in DEAD SPACE no one can hear you soil yourself

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It's certainly what five minutes solo brought to mind. I like the RPG-ish elements though. Maybe we should start another thread?

forksclovetofu, Friday, 17 October 2008 20:44 (fifteen years ago) link

how about a whole new board :p

s1ocki, Friday, 17 October 2008 21:06 (fifteen years ago) link

Please more Dead Space impressions! I'm on the fence about this game. Not enough time for it right now, but definitely considering picking it up when/if the price drops down to thirty bucks.

Jeff LeVine, Saturday, 18 October 2008 02:59 (fifteen years ago) link

i will post when i'm done to give overall impressions but for now i will say that i think it really is excellent. looks great, sounds great, plays great.

Alien Mindbender (Roberto Spiralli), Saturday, 18 October 2008 03:59 (fifteen years ago) link

OK now this game is pissing me off (tho really it's more why survival horror games piss me off, and it prob has to do w/ prolonged exposure to FPSes).

What I want:

1) Ammo
2) A character that will STOMP on the fucking thing I want STOMPED
3) A character that will SWING at the fucking thing I want SWUNG AT

What DS offers: NONE OF THE FUCKING ABOVE

NB: I think I just suck, but I'm not willing to come to grips w/ that yet.

David R., Saturday, 18 October 2008 13:11 (fifteen years ago) link

i have had no problems with 1 through 3 so far in this game

its pretty fun

senator government (jeff), Saturday, 18 October 2008 16:26 (fifteen years ago) link

i like low-ammo games. more scary more fun.

s1ocki, Saturday, 18 October 2008 16:33 (fifteen years ago) link

Yeah, I got over it / got better. Now I'm back to crapping myself. :D

David R., Saturday, 18 October 2008 22:46 (fifteen years ago) link

one great element of low-ammo survival horrors is that it actually becomes more scary when suddenly the game gives you a load of ammo because you know something fucked up is about to go down.

btw, do download the free obsidian suit from PSN (assume there is 360 equivalent) because it costs 0 credits and has the full complement of inventory spots.

Alien Mindbender (Roberto Spiralli), Saturday, 18 October 2008 23:50 (fifteen years ago) link

haha -- thanks for the load-of-ammo comment, RS! Found a room w/ loads of cutter ammo, and I spent the time until the next encounter waiting for some behemoth to rip the hull open and eat me w/ a nice chianti.

David R., Sunday, 19 October 2008 23:57 (fifteen years ago) link

Ah so it seems good ? I'm considering picking it up but, for instance, I didn't like bioshock at all although it's considered one of the best games on 360 (ok, I've just played like 20min before I got bored. I will give it another chance later...) but really liked res evid 4 on ps2, for instance.

AleXTC, Monday, 20 October 2008 10:58 (fifteen years ago) link

This thread is making this sound cool. Will get.

what U cry 4 (jim), Monday, 20 October 2008 13:38 (fifteen years ago) link

I'm hoping this will be cool and something to get into, as i got sooo bored of cod4 after only a few levels in. and wipeoutHD just got too damn hard, fuck having to pixel perfect on every race.

This one sounds like something more up my alley though.

Ant Attack |=| (Ste), Monday, 20 October 2008 13:55 (fifteen years ago) link

be

Ant Attack |=| (Ste), Monday, 20 October 2008 13:55 (fifteen years ago) link

be!

s1ocki, Monday, 20 October 2008 15:50 (fifteen years ago) link

I'm about an hour in and am enjoying it so far. I'm playing it on a pc with headphones and have jumped back in my chair a couple times.

calstars, Thursday, 23 October 2008 22:48 (fifteen years ago) link

At this point (midway through Chapter 3), I cannot handle more than 1 encounter at a time.

David R., Thursday, 23 October 2008 22:55 (fifteen years ago) link

What kinda weapons do you guys favor? I've been hesitant to part with my plasma cutter/pulse rifle/line gun/flame thrower combo but I cant be convinced otherwise.

mayor jingleberries, Thursday, 23 October 2008 23:26 (fifteen years ago) link

Ha -- I've been spending my credits on ammo & health, & only have the cutter & line gun.

