ohhh that room. yeah, kind of tough. iirc it comes down to just three or four jumps tho.
― goole, Wednesday, 7 October 2009 17:59 (fourteen years ago) link
pro-tip: get one jump right, then save. don't do the whole thing at a shot.
i was having way more trouble in the courtyard with the striders (died a million times last night), until i realized that i didn't need to destroy them all (or any, i guess) to move to the next area.
― Ømår Littel (Jordan), Wednesday, 7 October 2009 18:01 (fourteen years ago) link
i always thought that most of the puzzle elements were excellently blended into the backdrops and scenery of the game. In that when you solved them, sometimes you could be like "was that the correct solution, or did i just invent it?" feeling.
― Great Scott! It's Molecular Man. (Ste), Wednesday, 7 October 2009 21:06 (fourteen years ago) link
― Ømår Littel (Jordan), den 7 oktober 2009 20:01 (3 hours ago) Bookmark Suggest Ban Permalink
yeah this is classic. iirc they just kept coming too
― sonderangerbot, Wednesday, 7 October 2009 21:32 (fourteen years ago) link
yeah tbh that seems to be a lot of what is grating in this current stuck spot, i keep thinking that there must be a gravity gun solution or a hidden vent or something like that awesome room where you have to climb higher and higher using the moving platform etc, but instead its just a tedious and uninspired perfect execution jumping exercise and yknow the world has plenty thx.
the other level that nearly made me quit the game was the one where you have to shoot down the two gunships with the rocket launcher - again, the feeling of slogging through the drudgery was strong, and it really bothered me that the gunship could blow up the fuel tank but my rockets just sort of thwacked into it without doing shit. maybe my expectations are so high from all the stuff it does well (first level rails escape that seems totally freeform is GENIUS) that when it drops the ball it just seems way worse.
xpost
― fred phelps loves it in the poopchute googlerank outreach project (jjjusten), Wednesday, 7 October 2009 21:44 (fourteen years ago) link
the game definitely has a bunch of points where you're kind of shaking your head about where to go. in particular, i remember after this one boss fight, you're outside in the ruins of this building. after you win you're supposed to actually climb on top of the building rails and then over a wall, but at the time it's completely unclear how you get there, what direction to go in - even after giving up and finally going into a faq, it still took me a while to figure it out
that said, the game's like 90% great so i forgave it
― Nhex, Wednesday, 7 October 2009 21:54 (fourteen years ago) link
i always forget to look for vents when i don't know how to get out of a room.
― Ømår Littel (Jordan), Wednesday, 7 October 2009 21:55 (fourteen years ago) link
yeah, or a few planks of wood covering up a hole that can easily be removed with a crowbar
― Great Scott! It's Molecular Man. (Ste), Wednesday, 7 October 2009 22:05 (fourteen years ago) link
haha so after all my bitching sat down tonight and beat that dumb room on my first try - memo to self WALK AWAY SOMETIMES
― FCK R VWLS (jjjusten), Friday, 9 October 2009 05:58 (fourteen years ago) link
getting left 4 dead totally stalled me out on HL2, even though i only have two chapters left.
― Ømår Littel (Jordan), Friday, 16 October 2009 20:36 (fourteen years ago) link
The first couple chapters and the last couple chapters are the best bits
― Jeff LeVine, Friday, 16 October 2009 20:42 (fourteen years ago) link
i was surprised how super easy the end was. i started episode one and i'm digging the quiet horror movie vibe in the falling-apart citadel.
― Ømår Littel (Jordan), Monday, 19 October 2009 22:35 (fourteen years ago) link
It was surprising! But it was also a lot of fun with the SGG -- I almost wish more games would just let you go all-out and utterly destroy everyone with ease towards the end game, it's definitely different from the usual difficulty ramp up.
― Nhex, Tuesday, 20 October 2009 02:01 (fourteen years ago) link
it's kinda weird to back and forth between HL2 and left4dead, in HL2 i keep wanting to shove back zombies before shooting them and thinking that some crazy-ass zombie is going to haul off my partner with its tongue.
― Ømår Littel (Jordan), Tuesday, 20 October 2009 18:07 (fourteen years ago) link
finished episode one, started ep 2, so far i like it a lot more, more puzzly, less shoot shit forever going on.
― Don Quishote (jjjusten), Tuesday, 20 October 2009 19:50 (fourteen years ago) link
i liked the 3d mazey bit at the beginning (if it's the bit i'm thinking of). must play through this again now i've the computer to do it justice.
― koogs, Wednesday, 21 October 2009 07:14 (fourteen years ago) link
if you want puzzles you should try the mod i linked to - http://www.moddb.com/mods/research-and-development
― surfing on hokusine waves (ledge), Wednesday, 21 October 2009 08:23 (fourteen years ago) link
have downloaded that. need to copy all my steam games to new laptop before i can play it though.
i think the key word in the above was 'bit' 8) was nice as a prelude and a scene setter. an entire game of that would drive me batshit.
― koogs, Wednesday, 21 October 2009 08:47 (fourteen years ago) link
the mod ain't long, a couple of hours perhaps, and there's a fair amount of variety. also a few enormously frustrating bits, to be fair. it is brilliantly done though, could easily be taken for a valve release.
