glitch: a wacky new mmorpg played in browser

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ok, jumped the queue. i'll let you know when i'm in.

Mordy, Wednesday, 13 July 2011 04:20 (twelve years ago) link

OMG, you have to learn how to write in the game and then buy paper and then you can leave notes everywhere

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:21 (twelve years ago) link

i am currently learning the skill of Bureaucratic Arts Level 1 so that I can get the papers necessary to get papers from the lizards.

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:22 (twelve years ago) link

it kinda looks from the preview like next gen kingdom of loathing?

Mordy, Wednesday, 13 July 2011 04:25 (twelve years ago) link

do you think it'll still be up tomorrow? i don't think i can stay awake to get my email invite tnite...

Mordy, Wednesday, 13 July 2011 04:31 (twelve years ago) link

but i do really want to try it!

Mordy, Wednesday, 13 July 2011 04:31 (twelve years ago) link

it's open through Friday PST this time.
I got my papers from the lizard and bought a really crappy apartment

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:33 (twelve years ago) link

this just popped up on my chat log from an admin:
GOD Al Gore invented the internet JUST FOR THIS! Transistors? Number theory? Integrated circuits? LED screens? High level programming languages? All so you could collect poo for each other. So yeah ... have "fun".

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:35 (twelve years ago) link

was just awarded the "amateur bean tree fondler" badge.

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:37 (twelve years ago) link

ok, so don't spoil the whole thing :P

Mordy, Wednesday, 13 July 2011 04:39 (twelve years ago) link

dude, the game is INFINITE; every fifteen seconds something new and fun happens

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:40 (twelve years ago) link

holy crap

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 04:53 (twelve years ago) link

queue jumped, WANT

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 04:53 (twelve years ago) link

i'm squeezing chickens to get grain to chop up on my board and make flour. i don't know why yet.
i've been on a quest to get a nicer backpack for hours now.

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 04:57 (twelve years ago) link

anxiously awaiting my invite!

Mordy, Wednesday, 13 July 2011 05:03 (twelve years ago) link

and i am IN

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 05:21 (twelve years ago) link

aw, how'd you beat me to it?

Mordy, Wednesday, 13 July 2011 05:23 (twelve years ago) link

got in too! a bit too tired tonight to enjoy it though

Euler, Wednesday, 13 July 2011 05:24 (twelve years ago) link

oops, i got it an hour ago but it never showed up in my mailbox!

Mordy, Wednesday, 13 July 2011 05:25 (twelve years ago) link

there is a "drink 12 beer challenge (shotgun optional)"

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 05:37 (twelve years ago) link

i really wanna hear more opinions here

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 05:37 (twelve years ago) link

i am like 8 minutes in so

i swear the whistling in the tutorial is straight out of deadly premonition tho

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 05:41 (twelve years ago) link

anxiously awaiting my invite!

polyphonic, Wednesday, 13 July 2011 06:16 (twelve years ago) link

I'm learning to cook and hunting around for a patch.

Mordy, Wednesday, 13 July 2011 06:27 (twelve years ago) link

done 2 totally bizarre random sidequests so far.

this is really really odd

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 06:37 (twelve years ago) link

agreed. what are both your names so I can send you guys mail? mine is my ilx name...

Mordy, Wednesday, 13 July 2011 06:49 (twelve years ago) link

i saw you in there a couple of times! once in the ice section - my name is deceased ilx superstar kantlips

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 07:14 (twelve years ago) link

uh just the last word there obv

lemon kerrang! (jjjusten), Wednesday, 13 July 2011 07:14 (twelve years ago) link

Lol I saw u too

Mordy, Wednesday, 13 July 2011 07:20 (twelve years ago) link

i got an invite, i don't actually recall requesting one but i guess i did it when this thread got started

now to see if it will run on .. anything

thomp, Wednesday, 13 July 2011 09:16 (twelve years ago) link

forksclovetofu, of course.
currently working my skills

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 12:42 (twelve years ago) link

I've just signed up and tried to queue jump but I suspect I won't get on until the next go around. This looks really good, though.

emil.y, Wednesday, 13 July 2011 13:01 (twelve years ago) link

can you friend people without linking to facebook? i was trying to figure it out

Nhex, Wednesday, 13 July 2011 13:19 (twelve years ago) link

i've been doing this sence ethe last go round. just bought my first proper house

remy bean, Wednesday, 13 July 2011 13:46 (twelve years ago) link

trying to put my finger on why i like this so much. first and foremost, the writing is spectacular; very crisp and clever. The art design is effortlessly gorgeous and really unique. And the constant flow of new stuff makes grinding not feel grindy. The vibe in the space is astonishingly chill; everyone is talkative and friendly. I ran into a few staff people and they were quite nice.

