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The ideal for a book would be to lay everything out on a plane of exteriority of this kind, on a single page, the same sheet: lived events, historical determinations, concepts, individuals, groups, social formations.

Sébastien, Wednesday, 27 April 2011 01:38 (ten years ago) link

two weeks pass...

What is Codework?

Codework is a practice, not a product.

It is praxis, part and parcel of the critique of everyday life.

It is not canonic, although it is taken as such.

It is not a genre, although it is taken as such.

The term is relatively new and should always be renewed.

We are suffused with code and its intermingling with surface phenomena.

Wave-trains of very low frequency radio pulses for example.

Phenomenology of chickadee calls.

Codework is not a metaphor, not metaphorical.

It exists precisely in the obdurate interstice between the real and the symbolic. It exists in the arrow.

It is not a set of procedures or perceptions. It is the noise in the system. It is not the encapsulation or object of the noise or the system.

It is continuous; it is parasitic; it is thetic.

When it becomes metaphor, masterpiece, artwork, it is still-born; it is of no interest except as cultural residue: it is of great interest to critics, gallerists, editors.

When it is not collectible, not a thing, virtual or otherwise, it is not of interest to critics, gallerists, editors.

Things have already taken up its name, as if pictures in an exhibition.

This is nothing more than the continuous reification, territorialization, conquest, of the real - as if the real were always already cleansed, available for the taking - as if the real were already transformed into capital.

Capital is the encapsulation, objectification, of code. Capital drives the code-conference, the code-book, the code-movement, the code-artist, the code-masterpiece; capital drives the technology.

In short: Capital drives code into metaphor.

In short: Metaphor drives code into capital.

In short, but of greater difficulty: Capital drives metaphor into code.

In production, simpler: Metaphor drives capital into code.

The driving of metaphor, code, or capital is not codework.

Codework is the labor of code, subject to thermodynamics.

Codework is demonstrative, demonstrative fragment, experiment, partial- inscription, partial-object, the thing prior to its presentation, the linguistic kernel of the pre-linguistic. Code is the thetic, the gestural, of the demonstrative.

It the gesture that never quite takes. It is the noise inherent in the gestural.

However: Codework will become a subject or a sub-genre or a venue or an artwork or an artist or a dealer or a collector. However: This is not codework, or: What I describe above is not codework; after all, names are subsumed beneath the sign (Emblematic) of capital - as if something is being accomplished. (Hackers who are not hackers are unhacked.)

To code is not to produce codework; it is to produce code on the level of the code or interface. Bridged code, embedded code, is not codework; the irreversible spew of cellular automata is codework, all the better if the rules are noisy. The cultural production of codework abjures intensifications, strange attractors, descriptions such as this (which is the oldest game in the book). The hunt and reception of short-wave number codes is codework. Writers on the edge are circumscribed by codework, malfunctioned psychoanalytics, scatologies. Jews, Gypsies, Gays, Blacks, are endlessly coded and decoded; the codes are dissolute, partial, always already incomplete: the differend is codework.

To speak against the differend is codework; tumors are codework, metastases. The useless sequences of DNA, RNA.

Be wary of the violence of the legible text. Beware the metaphor which institutionalizes, the text which defines, the text of positivities, not negations, the circumscribing text, inscribing text; beware of the producers and institutions of these texts, whose stake is in hardening of definitions, control, capital, slaughter: Texts slaughter.

And texts slaughter texts.
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Sébastien, Sunday, 15 May 2011 01:03 (ten years ago) link

one month passes...

We want to save the Earth's biosphere, settle the oceans and space, end hunger and poverty, utilize alternative sources of energy, bring about a better democracy and economy to the world, and generally provide a standard of living and quality of life far beyond anything mankind has ever experienced. http://www.luf.org/

The Millennial Project 2.0

The Millennial Project is a comprehensive plan for space development, beginning with the terrestrial cultivation of an environmentally sustainable civilization and Post-Industrial culture and culminating, far in the future, in the colonization of our immediate stellar neighborhood. The TMP2 project is specifically a project of the Living Universe Foundation community to continually update and revise the content of the original plan as described by Marshal T. Savage in his book The Millennial Project.