― surfing on hokusine waves (ledge), Wednesday, 21 October 2009 08:54 (fourteen years ago) link
that looks awesome, too bad i'm playing on xbox
― Ømår Littel (Jordan), Wednesday, 21 October 2009 14:16 (fourteen years ago) link
zing
― banned, on the run (s1ocki), Wednesday, 21 October 2009 15:26 (fourteen years ago) link
almost finished episode 2 last night, but it got late and i had to take a break. too many striders!
― Ømår Littel (Jordan), Wednesday, 28 October 2009 15:16 (fourteen years ago) link
http://image.guardian.co.uk/sys-images/Film/Pix/gallery/2001/11/14/MoriaAragorn.jpghttp://the-hobbit-movie.com/wp-content/uploads/2008/05/aragorn.bmphttp://images.bit-tech.net/content_images/2006/10/ghosts_goblins_and_difficulty/aragorn.jpg
― George Mucus (ledge), Wednesday, 28 October 2009 15:22 (fourteen years ago) link
?
― Ømår Littel (Jordan), Wednesday, 28 October 2009 16:09 (fourteen years ago) link
You don't know your LoTR?!
http://en.wikipedia.org/wiki/Aragorn
― George Mucus (ledge), Wednesday, 28 October 2009 16:14 (fourteen years ago) link
o rite
― Ømår Littel (Jordan), Wednesday, 28 October 2009 16:15 (fourteen years ago) link
hilarious i know
― George Mucus (ledge), Wednesday, 28 October 2009 16:18 (fourteen years ago) link
http://www.wired.com/underwire/2009/11/escape-from-city-17/
A coupla guys shot their own live-action short using game elements and Children of Men/District 9 handheld cam
― kingfish, Thursday, 5 November 2009 03:59 (fourteen years ago) link
finished episode 2. cheerful
― someone has done something terrible OH NO (jjjusten), Monday, 9 November 2009 08:25 (fourteen years ago) link
trying to think of other games with "endings" like that, and kind of drawing a blank.
― someone has done something terrible OH NO (jjjusten), Monday, 9 November 2009 19:48 (fourteen years ago) link
EP 3 NOW
― goole, Monday, 9 November 2009 19:51 (fourteen years ago) link
WE DEMAND JUSTICE
― goole, Monday, 9 November 2009 19:52 (fourteen years ago) link
Dino D-Day - Half life 2 mod with Nazis, dinosaurs and Nazi dinosaurs!
http://www.moddb.com/mods/dino-d-day/news/dino-d-day-the-mod-released
― I'm Still Stanning (onimo), Tuesday, 17 November 2009 00:41 (fourteen years ago) link
dinosaurs is a good idea. i suppose turok did dinosaurs but i can't think of anything else.
(maybe 3d monster maze...)
― koogs, Tuesday, 17 November 2009 08:15 (fourteen years ago) link
There was Dino Crisis but that was third person Resi style control (and therefore a pain in the ass when a fucking dinosaur is running at you, they're a bit more agile than yer average old skool zombie).
I couldn't get it to work - "Could not load client library" error. I'll piss about with it tonight again and see how I get on.
― I'm Still Stanning (onimo), Tuesday, 17 November 2009 10:11 (fourteen years ago) link
cadillacs and dinosaurs !
― bracken free ditch (Ste), Tuesday, 17 November 2009 11:43 (fourteen years ago) link
fuck ravenholm
i didn't sign up for some "survival horror" b.s.
― congratulations (n/a), Tuesday, 22 December 2009 15:35 (fourteen years ago) link
scaredy cat
― poster x (ledge), Tuesday, 22 December 2009 15:35 (fourteen years ago) link
it's all about the buzzsaw blades. great level.
― bracken free ditch (Ste), Tuesday, 22 December 2009 15:39 (fourteen years ago) link
it's alright but it was a pretty severe shift from the relatively placid "riding around in a boat and occasionally shooting a couple of soldiers" level
― congratulations (n/a), Tuesday, 22 December 2009 15:44 (fourteen years ago) link
that's life in a dystopia dude
― the finest of display name homies (s1ocki), Tuesday, 22 December 2009 15:46 (fourteen years ago) link
that boat was fucking hard to turn around. way more frustrating than zombies.
― hey trader joe's! i've got the new steely dan. (Jordan), Tuesday, 22 December 2009 15:47 (fourteen years ago) link
remind me of the boat again?
― bracken free ditch (Ste), Tuesday, 22 December 2009 16:48 (fourteen years ago) link
http://gamerlimit.com/wp-content/uploads/2009/03/half-life-2-hovercraft-500x375.jpg
― congratulations (n/a), Tuesday, 22 December 2009 16:53 (fourteen years ago) link
i guess it's a hovercraft, whatever
― congratulations (n/a), Tuesday, 22 December 2009 16:54 (fourteen years ago) link
http://imagecache2.allposters.com/images/pic/151/WHATEVER~What-Ever-Posters.jpg
― the finest of display name homies (s1ocki), Tuesday, 22 December 2009 16:57 (fourteen years ago) link
otm
― congratulations (n/a), Tuesday, 22 December 2009 17:24 (fourteen years ago) link
http://www.cracked.com/blog/wp-content/uploads/2009/04/seaspray1.jpg
― bracken free ditch (Ste), Tuesday, 22 December 2009 17:56 (fourteen years ago) link
http://grab.by/1ls1
― the finest of display name homies (s1ocki), Tuesday, 22 December 2009 17:56 (fourteen years ago) link
Am holding out for the Xbox port, which I read initially, will be coming eventually.
― the body of a spider... (scampering alpaca), Wednesday, 25 March 2020 20:25 (four years ago) link