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circa1916, Friday, 21 February 2014 03:14 (eight years ago) link


hang son doong (am0n), Friday, 21 February 2014 05:26 (eight years ago) link

dark souls II may have serious side effects. please see a medical professional if you play dark souls II for more than twelve hours straight. pregnant women, seniors and some people on medication should not play dark souls II.

PSY talks The Nut Job (forksclovetofu), Friday, 21 February 2014 17:15 (eight years ago) link

The first review for From Software's Dark Souls 2 has been published. German gaming mag M! gave the action RPG a glowing write-up.

M! (via NeoGAF) says that it's "the hardest action role-playing game in the world."

trophy waifu (am0n), Monday, 24 February 2014 18:12 (eight years ago) link

can a n00b like me even play this game? It all just seems so daunting

licorice oratorio (baaderonixx), Tuesday, 25 February 2014 11:53 (eight years ago) link

apparently they've made DSII a bit more accessible for n00bs, less of the "work it out for yourself" stuff, though I would think there will still be a fair amount of that. DS also has a really strong wiki culture which will be replicated for the sequel, I guess.

Kim Wrong-un (Neil S), Tuesday, 25 February 2014 11:59 (eight years ago) link

I'm a terrible video game player and a total n00b at all of it but I love DS so just take your time and let it ~~flow~~

Insane Prince of False Binaries (Gukbe), Tuesday, 25 February 2014 16:08 (eight years ago) link

i was a n00bling who got sand kicked in my face by DS but now i'm > HERO OF THE BEACH <

am0n, Tuesday, 25 February 2014 18:40 (eight years ago) link


Kim Wrong-un (Neil S), Tuesday, 25 February 2014 18:46 (eight years ago) link

if you need me i'll be in an induced coma so mvrch 11 comes tomorrow

chive on you crazy diamond (diamonddave85), Thursday, 27 February 2014 19:40 (eight years ago) link

I cracked and pre-ordered it.

Kim Wrong-un (Neil S), Tuesday, 4 March 2014 14:19 (eight years ago) link

i guess only one more week now, huh? for NA folks anyway. psyyyyched.

circa1916, Tuesday, 4 March 2014 14:28 (eight years ago) link

I'm in the UK, Amazon are saying it will arrive on the 14th...

Kim Wrong-un (Neil S), Tuesday, 4 March 2014 14:33 (eight years ago) link

so who's gonna start off as 2 chainz swords: http://www.ign.com/wikis/dark-souls-2/Dark_Souls_vs_Dark_Souls_2

festival culture (Jordan), Tuesday, 4 March 2014 16:03 (eight years ago) link

Fast Travel between Bonfires is now available from the beginning of the game. Players may travel at will between Bonfires without penalty, though doing so causes all enemies to respawn.

big deal imo

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 16:33 (eight years ago) link

it seems crazy to me after playing dark souls, although i guess this is more like demon's souls, right? sort of a mega man setup?

festival culture (Jordan), Tuesday, 4 March 2014 16:48 (eight years ago) link

btw wouldn't "demons' souls" be more accurate?

festival culture (Jordan), Tuesday, 4 March 2014 16:49 (eight years ago) link

Fast travel between bonfires would address one of the things that I found annoying about the last game. I reached a point where I just couldn't figure out where to go next, and wandering around the various sections of the map on the brink of death for hours turned into negative fun and I just quit. Being able to warp to the different bonfires would have eased my pain considerably.

Karl Malone, Tuesday, 4 March 2014 16:50 (eight years ago) link

i started dark souls from a character development pov with the assumption that it would work much the same as demons souls, which was a fair basis, and so i will approach ds2 like ds1. that means probably no 2 sword guy, although it did look cool in the gameplay videos. the great thing with these games of course is that you can go anywhere with any character, the starting classes are just good for starting stats and info. it is annoying that they have split up the stats governing stamina and equip load, but even without helping you carry better gear, stamina is m/l the most important thing in the game, so endurance is still going to be the most important stat. probably i will take sorcerer to start with some magic and then initially build more combat-y stats to be able to use the decent sword and shield i will be hoping to find early on. one variable between demons and ds1 is the power and importance of bows. dex build was much better in demons. i am happy to just skip that to start with tho, you can be fairly sure magic and a sword and shield will be effective.