At The Seasteading Institute, we work to enable seasteading communities - floating cities - which will allow the next generation of pioneers to peacefully test new ideas for government. The most successful can then inspire change in governments around the world.

OSCOMAK supports playful learning communities of individuals and groups
chaordically building free and open source knowledge, tools, and simulations
which lay the groundwork for humanity's sustainable development on Spaceship Earth and
eventual joyful, compassionate, and diverse expansion into space
(including Mars, the Moon, the Asteroids, or elsewhere in the Universe).

Sébastien, Thursday, 30 June 2011 01:47 (nine years ago) link

The Open Source Ecology wiki,
home of the Global Village Construction Set,
developing community-based solutions for re-inventing local production.


RepRap is about making self-replicating machines, and making them freely available for the benefit of everyone. We are using 3D printing to do this, but if you have other technologies that can copy themselves and that can be made freely available to all, then this is the place for you too.

Sébastien, Thursday, 30 June 2011 02:12 (nine years ago) link

My friend, I have no problem with the thought of a galactic civilization vastly unlike our own... full of strange beings who look nothing like me even in their own imaginations... pursuing pleasures and experiences I can't begin to empathize with... trading in a marketplace of unimaginable goods... allying to pursue incomprehensible objectives... people whose life-stories I could never understand.

Sébastien, Thursday, 30 June 2011 23:56 (nine years ago) link

>/ 50 don't make no money. U gotta side with the jews.
[ Cut to a room, fancy hotel, Gerber-blanc & mauve. A contemporary is in the game for billions. ]

[Credits] digital on Gabbapention
[ A ball. ]

Parade (a you), Friday, 1 July 2011 00:01 (nine years ago) link

test 1

test 2, Thursday, 7 July 2011 02:09 (nine years ago) link

clashes [...] between careerism as a means of actualizing and subverting the self, establish the voice of creativity as a vulnerable protagonist that is taken under fire by the chaos.

Sébastien, Thursday, 7 July 2011 15:24 (nine years ago) link

actualizing an imagined scroll of the Cyrenaic school, a dialog at the wake of Aristippus of Cyrene.

Sébastien, Saturday, 16 July 2011 17:25 (nine years ago) link

one year passes...

Never mind humanist, postmodernism may well be the last cultural movement that's 100% human.

You may laugh at this prediction now, but you won't laugh in 2012: the point at which postmodernism turns into posthumanism is the moment when Arnold Schwartzenegger becomes president of the US. That's the point at which the pomo fight between the authentic and the fake morphs into the posthuman fight between flesh and digital flesh.

― Momus (Momus), Saturday, 30 October 2004 07:05 (8 years ago) Permalink
What I mean is that he will be elected to 'terminate' Islamic fundamentalism, a dialectic that will by that point be a bit tired, but that he will actually be the first 'terminator president', and herald in an age of unprecedented man-machine combination.

― Momus (Momus), Saturday, 30 October 2004 07:09 (8 years ago) Permalink
And if you ask me what will the cultural life be like in that new posthuman world, I'd say that, just as there as continuities between modernism and postmodernism, so there will be continuities between the postmodern and the posthuman. The rockist questions about authenticity will not go away -- in fact, they'll become, if anything, more central. But with a twist: it will be the clones and machines which will harp on most on authenticity and humanity, whereas the humans will insist on artificiality. The future (and you read it here first, folks!) is Robot Rockism.

― Momus (Momus), Saturday, 30 October 2004 07:46 (8 years ago) Permalink

Sébastien, Monday, 27 May 2013 01:09 (eight years ago) link

two weeks pass...


am0n, Tuesday, 11 June 2013 20:47 (eight years ago) link


ttyih boi (crüt), Wednesday, 12 June 2013 03:08 (eight years ago) link

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