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 14:52 (twelve years ago) link

yeah, they're crazy friendly. i reported a bug and got a really kind 2 paragraph email back w/in 24 hours

remy bean, Wednesday, 13 July 2011 14:55 (twelve years ago) link

any tips on how to friend someone in the game w/o linking to fb? I want to send mails! Also I want a knife & board b/c I want to cook sammiches.

Euler, Wednesday, 13 July 2011 14:56 (twelve years ago) link

knife and board is cheap, i think?

remy bean, Wednesday, 13 July 2011 14:57 (twelve years ago) link

i can't figure out where to get buns yet, but board and knife are very cheap
i figured out how to set destinations last night and finally started open exploration. The world is actually pretty big!
i just bought a year membership; perfectly happy to support this.
a little worried cuz it looks like they're gonna reset everything once the beta ends and that makes me not wanna learn new skills?

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 15:07 (twelve years ago) link

make your own buns! spice from spice plants and flour from grain.

has anyone figured out the hairball miniaturization thing?

Mordy, Wednesday, 13 July 2011 15:19 (twelve years ago) link

ah, i haven't learned that recipe yet. found the allspice last night
i found a useless shiny thing BEFORE i went to hairball land and gave him the one i already had. worked fine.

express entry is still open and i HIGHLY recommend ilxors get on board
http://glitch.com/fans/

brooklyn's complicated relationship with bacon (forksclovetofu), Wednesday, 13 July 2011 15:20 (twelve years ago) link

Where can I buy the knife and board? I am up on top of the mtn which is mining country.

Euler, Wednesday, 13 July 2011 15:21 (twelve years ago) link

I got the teddy from miniaturization---got the shiny thing off the table.

Euler, Wednesday, 13 July 2011 15:21 (twelve years ago) link

I'm in - just did the shiny thing quest. Called myself 'Cindy Electronium' as I was thinking about Raymond Scott at the time, though I'm not so keen on that name now.

emil.y, Wednesday, 13 July 2011 15:39 (twelve years ago) link

i'm involved in a new street project at patchi preech, but i'm too lameo to actually contribute anything

remy bean, Wednesday, 13 July 2011 15:56 (twelve years ago) link

loving the whole skills thing. it reminds me of an old MOO-type game called Avalon where you had to learn all these different skills and they all had different proficiency levels

Mordy, Wednesday, 13 July 2011 15:59 (twelve years ago) link

i don't know how you guys are completing this miniaturization thing. whenever i go i just walk around and there's nothing to interact with. just a sleeping cat to climb on top of, a shoe, and a table.

Mordy, Wednesday, 13 July 2011 16:00 (twelve years ago) link

lol nevermind, i just found the hairball underneath the table!

Mordy, Wednesday, 13 July 2011 16:01 (twelve years ago) link

what skill sets are you guys pursuing? i did the first two learning skills and am working on all the basic cooking stuff (saucery at the moment)

Mordy, Wednesday, 13 July 2011 16:05 (twelve years ago) link

I've just had a bureaucratic nightmare getting my papers. Fun!

emil.y, Wednesday, 13 July 2011 16:09 (twelve years ago) link

same here... sad to see it go too, even if I never went back to it.

Nhex, Thursday, 15 November 2012 14:12 (eleven years ago) link

i'm not surprised but RIP glitch, you were a weird game + fun until i got bored

Mordy, Thursday, 15 November 2012 14:22 (eleven years ago) link

Awww, that is a shame. I think the post-game game really depended on immersing yourself in the community, and while I don't mind a dalliance with such things, I'm definitely more of a solo player, so it wasn't likely to work out for me without further non-sandbox things to get up to.

Their reasons seem pretty sound for closing, but I hope the developers find something more sustainable to work on, I'd love to see more from them.

emil.y, Thursday, 15 November 2012 14:47 (eleven years ago) link

aw, i really liked this thing awhile back
that's the saddest corporate statement I've ever seen

Everybody did shit, art happened! (forksclovetofu), Thursday, 15 November 2012 15:24 (eleven years ago) link

That is a real pity. i went back to my glitch account after a year, having got the new-features email, and it was still super cute but there was still that feeling, as reddening says, that none of the skill or object acquisitions resulted in anything fruitful. I'm sad for the developers, who seem to have put so much love and thought into it.

of course you end up shazaming yourself (c sharp major), Thursday, 15 November 2012 15:41 (eleven years ago) link

just logged in now and started dicking around... there's loads of interesting new stuff immediately. Worth giving a last kick.