Roberto Spiralli, Tuesday, 4 March 2014 16:56 (eight years ago) link

not that i have been thinking about this or anything

Roberto Spiralli, Tuesday, 4 March 2014 16:56 (eight years ago) link

the bonfire teleporting thing makes the movement between areas kind of a hybrid between demons and ds1. my gut reaction is to tentatively disapprove but we'll see.

Roberto Spiralli, Tuesday, 4 March 2014 16:58 (eight years ago) link

yeah, i'm a little suspicious of being able to fast travel from bonfires right off the bat in this one. thought the way it was handled in DS1, really making those early game trips between fires dangerous and risky and finally opening up fast travel when the game starts to sprawl, was pretty much perfect. as much as i loved Demon's Souls, Dark Souls' open world was a vast improvement over DeS's overly game-y "choose your level" method imo. but, yeah, this does seem like a hybrid. also brought back from DeS: having to talk to a specific NPC to level.

circa1916, Tuesday, 4 March 2014 17:19 (eight years ago) link

amazon claims to be delivering my black armor edition and 400 PAGE HARDCOVER STRATEGY GUIDE on march 13; I will be carving out the majority of the weekend to explore. Need to finish DS1 first: y or n?

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 17:28 (eight years ago) link

i also read something about how there is a mechanic (at least at some point in the game) to reshuffle your stats, so you won't even be locked into your character type after leveling up. mostly i'm agonizing about whether to purse a similarly tank-like strategy like i did in DS1 or to try a dex or magic build this time.

i used the wikis to figure out what path to take (at least i started to after initially wandering into the graveyard and wasting a lot of time there) so i was never really frustrated by not knowing where to go. i wonder if that's what they're trying to prevent with the fast travel, to create more viable ways to get through the game?

i did love seeing how the areas connected and finding the shortcuts, hopefully that isn't lost.

festival culture (Jordan), Tuesday, 4 March 2014 17:36 (eight years ago) link

yeah, the fiendishly clever interconnectedness of the world design was really the secret strength of Dark Souls

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 17:37 (eight years ago) link

amazon claims to be delivering my black armor edition and 400 PAGE HARDCOVER STRATEGY GUIDE on march 13; I will be carving out the majority of the weekend to explore. Need to finish DS1 first: y or n?

― PSY talks The Nut Job (forksclovetofu), Tuesday, March 4, 2014 5:28 PM (21 minutes ago) Bookmark Flag Post Permalink

i pre-ordered mine months ago and just recently got an e-mail confirming a March 13th delivery date. i went in to my account and changed my shipping to 1-day and then back to 2-day (what i had it at initially) and my delivery date is now listed as March 11th. worth a try if you'd like to get it release day.

circa1916, Tuesday, 4 March 2014 17:56 (eight years ago) link

hm, good idea! i'm prime btw

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 17:57 (eight years ago) link

yup, that worked

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 18:01 (eight years ago) link

good lookin' out

festival culture (Jordan), Tuesday, 4 March 2014 18:27 (eight years ago) link

black armor addition = a tin and a CD I will never listen to y/n?

I would have probably bought the full blown special edition if it had been the same as the Dark Souls one, the art book was cool and the intro strategy guide was actually useful but it seems like the DS2 one is standard issue £100 plastic tat for suckers

random accies memories (Sgt. Biscuits), Tuesday, 4 March 2014 21:24 (eight years ago) link

i think it's like five bucks more for the special edition, figgered fuggit

PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 21:46 (eight years ago) link

really? my "black armor" edition didn't cost anything extra, but i guess that's because i pre-ordered way early. the tin case looks pretty neat at least:


circa1916, Tuesday, 4 March 2014 21:54 (eight years ago) link

yeah, it was the only option i saw for pre-order. i'm happy to get the soundtrack, maybe i can use it for another mix.

festival culture (Jordan), Tuesday, 4 March 2014 21:59 (eight years ago) link

thanks for the tip upthread re: changing shipping to 1-day and then back to 2-day. so weird that it works!

1 WEIRD trick etc etc

Karl Malone, Wednesday, 5 March 2014 00:06 (eight years ago) link

yeah, np! found that tip on the internet. hopefully it comes through next Tuesday.

circa1916, Wednesday, 5 March 2014 00:46 (eight years ago) link

I pre ordered the standard game, might see if I can upgrade to the black armour version...

