"The Last of Us is a masterpiece, PlayStation 3's best exclusive and an absolute must-play."
zombies? do i have to?
― Roberto Spiralli, Thursday, 6 June 2013 11:50 (nine years ago) link
it does sound pretty fucking cool tho
really wish i could play this :(
― precious bonsai children of new york (Jordan), Thursday, 6 June 2013 14:58 (nine years ago) link
feeling this but will get it anyway. i'll wait for used copy at least
― joe bogus (am0n), Thursday, 6 June 2013 15:56 (nine years ago) link
i have tried to get excited by this but yeah zombies post-apocalypse gritty survival blarrrgh
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 16:21 (nine years ago) link
ha, but i thought you liked the Metro games?
― precious bonsai children of new york (Jordan), Thursday, 6 June 2013 16:23 (nine years ago) link
i also keep confusing this with like 7 other games, like that ellen page one and whatever "remember me" is
the 2010s also seem to be the era of the "strong protagonist helps waify young dark haired girl with a smart haircut achieve her goals"
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 16:24 (nine years ago) link
― joe bogus (am0n), Thursday, 6 June 2013 16:25 (nine years ago) link
i liked metro 2033 because its the king of interesting background mostly - any game that makes me want to hang out and listen to as many npc conversations as possible is an all time achievement tbh.
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 16:26 (nine years ago) link
the 2010s also seem to be the era of the "strong protagonist helps waify young dark haired girl with a smart haircut achieve her goals"― O_o-O_O-o_O (jjjusten), Thursday, June 6, 2013 12:24 PM
haha true. at least here she doesn't have a huge head n eyes like a thrift store keane painting (bioschlock)
― joe bogus (am0n), Thursday, 6 June 2013 16:28 (nine years ago) link
i am kind of resigned to the fact that despite my better judgment i will go for a walk one lunchtime and suddenly find myself somehow holding a copy of this game with 60 bucks missing from my wallet
― Roberto Spiralli, Thursday, 6 June 2013 16:32 (nine years ago) link
someone should make a game where you play as the waify girl trying to escape from the dude who keeps trying to help you + killing people.
― precious bonsai children of new york (Jordan), Thursday, 6 June 2013 16:34 (nine years ago) link
― joe bogus (am0n), Thursday, 6 June 2013 16:35 (nine years ago) link
main character looks like drake w/ a beard
― joe bogus (am0n), Thursday, 6 June 2013 16:46 (nine years ago) link
― i wanna be a gabbneb baby (Hungry4Ass), Thursday, 6 June 2013 16:55 (nine years ago) link
"GAMING'S CITIZEN KANE MOMENT"
oh good lord shut the fuck up
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 16:56 (nine years ago) link
the gaming yankee foxtrot hotel has arrived
― joe bogus (am0n), Thursday, 6 June 2013 16:57 (nine years ago) link
ok haha so despite not actually starring ellen page, the character from this looks uh exactly like ellen page?!
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 16:58 (nine years ago) link
wait, they got 10/10 from God as a Geek????????? *runs to store*
― they are either militarists (ugh) or kangaroos (?) (DJP), Thursday, 6 June 2013 16:59 (nine years ago) link
and her characters name? you guessed it: frank stallone ellie
― joe bogus (am0n), Thursday, 6 June 2013 17:01 (nine years ago) link
OFFICIAL PLAYSTATION MAGAZINE says "this PS exclusive is a MUST-BUY"
― joe bogus (am0n), Thursday, 6 June 2013 17:03 (nine years ago) link
― Roberto Spiralli, Thursday, 6 June 2013 17:07 (nine years ago) link
actually, is there a gritty adventure narrative rhythm game out there? I would totally play that
― they are either militarists (ugh) or kangaroos (?) (DJP), Thursday, 6 June 2013 17:09 (nine years ago) link
just play bit trip runner on a half broken black and white tv, that should get you there
― O_o-O_O-o_O (jjjusten), Thursday, 6 June 2013 17:12 (nine years ago) link
until i see video demonstrating otherwise i assume this game is just zombie uncharted with some handwringing over the murdering
― adam, Thursday, 6 June 2013 17:21 (nine years ago) link
gameplay looks the same, the molotov cocktail throw in the video above is exactly like uncharted grenades. i think main difference is that its more rpg, open world, carrying items, etc. i could be wrong tho
― joe bogus (am0n), Thursday, 6 June 2013 17:25 (nine years ago) link
the laboured choking and the head-smashing are quite different from the tone of uncharted
― Roberto Spiralli, Thursday, 6 June 2013 17:27 (nine years ago) link
actually this isn't rpg at all so nm
― joe bogus (am0n), Thursday, 6 June 2013 17:33 (nine years ago) link
ok i am getting this tomorrow and if it is anything less than gaming's citizen kane moment i am going to have been misled by advertising yet again
― Roberto Spiralli, Thursday, 13 June 2013 11:40 (nine years ago) link
this isnt the citizen kane of gaming... citizen kane is the The Last Of Us of cinema
― i wanna be a gabbneb baby (Hungry4Ass), Thursday, 13 June 2013 11:44 (nine years ago) link
― Roberto Spiralli, Thursday, 13 June 2013 12:41 (nine years ago) link
that jpg has many ilx appropriate applications
― Roberto Spiralli, Thursday, 13 June 2013 12:42 (nine years ago) link
my hopes for this game are right around the level of gaming's lethal weapon moment, or at my most giddily optmstic, gaming's ghostbusters moment, although the original ghostbusters game had a fair claim to that distinction.
