Planescape: Torment

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right at the very beginning, this is instantly awesome
also it's great to play a game that has NO LOAD TIME and is still fun

high speed p-diddy-esque shrimping vessel (forksclovetofu), Wednesday, 6 October 2010 16:00 (thirteen years ago) link

yay

I got yr comedy modding right here (HI DERE), Wednesday, 6 October 2010 16:03 (thirteen years ago) link

This is probably my favorite game of all time

I got yr comedy modding right here (HI DERE), Wednesday, 6 October 2010 16:03 (thirteen years ago) link

urg and it just crashed when i got out of the mortuary... hopefully not a replicable bug.

high speed p-diddy-esque shrimping vessel (forksclovetofu), Wednesday, 6 October 2010 16:33 (thirteen years ago) link

damn this thing crashes a lot

high speed p-diddy-esque shrimping vessel (forksclovetofu), Thursday, 7 October 2010 04:33 (thirteen years ago) link

Really? Mine's been fine so far (apart from a recurring crash-on-exit, but that doesn't seem to do any harm).

JimD, Thursday, 7 October 2010 10:21 (thirteen years ago) link

yeah, i've had four crashes when i go into buildings.

high speed p-diddy-esque shrimping vessel (forksclovetofu), Thursday, 7 October 2010 14:06 (thirteen years ago) link

my cd copy used to crash when I tried to enter the mortuary from the front door. easily gotten around, of course :)

my sex drew back into itself tight and dry (abanana), Thursday, 7 October 2010 15:35 (thirteen years ago) link

two years pass...

WTF

http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/#more-137374

What can change the nature of a sequel?
Post-Planescape: Fargo Reveals The Future Of Torment

By Alec Meer on January 9th, 2013 at 5:00 pm

...RPS – Where are inXile up to in terms of designing this thing, given you’ve presumably incredibly busy with Wasteland? Will you be working on it concurrently with Wasteland or saving it for later?

Fargo: We’re very early in Torment’s preproduction right now. We have a basic story outline, design sketches of the major characters, and thematic concepts defined. Wasteland 2 is in full production and we don’t want to detract from that focus. But with that said, the writers on Wasteland are complete for the most part and the concept artists are not involved at this stage in the game. The guys working on Torment are no longer working on Wasteland 2 and I want to keep these talented guys busy for us. Typically we do begin design of the next game while the production team is working on the current one. This allows the team to take a nice break once they are complete on the current game and then come back to roll onto a design that is thorough and polished. The last thing we want to do is break up a winning team.

"It's the Stay-Puft Marshmallow Drunk!" (kingfish), Thursday, 10 January 2013 03:45 (eleven years ago) link

no kickstarter no credibility

What am I, in France? (forksclovetofu), Thursday, 10 January 2013 04:26 (eleven years ago) link

read the link, they mention their plans

"It's the Stay-Puft Marshmallow Drunk!" (kingfish), Thursday, 10 January 2013 04:50 (eleven years ago) link

just bein sarcastic. but yeah, seems the time's right for it.

What am I, in France? (forksclovetofu), Thursday, 10 January 2013 05:44 (eleven years ago) link

one month passes...

no kickstarter no credibility

http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera

the europan nikon is here (grauschleier), Wednesday, 6 March 2013 14:31 (eleven years ago) link

damn you, kickstarter.

Nhex, Wednesday, 6 March 2013 15:18 (eleven years ago) link

honestly i'm a little burned out on these

Nhex, Wednesday, 6 March 2013 15:22 (eleven years ago) link

no way am i funding another kickstarter from these dudes when they haven't shipped wasteland 2. the give-us-money email very patiently explained the nature of game dev cycles or whatever but fuck yall for real, where's my game and yall want more of my money?

adam, Wednesday, 6 March 2013 15:25 (eleven years ago) link

let's see one of these games come out first b4 i chip in cash to a new one - so far is ftl the only kickstarted game to be a real success?

Mordy, Wednesday, 6 March 2013 15:26 (eleven years ago) link

"This is better news than the PS4."

— ScruffTheNerfHerder

the 'dirty sprite' is implied (forksclovetofu), Wednesday, 6 March 2013 15:38 (eleven years ago) link

there's a ps4?

attempt to look intentionally nerdy, awkward or (thomp), Wednesday, 6 March 2013 16:55 (eleven years ago) link

not really

the 'dirty sprite' is implied (forksclovetofu), Wednesday, 6 March 2013 16:59 (eleven years ago) link

Turns out they don't need adam's money now.

Andrew Farrell, Thursday, 7 March 2013 15:17 (eleven years ago) link

oh shit, that was quick

"Bellini." (DJP), Thursday, 7 March 2013 15:34 (eleven years ago) link

So, if they get enough K$ dosh, can they just buy the damn Planescape name and be done with it?

The New Jack Mormons! (kingfish), Thursday, 7 March 2013 21:55 (eleven years ago) link

nah, they already asked Wizards of the Coast for permission and were rejected, i believe

Nhex, Thursday, 7 March 2013 21:58 (eleven years ago) link

so kickstarter gets kicked back like 5%? is that how it works?

adam, Thursday, 7 March 2013 22:02 (eleven years ago) link

four years pass...
three years pass...

Chris Avellone just got cancelled:

https://kotaku.com/multiple-women-accuse-games-writer-chris-avellone-of-se-1844135498

pomenitul, Wednesday, 24 June 2020 15:16 (three years ago) link

A digest of the accusations that are being levelled against him:

https://www.reddit.com/r/pcgaming/comments/he4fhh/chris_avellone_no_longer_working_on_dying_light_2/fvp5at8?utm_source=share&utm_medium=web2x

pomenitul, Wednesday, 24 June 2020 15:19 (three years ago) link

Ah Christ, what a schmuck

Glower, Disruption & Pies (kingfish), Thursday, 25 June 2020 04:46 (three years ago) link


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