― adam (adam), Tuesday, 13 December 2005 03:39 (eighteen years ago) link
― kingfish trampycakes (kingfish 2.0), Tuesday, 13 December 2005 05:07 (eighteen years ago) link
Mario 3 - That secret white coin ship thingSecret of Mana - Gaia's NavelFF7 - Snowboarding minigameMario Kart - Koopa BeachGradius 3 - stage with all the huge bubbles
― sleep (sleep), Tuesday, 13 December 2005 16:52 (eighteen years ago) link
― melton mowbray (adr), Tuesday, 13 December 2005 17:38 (eighteen years ago) link
― Andrew Farrell (afarrell), Tuesday, 13 December 2005 18:27 (eighteen years ago) link
xpost: I like the music the least in Rez stage 5, but the visuals are the best.
― sleep (sleep), Tuesday, 13 December 2005 18:36 (eighteen years ago) link
Wow, that game was amazing, I'm going to fish it out tonight and have a go (possibly).
― melton mowbray (adr), Tuesday, 13 December 2005 19:24 (eighteen years ago) link
-New Reno in Fallout 2-any of the races in Project Gotham Racing 3 where you cross the Brooklyn Bridge (especially while looking off to the side in a car that does 200+)-The Fortified Residential Zone in Jet Set Radio Future-'Smile, Part 2' from Killer7-Skaters Heaven in THPS2
(I was kind of late to the whole console thing)
― disco violence (disco violence), Tuesday, 13 December 2005 19:50 (eighteen years ago) link
Marble Zone in Sonic 1
GTA3 - picking up the gold bars left on the road, the more bars you picked up the heavier your van felt so you had to keep unloading it.
IK+ - deflecting balls with your shield bonus levels, just got so fucking exciting as it all speeded up.
Res Evil 4 - when night time falls on the village, and it starts raining, just after you've rescued the girl. it's when you first notice the red eyes in the zombie villagers. excellent atmosphere.
― Ste (Fuzzy), Wednesday, 14 December 2005 14:49 (eighteen years ago) link
― cutty (mcutt), Wednesday, 14 December 2005 18:36 (eighteen years ago) link
The fight with the winged chick in the 7th level or whatever of the Xbox Ninja Gaiden.
― adam (adam), Wednesday, 14 December 2005 18:38 (eighteen years ago) link
I really want to play ninja gaiden.
― Gravel Puzzleworth (Gregory Henry), Wednesday, 14 December 2005 18:41 (eighteen years ago) link
― adam (adam), Thursday, 15 December 2005 02:26 (eighteen years ago) link
it's like, ok, i got this game, Sonic the Hedgehog, about a blue hedgehog that runs really fast, cool!
wow, cool, green hill zone, cool! Run, Sonic, RUN! GO GO GO! Wheee, this is fun! Ok, i did Green Hill 1 in like 30 seconds, cool!
ok, green hill 2! woah, this is slightly longer, seems like there're a couple of different routes to take too! Go, Sonic GO! Run like the wind! Ha ha, that was cool!
Ok, Green Hill 3... wheee! More fast, furious fun! And oh no, BOSS, OH NO! Ok, i got him. What's next!!?
Marble zone, well sounds cool! It might be really slippery or something, should be fun though! Go, Sonic, GO! RUN LIKE THE WIND! Er... wait... ok, i have to... go really slowly... in cramped areas... and do precision jumps over spikes... so.. sloooww... and.... boring.... more cramped areas.. ok. now i have to stand on this block that moves really slowly through lava... then walk around a bit more in another cramped area. and shit, these levels are long...
to me, Marble Zone smelled like ass.
― snowkitten (g-kit), Thursday, 15 December 2005 11:58 (eighteen years ago) link
― Ste (Fuzzy), Thursday, 15 December 2005 13:22 (eighteen years ago) link
― Ste (Fuzzy), Thursday, 15 December 2005 13:23 (eighteen years ago) link
― snowkitten (g-kit), Thursday, 15 December 2005 14:20 (eighteen years ago) link
All this coming from you, and you're usually so OTM!
― melton mowbray (adr), Thursday, 15 December 2005 14:39 (eighteen years ago) link
― snowkitten (g-kit), Thursday, 15 December 2005 14:41 (eighteen years ago) link
― Britain's Obtusest Shepherd (Alan), Friday, 16 December 2005 21:53 (eighteen years ago) link
http://www.kittenrecords.co.uk/slypics/merrypwnage.jpg
― gkit@christmaslol, Sunday, 18 December 2005 14:31 (eighteen years ago) link
― melton mowbray (adr), Sunday, 18 December 2005 17:02 (eighteen years ago) link
The Goomba's shoe level (5-3) in SMB3 was pretty awesome… but why couldn't you keep the boot?
Also on SMB3: secret levels?… am I the last person on the planet to hear about these?
― remy (x Jeremy), Sunday, 18 December 2005 21:40 (eighteen years ago) link
I think actually you might be the second to last person on the planet to hear about the secret levels. I hadn't!
― melton mowbray (adr), Sunday, 18 December 2005 21:50 (eighteen years ago) link
― cozen (Cozen), Sunday, 18 December 2005 21:51 (eighteen years ago) link
― Gravel Puzzleworth (Gregory Henry), Saturday, 15 April 2006 12:42 (eighteen years ago) link
― A. Lingbert (A. Lingbert), Saturday, 15 April 2006 17:28 (eighteen years ago) link
― Jimmy Mod: My theme is DEATH (The Famous Jimmy Mod), Saturday, 15 April 2006 18:23 (eighteen years ago) link
― melton mowbray's APOCALYPTO! (adr), Sunday, 16 April 2006 13:29 (eighteen years ago) link
― melton mowbray's APOCALYPTO! (adr), Sunday, 16 April 2006 13:30 (eighteen years ago) link
― CRAZY_DAVE1887, Thursday, 27 April 2006 20:15 (seventeen years ago) link
...