― Roberto Spiralli, Thursday, 13 June 2013 12:45 (nine years ago) link
it was pretty cool but man the loading times
― Nhex, Thursday, 13 June 2013 13:53 (nine years ago) link
gaming's citizen kane with andy warhol's loading times
― am0n, Thursday, 13 June 2013 15:05 (nine years ago) link
day 1 server issues :B
― am0n, Friday, 14 June 2013 17:36 (nine years ago) link
― kenjataimu (cozen), Sunday, 16 June 2013 16:00 (nine years ago) link
i am not sure this is gaming's citizen kane moment, but it is very good
― Roberto Spiralli, Sunday, 16 June 2013 16:24 (nine years ago) link
it doesn't start off promisingly - for the first few sections of the game it doesn't hold your hand so much as take the controller, sit you down with a hot drink, and say 'listen, let me do this bit ok?'. but it gets beyond that, although it never quite stops giving you helpful nudges. it feels initially like it is aiming for Uncharted: Heavy Rain of Zombies but once it gets going it surpasses that low bar without effort. the basic gameplay is very simple and i did wonder if i really wanted to throw however many hours at doing the same thing over and over, but the game manages to keep contriving situations that refuse to let you just fall back on what worked last time, and that is probably the most impressive achievement. it's never scary but it is frequently intense. however it is as linear as all get out, no more illusion of choice of direction than i dunno operation wolf, so if you have a philosophical problem with that look elsewhere i guess.
supplies are scarce enough that you actually have to think about what your doing, which is essential for a game like this to work and if i'd have had to pick a place they'd have gone wrong that probably would've been it. it does look great, and the recognizable bits of boston at the start are very cool. the story and the characters and the voice acting etc are all at least reasonably intelligent but as usual the assumption is that gamers are impervious to subtlety, so none of it is what it could or should be to deserve the critical jizz.
so yeah, it is very good. it's paced so you can't put the controller down because you always feel like you're in the middle of something, but there is also a genuine feeling of not wanting to stop, of wanting to know what's next, and that's as much of a recommendation as anything imo.
― Roberto Spiralli, Sunday, 16 June 2013 16:41 (nine years ago) link
how much space does it need to install on ps3? (ive only got the 12gb hd)
― NI, Sunday, 16 June 2013 19:03 (nine years ago) link
it's 26gb so it will want 52 gb (!) to download and install.
― adam, Sunday, 16 June 2013 19:50 (nine years ago) link
i mean from disc version - i've written off ever downloading anything on this flimsy thing
― NI, Monday, 17 June 2013 02:05 (nine years ago) link
operation wolf!! i have not thought about that game in literally years
― the bitcoin comic (thomp), Monday, 17 June 2013 21:52 (nine years ago) link
Anyone else getting a Children of Men vibe from this?
― Jersey Al (Albert R. Broccoli), Tuesday, 18 June 2013 13:09 (nine years ago) link
getting a citizen kane vibefor christmaslil orson welles head that takes three AA batteries
― i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 18 June 2013 20:06 (nine years ago) link
hey remember how you were like man i love uncharted's shitty gameplay but all these engaging characters and this breezy story are really dragging me down? have i got the game for u
― adam, Tuesday, 18 June 2013 22:46 (nine years ago) link
like right at the beginning of the game this little girl dies and it's like who cares but the protagonist is fuckin freaking out and it's just like that heavy rain glitch video where dude is like SHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWN
― adam, Tuesday, 18 June 2013 23:21 (nine years ago) link
― am0n, Wednesday, 19 June 2013 02:06 (nine years ago) link
This is good so far!
