The official DEUS EX thread

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (284 of them)

i've killed anna in the cabin in almost every playthrough. there's a lot of fun metagaming opportunities with that encounter.

marios balls in 3d for 3ds (Princess TamTam), Sunday, 23 January 2011 21:02 (thirteen years ago) link

one of the funnest things about the replays is how many tiny things you didnt notice before that have tiny rippling effects in the gameworld.

i love the setup involving the hotelier, his estranged daughter, and his estranged daughter's thuggish pimp, which there are about four ways to handle (including "ignore") and which has no effect on the game at all except to change the situation in the hotel when you go back there later.

difficult listening hour, Sunday, 23 January 2011 21:04 (thirteen years ago) link

iirc, the easiest way to kill Anna in the 747 is to rig it to blow before she even gets into the cabin.

I get pretty obsessed with saving Paul in NYC. I can't remember it bringing much benefit, except a couple of extra meetings with him later on.

oppet, Sunday, 23 January 2011 21:05 (thirteen years ago) link

yes! that's the kind of thing that's kinda missing from the later sections of the game, unforch. xp

marios balls in 3d for 3ds (Princess TamTam), Sunday, 23 January 2011 21:05 (thirteen years ago) link

i didnt even KNOW you could save paul the first time i played the game - that really blew my mind when i found out about it later

marios balls in 3d for 3ds (Princess TamTam), Sunday, 23 January 2011 21:06 (thirteen years ago) link

haha and yeah, on my second playthrough i remember being disappointed by how disproportionately pointless saving paul seemed to be

marios balls in 3d for 3ds (Princess TamTam), Sunday, 23 January 2011 21:06 (thirteen years ago) link

i've saved paul a couple times but usually i let him die just because it doesn't make any dramatic sense for my character at the beginning of the game to be able to overpower a whole platoon of nanoaugmented MiBs (honestly when i first tried it, and succeeded, i thought it was a bug), and it undercuts the whole THEY KILLED MY BROTHER motivation. don't get me wrong it is rad that the game allows you to save him, but the story feels lamer if you do.

difficult listening hour, Sunday, 23 January 2011 21:08 (thirteen years ago) link

xp -- yeah, maybe if it made something happen besides him showing up in hologram form to say "good luck" like ten gameplay hours later.

difficult listening hour, Sunday, 23 January 2011 21:09 (thirteen years ago) link

Automatic thread bump. This poll is closing tomorrow.

System, Monday, 24 January 2011 00:01 (thirteen years ago) link

Automatic thread bump. This poll's results are now in.

System, Tuesday, 25 January 2011 00:01 (thirteen years ago) link

https://www.youtube.com/watch?v=kihGm4KfY7k

THE BLACK MARKET PRICES IN CLUBS LIKE THIS... LET PEOPLE HAVE A GOOD TIHUHUHUHIIIIME.

difficult listening hour, Friday, 4 February 2011 05:30 (thirteen years ago) link

mistah jc denton, in da fresh

My Little Pony: Friendship is Magic (Princess TamTam), Friday, 4 February 2011 07:47 (thirteen years ago) link

le sigh

Nhex, Friday, 4 February 2011 12:58 (thirteen years ago) link

five months pass...

it's not quite as good as the original because thanks to a "slight shift away from improvisation and wide open spaces", which stops it "just short."

Regardless, Human Revolution is described as "the Deus Ex of our age, a genuinely worthy prequel, and a game that puts almost everything else in the genre to shame."

Roberto Spiralli, Friday, 29 July 2011 14:31 (twelve years ago) link

i hope the gameplay in this is great, because i don't like what they've done with the setting at all

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Friday, 29 July 2011 14:50 (twelve years ago) link

i really want this to be great bc deus ex is one of my fave games of all time. also, princess tam tam, your namesake was on TMC last night.

Mordy, Friday, 29 July 2011 16:01 (twelve years ago) link

The Movie Channel?

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Friday, 29 July 2011 16:02 (twelve years ago) link

fred durst was on TMC?

