Rogueism

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http://www.ffartwork.com/

Jonothong Williamsmang (ex machina), Monday, 10 October 2005 23:15 (eighteen years ago) link

http://www.ffartwork.com/7015aerithrevenge6wv.jpg

OUR HOUSEHOLD

Jonothong Williamsmang (ex machina), Monday, 10 October 2005 23:15 (eighteen years ago) link

When your blood sugar is low it is more like this:

http://www.squareamp.com/features/gallery/Group/sephiroth_Aeris.jpg

Laura H. (laurah), Monday, 10 October 2005 23:34 (eighteen years ago) link

I like the newer final fantasy's, they are hardly as good as the earlier ones or a lot of other rpg's but they are still enjoyable, just not as much. Too much plot and cut-scenes etc. relative to exploration and actually playing is true but it's hardly Dragon's Lair.

Those pictures are the funny.

jeffrey (johnson), Tuesday, 11 October 2005 16:35 (eighteen years ago) link

The dude in that picture really looks like JW!

Gravel Puzzleworth (Gregory Henry), Tuesday, 11 October 2005 17:16 (eighteen years ago) link

I gave up on Final Fantasy when I got to the one with the dude who talked like a surfer and wore half-jams.

People sick of the press-A-til-you-get-a-CGI nonsense should play Atelier Iris for the PS2. It's totally big eyed otaku shit but fairly deep with next to no cutscenes and decently fun random encounters.

adam (adam), Tuesday, 11 October 2005 17:28 (eighteen years ago) link

Can you repost that picture where the guy says "po-tay-toes"?

(Isn't rogueism kinda maybe about difficulty? So FFT but not FF, which is 'easier'?)

Gravel Puzzleworth (Gregory Henry), Tuesday, 11 October 2005 17:29 (eighteen years ago) link

difficulty has a lot to do with it! nethack etc are like open ended sierra games sometimes

Jonothong Williamsmang (ex machina), Tuesday, 11 October 2005 17:47 (eighteen years ago) link

I find the FFs from VII onwards unbearably boring. Square have reduced the games to levelling up and pointlessly complicated fighting systems. I guess they're still RPGs in some sense, but not ones I want to play.

Don King of the Mountain (noodle vague), Tuesday, 11 October 2005 18:07 (eighteen years ago) link

It's funny you say that, because in Sierra games you need to save pretty much every 5 seconds, which I believe runs counter to the anti-save principles of rogueism!
xpost

Laura H. (laurah), Tuesday, 11 October 2005 18:21 (eighteen years ago) link

I still say that couples who're into cosplay will (eventually) fuck whilst still in costume. It's like furries, only with less plushy action. But with more props.

I gave up on Final Fantasy when I got to the one with the dude who talked like a surfer and wore half-jams.

FYI: voiced by John DiMaggio, who also did Bender from Futurama and Smiling Jack in VTM: Bloodlines.

kingfish superman ice cream (kingfish 2.0), Tuesday, 11 October 2005 18:26 (eighteen years ago) link

Yea, in Nethack you just DIE.

Jonothong Williamsmang (ex machina), Tuesday, 11 October 2005 19:09 (eighteen years ago) link

One of the most commonly cited (and most amusing) stupid ways to die is to wield a cockatrice corpse while burdened, then fall down a staircase and land on one's own cockatrice corpse.

Jonothong Williamsmang (ex machina), Wednesday, 12 October 2005 21:04 (eighteen years ago) link

I can't believe you didn't love Space Quest! It had the best and most diverse deaths.

Laura H. (laurah), Wednesday, 12 October 2005 22:19 (eighteen years ago) link

yeah, but Sierra was a BITCH about deaths. try to, die. try not to, die.

kingfish superman ice cream (kingfish 2.0), Wednesday, 12 October 2005 23:32 (eighteen years ago) link

I like Sierra Games bro

Jonothong Williamsmang (ex machina), Thursday, 13 October 2005 02:11 (eighteen years ago) link

i liked most of them, too. the death thing was shitty, tho

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 03:15 (eighteen years ago) link

I don't know why there's not more love for Space Quest particularly. Those games own.

Laura H. (laurah), Thursday, 13 October 2005 04:12 (eighteen years ago) link

except for their horrid titular puns

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 04:41 (eighteen years ago) link

SQ never made any claims to high art! It was delightfully low and silly and fun.

Laura H. (laurah), Thursday, 13 October 2005 05:42 (eighteen years ago) link

Dearie, they were going to call SQ5/SQ6: "Where in Corpsman Sandiego is Roger Wilco?"

some rubicons are better off not crossed.

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 05:46 (eighteen years ago) link

No one who liked Space Quest would say that!

Laura H. (laurah), Thursday, 13 October 2005 05:50 (eighteen years ago) link

And it was Corpsman Santiago.

Laura H. (laurah), Thursday, 13 October 2005 05:51 (eighteen years ago) link

I spend 3 days trying to get SQ3 by staying up late at night and d/ling disk by disk over a 2400 modem 15 years ago. My space quest cred is unquestionable. UNQUESTIONABLE, i tell you!

with that said, Sierra games always lagged Lucasarts.

