Design Wizards with a master plan, the amount of stuff where they rolled it out and then changed it is hilarious (the Realm of Trials that you had to go through to get your Rift Key for a start).

Which is part of the general shift over the course of D3 from "This is grindingly hard" to "this is a loot pinata, here is a set when you hit lvl 70" - the hardest part of my most recent season was the set dungeons, and that's partly because I was over-powerful for them - one of the Barbarian dungeons had "hit every elite with these three skills", and I had to take off some gems because the first two skills were killing them.

I think when we start getting into "Blizzard promised" we reach dangerous waters - Blizzard is pretty careful not to promise things, because they get hammered when they don't come through. Most of what they hoped for a second expansion ended up as free content (Kanai's Cube, Ruins of Sescheron, Season Journeys, Greyhollow Isle, Set Dungeons, the Necromancer) if I recall correctly.

I mean, obviously it's been on the back burner for about a year, but I can't really complain, I paid maybe £100 for five years of gameplay?

Andrew Farrell, Wednesday, 7 November 2018 12:27 (eight months ago) link

two weeks pass...

The Past, Present, And Future Of Diablo - https://kotaku.com/the-past-present-and-future-of-diablo-1830593195

Elvis Telecom, Wednesday, 21 November 2018 23:56 (seven months ago) link

^ what's kind of interesting there is that the wind is slightly taken out of the article's sails by the fact that it came out a few days after the announcement of the arrival of the PTR for the next patch, the first in a year.

The patch is two main parts:

A new season gimmick - after 'double treasure goblins' and 'double horadric chests', this one is just that you're always under the effect of a Ring of Royal Grandeur, meaning you only need 2 pieces of a set for a 3-pieces bonus, 3 for a 4, etc. I like this one a lot, because it by itself would mix up the existing meta game, which has been pretty steady for the last four seasons: https://d3resource.com/seasons/index.php.

Also buffs of all of the sets that aren't currently in the meta: "The (2) Set bonus has been increased from 1200% to 6000%" is roughly representative. This will hopefully move stuff around a bit - it's been nice to see some of the Youtubers who've been reheating the same guides for the last year get back into being interested in what can be done with forgotten builds (though as far as I know none of the mechanics have changed that much apart from the Grandeur mentioned above).

The previous carrot for seasons has been removed as well - you used to get one more stash tab (70 more squares) each season if you complete the 'journey', but you'll get them all up to the full 10 automatically with 2.6.4.

I completed the journey on the Strength characters, Crusader & Barbarian (as well as clearing up some old Achievements for those classes) when the current season started in September. And then I decided to come back and try to squeeze in the Dexterity classes, Monk and Demon Hunter, a few weeks back - it doesn't take much to get you up to speed if you've already got a well-progressed character - I didn't even have any remaining gear on the characters, but a few Legendaries from Kanai's Cube can kick-start a build pretty quickly.

Andrew Farrell, Monday, 3 December 2018 18:13 (seven months ago) link

In short this game is still fun, either for mindless killing shit and getting loot (both Monk and Demon Hunter have builds that can just clear the screen on the highest Torment levels) and for tougher fun that you sadly have to pay attention to.

Andrew Farrell, Monday, 3 December 2018 18:14 (seven months ago) link


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