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Friday, 29 July 2011 16:02 (twelve years ago) link

that's not my namesake! get it right or pay the price

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Friday, 29 July 2011 16:43 (twelve years ago) link

http://www.tshirtbordello.com/images/camp-anawanna-lg.gif

Mordy, Friday, 29 July 2011 17:43 (twelve years ago) link

im glad you got that ref

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Friday, 29 July 2011 20:46 (twelve years ago) link

bro-grabs

Mordy, Friday, 29 July 2011 20:55 (twelve years ago) link

three weeks pass...

this shit sounds dope. dopedopedopedopedope. who is buying today? i am trying to figure out a way i can play this between now and dark souls day but outlook not so good.

Roberto Spiralli, Monday, 22 August 2011 18:28 (twelve years ago) link

is it out today or tomorrow? im still programmed from the 20th century practice of all new stuff coming out on tuesday only

strongly recommend. unless you're a bitch (mayor jingleberries), Monday, 22 August 2011 18:38 (twelve years ago) link

tomorrow

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Monday, 22 August 2011 18:42 (twelve years ago) link

im remaining pessimistic to protect myself

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Monday, 22 August 2011 18:43 (twelve years ago) link

how are the reviews?

Mordy, Monday, 22 August 2011 21:17 (twelve years ago) link

all the major outlets appear to have been amply paid off

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Monday, 22 August 2011 21:26 (twelve years ago) link

good news, then - they're operating with a large budget

Mordy, Monday, 22 August 2011 21:27 (twelve years ago) link

seems like there are just so many gritty near-future/post-apocalyptic/sci-fi FPS games this year, it's all a blur. somebody let me know if this is the one.

hardcore oatmeal (Jordan), Monday, 22 August 2011 21:29 (twelve years ago) link

eurogamer seems to like it

Mordy, Monday, 22 August 2011 21:31 (twelve years ago) link

all those glowing reviews are enough for me. i ordered it. getting it tmmrw. (won't be able to play it until sunday/monday tho)

Mordy, Monday, 22 August 2011 21:53 (twelve years ago) link

from mtv multiplayer: "First of all, if you loved the original "Deus Ex," drop everything and pick this game up right now. It's hard to imagine that any fan would come away from "Deus Ex: Human Revolution" disappointed."

Mordy, Monday, 22 August 2011 22:13 (twelve years ago) link

anybody pick it up today? I was tempted but won't have time to play it before my move.

EZ Snappin, Wednesday, 24 August 2011 02:26 (twelve years ago) link

yeah let me just read a kotaku leigh alexander article, with my eyes. pause, Not

http://www.youtube.com/watch?v=_i_qxQztHRI (Princess TamTam), Wednesday, 24 August 2011 03:07 (twelve years ago) link

ok, i'm getting really tempted to buy this. hope the boss fights are not dealbreaker-level shitty?

hardcore oatmeal (Jordan), Wednesday, 24 August 2011 17:04 (twelve years ago) link

hopefully at least not alpha protocol level shitty!

Mordy, Wednesday, 24 August 2011 17:14 (twelve years ago) link

mordy, please play through at least ten hours and have your report on my desk by tuesday morning, thanks

hardcore oatmeal (Jordan), Wednesday, 24 August 2011 17:16 (twelve years ago) link

i'll try! like i mentioned tho, i won't be home until sunday to play.

Mordy, Wednesday, 24 August 2011 17:22 (twelve years ago) link

you can do it, i believe in you

hardcore oatmeal (Jordan), Wednesday, 24 August 2011 17:42 (twelve years ago) link

ok so is this a verification that alpha protocol is not worth buying, even if cheap as hell then?

dougie instructor (jjjusten), Wednesday, 24 August 2011 17:47 (twelve years ago) link

no, it's worth playing, bc there's enough fun in there to last at least 10-20 hours. but don't do it out of order (even tho they totally let you) or you'll quickly run into an unbeatable boss early in the game and then quit in frustration. alternatively, set the difficulty to the easiest setting and just enjoy the game.

Mordy, Wednesday, 24 August 2011 18:13 (twelve years ago) link

may buy this. day one

glasgow based god (cozen), Wednesday, 24 August 2011 20:58 (twelve years ago) link

Isn't today day one?

