the hand-on-head makes so much sense it's crazy. i kinda love that example.
i tried switching to inverted this weekend, but it didn't go well.
― Will M., Tuesday, 2 October 2007 16:32 (fourteen years ago) link
if I had my hand on top a persons head and I wanted to force the to look up or down, which way would move my hand?
this is OTM
(if kind of a crepey image!)
― Jordan, Tuesday, 2 October 2007 16:56 (fourteen years ago) link
Changing controls was beaten out of me by playing a lot of street fighter w/ my friends, and every time people switched out, they changed buttons...
Weird how when I played GoldenEye again on Sunday (i.e. after reading this thread), I just picked the inverted look up without even thinking about it. If not for carne asada's GF, I wouldn't have been able to tell you if it was inverted or normal.
― Leee, Tuesday, 2 October 2007 17:33 (fourteen years ago) link
Inverted all the way. Anything else is bonkers! That said, I only have one inverted friend, as far as I know. Everyone else is plain regular.
― melton mowbray, Wednesday, 3 October 2007 13:04 (fourteen years ago) link
normal look = fucking nubcakes
i think flight sims are the cause of inverted ppl
ppl who use normal look should be whacked on the back of the head with a metal ruler like left handers were in the 50s or whatever.
― g-kit, Wednesday, 3 October 2007 14:47 (fourteen years ago) link
I've always been inverted too. It really doesn't make much sense though, does it? The back of the head argument sounds like a nice one, but if that was really how it worked then left/right should be inverted too.
― JimD, Wednesday, 3 October 2007 17:27 (fourteen years ago) link
when did two dimensions stop being the default. you people and your comprehension of a 3d space represented on a flat surface with no peripheral vision
― El Tomboto, Wednesday, 3 October 2007 17:32 (fourteen years ago) link
(ok I'll go away now)
― El Tomboto, Wednesday, 3 October 2007 17:33 (fourteen years ago) link
nah, for left/right you grab bro's ear of choice and pull him that way
― Will M., Wednesday, 3 October 2007 17:36 (fourteen years ago) link
If they ever put a networked match shooter on the Wii it's really going to fuck this up for you inverts
― El Tomboto, Wednesday, 3 October 2007 17:58 (fourteen years ago) link
That will never happen though
― El Tomboto, Wednesday, 3 October 2007 18:06 (fourteen years ago) link
are you not an invert?
― cutty, Wednesday, 3 October 2007 19:10 (fourteen years ago) link
I am not even a First Person or a Shooter
― El Tomboto, Wednesday, 3 October 2007 19:15 (fourteen years ago) link
I am and always will be a Third Person Turn Taker, sad as it is
so basically you only like final fantasy
― cutty, Wednesday, 3 October 2007 19:59 (fourteen years ago) link
cold but not undeserved
― El Tomboto, Wednesday, 3 October 2007 20:00 (fourteen years ago) link
C'mon, it's not up on the mousepad, it's forwards!
do you scroll forwards and backwards through websites or up and down
― webber, Wednesday, 3 October 2007 23:18 (fourteen years ago) link
It's nice to see so many inverts here, when I'm ridiculed by my peers for playing backwards. However, when I played a lot of PC shooters I used normal, because I like the idea of the game being like an animated wallpaper and just clicking on faces to make the baddies die in an elaborate fashion.
I think it was third-person shooters on consoles that turned me into an invert, although I did used to play an extraordinary amount of Flight Simulator on the ST when I was a sprout. In third person it's not so much moving the character as it is the camera, so it's got to be inverted.
Something I've always wondered is whether anyone uses invert left/right in anything. Perhaps I did on Colossus, but again this was a camera issue rather than the character's POV. Any left/right inverts on first person shooters?
In answer to the original question: maybe it was when first person shooters changed their name from Doomalikes (or is this term not actually as widespread as I thought?)
― melton mowbray, Thursday, 4 October 2007 21:28 (fourteen years ago) link
INVERTED 4 LIFE
― cutty, Saturday, 8 November 2008 18:02 (thirteen years ago) link
anyone wants to play me (normal look nub) in cod4, c'mon and bring the ruckus
― Your original display name will be displayed in brackets. (dan m), Saturday, 8 November 2008 18:04 (thirteen years ago) link
Totally inverted, totally got it from Wing Commander 2.
― Doctor Casino, Saturday, 8 November 2008 22:44 (thirteen years ago) link
more like perverted look, regular 4 life
― s1ocki, Saturday, 8 November 2008 23:47 (thirteen years ago) link
i fuckin miss wing commander 2 that was my shit in grade 4
― HOOS HOOS HOOS on the autosteen (BIG HOOS aka the steendriver), Sunday, 9 November 2008 00:10 (thirteen years ago) link
inverted is more sensical
― ❤ⓛⓞⓥⓔ❤ (CaptainLorax), Monday, 10 November 2008 05:20 (thirteen years ago) link
― robster craws (cutty), Friday, 11 December 2009 21:48 (twelve years ago) link
"And the doors were where the windows should be. And the windows were where the doors should be.."