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 06:07 (eighteen years ago) link

spent, rather

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 06:07 (eighteen years ago) link

The fact remains that you do not like titular puns nor Astro Chicken! J'accuse!

Laura H. (laurah), Thursday, 13 October 2005 06:11 (eighteen years ago) link

Sierra did it first.

Jonothong Williamsmang (ex machina), Thursday, 13 October 2005 06:12 (eighteen years ago) link

say, did anybody actually PLAY the console-based LSL game that game out last year?

xpost

no, i do not like HORRID titular puns! we all have our own pun threashold, past which men fear to tread against an insanity not achievable without truly comprehending in full the awesome pervese nature of a Cthulhu-like being.

okay, maybe i've had too many beers tonight...

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 06:13 (eighteen years ago) link

Of course they were horrid! That was the joke. Puns are only bad when people sincerely believe that they are funny.

Laura H. (laurah), Thursday, 13 October 2005 06:23 (eighteen years ago) link

Sierra Games are not Rogueist at all.

100% linear, strategy guide publisher's wet dream, and highly dependent on graphics quality for the experience.

FREQUENT DEATH does not a roguelike make

TOMBOT, Thursday, 13 October 2005 12:50 (eighteen years ago) link

Reblestar Tactical Command looks to be very Rogueist with its line-of-sight feature at least

Portable systems are perfect for rogueist gaming, anyway. Why not more randomly generated maps with hundreds of weird creatures for the GBA/DS?

TOMBOT, Thursday, 13 October 2005 20:03 (eighteen years ago) link

I don't think I understand rogueism.

Jordan (Jordan), Thursday, 13 October 2005 20:06 (eighteen years ago) link

Rogueism hates stupid, easy fun, preferring austere, complex "fun" that can go horribly bad on you at any moment.

I think rogueism also does not accept level grind, instead, you just go hunting for more and better equipment and figure out better ways to use it.

TOMBOT, Thursday, 13 October 2005 20:15 (eighteen years ago) link

Is Resident Evil rogueist? Is Dragon Warrior?

Jordan (Jordan), Thursday, 13 October 2005 20:25 (eighteen years ago) link

is Dragon Warrior hardcore or twee?

http://bastardpenguins.com/shtml/pics/dragonwarrior/slime.gif

He wants a hug!

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 20:39 (eighteen years ago) link

Dude, that ain't no green slime, he'll fuck you up.

Jordan (Jordan), Thursday, 13 October 2005 20:41 (eighteen years ago) link

CONSOLE RPGS ARE NOT ROGUELIKE EXCEPT FOR THAT AWFUL DIRECTIONLESS SNES GAME DRAKKEN OR WHATEVER

Jonothong Williamsmang (ex machina), Thursday, 13 October 2005 20:46 (eighteen years ago) link

ghosts with HATS!

we got some HATS now, muthafuckas!

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 20:50 (eighteen years ago) link

So is there an actual contingent of rogueists out there? Jon and Tom, are YOU rogueists?

Jordan (Jordan), Thursday, 13 October 2005 20:52 (eighteen years ago) link

hey, i just realized that the blue slime controller has a full nintendo-style D-pad, instead of the usual shitty thing that PS2 controllers have. Dreamcast had the same thing. When did Nintendo lose their patent on that, anyway? 1999?

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 20:56 (eighteen years ago) link

Rogueism hates stupid, easy fun, preferring austere, complex "fun" that can go horribly bad on you at any moment.

"Rogueism" as described above doesn't necessarily equal complexity so much as difficulty. Things can be really, really difficult (and frustrating) without being very in depth (Ever played Ghosts N Goblins?). Also, lots of later RPGs were very complex and sophisticated (Materia? Conditional turn-based battle systems?). I'm not saying they were always good in every instance, but they weren't EASY--it's not like you sat around mashing buttons between cutscenes as some people who have never played them imply. Strategy is indispensible in any truly "fun" RPG.

Also, I think level grind is inevitable in RPGs, at least to some extent. 2D RPGs were not immune to this either, though perhaps it is a matter of degree. Wandering around "hunting for more and better equipment" sounds a lot like grind to me, at least when you spend long enough doing it.

Laura H. (laurah), Thursday, 13 October 2005 21:10 (eighteen years ago) link

2D RPGs were not immune to this either, though perhaps it is a matter of degree. Wandering around "hunting for more and better equipment" sounds a lot like grind to me, at least when you spend long enough doing it.

yup. soooo many memories of doing this even back in the Ultima days.

i wonder when Lord British is actually going to back a decent american game again, anyway...

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 21:19 (eighteen years ago) link

speaking of rogues & rpgs, did anybody play Divine Divinity? i'm just about to re-install it, having never gotten around to playing it the first time...

kingfish superman ice cream (kingfish 2.0), Thursday, 13 October 2005 23:48 (eighteen years ago) link

The complicated sophisticated combat system in the later Final Fantasies was bollocks though because you didn't need to use it. For all the Materia manipulation you can still usually select the main attack and win whatever battle you're in, that's what makes the extra complication extra stoopid.

