DEMON'S SOULS A GAME FOR SONY PLAYSTATION 3

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The difficulty to overcome is within you, not the game...

compare those adverts where a whole family is playing Super Mario Brothers on the Wii and laughing and dad comes in and he's brought snacks... and everyone laughs more...

now look at yourself at two in the morning, when an end of level boss pounds you and you have to walk through the entire level again...YOU CRIED

The difficulty to overcome is within you, not the game...

my opinionation (Hamildan), Wednesday, 30 June 2010 17:06 (thirteen years ago) link

Whats with all the goddamn 'HELP ME I AM IN TROUBLE RECOMMEND THIS NOTE' messages

no fuck you

mayor jingleberries, Wednesday, 30 June 2010 17:33 (thirteen years ago) link

if you recommend them, they get a health boost.

obvious and old and bannable (forksclovetofu), Wednesday, 30 June 2010 17:37 (thirteen years ago) link

New Super Mario Bros. did in fact bring me close to tears at some points

Nhex, Wednesday, 30 June 2010 18:05 (thirteen years ago) link

hooked on this so bad

zappi, Sunday, 4 July 2010 23:00 (thirteen years ago) link

still dont understand a fucking thing about world tendencies..

mayor jingleberries, Monday, 5 July 2010 01:12 (thirteen years ago) link

So I beat this on accident earlier today. I killed the boss with minimal effort when it just sat there when I shot it with like 15 fireballs..

mayor jingleberries, Tuesday, 13 July 2010 03:55 (thirteen years ago) link

yeah, the end guy is an odd cakewalk; especially when compared to some of the other final bosses.

two months pass...

just got added to the Greatest Hits lineup, anyone who has $30 and passes on this deal is a butt

Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Wednesday, 15 September 2010 19:41 (thirteen years ago) link

o nice

how to train your dagon (s1ocki), Wednesday, 15 September 2010 19:44 (thirteen years ago) link

this game is too fuckin easy

If Airplanes Could Fly This Place Would Be An Airport (s1ocki), Sunday, 26 September 2010 15:16 (thirteen years ago) link

lol

F-Unit (Ste), Sunday, 26 September 2010 16:51 (thirteen years ago) link

two weeks pass...

1. oh hey, this isn't so bad!

2. ...okay wait if I am reading this message from the US server administrators correctly I am basically playing on easy mode. Until about a week from now, when it will be flipped over into bastard mode for the rest of the month.

3. BALLS

a black white asian pine ghost who is fake (Telephone thing), Tuesday, 12 October 2010 02:54 (thirteen years ago) link

4. YOU DIED

Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Tuesday, 12 October 2010 03:21 (thirteen years ago) link

actually that could also be 1a

Ride decided to give birth to a giant poop log & disguise it as a CD (jamescobo), Tuesday, 12 October 2010 03:21 (thirteen years ago) link

I actually didn't die that much! I may even still be in the single digits. I'm using a Thief, playing slowly + cautiously, and making sure to take some time blocking and watching enemies to figure out attack patterns. After that it's just been a matter of using the right weapon (I have a scimitar for soft things and a mail breaker for hard things) and counter, stab, Bob's your uncle (and is also dead). Groups can be a pain, though, and that first boss (the big writhing fuckpile of shield-spear-blob-things) is a GOD. DAMN. ASSHOLE. It doesn't help that I wasted all my firebombs on my first attempt and I'm too lazy to grind up a bajillion more souls so I can buy more.

a black white asian pine ghost who is fake (Telephone thing), Tuesday, 12 October 2010 03:40 (thirteen years ago) link

yeah, you know I watched somebody play this when it was all white tendency and it's about, oh, half to a quarter as hard as it is on all black. Good luck with that.
Btw, do NOT try to grind before you beat the first boss. You start grinding after that.

Brick Frog! (forksclovetofu), Tuesday, 12 October 2010 05:08 (thirteen years ago) link

Now I will pretend that I have beaten this game.

macaroni rascal (polyphonic), Tuesday, 19 October 2010 20:48 (thirteen years ago) link

one month passes...

Demon's Souls beaten from the beginning in 1 hour:

http://www.youtube.com/user/alternalw#p/u/3/KWi6t8Psv9w

0_0

FART MAGNET STUDIOS IS SCREWING US AGAIN!!!1!1!!!1!! (jamescobo), Thursday, 9 December 2010 04:46 (thirteen years ago) link

one month passes...

Sequel, bitches!
https://www.youtube.com/watch?v=lc8fsve6u8M
YOU'LL DIED

الله basedأكبر (forksclovetofu), Wednesday, 2 February 2011 21:39 (thirteen years ago) link

fyi for anyone who has been keeping up, ^this is rebranded Project Dark. seems like they started out making something 'similar but different' and as Demons Souls kept blowing up (comparatively) the suits told them to make it 'similar but very similar' instead. The Cursed Crusade, due out this summer from Demon Souls' publisher, is also a notional successor, supposedly with some themes/elements retained.

Roberto Spiralli, Wednesday, 2 February 2011 22:48 (thirteen years ago) link

"Dark Souls is not a sequel to Demon’s Souls by any means. However, it’s created by the same producers and director and so the ideologies, concepts, and themes have carried over and are similar. It’s a totally new game with similar concepts."
sounds like a sequel to me

الله basedأكبر (forksclovetofu), Monday, 7 February 2011 06:35 (thirteen years ago) link

apparently no online play as they dont want to have the upkeep of servers.....

I might have read that wrong....though.

my opinionation (Hamildan), Monday, 7 February 2011 09:50 (thirteen years ago) link

one year passes...

servers offline May 31. if you haven't played it yet, now is the time.