― bracken free ditch (Ste), Friday, 11 December 2009 22:58 (twelve years ago) link
― hey trader joe's! i've got the new steely dan. (Jordan), Friday, 11 December 2009 23:00 (twelve years ago) link
― s1ocki, Saturday, November 8, 2008 6:47 PM (1 year ago) Bookmark Suggest Ban Permalink
more like perverted CROOK now that i think of it
― donde está mia farrow, fa la la la la, la la la la (s1ocki), Friday, 11 December 2009 23:01 (twelve years ago) link
it's kinda interesting to see someone try a 3-D game who's never done it before and seeing if inverted or "regular" is more natural. like a kid finding out if they're right or left-handed.
― hey trader joe's! i've got the new steely dan. (Jordan), Friday, 11 December 2009 23:06 (twelve years ago) link
First, let me finish my rant about inverted scrolling. I wanted very badly to adapt to Lion’s new so-called “natural scrolling” behavior, but I had to shut it off after two days because it just felt too awkward.
“I’m trying to use a computer, not play freakin’ Golden Eye,” I complained to a friend.
― cutty, Thursday, 21 July 2011 15:23 (ten years ago) link
Realised too late that I'm raising a non-inverted child. It started when he was playing minecraft and I just didn't think to change his controls from the default, now we're playing Destiny together and every time we pass the pad we have to go into the bloody options menu first.
I have failed as a parent.
― JimD, Tuesday, 28 October 2014 10:42 (seven years ago) link
i always invert-y but never x-axis
― am0n, Wednesday, 29 October 2014 17:17 (seven years ago) link
man, the inmates have truly taken over the asylum on this one now huh
― Dadjokke (Sgt. Biscuits), Thursday, 31 December 2015 16:14 (six years ago) link
Once upon a time a man would come home after a hard day's work defending his home from the Nazi menace in a Supermarine Spitfire and relax with a game of Mario 64, the controller's little joystick working just the same as in his aeroplane. Now kids don't even know how an aeroplane works and the invert axis toggle is rusted stuck in a cobwebby corner of the options menu. Society is in the gutter.
― ledge, Thursday, 31 December 2015 16:31 (six years ago) link
I remember playing MS flight simulator in the mid 80s and crashing a buncha times into the O'Hare Hilton because I didn't get inverted look. I deserved it.
― droit au butt (Euler), Thursday, 31 December 2015 16:44 (six years ago) link
(So as not to hijack the 'terrible opinions' thread):
If you don't think "inverted look" is default your brain doesn't work properly; the lunatics have taken over the asylum
Obviously this is true but when my 5yo daughter is looking at photo thumbnails on the computer screen and says 'go up' she gets cross when i swipe up on the trackpad to see what's higher up, which scrolls the screen down.
And yet on my phone i swipe down to scroll the screen down - exactly the opposite, but both feel perfectly natural. In the computer screen (= inverted look), conceptually I'm moving my point of view of a static information field; on the phone (= non inverted) my POV is static and I'm moving the information field. So it's not that non inverted is fundamentally wrong but it would seem like its adherents have a different conception of the game world, it's something they move around not something they move around in.
― namaste darkness my old friend (ledge), Friday, 5 November 2021 11:35 (two months ago) link
So maybe it's phones that caused the change. Inverted look (moving up to go down) doesn't make sense when you are effectively directly manipulating the information field, and if that's your first UI experience you then apply it across the board.
― namaste darkness my old friend (ledge), Friday, 5 November 2021 11:40 (two months ago) link
Used to be fully inverted believer but past few years for some reason I totally hate it. It was definitely initially because I'd played flight sims a lot on 16 bit computers, then first person shooters on pc it just felt right. These days though, nope, up is up and down is down for me.
sorry for splitting.
― Chicks and Ducks and Geese better scurry (Ste), Friday, 5 November 2021 11:43 (two months ago) link
mouselook games were never inverted look by default were they? it was a joystick thing
― ciderpress, Friday, 5 November 2021 13:40 (two months ago) link
Hmm, you maybe right. In fact the first fps game I played on pc might have been Dark Forces where I used a flight stick to control - of course it was inverted and felt right.
― Chicks and Ducks and Geese better scurry (Ste), Friday, 5 November 2021 13:45 (two months ago) link
also possible that I played most of my fps and third person games on consoles, things like GTA3 etc
― Chicks and Ducks and Geese better scurry (Ste), Friday, 5 November 2021 13:48 (two months ago) link