Shd report back here and say that actually the difficulty is not super-impossible. OK, my death counter is higher than possibly anyone else who's ever played a game, so I am pretty bad at it, but I only felt properly stuck for about 10 minutes - the save points are pretty generously placed, so you can generally keep on moving forwards and whenever you start to think "man I am never gonna do this bit" you get a little further and further and then to the next checkpoint.
Plus when I redid the demo levels in the full game I'd already got a lot more comfortable with the controls, so they were already a lot easier and I picked up the trinkets I didn't have a chance of grabbing on the demo play. And in the full game the levels are connected by a giant open area with very few spikes in, so you get some more control practice exploring that.
So I got about an evening or two's play out of it and thoroughly enjoyed it. Maybe a bit short to be worth the original price, but definitely worth $5. Don't think I'll be going back and playing the bonus modes, though, cz they all involve a level of skill I am quite clearly never going to achieve. One of them offers a trophy for playing all the way through without losing a life! Hahaha. Yeah.
(Is it bad that a big reason why I bought it was seeing a room on a youtube playthrough named after a Guided By Voices song? That and the music, which is pretty awesome, as has been mentioned)
― patapon pataphysics (a passing spacecadet), Friday, 17 September 2010 22:10 (thirteen years ago) link
so, minecraft.
― Muscus ex Craneo Humano (forksclovetofu), Saturday, 18 September 2010 00:41 (thirteen years ago) link
that's what i've heard, forks. haven't had a chance to try it yet tho
― Mordy, Saturday, 18 September 2010 02:38 (thirteen years ago) link
People are going apeshit for this game! I tried it for a half hour and I don't get it AT ALL. It seems like the "game" elements of it are pretty cosmetic, and people are basically just using it as a slow-motion, heavily obfuscated platform for creating 3D art. It kind of reminds me of Line Rider in that respect.
― Dan I., Thursday, 23 September 2010 01:28 (thirteen years ago) link
^ditto
― Muscus ex Craneo Humano (forksclovetofu), Thursday, 23 September 2010 04:54 (thirteen years ago) link
Yo, nhex, if you like Daniel Remar, you should check out the ittle dew demo in one of his scrap packs. It has a lot of placeholder graphics, but the puzzles are great.
― bamcquern, Sunday, 15 July 2012 17:26 (eleven years ago) link
hmm? scrap pack? huh? linky
also follow up from 2010: VVVVVV was the shit. i still gotta beat that bastard
― Nhex, Sunday, 15 July 2012 19:13 (eleven years ago) link
This is the scrap pack with ittle dew:
http://www.remar.se/daniel/scrappack.php
The second one has a hero core variant and some other stuff you might like:
http://www.remar.se/daniel/scrappack2.php
― bamcquern, Sunday, 15 July 2012 20:18 (eleven years ago) link
thx dude, will check out
― Nhex, Sunday, 15 July 2012 22:37 (eleven years ago) link
Not sure if there was any talk about it at the time, but has anyone played Waves? Twitchy ball-rolling shooting coloured lights, sorta schmuppy but not really.Demo here (PC only):
http://www.squidinabox.com/
I'm playing with an XBox controller and its a blast, controls feels intuitive and simple but novel and full of depth (or maybe I just haven't played this kinda game before and loads of games control this well). They let you play with mouse+keyboard but I can't imagine why you'd want to do that.
― Random .mdb Memories (NotEnough), Thursday, 4 July 2013 21:07 (ten years ago) link
Indie gaming serious sadness continues with Papers Pleasehttp://www.eurogamer.net/articles/2013-08-09-papers-please-reviewCart Life was depressing enough, I'm not sure I want to do another one of these so soon.Ironically though I find it fascinating that these games are so depressing and miserable. At the same time, I don't really need a simulator for that stuff, I already know how annoying it is to balance a budget and family concerns in real life. Still, evolving art form, etc.
― Nhex, Friday, 9 August 2013 14:37 (ten years ago) link
http://www.puppygames.net/blog/?p=1574
― am0n, Tuesday, 19 August 2014 16:51 (nine years ago) link
Couldn't figure out which thread to put that it in. Classic PC/indie dev rant/publicity stunt!
― Nhex, Tuesday, 19 August 2014 18:27 (nine years ago) link
that was terrible
― Mordy, Tuesday, 19 August 2014 18:28 (nine years ago) link
https://kotaku.com/25-exciting-indie-games-to-wishlist-right-now-1848124335
Loads of interesting looking titles on there!
― Nelleee Hooper (Leee), Saturday, 27 November 2021 18:53 (two years ago) link