Ico / Shadow of the Colossus

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Lost In Shadow is a puzzle platformer with an aesthetic thats heavily influenced by Ico/SotC. Really digging so far (out in EU already as A Shadows Tale)
preview here http://www.giantbomb.com/quick-look-lost-in-shadow/17-3378/

zappi, Monday, 18 October 2010 21:20 (thirteen years ago) link

nice. kind of amazing that it's taken like 5 years for people to start biting that shit. or maybe the market can only bear a very light load of enormo-boss games.

adam, Monday, 18 October 2010 23:18 (thirteen years ago) link

eleven months pass...

So like... this is out, right? The HD refix?

TracerHandVEVO (Tracer Hand), Sunday, 2 October 2011 22:28 (twelve years ago) link

I think I'm going to get this today

TracerHandVEVO (Tracer Hand), Monday, 3 October 2011 11:03 (twelve years ago) link

ps3 only, right? i would be so excited to play SotC again if it was being re-released for 360. never got a chance to play ico.

hardcore oatmeal (Jordan), Monday, 3 October 2011 13:56 (twelve years ago) link

Now that is sad, why cause it's intertsing

TracerHandVEVO (Tracer Hand), Monday, 3 October 2011 13:59 (twelve years ago) link

yep, it's out last week. Best Buy actually had it for $25 - it's sold out online but the price might still be good in stores though. I hear it's kinda buggy though :(

punk rock hyrax (jamescobo), Monday, 3 October 2011 16:08 (twelve years ago) link

:o

in what way?

TracerHandVEVO (Tracer Hand), Monday, 3 October 2011 16:16 (twelve years ago) link

most of the complaints I've seen have been from people trying to catch those lizards - apparently they can just suddenly disappear sometimes. there are also lots of folks bitching about the horse controls being all fucked up but I suspect that they may just be idiots.

punk rock hyrax (jamescobo), Monday, 3 October 2011 16:20 (twelve years ago) link

yeah, that may be post-Red Dead standards raising...

TracerHandVEVO (Tracer Hand), Monday, 3 October 2011 16:33 (twelve years ago) link

(i don't remember the lizards!)

TracerHandVEVO (Tracer Hand), Monday, 3 October 2011 16:33 (twelve years ago) link

i thought the horse controls were pretty fucked up in the original but i haven't played the remake.

the-dream in the witch house (difficult listening hour), Monday, 3 October 2011 16:45 (twelve years ago) link

pretty sure i didn't catch any lizards.

hardcore oatmeal (Jordan), Monday, 3 October 2011 16:46 (twelve years ago) link

i caught some lizards. just because i read a guide that said to look out for lizards. it was hard!

banana mogul (goole), Monday, 3 October 2011 16:47 (twelve years ago) link

three weeks pass...

Started playing the HD versions. Played through the first colossus just to see how it looked, and then skipped to Ico which I'd only played a bit of. It's remarkable how much better these games look than many current gen games. Art design really matters.

polyphonic, Wednesday, 26 October 2011 20:08 (twelve years ago) link

Fuck, SotC looks incredible in 3D.

polyphonic, Saturday, 29 October 2011 18:19 (twelve years ago) link

!!

TracerHandVEVO (Tracer Hand), Monday, 31 October 2011 00:45 (twelve years ago) link

just bought this; may not play anytime soon but just wanted to know i could

google sluething so hard right now (forksclovetofu), Tuesday, 1 November 2011 21:58 (twelve years ago) link

haha that is exactly my approach - I have arkhams asylum and city plus uncharted 3 to do first

TracerHandVEVO (Tracer Hand), Wednesday, 2 November 2011 16:46 (twelve years ago) link

I bever had a PS2, so was super excited to get a chance to play these.Bought it, tried both games, sold it. I would love to watch someone play it who didn't find the controls and/or camera absolutely shit. Loved the design of both, but I sure as hell didn't enjoy my time with either.

EZ Snappin, Wednesday, 2 November 2011 17:45 (twelve years ago) link

Bever? I never.

EZ Snappin, Wednesday, 2 November 2011 17:45 (twelve years ago) link

dunno about ico but i found the controls/camera of shadow amongst the best of any game i ever played?

google sluething so hard right now (forksclovetofu), Wednesday, 2 November 2011 17:51 (twelve years ago) link

In the colossus fights I din't have a problem, but between the horse controls and that camera wanting to be all cinematic and hanging off the side of the horse's rear-end I got way, way tired of it. Called it a day after colossus #2.

EZ Snappin, Wednesday, 2 November 2011 18:10 (twelve years ago) link

Some people don't like chocolate

google sluething so hard right now (forksclovetofu), Wednesday, 2 November 2011 18:12 (twelve years ago) link

I like eating it not making it. Far too much of a chore instead of something fun.

EZ Snappin, Wednesday, 2 November 2011 18:14 (twelve years ago) link

controls were the biggest issue i had with both games, really cut into my enjoyment

congratulations (n/a), Wednesday, 2 November 2011 18:18 (twelve years ago) link

Hey forks - next time I'm in NYC can I watch you play these games? I'll bring beers.