Kim Wrong-un (Neil S), Wednesday, 5 March 2014 08:21 (eight years ago) link

pc/steam release is april 25 but who cares right ps3 master race lololo

am0n, Thursday, 6 March 2014 17:45 (eight years ago) link


am0n, Thursday, 6 March 2014 17:47 (eight years ago) link

lol just saw a DSII ad on TV (during an episode of Star Trek, appropriately enough) soundtracked with "Where is my Mind?" by the Pixies

Angkor Waht (Neil S), Monday, 10 March 2014 19:41 (eight years ago) link

love it


am0n, Monday, 10 March 2014 21:18 (eight years ago) link


Roberto Spiralli, Monday, 10 March 2014 22:36 (eight years ago) link

yeah that was the one!

Angkor Waht (Neil S), Tuesday, 11 March 2014 09:33 (eight years ago) link

there's another one soundtracked by Jethro Tull. who's picking the music to these?

anyway, the day is here. hopefully i can get some time in tonight. busy week unfortunately.

circa1916, Tuesday, 11 March 2014 11:17 (eight years ago) link

plz to report back. I got one half of my Amazon order (records & CDs today) but no DSII. Hopefully by the end of the week...

Angkor Waht (Neil S), Tuesday, 11 March 2014 11:25 (eight years ago) link

bummer. looks like my Amazon order is being shipped through UPS and is marked as "out for delivery", so mine should arrive today.

reviews seem solid so far. DS1 range. hard to rate a game like this without proper exposure to multiplayer though.

circa1916, Tuesday, 11 March 2014 11:51 (eight years ago) link

I'm in the UK, so I think it's due to ship slightly later over here. I'm away at the weekend too!

Angkor Waht (Neil S), Tuesday, 11 March 2014 11:52 (eight years ago) link

Oh also I dressed great. Antiquated shirt plus knight leggings? I looked great

flamboyant goon tie included, Tuesday, 14 December 2021 02:44 (eleven months ago) link

That's always the most important part 100%

change display name (Jordan), Tuesday, 14 December 2021 05:21 (eleven months ago) link

I'm at Iron Keep now, which further underscores how this From game, more than any of the others, really emphasizes the need for ranged weapons, not least because running through/past shit is no longer an option.

Josh in Chicago, Tuesday, 14 December 2021 15:44 (eleven months ago) link

Heh, on the other hand, cheesing out this huge number of knights with my bow is both satisfying and pretty easy, especially since they're pushovers in combat, too. The weird downside I've found is that by the time I make it to the fog gate I've accumulated a *ton* of souls, so don't feel like entering it to battle whatever is behind it (Fire Demon?) and risk losing it all. So I backtrack and spend the souls to level up, then repeat. Eventually I'll just have to bit the bullet and risk losing a bunch of souls to the boss.

Josh in Chicago, Wednesday, 15 December 2021 00:56 (eleven months ago) link

Smelter Demon down. I must admit I've been doing most of the bosses with NPC summons, but to be honest, in other From games said NPCs have been hit or miss in terms of effectiveness, but in this one they've been helping me absolutely destroy the bosses.

Josh in Chicago, Wednesday, 15 December 2021 23:56 (eleven months ago) link

Finished up Iron Keep/Iron King (who was stupid; died once falling off the platform). While this is absolutely the worst and jankiest game in the series, I am having a lot of fun just giving in to the ridiculous mechanics of it. Iron Keep, for example, there's a turtle guy way the fuck away, but if you shoot him with an arrow he will steadily make his way all the way across the big arena to where you are. Unless you time it right and lower him on the platform to his death first. Either way, the unerring homing powers of the enemies might work to your disadvantage when it comes to outrunning them, but in terms of kiting, they slowly but surely make their way right to where you are. Which is to say, their doom. Unless they fall off a ledge or something first. Takes time to do shit like this, but when they're scattering easily aggroed enemies all over the place, some with magic arrows that curve toward you, it's better to give in and embrace the cheese.

Josh in Chicago, Thursday, 16 December 2021 23:30 (eleven months ago) link

Come to think of it, you know what's weird? The Pursuer, despite his name, might be the only enemy that *doesn't* pursue you! It just pops up, and you either fight him or you don't and then he vanishes again. This would be a different game (and a bigger PIA) if he followed you until you killed him.

Josh in Chicago, Friday, 17 December 2021 22:16 (eleven months ago) link

Ah, my dark Christmas present arrived early today, I have the whole trilogy now

I am very seduced by Bloodborne though and am excited to come back to Dark Souls 2 in a couple weeks all shieldless, perhaps

flamboyant goon tie included, Saturday, 18 December 2021 01:41 (eleven months ago) link

I don't use a shield, I've never been that good at parrying except when absolutely necessary. I'm more a club them over the head kind of player.