Everybody did shit, art happened! (forksclovetofu), Thursday, 15 November 2012 15:42 (eleven years ago) link

yeah, there's a lot more space to explore and a bunch of quests - it'd be nice to play the game out until it's shuttered.

of course you end up shazaming yourself (c sharp major), Thursday, 15 November 2012 15:44 (eleven years ago) link

A world where I can't play musicboxes to crabs any more suddenly seems a bit bleak. If there was some way to download just that part of the game as an offline copy and hoard it forever I would.

Just thinking of how I can currently download and play 99% of the beloved games of my 80s childhood to feel that nostalgic glow (there are only 1 or 2 games I remember which I totally can't find online) but the online multiplayer games of now will stay dead, not revisitable. Sad!

a panda, Malmö (a passing spacecadet), Thursday, 15 November 2012 16:00 (eleven years ago) link

well, too little too late, but i just jumped back into this and they did a really great job fixing the intro and working on stuff. sad stuff.

Me order! Me Fieri! Me run Flavortown! (jjjusten), Thursday, 15 November 2012 19:16 (eleven years ago) link

if your business plan hinges on people wanting to play your video game for longer than a month, you might want to reconsider.

pun lovin criminal (polyphonic), Thursday, 15 November 2012 20:05 (eleven years ago) link

just reread the thread; so sad. It really hit a wall, huh?
also the answer to this being no is probably what killed it:

Does this work ON IPAD?
― Euler, Friday, August 5, 2011 1:23 AM (1 year ago)

Everybody did shit, art happened! (forksclovetofu), Friday, 16 November 2012 05:29 (eleven years ago) link

in the goodbye note they even mention that going with Flash was a big mistake

Nhex, Friday, 16 November 2012 05:32 (eleven years ago) link

I played last night and while there wasn't a whole lot of ~new stuff~ that I kept tripping over or anything (some new regions, new "memories", sloths + foxes are cute) I definitely felt like I was going to miss it, but unfortunately for Glitch I miss it as an abstract thing that existed for occasional dipping into, rather than a thing I wanted to pay premium subscription rates to play every day. and someone said on chat that it costs like 300-500k in server costs per month to run so yeah, those two things don't match up.

it does look really nice and sound really nice and stuff, though. RIP

(too bad re Flash, doesn't seem like there was any way they could have gone non-Flash at the point they started, and yet a year or two later...)

a panda, Malmö (a passing spacecadet), Friday, 16 November 2012 10:32 (eleven years ago) link

two weeks pass...

Kinda sad, kinda bitter post-portem interview (don't think I've seen so much swearing in any of Butterfield's others)

The time it took to iterate the game to the point where it was fun was a challenge hampered by production problems, says Butterfield.

By the time the shutdown was announced, "there were more things that were fun in an immediate and obvious way," he says. "It's not like we weren't looking for them, but sometimes, shit that you build, it turns out, it's not so fun."

http://www.gamasutra.com/view/news/182287/The_story_of_Glitch_Why_this_odd_MMO_is_shutting_down.php

Nhex, Monday, 3 December 2012 15:46 (eleven years ago) link

I meant to follow "kinda bitter" with "kinda funny" but maybe that's inappropriate

Nhex, Monday, 3 December 2012 15:46 (eleven years ago) link

kinda both

(alternatively, “Respec’”) (forksclovetofu), Monday, 3 December 2012 15:59 (eleven years ago) link

I don't want to pile on something that's already sad, but when he says people didn't get what the game was...I mean, I played a bunch and subscribed for a few months and I don't think I could answer that question, either. I had maxed out a lot of skills that didn't seem to lead to anything and had run out of freshly whimsical situations to encounter, so...where was my continued "in" supposed to be?

sad faces at Terror Castle (reddening), Monday, 3 December 2012 16:15 (eleven years ago) link

maybe it was "community and friendship" but I am terrible at those.

sad faces at Terror Castle (reddening), Monday, 3 December 2012 16:16 (eleven years ago) link

it just wasn't fully baked... but it was delicious cookie dough nonetheless

(alternatively, “Respec’”) (forksclovetofu), Monday, 3 December 2012 16:20 (eleven years ago) link

When you see people complain a game is boring because it's 'just clicking', there's usually something else the matter, because Civilization is just clicking, and Diablo is just clicking

Someone who has never played Civilization ^

Mordy, Monday, 3 December 2012 16:39 (eleven years ago) link

four months pass...