― lego maniac cop (latebloomer), Thursday, 20 June 2013 17:57 (nine years ago) link
I played most of the first one but I found it so long that I eventually just looked up the ending on YouTube lol
― k*r*n koltrane (Simon H.), Monday, 29 June 2020 22:51 (one year ago) link
I’ll also be starting it as soon as I can dispatch of the last twenty chapters of death stranding
― calstars, Monday, 29 June 2020 22:52 (one year ago) link
Game on! It's interesting coming to this after "God of War," which refines a lot of the same gameplay (so far). But it's good. Funny that people want to make it into a movie, since it essentially is a movie. Again, so far. There's a lot more going on in this, plot and setting wise, than "God of War," I'll say that much, awesome as "God of War" is.
Also, I know that this is remastered, but it's still an old game. Interesting to see how the same uncanny valley issues comes into play compared to newer games. That is, there are fleeting moments of photorealism that are almost instantly undercut milliseconds later. It's kind of fascinating. I'm curious what the sequel looks like, though I won't get to it until it goes on deep sale. So, like, January maybe.
― Josh in Chicago, Wednesday, 1 July 2020 00:13 (one year ago) link
Still enjoying this, though as of yet intense though it may be I don't really feel much of a threat from it, which is fine, because I like the characters and don't need to feel totally stressed all the time. It's kind of like playing a Choose Your Own Adventure story.
― Josh in Chicago, Thursday, 2 July 2020 00:18 (one year ago) link
Except you don’t choose your own adventure here!
And you will definitely encounter some high stress stages.
― AxoLOLtl (Leee), Thursday, 2 July 2020 04:39 (one year ago) link
The game becomes exponentially more terrifying if you increase the difficulty.
― Li'l Brexit (Tracer Hand), Thursday, 2 July 2020 07:36 (one year ago) link
Oh, I'm sure. I'm just not good enough at aiming and controls to get the most out of that. For example, I have "Doom" on Switch, and gyro aiming helped me immensely (even though I never finished it). Still, I repurchased it on PS4 for pennies, because the slowdowns o the Switch were getting to me, and the regular aiming was trouble enough that I had to start on a different difficulty level.
As I understand it part of the appeal of this particular game is the way the gameplay and strategy changes on different difficulty levels. Right now I'm on "normal," which is fine. As far as "Choose Your Own," I just meant that you can approach certain rooms and encounters different ways with different attempts for different results. At least so far. It's a testament to the design and writing that I like the "adventure" it has chosen for me so far. I'm way slower than most at these games, too, so I'm getting the most out of each challenge.
― Josh in Chicago, Thursday, 2 July 2020 12:55 (one year ago) link
OK, hit a slightly more challenging part. This game is really about being patient, isn't it? And using your environment?
― Josh in Chicago, Friday, 3 July 2020 19:02 (one year ago) link
yes, and being an ice-cold murderer who rips fools’ skulls open. that too
― Li'l Brexit (Tracer Hand), Friday, 3 July 2020 19:16 (one year ago) link
I'm just starting this too. I like that health packs and molotovs are crafted from the same resources. Interesting idea.
The bad graphics makes the horror elements easier for me to take. I couldn't do Resident Evil 2, for example.
Dunkey called this the first "third-person strangling / ladder moving" game
― reggae mike love (polyphonic), Friday, 3 July 2020 19:19 (one year ago) link
Also running and brick throwing.
I just met Bill.
― Josh in Chicago, Friday, 3 July 2020 23:16 (one year ago) link
damn when you get cornered in that house at night and it’s just you versus the menagerie of infected and those two kids haven’t opened the door for you yet fuuuuuck. anybody beating that the first time deserves a diamond trophy or some shit.
― Li'l Brexit (Tracer Hand), Saturday, 4 July 2020 00:37 (one year ago) link
What "bad graphics"? Honestly!
― Evan, Saturday, 4 July 2020 03:18 (one year ago) link
It looks pretty good to me.