David R., Thursday, 23 October 2008 23:33 (fifteen years ago) link

line gun seems to be the best weapon in general, especially using the alternate firing mode mines (stasis+mine=1 shot death, more than 1 monster at once if you're lucky). you can't rely on having enough ammo for that so plasma cutter gets most use. pulse rifle has proven very useful situationally. i have a friend who claims the flamethrower is great vs brutes but i experimented and didn't really find that. have experimented with the others too but didn't rate them much. too much messing around.

just finished Chapter 6. for a game that is supposedly repetitive i have been impressed with the new ideas they've consistently added as each chapter progresses. the monsters get so distinct and there is so much strategy to how you go about killing them, not least to conserve ammo. i am glad i hoarded medipacks and ammo early on because it is getting brutal now.

and it's still consistently fraying my nerves. i think i'm getting a stomach ulcer.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 00:12 (fifteen years ago) link

I had no interest in this after having seen a few previews but this thread has definitely piqued my interest! is it genuinely scary? how does it get its scares, general creepiness interspersed with classic movie frights?

webinar, Friday, 24 October 2008 00:31 (fifteen years ago) link

you wouldn't like it

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 00:46 (fifteen years ago) link

Yep, you got it -- they do what everyone else does when going for a shock (use loud noises, cut lights, cue the soundtrack), and it still works. Their use of timing is impeccable, too, especially when they SHOW YOU WHAT'S COMING and then leave you waiting a little longer than you expect. And the environment is totally immersive.

xpost -- I'm a little more optimistic than RS wrt yr potential enjoyment of DS

David R., Friday, 24 October 2008 00:49 (fifteen years ago) link

stasis+mine=1 shot death, more than 1 monster at once if you're lucky)

I just passed a part where I did this, except I got a little itchy w/ the trigger finger because I was FREAKED OUT.

David R., Friday, 24 October 2008 00:50 (fifteen years ago) link

um, OK RS

thanks DR, shame there's no 360 demo but might pick this up tomorrow over far cry 2, which is apparently a little dull

webinar, Friday, 24 October 2008 00:55 (fifteen years ago) link

i'm just playin with you dude, you'll love it. in your top 3 for the year.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 01:01 (fifteen years ago) link

: )

that settles it

unless the PDC world championship darts demo I'm downloading now successfully convinces me otherwise (don't think it will tho, looks awful)

coznebb (cozwn), Friday, 24 October 2008 01:03 (fifteen years ago) link

wish I had a ps3 for this game, the rattle and hum of my 360 will probably lessen the quietness and tension : /

coznebb (cozwn), Friday, 24 October 2008 01:06 (fifteen years ago) link

It actually fits right in!

David R., Friday, 24 October 2008 01:21 (fifteen years ago) link

yay yay just arrived, will be sampling this at lunch time

Ant Attack |=| (Ste), Friday, 24 October 2008 10:21 (fifteen years ago) link

Okay, why am i finding it so hard to press the right buttons. Is there anyway of changing R1 and R2 around, I hate it that games keep mixing these up.

Sadly this hasn't blown me away like I thought it would, on my first hours play. The aliens are ridiculous looking, like something from Red Dwarf.

And what's with this stomping inaccuracy? I assume I'm supposed to use it on the injured aliens to save on ammo, but it's impossible to time it right and get any aim with it.

Ant Attack |=| (Ste), Friday, 24 October 2008 12:37 (fifteen years ago) link

i wouldn't recommend stomping monsters unless you have hit them with stasis first. the aiming on stomping is a little funny but i am used to it by now and it's not an issue any more. don't really understand your problem with the monsters tbh. i would like to see that episode of Red Dwarf.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 12:44 (fifteen years ago) link

haha i think it was the vindaloo monster i'm thinking of particularly.

i'll obv hammer this game tonight so we'll see how it goes, it's by no means a rubbish game i was just expecting more survival rather than what so far has been a standard baddie blasting affair.

Ant Attack |=| (Ste), Friday, 24 October 2008 12:48 (fifteen years ago) link

playing it on Hard has definitely worked out for the best. where i am now is nails at times but in the way that you want from a game like this. i had a friend over who wanted to try it so i put him in Chp 1 on Easy and the monsters went down with two shots and you got a lot more ammo in each pack, which basically ruined a lot of the tension in the game.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 12:54 (fifteen years ago) link

yeah feeling that, i'm on medium. I think i'll start again on hard then.

Ant Attack |=| (Ste), Friday, 24 October 2008 12:55 (fifteen years ago) link

again, would def recommend getting DLC obsidian suit (which is free; think it's called elite suit on 360). a scorpion suit is available and is better than the obsidian but costs money, and i'm too tight for that scene.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 13:05 (fifteen years ago) link

to be fair, i'm really looking forward to spending my entire evening on this tonight. with the lights out of course.

Ant Attack |=| (Ste), Friday, 24 October 2008 14:53 (fifteen years ago) link

Slowly advancing in this. Got to the first zero g section yesterday - bit tense leaping around to avoid the necromorphs, reorienting and aiming, all at once.

