torchlight - a baby diablo

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Might as well use them, since you get so little money from selling gear that you're gonna upgrade out of eventually - - destroy it to get the gems back and keep transmuting. Though yeah, it does seem like a joke to get an extra 15 poison damage out of a weapon that's dealing hundreds of DPS already.

Btw, the Web spell is totally awesome. Especially as a summoner it's practically essential to surviving later on, but I imagine it's a good spell for other alchemist types as well. It's especially great to tie down minibosses while my army of minions completely eats them up. Wish I'd picked it up a lot earlier in my game!

I recommend the respec and potion stack mods (and Torchleech, why not), it's nice to not have to waste extra inventory slots on potions, identify and town scrolls.

Nhex, Monday, 25 January 2010 05:55 (fourteen years ago) link

Can I use those mods w/o becoming a cheater (whatever that means for a singer player game)?

Euler, Monday, 25 January 2010 06:26 (fourteen years ago) link

Yeah, it doesn't turn on the cheat flag (which kills the shared stash).

Nhex, Monday, 25 January 2010 07:04 (fourteen years ago) link

Can those of us using the Mac/Cider port use mods?

counter-clockwise (lukas), Monday, 25 January 2010 15:45 (fourteen years ago) link

Answer: yes, although finding the right spot to put them was annoying.

counter-clockwise (lukas), Thursday, 28 January 2010 11:20 (fourteen years ago) link

I installed the potion stack mod (using Steam) but it doesn't seem to work, at least not as I thought it would (letting me have 200 potions of a given type in a stack, rather than just 20). It doesn't seem to do anything. I did get the "installed a mod" achievement though.

level 22 now and it hasn't gotten too tough yet; I'm getting a little worn out with hoarding eq to transmute to gems, prob. b/c I don't have enough open sockets now to use the sweet gems I've acquired.

Euler, Thursday, 28 January 2010 11:24 (fourteen years ago) link

That's pretty much what the pot stack mod does, though it's nice that it also works for ID/TP scrolls too. One super slick thing - didn't realize Steamworks also syncs your mods! Pretty slick.

Nhex, Thursday, 28 January 2010 17:37 (fourteen years ago) link

ok I got the potion stack mod to work; I think I needed a reboot maybe? Whatever; it's very nice now, though I'm hardly using potions at all now.

So I'm level 26 on hard, and the game is starting to get boring again: waaaay easy but yet annoying as the difficulty seems to have become a function of having tons of goblins thrown at me plus those annoying phasing dogs. None of them pose any serious threat to me so I can just stand there and blast, but I also can't really see what's going on (too many explosions, and I just mash mash mash blast blast blast). I'm at maybe level 27 of the dungeon: will the mobs soon get bigger, like in terms of screen real estate? I'd love to fight more of the big trolls or (way better yet) dragons or something huge. I can tell that I'm getting close to the end of the main quest but I'm kinda losing steam (haha). Is there cause for hope in finding bigger mobs soon?

Euler, Monday, 1 February 2010 10:52 (fourteen years ago) link

the final battle(s) are pretty tough and mobbish iirc. there's also a monster in the last few levels who will devestate you if your deflect missile rates aren't up

you want it to be some dude, but it's the other dude (dyao), Monday, 1 February 2010 10:56 (fourteen years ago) link

ok I can look forward to that then! My deflect missile rates are probably not very up. Though I have two golums who soak up lots of damage. In any case I look forward to a tough battle.

Euler, Monday, 1 February 2010 11:12 (fourteen years ago) link

New patch today! New challenge rooms or some such! I have no idea what they are but yay!

Nhex, Wednesday, 3 February 2010 22:25 (fourteen years ago) link

This game suddenly became a real drag. My character is level 31 and I'm on level 32 of the dungeon, the Black Palace. I don't think I'm underpowered and that grinding up to level 32 would help much, because there are these bastard Dark Zealots who occasionally get critical hits on me and then poof I'm dead. But the levels are so long that backtracking takes a long fucking time. It's not fun anymore. Is there something I should do to make it fun again? Like, some gear that will stop the Dark Zealots? I know I'm close to the end of the game and I'd like to see it through, but really I'm starting to feel bad about myself after wasting an hour or two on this. Maybe it's just not my style and I should start Dragon Quest V or something.

Euler, Monday, 8 February 2010 15:30 (fourteen years ago) link

the dark zealots and the dark acolytes are the ones you need to watch for! you need good missile reflect gear. but yeah it gets to be kind of a drag at this point.

99. The Juggalo Teacher (dyao), Monday, 8 February 2010 15:34 (fourteen years ago) link

My belt is 50% missile reflect but I guess I can look for more. Between this, and the annoyingness of hoarding gems that are actually pretty useless relative to the strengths of good eq, I'm not sure what my overall assessment of this game is. There's definitely lots of room for improvement. The sucky plot is finally working to its disadvantage, because I don't feel like if I were to quit the game that I'd lose anything wrt the narrative.