The Blunnet Boy Wonder (noodle vague), Friday, 14 October 2005 00:00 (eighteen years ago) link

i think jon is confusing rougelike with nethack, which is its own funny crazy thing.

i mean moria was pretty straightforward.

Sterling Clover (s_clover), Friday, 14 October 2005 03:26 (eighteen years ago) link

Oh shit does anyone remember the PSP game Tobal #1!? I never really played it but my friend did and it had this "adventure" mode that was very rogue-like, with randomly generated dungeons and items that you could collect and (I think) leveling up and stuff (it was more rogue-like than I'm capable of making it sound). It really convinced me that a rogue-like platformer was a viable and potentially awesome idea.

Dan I. (Dan I.), Friday, 14 October 2005 04:18 (eighteen years ago) link

oh I see I forgot to mention that (if you're not familiar with it) Tobal was primarily a fighting game, which is what made that adventure mode particularly cool.

Dan I. (Dan I.), Friday, 14 October 2005 04:19 (eighteen years ago) link

idk I didn't time myself. Its a great game bc u can play a little bit whenever u have some spare time

Mordy, Friday, 8 March 2013 05:25 (eleven years ago) link

Also the more you play the better you get at it

Mordy, Friday, 8 March 2013 05:25 (eleven years ago) link

c'mon man. steam. show us the numbers.

attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 06:07 (eleven years ago) link

do iiiiit

Nhex, Friday, 8 March 2013 06:22 (eleven years ago) link

i haven't been playing it on steam. i can tell u tho that i've apparently played 295 games and i have 9 total victories. i just realized time played wouldn't make a lot of sense for this game bc i often leave it running in the background while i do other stuff anyway.

Mordy, Friday, 8 March 2013 14:40 (eleven years ago) link

SHOW US

zero dark (s1ocki), Friday, 8 March 2013 16:14 (eleven years ago) link

or i may have to contact mordileaks

zero dark (s1ocki), Friday, 8 March 2013 16:14 (eleven years ago) link

i would happily share my hours played since they are surely fewer than my has-played on WoW, but i cannot!

Mordy, Friday, 8 March 2013 16:17 (eleven years ago) link

fuck myself forever for ever decrying the non-rogue-iness of this awesome roguelike, btw. I hate this game for existing and hate myself for playing it for two hours this morning

* (flamboyant goon tie included), Friday, 8 March 2013 17:29 (eleven years ago) link

i miss this game

attempt to look intentionally nerdy, awkward or (thomp), Friday, 8 March 2013 18:20 (eleven years ago) link

two weeks pass...

anyone played brogue? https://sites.google.com/site/broguegame/

(now available for ipad! https://itunes.apple.com/us/app/brogue/id613921309)

s.clover, Tuesday, 26 March 2013 02:38 (eleven years ago) link

Oh cool - seems to work okay.

JCL, Tuesday, 26 March 2013 03:07 (eleven years ago) link

I love Brogue! The most beautiful ASCII game ever!
It's impossible, though

flamboyant goon tie included, Tuesday, 26 March 2013 03:21 (eleven years ago) link

one year passes...

just unlocked the godhead in binding of isaac

Mordy, Sunday, 11 January 2015 03:58 (nine years ago) link

is desert golfing roguist

celfie tucker 48 (s.clover), Tuesday, 13 January 2015 20:22 (nine years ago) link

if you fail to meet par do you have to start over from the first hole?

Mordy, Tuesday, 13 January 2015 21:27 (nine years ago) link

lol that is a great concept. someone bang that out pronto. ilx games release #1. can't be hard to procedurally generate golf holes.

Roberto Spiralli, Tuesday, 13 January 2015 21:41 (nine years ago) link

no but if you fail to meet par you have to live with that _forever_ which seems like the compliment of the same idea

celfie tucker 48 (s.clover), Tuesday, 13 January 2015 21:55 (nine years ago) link

http://i58.tinypic.com/2nk45sy.png

i've never been prouder

Mordy, Friday, 16 January 2015 03:22 (nine years ago) link

congrats that is excellent work

Roberto Spiralli, Friday, 16 January 2015 03:48 (nine years ago) link

four months pass...

Eventually the 'rougelike' misspelling is going to be universal

demonic mnevice (Jon Lewis), Friday, 22 May 2015 17:44 (eight years ago) link

egad, why would someone make this...

Nhex, Friday, 22 May 2015 18:23 (eight years ago) link

happy birthday to me just picked up a copy of invisible inc

Mordy, Thursday, 28 May 2015 21:35 (eight years ago) link

encrypted looks quite gorgeous imo. lol ilx wont let me put the tag in

♛ LIL UNIT ♛ (thomp), Friday, 29 May 2015 06:36 (eight years ago) link


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