Mordy, Wednesday, 24 August 2011 21:51 (twelve years ago) link

not in lolbritain

glasgow based god (cozen), Wednesday, 24 August 2011 21:54 (twelve years ago) link

heads up: gamestop is taking the onlive code (a free second copy) out of all pc versions and then selling them as new.

little mushroom person (abanana), Wednesday, 24 August 2011 23:36 (twelve years ago) link

both gog and steam do yeah; i recommend gog cuz no drm and you don't have to run steam in the background. also install this to make the environment textures look better. (probably the only mod you need; there's one that adds a handful of hi-res character models but the resulting inconsistency between new and old models is hideous; there's one called "shifter" that changes all kinds of little things that ultimately i didn't like because it tended to deluge you with xp and i am attached to the original game's stinginess.)

this is better than ultima vii i think? the scope of actions is much narrower (no baking bread etc) but can feel wider because actions tend to have effects, prevent other actions, etc. i also think it is a better game than metal gear solid, but maybe you were taking that as given by asking about ultima vii.

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 10:53 (eight years ago) link

i guess you don't have to run steam in the background with the steam version either, actually; you can prob just run the executable. steam is weird and inconsistent with this stuff tho. anyway i own both versions for some fucking reason and they both run fine.

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 10:55 (eight years ago) link

Started playing on Steam, seems fine.

But can't get past the stealth part in the training session!

Drop soap, not bombs (Ste), Sunday, 4 October 2015 12:04 (eight years ago) link

not sure i've played the training session since i was 13 (even tho it has plotty stuff! i think bob page shows up in a secret room) but my main sneaking advice is to not forget the Q and E "lean" buttons, for poking your head out from behind cover a moment. weirdly i find the unadorned 90s-fps-style cover controls of this game (find an object and hold down crouch, use lean to glance around the object) more engaging+mimetic than modern "cover systems", where entire sequences of actions (exit cover, move right, roll, enter cover) are mapped to a single push of a button that normally does any number of totally unrelated things but is contextually responding to your status as In Cover. this usually gets called "elegant" and of course it is, from the perspective of someone playing a video game. dx is clunky and uncomfortable in comparison but it puts me consistently in the perspective of someone operating a body.

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 19:52 (eight years ago) link

(my experience operating a body has been clunky and uncomfortable.)

playlists of pensive swift (difficult listening hour), Sunday, 4 October 2015 19:55 (eight years ago) link

I really prefer the old way of doing stealth, because it feels awkward like it would IRL. In more recent games like DX:HR it's way too slick, especially when it switches to a third person view when you're in cover, enabling you to see stuff that in first person you wouldn't. Also the whole context sensitive button 'press X to move from one area of cover to another area of cover in one smooth movement'. It takes all the tension away from the stealth experience.

"Tell them I'm in a meeting purlease" (snoball), Sunday, 4 October 2015 20:26 (eight years ago) link

Like in recent games I never get the feeling that I don't know where the enemies are. Although OTOH older games were pretty unforgiving where getting spotted by an enemy meant immediate game over.

"Tell them I'm in a meeting purlease" (snoball), Sunday, 4 October 2015 20:30 (eight years ago) link

especially when it switches to a third person view when you're in cover, enabling you to see stuff that in first person you wouldn't.

otm. headslapping.

a thing i enjoy is that despite his superhuman abilities and badass affect (and his employers' idea of him as something less than human--as a product, or a tech demo) jc is a freshly graduated trainee for whom a controlled, low-risk field test (recapturing the statue) distends into an endless terrifying night. (days pass, but for jc it is always night. at one point, as you fly west out of hong kong, you can see the sun rising behind you.) when i fumble with the controls, i decide that this is why.

playlists of pensive swift (difficult listening hour), Monday, 5 October 2015 00:19 (eight years ago) link

(also at the beginning of the night, his superhuman abilities consist of a flashlight.)

playlists of pensive swift (difficult listening hour), Monday, 5 October 2015 00:23 (eight years ago) link

when paul's in his living room crippled by nanovirus i click on him so that he starts a long monologue about how consortiums of bankers have always sought world government and then i walk into the bathroom and get into the shower so i can't hear him.