― cozwn (webinar), Saturday, 8 August 2009 09:26 (fourteen years ago) link
1 - second level of Lucasart's Outlaws where you're in a wild west town, it just has a fantastic atmosphere.2 - first level of Soldier of Fortune where you're taking out terrorists in a subway station (shame that the game goes downhill from there)3 - the apartment block level of Max Payne (you hear a toilet flush, then get to shoot a guy as he's coming out of the bathroom, like Butch the Boxer does with Vincent in Pulp Fiction)4 - the snow tracks from NFS4, mad sliding action5 - the "mimes invade UNITY HQ" level of NOLF2
― grocery groin (snoball), Saturday, 8 August 2009 09:36 (fourteen years ago) link
- Level 4 on Marble Madness, 'Aerial', so so awesome. Interesting to see who plays it safe and goes the long way and who's willing to hold down the turbo and jump the gap. Those little vertical rods that pop you way into the air if you're not careful...and then of course running the gauntlet at the end with the hammers.
- The facility level on Goldeneye, which is the second level, I think. I'm not even sure it's that well designed - in fact, having to run up to every scientist in the building to see if they have the keycard is pretty fucking annoying - but since there was some sort of cheat you could unlock by beating the level with a ridiculously fast time, I ended up playing it over and over and over until running through it became a brain stem level task. Also, hanging around at the end while the alarms go off and killing off wave after wave of enemies is fun too.
- One of the final levels in Super R-Type for SNES...I think the penultimate stage. It's the one where you fly into the evil gigantic lordship, and apparently the only possible entrance is a reaaaally constricted series of tunnels flying by incredibly fast, with turrets and bullet hell surrounding you the entire way, and it only goes faster and faster the longer you go. Frustrating and difficult, but also exhilarating and unforgettable and satisfying if and when you make it all the way through without crashing.
- The stage in Final Fight Guy where you bust through a door and somehow you wind up in a wrestling ring in front of a cheering crowd going nut.
- uh, minor brain meltdown at this point, but I just remembered fucking JUMPING FLASH for PSX. Damn, that was a fun game. I only played the demo version of it, but it seemed like it would be legendary. So, the demo level for Jumping Flash.
― PIN number at the ATM Machine (Z S), Saturday, 8 August 2009 20:09 (fourteen years ago) link
- The stage in Final Fight
^^^ My favourite two stages from the arcade version of Final Fight are the fight against Sodom (Katana in the US version) and the above mentioned wrestling ring fight against the half dozen Andor dudes. The smash-the-car-up bonus stage is fun too, but I guess that it doesn't count as a proper level. Least favourite stage is the bloody construction elevator with the firebombs raining down.
― grocery groin (snoball), Saturday, 8 August 2009 20:24 (fourteen years ago) link
1. the town near the start of resident evil 4 (until the bell rings)2. touch fuzzy get dizzy from yoshi's island3. diner (1st stage) in fahrenheit/indigo prophecy
can't think of any more that haven't been said so I'll just go with4. milkman in psychonauts5. THE SHOE
― abanana, Saturday, 8 August 2009 20:45 (fourteen years ago) link
touch fkn fuzzy get fkn dizzy otm
― cozwn (webinar), Saturday, 8 August 2009 20:59 (fourteen years ago) link
dudes you don't get dizzy you fucking TRIP BALLS
― PIN number at the ATM Machine (Z S), Saturday, 8 August 2009 21:01 (fourteen years ago) link
I love perfectly-judged, stimulating levels but actually really this thread my real favourites are the levels about joy - 'you have beaten the game, really, so lets give you everything you've ever enjoyed about it all at once, in one giant overwhelming chunk, with thrilling giddy music'
― Gravel Puzzleworth, Saturday, 8 August 2009 23:08 (fourteen years ago) link
the human body/skeleton level in Life Force
― Mr. Snrub, Sunday, 9 August 2009 00:09 (fourteen years ago) link
Life Force OMFG
The prime example of a game forcing you to memorize it in order to advance. I tried to get into it, really, I did, but I think that's the kind of game where unless you were in a situation where you were 7 years old and you had no other game to play and so you played it every day for a year straight, it's impossible to get into.
― PIN number at the ATM Machine (Z S), Sunday, 9 August 2009 00:31 (fourteen years ago) link
Me and Life Force have some issues going way back, obviously, sorry.
05 - sands of time "atop a birds cage". okay just the wtf camera swoop that tracks from the cage's opening to the platform at the top to the insane vicarious joy of jumping and swooping and swinging your way to the top. and then theres the hero leap u get to make off the top of the rotunda. basically all the best parts of the game in one section
04 smw "awesome". all time speed run/star power lvl and then that jump @ the end is probably the hardest in the whole game. dope lvl design. recklessness was always a virtue imo~~~
03 thief ii "life of the party". i dont really no y this 1 in particular~ i just like it the best maybe cuz the one chick that says "robber!" half scared, half excited.
02 shining force ii "desktop/chess set". the hardest battle in any srpg ever. maybe it seems obv or cheesy or literal but cmon ~ ur fighting a fukken chess set, on a chess board. dope imo. also the intro part where u 1st get shrunk is really cool including that in this
01 super mario kart "star cup 2". fuiud
― o comely wite kidz f8 has it in for u (Lamp), Sunday, 9 August 2009 06:17 (fourteen years ago) link
Final Fantasy II - the MOON
after all these years this is probably still my fav game music of all time
― don't try to church it up (nickalicious), Sunday, 9 August 2009 21:26 (fourteen years ago) link