The ship environment is a lot of fun. Great textures.

scampering alpaca, Friday, 24 October 2008 15:54 (fifteen years ago) link

Buying the scorpion suit seems like a cop out. Its available immediately for free, is powered up and has all the inventory slots. Kinda takes alot out of the tension and difficulty of the game early on.

mayor jingleberries, Friday, 24 October 2008 19:24 (fifteen years ago) link

i dunno, i got the obsidian suit from the start, before i realised that it was a top level suit, and i definitely regretted that for a while but i don;t any more. the idea that it takes the difficulty out of the game is wishful thinking in the extreme. it doesn't kill any monsters. maybe the 25% armor on the scorpion suit is more of a game changer than the 10% on the obsidian. the extra inventory slots just meant that i wasn't going back and forth to the store all the time to squirrel away my items, which i was pretty pleased about to be honest. it does mean that you save a lot of credits on not leveling up your suit but i can;t say that has spoiled the game for me.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 19:37 (fifteen years ago) link

I have the offensive looking elite suit so Im not blameless here. Just think the scorpion is kinda ridic esp since I read its the second best suit in the game.

No other opinions on the weapons? Anyone use the ripper or force gun?

mayor jingleberries, Friday, 24 October 2008 20:57 (fifteen years ago) link

okay after some more play i think it's a pretty good game, still a little irked in that it's nothing amazingly original like I was led to believe but it's still a lot more fun than COD4.

I think it's pretty accurate that the reviewers are saying this is a combination of etc games, it truly is a lot more obvious than most other games that borrow ideas.

I just stopped play for tea, and also because I'm up to a horrible part **spoiler alert** shooting asteroids with a gun turret.

love the saw tool

Ant Attack |=| (Ste), Friday, 24 October 2008 20:59 (fifteen years ago) link

(is that the ripper?)

Ant Attack |=| (Ste), Friday, 24 October 2008 21:00 (fifteen years ago) link

and forgot to say, loving the zero g parts more than i thought i would.

Ant Attack |=| (Ste), Friday, 24 October 2008 21:00 (fifteen years ago) link

there's enough ideas and variety in the game that focusing so much on the derivative elements in reviews seems unfair to me. even if a lot of mechanics are familiar, it's not exactly the same as playing any other game in particular, so i don't understand the beef.

Alan Mindbender (Roberto Spiralli), Friday, 24 October 2008 22:49 (fifteen years ago) link

nobody is having any 'beef' with it, the games it borrows from are all great games and for me it really really really is similar to Res Evil 4 in gameplay, which has been said to death I'm sure. But it has cool Alien/Ridley Scottesque type atmostphere and industrial visuals which I love.

Having said that I've just finished playing the game for the evening but with a hint of 'hmm not sure if i'm going to be in a hurry to pick this up too soon' as it just got too stressful trying to run everywhere with my oxygen levels running out and bad guys everywhere.

Ant Attack |=| (Ste), Saturday, 25 October 2008 00:23 (fifteen years ago) link

Up to chapter 3 now. It's been awhile since a game has kept my interest like this.

calstars, Saturday, 25 October 2008 02:21 (fifteen years ago) link

btw what's these suits you guys keep talking about? The only suits I can buy are called "level1", "level2", etc. is this some difference between xbox and ps3?

Ant Attack |=| (Ste), Saturday, 25 October 2008 09:47 (fifteen years ago) link

oh just found post upthread which explains it.

Ant Attack |=| (Ste), Saturday, 25 October 2008 09:51 (fifteen years ago) link

I have been playing on Survivalist, seems the right level of difficulty where its hard enough that I can't blow through things. I am only on chapter 6 or so though. Main complaint is not enough anti-gravity stuff so far. You really got to use the telekinesis a lot to save ammo.

51 bans = 1.5 percent of registered users (bnw), Monday, 7 February 2011 18:50 (thirteen years ago) link

i always forget to do that

bows don't kill people, arrows do (Jordan), Monday, 7 February 2011 18:53 (thirteen years ago) link

it kinda sucks that the stuff laying around does no damage when you tk.. just spiky limbs you tear off aliens and those spears that are laying around will kill anything.

like this game alot tho.. playing a new game plus on survival and its not that much more difficult with upgraded stuff from the first playthrough.

strongly recommend. unless you're a bitch (mayor jingleberries), Tuesday, 8 February 2011 18:26 (thirteen years ago) link

one month passes...

Agreed with the mid-stream difficulty. On Normal, spent a few tense moments in Chapters 8 & 9 replaying fights due to low ammo. Going through the container hold, kept running out to save after each kill. I don't use stasis half as much as I should, though. But it's been good for honing the TK skill.

