This is the Video Game Music Thread

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Outrun?

Kris (aqueduct), Wednesday, 9 October 2002 16:58 (twenty-one years ago) link

Actraiser and Secret of Mana = great

chaki (chaki), Wednesday, 9 October 2002 17:01 (twenty-one years ago) link

that megaman thing was great

pitchfork!

Jonathan Williams (ex machina), Wednesday, 9 October 2002 17:03 (twenty-one years ago) link

the theme from Arkanoid is crying out for some hip hop beats

the Tekken soundtracks are great - i like Yoshimitus's theme from Tekken 3

blueski, Wednesday, 9 October 2002 17:07 (twenty-one years ago) link

The Silent Hill stuff is diabolic and good and the closest video games have ever come to the "experimental/noise" section in your local college music shop.

Honda, Wednesday, 9 October 2002 17:20 (twenty-one years ago) link

Actraiser and Secret of Mana = great

Yes! The music to Secret of Mana is beautiful, especially the main theme (with the flutes), and there's some really nice orchestral writing in Actraiser too -- very rich, intelligent, creative. The SNES is probably my all-time favorite platform for video game music -- it's poised right between the two eras, with a palette that's rich enough to be totally convincing, but not so broad as to lose the distinctive flavor of the old-school stuff. Other favorites for SNES include the usual Mario/Zelda/Metroid suspects, as well as a couple less-known games like Drakkhen and Spiderman and X-Men: Arcade's Revenge, which has some pretty tremendous disco-funk music laden with wah-wah guitar and horn stabs. Mario Paint had some nice ambient music hidden in various sections on the cart.

Other platforms: I haven't played much in the way of Genesis games, but Ecco the Dolphin is definitely right up there. On the NES, besides the obvious ones (i.e. the original versions of the usual suspects above), I was always quite taken with the music to Xexyz -- it had a remarkably haunting and self-consistent soundworld. The opening theme to Marble Madness bears a pleasing resemblance to a section just before the end of the first movement of Debussy's La Mer. And The Adventures of Dino Riki had a charming little jaunty theme in the opening stage.

Phil (phil), Wednesday, 9 October 2002 17:58 (twenty-one years ago) link

i can't believe there's been all this discussion without any mention of the minibosses. they are the best video game band of all time.

check out especially (free mp3s on that site):

-contra (OH MY GOD)
-kraid/metroid (OH MY GOD)
-ghosts n goblins (etc)
-wizards n warriors (etc)
-mike tyson's punchout! (etc)
-megaman 2 and double dragon (if they've been put online yet, i dunno)
-castlevania

um yeah. up up down down left right left right b a select start!! (i'm talkin 2-player)

geeta (geeta), Thursday, 10 October 2002 01:29 (twenty-one years ago) link

If it sounds like it should be music from an NES Iron Maiden game - it is good. Megaman and Contra seem to be the kings of this sound. Castlevania and Ninja Gaiden are great too. I saw a whole album of thrashy 80s metal renditions of Castlevania tunes and it no doubt rules.

original bgm, Thursday, 10 October 2002 01:44 (twenty-one years ago) link

Lest we forget what horrible things occurred when those twunts (whoever they were) attacked and maimed the mighty "Tetris" theme...

Oh, and I can't believe nobody's touched on Hamburg's wonderful L'Age D'Or label - http://www.lado.de/ - who've long been flying the computer-games-done-weirdly flag:

http://www.enduro-disks.de/images/illu/output64/output64-cd-cover.gif

is the one that you want, yes it is - Add N To (X), Jeans Team, Plundersonics et al twist loads of, uh, old Commodore 64 tunes into wikkid shapes.

Charlie (Charlie), Thursday, 10 October 2002 02:33 (twenty-one years ago) link

The end theme to Metal Gear: Solid (a balladic Celtic folk song) ranks as one of the most beautiful pieces I've ever heard.

Leee (Leee), Thursday, 10 October 2002 02:46 (twenty-one years ago) link

are there any good covers of the "marble madness" theme music out there? now that was some haunting shit! especially the aerial levels!!

geeta (geeta), Thursday, 10 October 2002 03:10 (twenty-one years ago) link

Mega Man 2 music owns, every bit of it. FFVIII has a couple good moments, like the Sepiroth theme and the end music if I remember correctly.

Jordan (Jordan), Thursday, 10 October 2002 04:37 (twenty-one years ago) link

for Amiga lovers, the Turrican in-game music was hard to beat!

blueski, Thursday, 10 October 2002 11:33 (twenty-one years ago) link

What about "Everyone".