EZ Snappin, Wednesday, 2 November 2011 18:21 (twelve years ago) link

Totally!

google sluething so hard right now (forksclovetofu), Wednesday, 2 November 2011 18:22 (twelve years ago) link

i remember the controls being a little clunky outside of the fight segments, but it didn't really matter because there was no rush in wandering around the countryside. it didn't affect my enjoyment of the game, and controls/feel is usually the most important thing for me.

this is unusual for batman. (Jordan), Wednesday, 2 November 2011 18:29 (twelve years ago) link

Forks - I have no idea when I'l next be there (it was easier to get there from Maine than Texas) but I promise I'll be in touch. Time to expand my ILX "real life" meetings past Nate, Alex in NYC, call all destroyer and Scott.

EZ Snappin, Wednesday, 2 November 2011 18:38 (twelve years ago) link

i have a big couch and multiple systems and will be happy to hang out.

google sluething so hard right now (forksclovetofu), Wednesday, 2 November 2011 18:44 (twelve years ago) link

When the time comes you get to pick the beverage.

EZ Snappin, Wednesday, 2 November 2011 18:52 (twelve years ago) link

In SotC I had to go into the settings and invert the horizontal/vertical camera. Helped a lot.

polyphonic, Wednesday, 2 November 2011 19:10 (twelve years ago) link

no the horse stuff is a bunch of nothing, there's no reason to gloss that (especially compared to red dead) but it's just an intermission really, a moment to let your heart stop racing

TracerHandVEVO (Tracer Hand), Wednesday, 2 November 2011 21:25 (twelve years ago) link

making you ride the horse around w/o fast travel is one of those design decisions that seem stupid for a while but becomes genius near the end.

GAMES AS ART etc.

goole, Wednesday, 2 November 2011 21:27 (twelve years ago) link

i really enjoyed the exploration and the sense of not knowing what's over the next hill
the zelda effect if you will

google sluething so hard right now (forksclovetofu), Wednesday, 2 November 2011 21:28 (twelve years ago) link

one year passes...

watching a playthrough of this (SotC) on youtube might be even better than playing it in some ways, just to be able to appreciate the colossi without getting carpal tunnel from hanging on them.

festival culture (Jordan), Thursday, 10 October 2013 17:57 (ten years ago) link

free on ps+ this week

idembanana (abanana), Thursday, 10 October 2013 21:31 (ten years ago) link

one month passes...

i got the hd version of these. playing ico first, its dope

am0n, Saturday, 23 November 2013 04:37 (ten years ago) link

they fall asleep if you leave them in the save chair

am0n, Saturday, 23 November 2013 04:54 (ten years ago) link

Picked up that HD collection recently too. Played through Shadow twice (rare for me) on PS2 and it stands in memory as one of my favorite games. Hope it holds up. Looking forward to Ico too. This is like the first thing that makes me wish I had a 3D capable TV.

Is their new one ever going to come out? The Last Guardian or w/e? Feel like it's been in development forever.

circa1916, Saturday, 23 November 2013 18:36 (ten years ago) link

i played ico for PS2 for the first time this year and really wanted to like it because it looks/sounds amazing but the actual gameplay was such a drag. like only playing the boring parts of N64 zelda games or something.

slam dunk, Sunday, 24 November 2013 00:20 (ten years ago) link

THANK YOU

uk cheese board (Noodle Vague), Sunday, 24 November 2013 00:41 (ten years ago) link

ico would be great if the combat was better or if there was just no combat at all. as it is its just repetitious and annoying

http://www.youtube.com/watch?v=ZD7PvtbkH0I (Hungry4Ass), Sunday, 24 November 2013 00:57 (ten years ago) link

yeah that was one of the worst parts. like i get that they wanted to give you a compelling reason to not leave the princess behind but battling the demons with your stick felt as shitty as a tiger electronic version of street fighter.

slam dunk, Sunday, 24 November 2013 01:35 (ten years ago) link

finished ico and dug it, although the combat does suck

i killed the first colossus of sotc and i already kinda hate the controls

am0n, Sunday, 24 November 2013 06:31 (ten years ago) link

these motherfuckers sure do love bridges

am0n, Sunday, 24 November 2013 06:58 (ten years ago) link

Controls take some getting used to. At the time it reminded me of OG Prince of Persia. Hit jump a second before you need to jump type thing.

circa1916, Sunday, 24 November 2013 08:42 (ten years ago) link

it was mostly the camera and aim options, im used to setting vertical axis to 'inverted' but they mislabeled it, never seen a game get that wrong before. i also didnt get that the circle was a stamina meter. game is pretty sweet though, great concept

am0n, Monday, 25 November 2013 04:31 (ten years ago) link

the platforming in sotc is seriously fucking terrible

am0n, Wednesday, 4 December 2013 04:55 (ten years ago) link


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