Keita Takahashi's unfulfilled ideas for Glitch; some of these are amazing or at the very least fun to explore:

http://www.glitch.com/oddsandends/qis/page1

brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 21:15 (ten years ago) link

When baby is close to other players, players smile by compulsion.

Nhex, Friday, 3 May 2013 02:14 (ten years ago) link

Nice to see that a least a couple of these ideas were used (like making the progress bar less boring), I'm only about halfway through the list

Nhex, Monday, 6 May 2013 13:37 (ten years ago) link

two months pass...

Pouring one out for u boo

sassy, fun, and RELATABLE (forksclovetofu), Monday, 22 July 2013 21:40 (ten years ago) link

Someone at work today happened to sigh like a just-petted (or do I mean just-watered?) tree and I thought of this, RIP

slippery kelp on the tide (a passing spacecadet), Monday, 22 July 2013 22:03 (ten years ago) link

three months pass...

http://www.glitchthegame.com/public-domain-game-art/
hopefully in five to ten years, this will be something you can play on your integrated google eYe

ill never click this homo erotic site again (forksclovetofu), Tuesday, 19 November 2013 17:05 (ten years ago) link

cool

Nhex, Thursday, 21 November 2013 14:28 (ten years ago) link

eleven months pass...

The news that investors think stoot's new enterprise collaborative chat platform is worth a billion dollars (!) got me digging around:

These guys seem to be making some progress on resurrecting Glitch-as-was: http://elevengiants.com/

and I haven't played it yet (can't quite justify buying a new game when I've got so many unplayed) but kukubee did the art on this and I love the look of it: Road Not Taken (website / Steam)

club mate martyr (a passing spacecadet), Sunday, 2 November 2014 12:12 (nine years ago) link

didn't know there was a connection there!

Nhex, Monday, 3 November 2014 06:00 (nine years ago) link

four months pass...

kukubee did the art on this and I love the look of it: Road Not Taken

Aaand thanks to The Yellow Kid on the Humble Bundle/GOG/Steam bargains thread for alerting me to this being available on the Humble Weekly Bundle for $4.44 (at time of typing)

still haven't played it, will fix that in 5 minutes if it runs on my laptop, otherwise hopefully at the weekend

https://www.humblebundle.com/weekly

undergraduate dance (a passing spacecadet), Thursday, 19 March 2015 21:29 (nine years ago) link

six months pass...

thinking about this game gives me a slightly sad feeling
also, how much of my life did i give to this thing...

Nhex, Tuesday, 29 September 2015 18:00 (eight years ago) link

one month passes...

god bless em

a llove spat over a llama-keeper (forksclovetofu), Friday, 30 October 2015 22:51 (eight years ago) link

would've wept tears of joy if it had included a music-listening crab

a passing spacecadet, Friday, 30 October 2015 23:07 (eight years ago) link

hah!

Nhex, Friday, 6 November 2015 17:50 (eight years ago) link

four years pass...

from the FT’s “six businesses finding an upside in the pandemic”

Discord is the kind of app that would normally drive teachers crazy. A gaming-focused way to chat using text, voice and video, it already had 300m registered users and tens of millions of daily users before the pandemic hit.

Then in March, just as Zoom was taking over the corporate videoconferencing world, Discord found an unlikely new role as a home schooling aid.

In France, state-provided online education tools struggled as traffic surged in the early days of the lockdown. Discord was able to handle the influx of users much better, making it a de facto alternative for many teachers.

According to App Annie, which tracks app stores, Discord jumped into the top 10 most downloaded iPhone apps in France during March, with similar growth in Spain and Germany.

By mid-May, it remains in the top 50 mobile apps overall in the US and several European countries, in many cases ranking above more established rivals such as Skype, Twitch and Google Meet.

That is no mean feat for a five-year-old start-up. Like Slack, the business messaging app that began as a side project of a video game called Glitch, Discord’s founders Jason Citron and Stanislav Vishnevskiy started out building a games development studio, Hammer & Chisel, before moving into messaging.

The business has raised about $280m in private financing so far and is said to be in talks to raise new funds at a valuation that could exceed $3bn.

It is also racing to update its product to capitalise on the new demand beyond its core audience. In March, it increased the number of people who could watch a “Go Live” broadcast from 10 to 50, making it more useful for teachers.

Fizzles, Monday, 1 June 2020 05:35 (three years ago) link

two years pass...

haha no way!

Kompakt Total Landscaping (Will M.), Tuesday, 8 November 2022 19:32 (one year ago) link


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