Josh in Chicago, Saturday, 18 December 2021 02:09 (eleven months ago) link

I extremely was a DS1 shield user and those days are past, seemingly

flamboyant goon tie included, Saturday, 18 December 2021 02:29 (eleven months ago) link

I played about ten minutes of DS2 and haven’t felt so appalled at the whiffing of a sequel since.. uh Ultima 8 maybe

flamboyant goon tie included, Saturday, 18 December 2021 03:21 (eleven months ago) link

Oh, it's a total whiff, but I'm enjoying it in a very low stakes way.

Josh in Chicago, Saturday, 18 December 2021 03:22 (eleven months ago) link

Agreed, but the beginning is especially bad because rolling doesn't even work properly until you level adaptability.

DS3 is the true sequel imo.

change display name (Jordan), Saturday, 18 December 2021 03:56 (eleven months ago) link

Considering how leaps and bounds is Bloodborne I am inclined to finish it and move on to DS3

I am kinda amazed about what DS2 is like on first impression tbh

flamboyant goon tie included, Saturday, 18 December 2021 04:02 (eleven months ago) link

DS3 is great, I played that before Bloodborne.

Josh in Chicago, Saturday, 18 December 2021 04:27 (eleven months ago) link

So much that's wrong with Dark Souls 2 feels kind of like weird self-owns. Like, we know what works, but just for shits and giggles let's try doing something different and stupid and annoying, just to see what happens. Oh, no one liked that? Fine, let's sort of remake the game and put out a new edition, but still not fix everything, maybe people will like that better. No? Well, can't win them all, this stuff is hard.

(Miyazaki returns for Dark Souls 3 and Bloodborne and Sekiro and makes it look easy.)

Though to be fair, Dark Souls 2 was generally received okay, wasn't it? I know there are people that love it, but probably for weird or pointless esoteric reasons. Like, there are probably insane people who like it specifically *because* you have to up adaptability just to be able to get iframes, for some reason.

Josh in Chicago, Saturday, 18 December 2021 04:32 (eleven months ago) link

I was smitten with the opening cinematics, but strike one was the way a crone rolled the “make sure you don’t go hollowwww” around her mouth, and then the mechanics of the enemies were bad bad, and the “tutorial” section was so ugly, and when they did Fan Service Snuggly right off the bat I was just like “WOW NO THIS IS WRONG”

Playing a bad sequel has the possibility to be legacy-souring toward the beloved predecessor so I’m gonna hard pass and skip ahead to DS3 when I finish Bloodborne

Which is great

flamboyant goon tie included, Saturday, 18 December 2021 15:00 (eleven months ago) link

Yeah, there's a reason I saved it for last. The level design, the enemy design, the bosses, the enemy AI, most of it is pretty half-assed or aggravating (or both). But like I said, it's pretty low stress, like you're playing a free hacked version of a game you found.

You might like Sekiro, which is really well made and definitely in the same From family but still pretty different (sometimes subtly, sometimes significantly) from Souls and Bloodborne (and easily the most challenging of the bunch).

Josh in Chicago, Saturday, 18 December 2021 16:30 (eleven months ago) link

Forgot to mention that I changed my gender in the coffin (I usually play these games female in the off chance my daughters are paying attention, just so that it's not another dude with sword game) and ... it's pretty ridiculous. The first thing I noticed is that I suddenly *ran* like a girl - at least I think that's what it's going for - and then the next thing I noticed is that my death scream is the fakest barely even an approximation of a woman screaming. DS2 even fucked up the female scream sound!

Josh in Chicago, Sunday, 19 December 2021 23:09 (eleven months ago) link

Popped back in after a vacation break, and more than ever I want to know how this mess got made. Like, I know that Miyazaki wasn't really involved, and a certain level of jank is to be expected from any game, let alone one that was reportedly a little rushed and rudderless. But there is some degree of shittiness that's just inexplicable, most notably (so far) the enemy design, but particularly the bosses. For example, I just fought the Royal Rat, which was easy and stupid. Before that was the Cleric Mob (or whatever), which was easy and stupid. There have been a number of bosses which were also easy and stupid (and in many cases easy *because* they're stupid as much as stupid because they were so easy; looking at you, Jabba the Hut). Compare this with, say, "Sekiro," where *everything* is challenge, even many common enemies. But some of the other enemies are just so lazy in their design. Huh, a baddy that looks like a lion but also ... roars like a lion. Or a baddy that looks like an elephant and trumpets like one, too. Snooze.