I am happy that I finally got to fight dragons, though.

Euler, Monday, 8 February 2010 15:37 (fourteen years ago) link

X% chance to 50% missile reflect is the lower end of reflect gear, so keep a lookout for better stuff. I suspect you're having similar problems I had with my alchemist, since I'm guessing you put all your points into attack spells and summons, instead of focusing more on one build or ignoring the Armor perk (key for summoner... actually, everyone). Definitely hit a wall in the last part of the game but I eventually trudged my way through the end - for the post-game I respec'd and enjoyed it a lot more.

This was after 120-odd deaths, though - I wasn't too smart about the build, and I kept taking the exp hit for dying instead of gold/restart. I think I had less than a dozen for my Destroyer game and my Vanquisher hasn't died yet, since I did smarter builds for them. For the Alchemist your spell scrolls are key, look for the rare late game spells Web and Blood Skeleton. If you're going heavy on the summoner build get some zombies, skeletons and archers. If not, get Elemental Protection or maybe Frost.

I also didn't realize the strategy of using a town portal scroll in the dungeon every few minutes. If you open the portal but don't enter it, and die, it'll be up in town so you can re-enter the dungeon where you opened it. So you lose nothing for choosing the "resurrect in town" option, then you can just enter the portal back. Portal scrolls are cheap, so do this if you're not already doing so!

In all of my games I was always at least a few character levels above the floor number, usually more, so you might want to do a Hatch quest or purchase a map dungeon - you'll level up easily since the monsters are matched to your level.

Nhex, Monday, 8 February 2010 16:15 (fourteen years ago) link

Yeah, I guess I need to grind and pick up better eq. I did a Hatch quest last night and it was pretty brutal, full of Dark Zealots. But I got 3/4 of a level too.

I'm an Alchemist and I focused on summons + ember bolt (now at level 10). My first golum is at 10 too, and my second golum is at maybe 4? I put a little into armor. My cat is getting cut up right away so I'm having to soak more damage myself. My armor is really high, it's just the Dark Zealots and those little skeletons that get shot out, and that I can't really see b/c of all the ember bolts I constantly shoot out, that cut me up. My cat summons VI zombies and skeleton warriors. I could do that with my extra spell slots: all I really cast from my slots is heal all. I haven't found Web or Blood Skeleton for sale or on drop yet. I have elemental protection IV I think. It's a pain to keep casting buffs, though.

Huh, that's a brilliant idea re. town portal. I've been picking the resurrect at the start of the level choice, which costs er 2000 or so gold; but I'm constantly sitting on about 20K gold so w/e. Still, it's good to save money in case really good gear ever happens to be on sale.

Euler, Monday, 8 February 2010 16:34 (fourteen years ago) link

Blow the money on enchantments! Well, on stuff you know you're not gonna give up for a while.

Heal All is all right, but generally it doesn't heal yourself enough, and you're going to be chugging potions when those mobs hit you. I'd rather stick it on the pet for occasional use and give the spell slot to something else. And it's just easier to resummon golems and shift-click potions to feed to pet.

If you're gonna keep going the summon route, I'd recommend doing Pet/Minion Mastery, Burning Bind, and Charm Mastery for the summon spells if you keep up with that. If you get Summon Skeleton or Blood Skeleton, you can have up to 5 of each at a time, but you do have to pump them out constantly since they expire after a set time, unlike your Golem skills. But as an Alchemist, I think unless you go for a weird Strength attack build you're going to have to do a lot of continuous skill key mashing. Even with my Destroyer, casting Frost Shield every 30 seconds was essential.

Nhex, Monday, 8 February 2010 16:58 (fourteen years ago) link

My strength is pretty low; I have a wand that's actually quite buff but I rarely use it; it's just ember bolt ember bolt ember bolt. I have Burning Bind at level 2 maybe. I'm not committed to any particular build, which is probably part of the problem; although actually I'm not sure there is a problem, just more my frustration with doing fine and then dying in one shot once in a while with those damned Dark Zealots. O/w I'm doing fine, even with Dragonkins up close they rarely get a hit on me.

Euler, Monday, 8 February 2010 17:06 (fourteen years ago) link

You guys must be playing VH, right? I found a Summoner guide and Hard has been, as you said, not that much ...

scratch paper (lukas), Monday, 8 February 2010 21:50 (fourteen years ago) link

"torchlight - a baby's dildo"

BIG HOOS aka the steendriver, Monday, 8 February 2010 21:52 (fourteen years ago) link

one month passes...

this is $5 on steam again if anyone hasn't played it yet

ciderpress, Thursday, 25 March 2010 21:52 (fourteen years ago) link

one month passes...

Mac port arrives with the debut of Steam on Mac tomorrow!

Nhex, Tuesday, 11 May 2010 20:04 (thirteen years ago) link

(and it's got Steam Play, so no need to pay for it twice, hooray)

Nhex, Tuesday, 11 May 2010 20:06 (thirteen years ago) link

Sweet. I will totally get this tomorrow.