And ramping up the weapons - it's tough spending a power node on an empty bridge spot.

the body of a spider... (scampering alpaca), Tuesday, 8 March 2011 19:04 (thirteen years ago) link

yeah my progress stalled around chapter 8 I think. Don't want to turn down difficulty but have low tolerance for being frustrated outside of work, so I just stopped playing :/

bnw, Thursday, 10 March 2011 21:54 (thirteen years ago) link

this was superb i thought. level design was just great, always a new twist. and one again they clearly put a lot of thought into the design of the various necromorphs and the different weapons and fire modes, and the relationship between the two. i really enjoyed how strategic it was - often a particular area or sequence would be like a puzzle with different solutions to try to get past it with minimum ammo usage and health loss. survivalist was a well balanced difficulty level. kind of wished i had tried zealot but that might have tipped it too far. will definitely take a pass on hardcore mode tho.

Roberto Spiralli, Saturday, 19 March 2011 22:19 (thirteen years ago) link

eleven months pass...

https://www.youtube.com/watch?v=sqWCwcq7egk

starts getting really funny after maybe the 3rd death

http://www.youtube.com/watch?v=s1tAYmMjLdY (dayo), Sunday, 19 February 2012 16:39 (twelve years ago) link

one month passes...

never finished dead space 1, giving it another shot. i love the way this game looks and sounds. i also like at the beginning some dying crew member took the time to write "SHOOT OFF THEIR LIMBS" in blood on the wall.

not really into the enemies tho--they are so goofy and flesh-colored and all their angles make them look like 90s fps enemies. also once i realized that when you see a dude scurry past through a vent or whatever doesn't necessarily mean that dude is lying in wait for you down the line (just that there's a monster closet coming up) the game got a lot less scary.

adam, Thursday, 5 April 2012 14:49 (twelve years ago) link

i remember almost nothing about these two games, yet i will happily play the next one

40oz of tears (Jordan), Thursday, 5 April 2012 14:55 (twelve years ago) link

ten months pass...

Anyone started into Dead Space 3 yet? It's a sure buy for me, so guess I'm more curious if folks here are also getting the "less scary, more action" impressions I've seen in reviews.

the body of a spider... (scampering alpaca), Monday, 11 February 2013 20:04 (eleven years ago) link

its ok so far.. this isaac dude's life fuckin sucks btw.. you play the game and youre thinking every single thing this guy does turns to absolute shit every time

panettone for the painfully alone (mayor jingleberries), Monday, 11 February 2013 22:54 (eleven years ago) link

man i did not like this demo at all

O_o-O_O-o_O (jjjusten), Wednesday, 13 February 2013 18:24 (eleven years ago) link

"less scary, more action" WOOF

original bgm, Wednesday, 13 February 2013 22:21 (eleven years ago) link

Listening to all the DS3 talk this week on podcasts has made me restart DS2.

The New Jack Mormons! (kingfish), Wednesday, 13 February 2013 23:41 (eleven years ago) link

visually it looks stunning, well it does when sat next to Aliens CM

These are my every day balloons (Ste), Wednesday, 13 February 2013 23:45 (eleven years ago) link

Judging from the reviews now coming out, that's not all that hard to do

The New Jack Mormons! (kingfish), Thursday, 14 February 2013 16:58 (eleven years ago) link

two weeks pass...

and 3 is already marked down 33% today thru Origin for all platforms, physical or not

The New Jack Mormons! (kingfish), Monday, 4 March 2013 01:13 (eleven years ago) link

theres some cool flying around in space parts that are kinda fun when I put in some time yesterday.. but yeah definitely not worth paying full price. Im glad I got the $20 amazon rebate for it.

panettone for the painfully alone (mayor jingleberries), Monday, 4 March 2013 19:45 (eleven years ago) link

nine years pass...

https://www.youtube.com/watch?v=DvNtUzSMKeE

From Glen Schofield, co-creator of Dead Space. Lots of similarities. Set on Jupiter's moon, looking forward to some good exterior visuals at some point in the game.

the body of a spider... (scampering alpaca), Monday, 20 June 2022 19:49 (one year ago) link

The first DS is one of my 'pretty good game that I never finished but don't have any reason not to really, also stop buying new games idiot'

so I might have to jump back into that hothouse boss fight then.

Ste, Tuesday, 21 June 2022 09:51 (one year ago) link

Never forget the STOMP

calstars, Tuesday, 21 June 2022 10:51 (one year ago) link

Own DS 1-3, but haven't played the 3rd yet (have that same "stop buying new games, finish your plate" situation). Enjoyed the DS story, so would recommend finishing the first, at least. The final battle is fun. Speaking of story, reminds me I haven't finished "Bioshock: Infinite" either.

the body of a spider... (scampering alpaca), Tuesday, 21 June 2022 14:18 (one year ago) link

i bought DS even though it's not officially supported on my OS and i am only about 25% of the way through downloading it. i hear it's good though.

koogs, Tuesday, 21 June 2022 15:16 (one year ago) link


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