I've not played any stealth games before, this is really making me shift gears after something as aggro as "God of War." At times it kind reminds me of "Alien: Isolation." Admittedly I moved on from that pretty early, not because it was bad but sort of because it was too good. Lots of stealth, no real cheats, that alien is going to eat you. And yet it lacked much of a compelling story, Alien film mythology aside. This game, though, advancing the story seems like more of a reward for doing some heavy lifting.
― Josh in Chicago, Saturday, 4 July 2020 04:28 (one year ago) link
re: "bad graphics" ehh you know what i mean. You can make stuff look a lot grosser in 2020 than in 2013.
― reggae mike love (polyphonic), Saturday, 4 July 2020 17:38 (one year ago) link
Oh, I agree with that, actually. Compared to the stuff in, say, the most recent Resident Evil, this might as well be Saturday morning cartoons.
― Josh in Chicago, Saturday, 4 July 2020 18:16 (one year ago) link
I haven't gone back to play the original since 2013 but it was pretty gnarly at the time
― Nhex, Saturday, 4 July 2020 19:41 (one year ago) link
One thing kind of mildly annoying about this game - and it's by no means unique to this game, since it's endemic to survival games - is resource management. There is no way to know if you need to horde certain items because they are rare, or if you're supposed to use them as you find or craft them, which can be a little frustrating. For example, using up your bullets might spawn an ammunition pickup in the near future, or maybe not, which could leave you with no bullets when you need them, which could in turn mean having to start that stage over again. So far on "normal" mode at least I seem to be finding plenty of resources, but maybe I'd be finding even more, say, crafting material if I used up more of my bombs, bandages and whatnot.
I just got through the graveyard, which was fun.
― Josh in Chicago, Saturday, 4 July 2020 20:39 (one year ago) link
On Normal i wouldn't worry too much about the resources
― Nhex, Saturday, 4 July 2020 20:42 (one year ago) link
btw, when i said gnarly i meant it was beautiful (horrific). realizing that statement could've meant the opposite of what i meant
― Nhex, Saturday, 4 July 2020 20:44 (one year ago) link
I'm fairly confident that the resources in TLOU are fixed and depend only on the difficulty level. That is, a resource will show up at a certain place whether or not you're running low on it in your inventory.
― AxoLOLtl (Leee), Saturday, 4 July 2020 21:08 (one year ago) link
So I don't need to horde, per se, but I should still use stuff only when I absolutely must?
― Josh in Chicago, Saturday, 4 July 2020 21:09 (one year ago) link
Hoard arrows, shotgun shells, hunting pistol ammo (and also health kit components) and worry less about the rest. Later on you'll be able to craft ammo which helps quite a bit.
― Jersey Al (Albert R. Broccoli), Saturday, 4 July 2020 21:33 (one year ago) link
Albert seems to be talking about Part 2.
For Part 1, a rule of thumb is to not craft anything until you know you need it, though you generally can't go wrong with health kits. (I don't use molotovs in most cases, mostly because I save them for harder enemy types.)
Over the course of playing, if your inventory happens to be maxed out when you find more of that item, go ahead and craft something out of it so you can pick that item up. The inventory maximums are there to reinforce a sense of privation (like, really? I can't carry more than a dozen bullets?), so you will almost never be swimming in resources.
― AxoLOLtl (Leee), Saturday, 4 July 2020 22:04 (one year ago) link
heh, I find it hilarious that this world is practically 50% crumbling bricks, but bricks (or attack sticks) you can use aren't always readily available.
― Josh in Chicago, Saturday, 4 July 2020 23:26 (one year ago) link
wait is this thread not for Last of Us 2 spoilers (as indicated in the other thread...?)
― Jersey Al (Albert R. Broccoli), Sunday, 5 July 2020 04:50 (one year ago) link
I (and a couple of others) am playing the original game for the first time, partly to to get to the second game but also to get it over with so that people discussing the second game don't spilt the first. So ... no spoilers on the thread, please!
― Josh in Chicago, Sunday, 5 July 2020 13:16 (one year ago) link
The other thread with Part 2 in the title is the one that has Part 2 spoilers.
― AxoLOLtl (Leee), Sunday, 5 July 2020 17:36 (one year ago) link
I see that now, I don't know how I confused the two in retrospect?