Roberto Spiralli, Thursday, 12 April 2012 13:12 (twelve years ago) link

is the combat in dark souls better than in demon's? i have no problem with pointless numbing difficulty (much love for etrian odyssey) but i felt like the camera and getting hung up on the environment contributed to way more frustration/death/soul loss than the deliberate system quirks (which i really liked).

adam, Thursday, 12 April 2012 16:48 (twelve years ago) link

via brief stints w/ both, i can say that they're the exact same game. almost. the sole difference is that demon's is set in a continuos, "open world" map whereas in dark you have a hub in which you select levels to travel to. it's like purgatory, kind of and is actually sort of nice just to set the controller down within and let the music play while you toast your freeze-dried egg mcmuffins you bought from costco

kelpolaris, Thursday, 12 April 2012 17:02 (twelve years ago) link

also, most people say it's easier in dark souls considering that when you die you don't restart w/ half-life

kelpolaris, Thursday, 12 April 2012 17:14 (twelve years ago) link

yeah no pause is a dick move (i know it's for online purposes but still)--there's a tension in having inventory management in real time and i appreciate that but no excuse for not having a regular old pause no-menu kinda option.

adam, Thursday, 12 April 2012 17:25 (twelve years ago) link

there are a number of significant differences in terms of world and mechanics but the gameplay is very similar in each.

no pause is great. coming back from the bathroom to find yourself being invaded by some asshole is a key part of the experience. you can always just quit to menu if having no pause is really riling you.

Roberto Spiralli, Thursday, 12 April 2012 17:28 (twelve years ago) link

hmm... can you pause with the PS button? I never tried that.

kelpolaris, Thursday, 12 April 2012 17:28 (twelve years ago) link

game still runs. using the ps button will at least stop you accidentally hitting a shoulder button and jumping off a cliff tho...

Roberto Spiralli, Thursday, 12 April 2012 17:30 (twelve years ago) link

maaaan i really wanted to play this but i guess i never will

thomp, Thursday, 12 April 2012 17:58 (twelve years ago) link

otoh i feel like the day zero stuff would be a necessary part of the appeal, like playing smth like this knowing it is all already on gamefaqs would be kind of sad

thomp, Thursday, 12 April 2012 17:59 (twelve years ago) link

The internet-enabled parts of this game are nice, but are they crucial? I never got far enough into the game for it to really matter.

polyphonic, Thursday, 12 April 2012 18:09 (twelve years ago) link

coming back from the bathroom to find yourself being invaded by some asshole is a key part of the experience

read this wrong at first

adam, Thursday, 12 April 2012 18:13 (twelve years ago) link

eleven months pass...

Might as well bump this now in preparation for future bitching from me. Already worried that absentminded my bumping the square button and eating some half moon grass by mistake has doomed my first playthrough.

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 03:54 (eleven years ago) link

oh we have such sights to show you

I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 03:57 (eleven years ago) link

everybody remember when you accidentally ate the grass and were like "oh man what if i needed that" and then
YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED
YOU DIED

I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 03:58 (eleven years ago) link

I DIED

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 04:09 (eleven years ago) link

I assume its natural to not know where to go or wtf is going on

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 04:16 (eleven years ago) link

yup

the pheromones of hot clothing (DJP), Wednesday, 3 April 2013 04:16 (eleven years ago) link

just go with it

I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 04:19 (eleven years ago) link

Is there shit in all these barrels and grain sacks ever or am I just wasting stamina bashing away at them?

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 04:34 (eleven years ago) link

wasting stamina, but don't worry it's not a thing

I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 04:50 (eleven years ago) link

I think this is fun? Maybe?

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 05:58 (eleven years ago) link

this interview with president of Sony's studios Shuhei Yoshida is kinda lol
http://www.gameinformer.com/b/news/archive/2012/02/10/shuhei-yoshida-interview.aspx?PostPageIndex=1


I feel one of Sony’s biggest software mistakes this generation was passing on publishing Demon’s Souls in North America and Europe.

Absolutely! Tell me about it! 100 percent agree!

How did it happen? Was it as simple as this game wasn’t going to sell? How involved were you?

For my personal experience with Demon’s Souls, when it was close to final I spent close to two hours playing it and after two hours I was still standing at the beginning at the game. I said, “This is crap. This is an unbelievably bad game.” So I put it aside.

Luckily, third party publishers, Atlus in North America and Namco in Europe [stepped in], and it really became a great hit outside of Japan.

We definitely dropped the ball from a publishing standpoint, including studio management side. We were not able to see the value of the product we were making.

( X '____' )/ (zappi), Wednesday, 3 April 2013 11:03 (eleven years ago) link

yeah, ok, after sleeping on it, i am def down with the greatness of this game. at first (before i played it) all the "tough but fair" descriptions had the ring of lol noob defensiveness, but it really is accurate. its crazy to me that as a dude who gets fucking rageful when i have to do some platforming nonsense 15 times after i get the idea/trick and just want to get on with it that replaying the first world idk 8 times in a row last night NEVER got frustrating or boring, just more and more rewarding. also, the message mechanic is brilliant, and actually is like a salve for all the griefing bullshit in the gaming world (although yeah i know that can backfire, and we'll see what i think when some cock wanders in and pwns me for fun). still ruminating on some of the more interesting aspects of how the game is constructed (particularly the "throw you in and make you learn how to swim" vibe of hiding a lot of the item info in sub menus, never really explaining the guages but making them intuitive, deathtraps without warning, etc.) but yeah, the hype is totally legit.

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 16:02 (eleven years ago) link

a lot of the messaging stuff is griefing but of the "totally baffling" variety.

I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 16:05 (eleven years ago) link

I really need to break this game back out; I loved it but at the time WoW was sucking up all my gaming time

the pheromones of hot clothing (DJP), Wednesday, 3 April 2013 16:07 (eleven years ago) link


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