Jonathan Williams (ex machina), Thursday, 10 October 2002 11:40 (twenty-one years ago) link

I will praise and laud anyone who can find me mp3s of the music to Boon-Ga Boon-Ga.

Dan Perry (Dan Perry), Thursday, 10 October 2002 14:15 (twenty-one years ago) link

I am actually going to attempt to steer this thread back towards answering the original questions.... GASP!

I have to be honest and admit that had, say, the Super Mario Brothers theme (which I completely adore) been released completely outside the video game or the industry itself, I would have overlooked as muzak. The nostalgia is the main appeal.

HOWEVER...

The limitations placed upon how much resolution the music could contain back in the day was a big part of its charm today.. the further you go back, the more charming the music is (to me), because of the limitations. It's also educational, and for DSP/IDM enthusiasts especially, provides the most clear-cut case study on the development of computerized music...

Nostalgia obviously figures back into this again of course, but I think electronic music today has been very recently been heavily influenced by ancient video game technology and the music thereof, mainly because this has been the most accessible forum for hearing the odd ancient sounds of its time.

Someone on ILM in a past thread mentioned "Well, if those guys could have made the music back then sound like Styx, they would have, but they couldn't... hence..". Sadly, now that the technology is there to pretty much play fully rendered analog rock music, there's going to be less charm and less reason to be excited about the music of video games today.

NOTWITHSTANDING...

...the fact that the catchiness of video game background music is a key element to a video game's success. This is the understated reason I think recent cutesy Japanese video games have captured the hearts of those who would be bored by all the big sounding sports or racing games.

Just clusterfuck of thoughts here... but I'm curious to hear all y'all thoughts.

donut bitch (donut), Thursday, 10 October 2002 17:46 (twenty-one years ago) link

why 1 and 2 and not megaman 3?!

mitch lastnamewithheld (mitchlnw), Thursday, 10 October 2002 17:52 (twenty-one years ago) link

Sean C: I think it used to be a very popular thing to do before the advent of MP3s and larger games. I have at least Lode Runner: the Legend Returns and Lemmings 3D as games I can put in my CD player, and I'm positive there are many more.

Vinnie (vprabhu), Thursday, 10 October 2002 19:19 (twenty-one years ago) link

Now to answer the question! Video game music often stays with me - some of my favorite soundtracks are the Mega Man games, Chrono Trigger, Aero the Acrobat, and Legend of the Mystical Ninja.

Vinnie (vprabhu), Thursday, 10 October 2002 19:20 (twenty-one years ago) link

one year passes...
The Advantage CD is really, realy enjoyable. BUBBLE BOBBLE (!!!)

|OBEY|EYE|BO| (deangulberry), Tuesday, 20 April 2004 15:33 (nineteen years ago) link

Just played through Earthbound recently and that has some of the strangest (and greatest) music of any game I've played. Whoever composed it got some pretty wild sounds out of the SNES sound chip. (i.e. the REALLY FAT AND NASTY bass sounds in some of the battle music)

original bgm, Tuesday, 20 April 2004 15:54 (nineteen years ago) link

Some awesome little mini drones too, IIRC.

original bgm, Tuesday, 20 April 2004 15:57 (nineteen years ago) link

The cool thing about old videogame music is that the sounds the composers used don't really exist outside of the game itself, so you got sounds that were kind of like strings but weren't really strings, or kind of like pianos but not really pianos either. So the intentions of the composer are kind of blurred, it leads to a lot of different interperetations.

It was all vague and genre constraints fly out the window, just in the face of making music that is fun and/or isntantly memorable. My roommate and I used to guess what genres were present in SNES games. Castlevania IV has some intense free jazz that just comes out of nowhere. Yoshi's Island had a few songs that were perfect combinations of old school metal and circus music.

On this note: www.supermadrigalbros.com!

Adam Bruneau, Tuesday, 20 April 2004 19:36 (nineteen years ago) link

Regarding GTA3, does anyone know how I can extract the audio files from the game disc? I opened it up on my Mac this morning and there is an 'Audio' folder, but all it seems to contain is strange image files and other file types. But the file sizes seem much too small to contain the radio stations.