And the mechanics as well remain weirdly wonky and slapdash. I'm in Brightstone Cove are there are a few things that have happened that remain I guess unexplained. Like, once I went across these spikes by a bridge and it kept making damage sounds but afaict nothing was happening. Another few times baddies shot what looked like double white sparky arrows at me that made a special spark sound, too, but either couldn't reach me (for once) or did nothing. And a couple times I was cursed, and that seemingly did nothing, either, which was a surprise after what happens with curse in DS1. And yet the toxicity of the rats killed me in like three seconds. So odd.

Josh in Chicago, Wednesday, 29 December 2021 15:03 (eleven months ago) link

Giant Spider was tougher than the last several, but mostly because even the shittiest bosses here so far seem to take off half your health with one hit.

Josh in Chicago, Thursday, 30 December 2021 23:28 (eleven months ago) link

Lol, cruising through Shrine of Armana further shows off some shitty design. I mean, it *looks* cool enough, but it's so dark, enough so that you really should use a torch. Yet unlike all the previous levels of the game, there's nothing to actually ignite, and because there's water and enemies everywhere your torch keeps going out. That's almost perversely dickish, even for Dark Souls. And the level's progress, pitfalls and all it does a pretty poor job directing you where to go, too. Out of all the From games, this may be the first time I've ever completely missed a bonfire. Not some secret wall hidden bonfire BS. either, just a full-on bonfire location I guess I walked/ran past and I suppose no longer need, seeing as I made it to the next one instead. And some rando enemies and loot in here, too. DS2 reminds me of one of those full-game fan-mods I've seen people play, like Daughters of Ash.

Josh in Chicago, Monday, 3 January 2022 02:52 (eleven months ago) link

Yeah that was exactly my impression, it felt like a full-game fan-mod

I imagine that it would've been enjoyable when it arrived, with no other From titles in the ether, but I can't imagine playing it for longer than the hour that I did... especially after sneaking peeks at certain boss fights, I'm kinda appalled!

flamboyant goon tie included, Monday, 3 January 2022 03:08 (eleven months ago) link

Shrine of Amana was an infamously difficult gauntlet on release, to the point where they patched it and made it easier. I played it but can't remember why exactly -- probably something to do with your movement being slowed in the water and enemies shooting ranged magic at you from everywhere?

change display name (Jordan), Monday, 3 January 2022 20:43 (eleven months ago) link

Yes. In fact, I killed the Frog Boss on the first try then decided to backtrack to the bonfire I missed, to see what other good stuff I missed, and it was such a PIA that I gave up on it. Wizards shooting homing magic at you, while pretty tough other dudes are swinging at you and lizard people are jumping out of the water at you, and then the occasional giant knight or hippo, and ... whatever. Sooooo much harder than the boss.

Josh in Chicago, Monday, 3 January 2022 22:33 (eleven months ago) link

literally just lost 100k souls in demons souls to an invader popping up and ganking me as i was summoning a friend
this fucking game

i cannot help if you made yourself not funny (forksclovetofu), Tuesday, 4 January 2022 07:38 (ten months ago) link

I've become at peace with losing souls. DS2, at least, really seems to throw souls at you, especially at my stage, so if I lose thousands it never feels like the end of the world.

I'm at the level with the bellringers and rocks in the way and magic casters and it kind of sucks and just encourages you to find a way to speed past shit. Iirc this might be the only one of these games that offers NPC summons at the *start* of levels, not just for bosses, which is an admission there's a whole lot of bullshit to clear out and deal with.

Josh in Chicago, Tuesday, 4 January 2022 13:43 (ten months ago) link

Just killed ... I forget his name. Not Vendrick but the guy with the hammer/bell before him? Anyway, unrelated, this game, way more than any of the others, really seems to favor ranged attacks and, based on the items, magic? I keep getting tons and tons of stuff and talking to tons and tons of NPCs I really have no need for. Meanwhile, as a pretty meat and potatoes strength build (though honestly I've leveled up a bunch of stuff) there's really nothing for me. No need for magic, etc, no need to use stones or anything. Just my good ol' mace and a claymore (for when I need to sweep and stab). I have all these awesome strength scaling swords, but they're so fucking heavy I'd rather go for weaker than be forced to fat roll.