Mordy, Tuesday, 11 May 2010 20:07 (thirteen years ago) link

any word on whether you can transfer your PC save games to Mac? I've been playing on XP on my Mac through Fusion/Boot Camp and though I lost interest in the game a few months ago (got too damn hard) I'd play more often if I didn't have to go into XP to play.

Euler, Tuesday, 11 May 2010 20:11 (thirteen years ago) link

it has Steam Cloud support so everything should load cleanly on both OSs

Nhex, Tuesday, 11 May 2010 20:13 (thirteen years ago) link

nice!

Euler, Tuesday, 11 May 2010 20:16 (thirteen years ago) link

So excited for this tomorrow! Way more than the Valve stuff.

EZ Snappin, Tuesday, 11 May 2010 20:48 (thirteen years ago) link

It's Wednesday - where's my Mac Steam?

EZ Snappin, Wednesday, 12 May 2010 16:34 (thirteen years ago) link

you are now introduced to Valve Time

Nhex, Wednesday, 12 May 2010 18:43 (thirteen years ago) link

I don't like Valve Time.

EZ Snappin, Wednesday, 12 May 2010 19:16 (thirteen years ago) link

46% d/l'ed!

Euler, Wednesday, 12 May 2010 19:19 (thirteen years ago) link

I just got the client - Torchlight, here I come!

EZ Snappin, Wednesday, 12 May 2010 19:23 (thirteen years ago) link

I don't suppose there's a way to transfer savegames from my, um, unofficial Mac port to Steam.

idm@hyperreal.org (lukas), Wednesday, 12 May 2010 20:39 (thirteen years ago) link

you can probably just copy the savegame files from the runic games folder (though I don't know where they are yet in the steam mac version or the unofficial version - on windows they were in %appdata%/runic games/torchlight/save), just do it when Steam isn't on

Nhex, Thursday, 13 May 2010 00:39 (thirteen years ago) link

Dang - it turns out it won't do Windows to Mac or vice versa cloud syncing for character saves (though oddly the mods did sync. Bummer. Fortunately, copying over my Windows saves manually did the trick, and the mods seemed to work as well.

Nhex, Thursday, 13 May 2010 05:04 (thirteen years ago) link

good info, i will now give runic the $10 they more than deserve

idm@hyperreal.org (lukas), Thursday, 13 May 2010 05:28 (thirteen years ago) link

Nhex, to where did you copy the Windows saves? And did they work? The forums suggest that you can't play your Windows saves in Torchlight Mac.

Euler, Thursday, 13 May 2010 05:58 (thirteen years ago) link

They worked for me, though I only tried one of my 3 characters, they all appeared on the load screen intact with play times, only error message was the mod mismatch warning. The Mac saves go in the same relative place as the Windows version, "%appdata%\runic games\torchlight" being "~\Library\Application Support\runic games\torchlight".

Nhex, Thursday, 13 May 2010 06:22 (thirteen years ago) link

huh, yes, you're right, it works! It's funny, on the TL forum their staff was saying you can't do this b/c of some binary incompatibilities. Obv. that's false!

Euler, Thursday, 13 May 2010 06:33 (thirteen years ago) link

yep, weird developer excuses at play! especially weird since my mods synced fine

Nhex, Thursday, 13 May 2010 06:35 (thirteen years ago) link

Love it!

Mordy, Friday, 14 May 2010 17:56 (thirteen years ago) link

so i guess now that this out for mac im getting it huh?

NUDE. MAYNE. (s1ocki), Friday, 14 May 2010 22:50 (thirteen years ago) link

just in time for nice weather and lots of work that needs to be done!

NUDE. MAYNE. (s1ocki), Friday, 14 May 2010 22:50 (thirteen years ago) link

two months pass...

Sequel announced - NOT the MMO, but a new single player game with online co-op modes! New classes, more MMO-style customization, outdoor environs...

http://www.pcgamer.com/2010/08/04/torchlight-2-interview-with-runic-games/

Nhex, Wednesday, 4 August 2010 18:34 (thirteen years ago) link

https://www.youtube.com/watch?v=ejqCZw4Mua4

Nhex, Wednesday, 18 August 2010 16:05 (thirteen years ago) link

one year passes...

Not Torchlight, but another Diablo-alike, Path of Exile, is having a public stress test this weekend. Not many New Zealand-made games around, so I'm curious to see how it holds up.

etc, Friday, 30 March 2012 07:53 (twelve years ago) link

five months pass...

it's out. get hype.

Fiendish Doctor Wu (kingfish), Thursday, 20 September 2012 22:21 (eleven years ago) link

no hype for me. Gotta wait for the Mac version.

EZ Snappin, Thursday, 20 September 2012 22:25 (eleven years ago) link

seven years pass...

hey guys, you know what's a good game? 2012's Torchlight II.

Nhex, Sunday, 26 April 2020 01:55 (three years ago) link


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