57 7th (calstars), Tuesday, 20 April 2004 19:54 (nineteen years ago) link

having a lot of trouble even liking this Advantage CD for the kitsch value.

ken taylrr (ken taylrr), Tuesday, 20 April 2004 19:56 (nineteen years ago) link

The music for Rygar approaches Terry Riley in the upper levels.

sexyDancer, Tuesday, 20 April 2004 20:06 (nineteen years ago) link

shit I'll have to somehow make it to the upper levels. The music in the rest of the game is great though.

Elliot (Elliot), Tuesday, 20 April 2004 20:34 (nineteen years ago) link

I plan to record a surf-rock version of "World Revolution" from Chrono Trigger

Curt1s St3ph3ns, Tuesday, 20 April 2004 21:50 (nineteen years ago) link

The Zora cave music from N64 Zelda [either one] is excellent for meditation.

Almost every song from Mystical Ninja/Goemon [N64 again] is a dead set classic.

And of course WipEout, WipEout 2097, and Wip3out/SE.

Autumn Almanac (Autumn Almanac), Tuesday, 20 April 2004 22:45 (nineteen years ago) link

Donkey Kong Country 2 has GREBT music

Curt1s St3ph3ns, Wednesday, 21 April 2004 00:42 (nineteen years ago) link

I could seriously spend hours listening to the Bramble Blast or Mine themes

Curt1s St3ph3ns, Wednesday, 21 April 2004 00:43 (nineteen years ago) link

Megaman always had great music.

Some of the music from from Final Fantasy 2 US reminded me of Debusey (sp).

Acid! Polizei! (ex machina), Wednesday, 21 April 2004 00:44 (nineteen years ago) link

blades of steel.

g--ff (gcannon), Wednesday, 21 April 2004 00:45 (nineteen years ago) link

I contend that Celes' Theme from Final Fantasy 3 US has one of the most fragile, heart-wrenching melodies ever

Curt1s St3ph3ns, Wednesday, 21 April 2004 00:52 (nineteen years ago) link

And if someone doesn't do a power metal version of the FF2 boss battle music complete with galloping thirds during the big trumpet hook I will cry

Curt1s St3ph3ns, Wednesday, 21 April 2004 00:54 (nineteen years ago) link

The soundtrack which accompanies utterly fabulous 'travel package salesman in Limbo meets Mexican/Spanish/Film Noir things' adventure game Grim Fandango is quite fantastic.

You can also download it here - http://www.grimfandango.net/index.php?section=downloads&page=music

Which is nice.

Muppet Boy, Wednesday, 21 April 2004 01:16 (nineteen years ago) link

three years pass...

http://www.youtube.com/watch?v=uNF-bRKvbeA

Megadeth covers the theme to Duke Nukem 3D

kingfish, Wednesday, 10 October 2007 03:36 (sixteen years ago) link

one month passes...

kirby's adventure bangs

m bison, Saturday, 10 November 2007 06:25 (sixteen years ago) link

six months pass...

is there any way to listen to 8-bit video game music/chip tune without playing the game? like, compilations? wikipedia lists some composers, but i haven't been able to track down any collections.

poortheatre, Wednesday, 14 May 2008 23:49 (fifteen years ago) link

i keep replaying the end of 'machine gun' on the new portishead and i'm DYING FOR SOME XX-BIT

poortheatre, Wednesday, 14 May 2008 23:54 (fifteen years ago) link

http://www.ocremix.org/ has some apps for playback of ripped tracks from roms and such

El Tomboto, Thursday, 15 May 2008 00:55 (fifteen years ago) link

the pause screen music in battletoads!!! (NES) it's a short loop, but so great

6335, Thursday, 15 May 2008 01:33 (fifteen years ago) link

x-post

thanks for the link. i couldn't find anything that wasn't some 'hillbilly remix,' etc. i wish there were a database with JUST the originals. i guess copyright laws sort of prohibit that, though.

poortheatre, Thursday, 15 May 2008 01:57 (fifteen years ago) link

oh, jackpot: http://www.vgmusic.com/music/console/nintendo/nes/

poortheatre, Thursday, 15 May 2008 02:00 (fifteen years ago) link

Oh god mega man II end credits track. *SNIFF*

http://www.vgmusic.com/music/console/nintendo/nes/Mm2end1.mid

http://www.terrisus.com/pictures/endings/MegaMan2.jpg

poortheatre, Thursday, 15 May 2008 02:02 (fifteen years ago) link

hm. listening to all of national themes on Super Dodge Ball is like midi-hymnen.

poortheatre, Thursday, 15 May 2008 02:08 (fifteen years ago) link

Get an NSF player and go wild.