Josh in Chicago, Tuesday, 4 January 2022 23:35 (ten months ago) link

Killed the dragon. Yet *another* case in DS2 where the path to the boss was harder than the boss.

Josh in Chicago, Thursday, 6 January 2022 20:01 (ten months ago) link

Just did Dragonland, too, at least the early part, and it was surprisingly chill and threat-free for something that lets you fight multiple dragons. What a weird game.

Josh in Chicago, Thursday, 6 January 2022 22:41 (ten months ago) link

I did both dragon worlds, which were oddly empty and easy and with no bosses. Huh. The funny thing was that I went to a different area to check something out after, the place with the lion men, and there was some glitch that made their roar follow me to subsequent different levels I was re-exploring. It was like adventuring in a zoo.

Josh in Chicago, Friday, 7 January 2022 23:11 (ten months ago) link

Vendrick is (I think) the first boss I haven't beaten on the first or second try. Granted, there's no summons, and I have often been taking advantage of them, at the least to speed up this seemingly loooooong game. But also what makes it tricky (for me) is that he is like a reverse skill check: he doesn't seem hard, he's not fast and just walks in a circle, but he hits like a tank and swings wide, so it's all about being patient, like a boring dance. Hit, step step, hit, step step. For a long time. I learned about the Giant Souls making him easier/normal, and he's optional, but still.

Josh in Chicago, Sunday, 9 January 2022 14:11 (ten months ago) link

And now he's been vanquished. What a boring boss. I think there are ... three DLCs to do next? I've heard both that they're among the best in all the games but also at least one of them is among the most frustrating. Also I assume there is at least one final boss to get, as far as the main game/"plot" goes.

Josh in Chicago, Sunday, 9 January 2022 19:37 (ten months ago) link

Eh, I just went ahead and finished the main game. Man, the final cavalcade of bosses in this is a breeze compared to Sekiro. Here's how I would rank all the From games (not including the DLC for DS2, which I'll get to soon).

Best game: Bloodborne. Hands down, best lore, most surprises, best look/design, best play style, great DLC.
Worst game: DS2. It gets better, but it is so unbalanced. Bosses are easy, levels and regular enemies tough, janky gameplay. But still fine/fun.
Best Dark Souls: Probably the first, but I really liked the third.
Favorite all around: I want to say DS3 or BB, especially with the DLC.
Least favorite all around: Sekiro. It's really well designed but I never clicked with the gameplay or setting or lack of options. Didn't bother with all that epic PIA endgame stuff.
Worst plot: all of them are impenetrable gibberish about cycles and reincarnation and blood and thrones, and I don't care how many youtube videos claim otherwise.

Josh in Chicago, Sunday, 9 January 2022 23:01 (ten months ago) link

have you played demon souls yet

i cannot help if you made yourself not funny (forksclovetofu), Sunday, 9 January 2022 23:29 (ten months ago) link

No, I don't have a PS5.

Josh in Chicago, Monday, 10 January 2022 00:38 (ten months ago) link

i'm in endgame of the first runthrough. holds up well but SO MANY OUTDATED PLAYSTYLES and they opted to leave them in.

i cannot help if you made yourself not funny (forksclovetofu), Monday, 10 January 2022 01:34 (ten months ago) link

Today I figured, well, I don't really have time to play much, but I can at least get to the first bonfire of each DLC to save some time later. I start with Sunken King and quickly realize, ugh, one more run through this poison bullshit to get to the warp spot, but I do it and get to the DLC bonfire. Then I move on to Ivory King, which is easy enough, and get to the bonfire. That leaves Iron King, so I zip over to where I need to be, warp, and ... I'm missing a key. I've been pretty good at following along with a guide, nowhere near 100% but getting most of the major stuff, so I wonder how I could be missing something so, well, key. And it turns out they hid the key in with the fire salamanders all the way back toward the start. Lol, what a PIA, those things suck, no wonder I skipped them. I get the Heavy Iron Key, which is easy enough, but decide to stick around and fight them a bit to see what other loot is there and ... man, even end of game and all leveled up, they're tough! Especially for enemies encountered so early in the game.