along similar lines, it's fun to save all the bottles of wine the triad leaders competitively gift you if you (totally unnecessarily and for no reward but this) go to the hong kong nightclub for drinks as they offer, then later get absolutely trashed with nicolette duclare in her teenage bedroom at her mother's illuminati estate. more fun to imagine jc's feelings if you do this before you wander into the drawing room and the voice of an evil artificial intelligence bursts into your ear growling WHAT ARE YOU LOOKING FOR.

playlists of pensive swift (difficult listening hour), Sunday, 11 October 2015 10:38 (eight years ago) link

15 years and billions of dollars later show me an adolescent fantasy like that.

playlists of pensive swift (difficult listening hour), Sunday, 11 October 2015 10:41 (eight years ago) link

dlh i bought deus ex in the steam stealth sale and now it harassing me to install 'deus ex: revision'. what is this and is it any good

♛ LIL UNIT ♛ (thomp), Saturday, 17 October 2015 09:25 (eight years ago) link

the screenshots/trailer are pretty--the new textures aren't much better than the much older "new vision" mod i linked above but the new lighting looks great and i bet they changed some models. not sure what else it changes. it touts "expanded environments", which, idk, hands off, honestly. it also seems to optionally integrate Shifter which i would not use on my first playthrough (or my first adult playthrough), even though it fixes some genuine bugs; it makes some changes to the augmentation system and the effect by the halfway mark is to make you ten times the superman you become in the vanilla game. still tho, it is optional. in the end my only wholehearted objection is that they have for some reason changed the music. fuck that.

potential discussion here re: the merits of these sorts of overhauls, comparison of their usually ecstatic reception to the poor reputations of similar technical adjustments in other media (e.g. colorization), the casual assumption one sometimes sees in unexpected places that video games follow some sort of moore's law of asymptotic aesthetic refinement and that all games even good games would only have been better had their tech been more advanced. but i recommended new vision and my morrowind and fallout:nv are near-unrecognizably encrusted with mods, and in both cases i feel like the mods have liberated the platonic game from a cramped box. deus ex has never felt that cramped to me tho--it's never felt like its potential is being frustrated or squandered.

i'll install it on my next playthrough. these come slightly less often than viewings of the third man.

playlists of pensive swift (difficult listening hour), Saturday, 17 October 2015 10:27 (eight years ago) link

i guess my advice would be, play the game, and if you stop playing the game for the specific reason that it looks like shit, mod it.

playlists of pensive swift (difficult listening hour), Saturday, 17 October 2015 10:31 (eight years ago) link

btw interested in hearing about your hatred for dx3. i more or less enjoyed most of it but as i have mentioned in this thread before i am the only human being alive to have reached the end of the genuinely dire dx2.

playlists of pensive swift (difficult listening hour), Saturday, 17 October 2015 10:36 (eight years ago) link

idk, it just hit my i-don't-give-a-shit threshold by the end of the tutorialish level, and it felt horribly anonymous--i feel like the first one's primitivism adds character, sorta (quake and quake iii also look 'better' in some sense now than they did at the time). i didn't even get to the proper start of the game

♛ LIL UNIT ♛ (thomp), Saturday, 17 October 2015 11:12 (eight years ago) link

well strangely despite its primitivism the first one is more ambitious: an opening level where you're offered the opportunity to sneak down hallways and fire from cover vs an opening level where you freeroam across a virtual recreation of liberty island

playlists of pensive swift (difficult listening hour), Saturday, 17 October 2015 11:53 (eight years ago) link

idk if quake looks better now--some of the newer engines for it, "darkplaces" etc, look pretty great, and its incoherent goth-metal-aliens aesthetic is all-time classic, but it is unmistakably the game that invented Shooter Brown--but doom looks totally, totally beautiful.

playlists of pensive swift (difficult listening hour), Saturday, 17 October 2015 12:04 (eight years ago) link

ten months pass...

Reviews coming out for Mankind Divided, sounds solid. Interest piqued by the VR Missions-type mode.

i more or less enjoyed most of it but as i have mentioned in this thread before i am the only human being alive to have reached the end of the genuinely dire dx2.
*sad high five* I did this too. That game... could have been a lot better.

Nhex, Saturday, 20 August 2016 05:54 (seven years ago) link

three years pass...

You must be logged in to post. Please either login here, or if you are not registered, you may register here.