That's just for NES, too - there are native rip formats (GYM for Genesis, SPC for SNES, etc.) for pretty much every system ever, and you can listen to them in their all their glory. It's tricky to do the ripping yourself, but most major games have been ripped by somebody already.

Nhex, Thursday, 15 May 2008 21:35 (fifteen years ago) link

It's so weird how you miss the music once you're done with the game. I guess you could find it and download it, but without the context of the game, the effect is of course diminished. It's kind of sad!

Spencer Chow, Thursday, 15 May 2008 22:25 (fifteen years ago) link

Actually, for me, it's the opposite, but I was always into downloading midi and mod remixes of game soundtracks (especially Square's RPGs) back in the day, so I've always had a really positive feeling when it comes to listening to game music outside of the game.

Though I really enjoyed playing Mega Man 2 and 3, I almost definitely have a more fondness for the soundtracks than I do playing the games! In the extreme, I've listened to NSFs of games I have no interest in playing which were great.

Nhex, Friday, 16 May 2008 03:53 (fifteen years ago) link

This is my favourite 'Final Fantasy' related track, totally immense.

WELP i just dug in a little bit and it turns out both the songs we posted were composed by Mitsuto Suzuki, that guy rules i guess

also looks like he did a shoegaze album with the vocalist from the kamekame track: https://www.discogs.com/release/15719043-Mojera-Overkill

diamonddave85 (diamonddave85), Thursday, 12 January 2023 21:42 (one year ago) link

two weeks pass...

That Plok track Frogbs posted is so wonderful.

Can't recall what thread this album was mentioned on but this guy is worth bringing up again
https://shnabubula.bandcamp.com/album/cosmic-diaspora

He has a youtube channel where he does cover versions of videogame tunes

Robert Adam Gilmour, Saturday, 28 January 2023 21:30 (one year ago) link

six months pass...

this is gorgeous
https://www.youtube.com/watch?v=MygaMv5fVRY

c u (crüt), Friday, 11 August 2023 17:18 (eight months ago) link

reminds me of this fav of mine
https://www.youtube.com/watch?v=zKwI4myq2dk

ciderpress, Friday, 11 August 2023 17:45 (eight months ago) link

one month passes...

interestingly he also did the music for the snes version of this track... sounds like this:

https://www.youtube.com/watch?v=u55wZLBQPS4

ok beasley was going a little wild with the voice samples on this one. maybe he just didn't give a shit about the genesis version of the soundtrack, or maybe the emulation on the genesis version is off (that happens sometimes). anyway yeah it's not great but i've heard worse honestly lol

Kate (rushomancy), Monday, 9 October 2023 17:14 (six months ago) link

the Genesis uses FM synthesis which can make for some really harsh sounds. I think the SNES sound chip might be entirely sample-based?

c u (crüt), Monday, 9 October 2023 17:47 (six months ago) link

yes it is, and a lot of the instrument samples in SNES games sacrificed their high-end when downsampled, which is why it comes across as muffled but less harsh than Genesis games. Kinda cool that some composers were able to figure out how to make the most of the two different consoles' limitations

Vinnie, Monday, 9 October 2023 18:03 (six months ago) link

the genesis did have one PCM channel, which you can hear they used the voice samples for. idk why they sound so much worse than the SNES version though. i'm guessing a lower samplerate

butch wig (diamonddave85), Monday, 9 October 2023 20:18 (six months ago) link

Also the Game Boy Robocop title theme (as immortalized in "Dilbert 3") is surpirsingly well done for such a tossoff game

― frogbs, Thursday, January 23, 2014 11:21 AM (nine years ago) bookmarkflaglink

Such a beautiful piece of music. "Dilbert 3" was my first encounter with it lol. It works perfectly there, but I wish I had heard in in its original context as a kid; seems like hearing it now would unlock some powerful nostalgia.

Also I'm willing to bet that the Game Boy Robocop theme is the primary musical inspiration for Oneohtrix Point Never's "No Nightmares" though I haven't seen confirmation of this.

J. Sam, Monday, 9 October 2023 20:30 (six months ago) link

in the uk that music is famous for its inexplicable use in an ariston ad in the early '90s

https://www.youtube.com/watch?v=YUVs7vXNZiw

and yeah the tech specs allowed for way better sample based playback on the snes than on the genesis/megadrive

basically my take is that the two systems had very different capabilities... you look at something like streets of rage 2, and that would've been a lot tougher to do on the snes. on the other hand, a lot of the RPG music, like final fantasy vi, that wouldn't have worked so well on the genesis/megadrive.