Josh in Chicago, Monday, 10 January 2022 23:18 (ten months ago) link

My only (positive) memory of the DS2 dlc is the Fume Knight boss fight, that felt worth figuring out. But then I hit Sir Alonne and bailed.

change display name (Jordan), Monday, 10 January 2022 23:24 (ten months ago) link

Started ... I don't know which one I started. Sunken City of Sorrow or something? So far seems OK, albeit with the usual DS2 hard lean into gratuitous pain in the assery. Moving platforms! Moving poison statues! Level design that literally made me motion sick! Which is the second time that's happened in this game. The first was in the swaying bridge illusion in Dragon Land. This one starts out with a similar crooked fun house illusion that messed with my brain.

Josh in Chicago, Thursday, 13 January 2022 13:25 (ten months ago) link

OK, this three-on-one boss fight might be the first I jus skip (aside from the gargoyles, I guess, which I may go back and unlock). It's just kind of boring and a pain, and adding Havel just to pancake you is like the stupid icing on the stupid cake.

Josh in Chicago, Friday, 14 January 2022 16:00 (ten months ago) link

I know it's not the way the game is supposed to be played, but there is nothing more satisfying than returning to an area/boss you skipped once you are massively over-leveled and just kicking its ass. Looking at you, gargoyles in the Belfry. These DLC bosses, on the other hand, they don't mess around.

Josh in Chicago, Friday, 14 January 2022 21:06 (ten months ago) link

I forgot about that 3v1 fight, I thought that was a funny meta-commentary on the common gank squad. :) And I actually remember enjoying it too, it was sort of a puzzle to figure out how to properly cheese/separate them.

change display name (Jordan), Friday, 14 January 2022 21:20 (ten months ago) link

It's literally a slog. Run around the arena in circles fast, then go slooow down in the water, then move back up and repeat. Maybe later. I just killed ... I don't know its name, the one that can summon the other one, and/or skeletons. Not too bad, took a few tries to get it down. I think there's a big dragon immediately next. Then I'll move on to a different DLC.

Josh in Chicago, Friday, 14 January 2022 21:58 (ten months ago) link

I like when I google for tips, and I see "this 3v1 fight, this giant dragon, this boss that summons multiple helpers, the worst thing you can do is summon the NPCs for help because that just inflates their HP." Sure, that's true, but when a boss can more or less one-shot you or seriously damage you with one hit, imo the more distractions the better when it comes to reducing said HP, wherever it's at, *especially* when there's more than one enemy (who in DS2 have weird hit boxes, and crazy range, and sometimes their weapons hit you through things from across the room, etc.). And especially when so many of the fights, summons or no, hinge on RNG. Playing offline already imo makes things harder - no hints on the ground, no helpers - so not taking advantage of built-in mechanics designed to make up for that seems weird.

Josh in Chicago, Saturday, 15 January 2022 13:52 (ten months ago) link

File Slumbering Dragon under another DLC that doesn't really seem worth the effort, especially with the broken weapon mechanic built into it. Started the Snowy Realm DLC and ... it's pretty snowy.

Josh in Chicago, Sunday, 16 January 2022 21:00 (ten months ago) link

I'm liking the snow realm so far. In fact, I'm very proud of the fact that I beat the sabertooth tiger boss on my first try, solo, which is ... not something I usually do. I was about to turn off the game and I thought, eh, should I see what I'm up against? So I just jumped in with no summons and did it (with reduced health, no less). Maybe I got lucky? Fortunately I had made the cat visible first, though I'm sure there are nuts out there that can beat it invisible with a broken dagger in their underwear.

Josh in Chicago, Tuesday, 18 January 2022 02:51 (ten months ago) link

Those ice porcupines may be the most annoying and deadly enemies in any of these games.

Josh in Chicago, Wednesday, 19 January 2022 14:30 (ten months ago) link

On the other hand, the fake white phantom that pretends to be your friend is actually a rare point of levity in these games.

Josh in Chicago, Wednesday, 19 January 2022 16:03 (ten months ago) link

I guess even these DLCs are in a sense unbalanced, because after an entire game's worth of pretty easy bosses, it's like they went too far the other direction and made all the bosses in the DLC hard as hell. Three on one fight! Giant dragon with weapon degradation! Burnt Ivory King and his minions! Double tigers after a shitty slog of a path! Sir Alonne and the Fume Knight! All I can say is: dag. I like the levels themselves, though, fun and challenging, though like the rest of this game they seem to favor range and/or magic attacks, or at least they often seem to penalize melee builds. But the bosses? Ugh. Might just skip and move on to a different game.

Josh in Chicago, Thursday, 20 January 2022 20:48 (ten months ago) link

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