Kate (rushomancy), Monday, 9 October 2023 21:30 (six months ago) link

There can be no worse music thatn Tazmania on the Game Gear

https://www.youtube.com/watch?v=OQe4qcrwMKo

...eh you get the gist of it (dog latin), Tuesday, 10 October 2023 15:46 (six months ago) link

Also I'm willing to bet that the Game Boy Robocop theme is the primary musical inspiration for Oneohtrix Point Never's "No Nightmares" though I haven't seen confirmation of this.

good call - it has a lot of the same chords doesn't it? and if anyone was gonna draw inspiration from an obscure Game Boy game...

frogbs, Wednesday, 11 October 2023 15:07 (six months ago) link

This deep cut FromSoftware game called Evergrace has one of the wildest future-music soundtracks I've heard.

I've always wondered if Oneohtrix was familiar since it has some surprising overlaps with some of his more esoteric sounds.

https://www.youtube.com/watch?v=gm17vgmh854

And just last night I discovered he featured a track from it on a BBC 6 playlist! Cool.

https://rateyourmusic.com/release/djmix/oneohtrix-point-never/freak-zone-playlist.p/

Travisssss, Wednesday, 11 October 2023 18:43 (six months ago) link

I should mentioned the Evergrace composer is Kota Hoshino.

He also did the sequel to Evergrace, Forever Kingdom. This is from 2001 and it sounds like an Animal Collective song.

This guy was on another level.

https://www.youtube.com/watch?v=XjEhb0DLv3s

Travisssss, Wednesday, 11 October 2023 18:51 (six months ago) link

damn, never heard of that before, like if jp massiera wrote PS2 video game soundtracks

today i'm nerding out on the adlib gold, a soundcard that was screwed by creative, maker of the soundblaster (creative and adlib got their fm synth chips from the same source, and that source had mysterious delays in making the new chips for the adlib gold)... so the company was bankrupt by the time it came out. basically the only adlib gold soundtrack anyone knows is stephane picq's "dune" soundtrack (not dune ii i don't think). anyway apparently in the korean demoscene people are writing songs for it:

https://www.youtube.com/watch?v=QBXhcTEKIuI

also somebody transferred stephane picq's soundtrack to "kgb" in 24/96 fidelity using an OPL3 card (the OPL3 is the FM synthesis chip on the Adlib Gold - the OPL2 is on most of the FM soundcards of the era), worth checking out for you hi-fi heads out there:

https://archive.org/details/picq96khzmasterskgbopl3

i like the kgb soundtrack better than the dune soundtrack myself so this is cool to have

Kate (rushomancy), Friday, 13 October 2023 16:26 (six months ago) link

just clicking around on that link reveals a lot of great stuff, thanks for posting that. absolutely love this sound.

I know Stephane Picq from Megarace - perhaps the game itself was not great, but I loved the cutscenes, and the music was incredible

https://www.youtube.com/watch?v=j7JgalAgkjE

I was probably like...9 years old when I first heard this. had no clue about techno or electronica or anything else but this blew my tiny little head off

frogbs, Friday, 13 October 2023 16:37 (six months ago) link

so here's an album of the works of russian composer nikolai kapustin arranged for chiptune

https://sexytoadsandfrogsfriendcircle.bandcamp.com/album/staffcirc-vol-4-switched-on-kapustin

turns out kapustin has a certain notoriety for sounding like kirby music

Kate (rushomancy), Friday, 13 October 2023 18:43 (six months ago) link

ok wait _this_ is the worst video game music ever

https://www.youtube.com/watch?v=9uifYj8Efaw

Kate (rushomancy), Monday, 16 October 2023 00:34 (six months ago) link

i'm obsessed with another falcom track

https://www.youtube.com/watch?v=5ok9bzDzaS0

i think power metal truly found a home in video game soundtracks

butch wig (diamonddave85), Wednesday, 25 October 2023 14:47 (five months ago) link

three months pass...

https://www.nts.live/shows/otaku/episodes/otaku-winter-soundtrack-27th-january-2024

“Chilling, frigid and wintery scores from the obligatory snow level - featuring music from Final Fantasy, Silent Hill, Stardew Valley, Skyrim…”

brimstead, Monday, 29 January 2024 23:13 (two months ago) link


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