― Jersey Al (Albert R. Broccoli), Monday, 6 July 2020 02:18 (one year ago) link
Creeping right along with this game. Things (not at all unique to TLOU) I find hilarious: when you're crouching, afraid of getting spotted and killed, and Ellie is just whistling or standing around doing kid shit. Or how you might sneak up to a big garage door, and then the cut scene is loud as fuck as you lift and yell "the coast is clear!!!!" That kind of stuff. But I do appreciate that it has these built in breathers, unlike, as I might have noted, something like "Alien: Isolation," which is relentlessly stressful as fuck, even at its slowest. Anyway, good game so far, I like the characters. In a lot of ways "God of War" which I just finished before this, refines a lot of the best aspects and features of this one, but it's also a totally different sort of world, which makes the stakes feel a lot lower.
― Josh in Chicago, Monday, 6 July 2020 23:48 (one year ago) link
I just hit "FALL," which I imagine is halfway or so? I really like how the difficulty level of this game is calibrated, at least set at "normal." If I take too long in a place, the L3 prompt appears, offering a hint (even if I am usually just taking too long exploring or something). If I keep dying at a certain stage, eventually it will remind me that I can ramp down the difficulty at any time (which is always a nice option, even if I've never taken advantage of it). And if there's a stage with several levels of danger and I die at a certain point, it doesn't kick you all the way back to the beginning, or even back more than a few seconds, which helps a lot.
Hilariously, I just realized that if I am in a new area, crouching and paranoid and using my super hearing, but Ellie is strolling along, then I am probably safe for the time being.
― Josh in Chicago, Saturday, 11 July 2020 17:19 (one year ago) link
The new game is much better with companions not “breaking the rules” of what you can do, what you’ve noticed, whether enemies are alarmed if they see them, etc.. Though a few times I have noticed enemies stumbling right on top of my companion but not killing them nor raising the alarm - it is rare though. In the first one, runners or clickers could walk right past them and nothing
― Li'l Brexit (Tracer Hand), Saturday, 11 July 2020 18:31 (one year ago) link
Btw, a couple of more observations. One, this game is so well written that it can take a pretty familiar apocalyptic scenario and make it much more engaging/intense/affecting than the majority of movies doing the same sort of thing. Two, very predictably and realistically, the people are worse and in may ways more dangerous than the monsters. Three, how come in these apocalyptic worlds, everyone is always hoofing it, or hot-wiring cars, or riding motorcycles and riding horses, but no one ever takes bicycles, which seem like they'd be really practical?
― Josh in Chicago, Sunday, 12 July 2020 00:07 (one year ago) link
I think I'm creeping toward the end of this. But I'll probably wait until tomorrow because I've enjoyed it (in an appropriately intense way) so much. Confession: one reason I'm steaming through is because I want to watch that 3.5 hour Tim Rogers video on TLOU.
― Josh in Chicago, Tuesday, 14 July 2020 01:48 (one year ago) link
All done. What a great game, made best by incredible voice acting and solid writing. The gameplay almost comes second. It was interesting playing this right after God of War. God of War of course owes so much to this, and the gameplay is even more seamless and complex. And yet, when God of War's main storyline ended it took me totally by surprise, which I think betrayed it superficiality.
― Josh in Chicago, Tuesday, 14 July 2020 21:08 (one year ago) link
I should probably play God of War! Feel like I need to get through GOW 2 and 3 first... just like the Souls games, so many to catch up on.
― Nhex, Tuesday, 14 July 2020 21:11 (one year ago) link
I didn't play any of the other ones. As I understand it it's a ... soft reboot? Hard reboot? That is, different enough that it doesn't matter, but with enough callbacks to past games to make fans happy.
― Josh in Chicago, Tuesday, 14 July 2020 21:44 (one year ago) link
Oh, I should clarify that God of War's ending took me by surprise because I was not expecting the game to end when it did. Not that the end itself was surprising or anything, just happened and I thought, oh, is that the end?
― Josh in Chicago, Tuesday, 14 July 2020 23:36 (one year ago) link
― RZA Minnelli (Leee), Tuesday, 16 February 2021 22:30 (one year ago) link
I just saw that they are allegedly *remaking* the first one for PS5, which seems like a waste of time to me. I just played "Last of Us" for the first time ever on PS4, where it had *already* been remastered from PS3, and everything about it was great and *nothing* about it was something I wanted improved. And if people *do* crave improvements, there's the sequel, which I haven't played but which looks really incredible. So why go back to the first one *again* and remake it *again* when all the things that make it great are the very things that won't and can't be changed?
― Josh in Chicago, Saturday, 10 April 2021 01:13 (one year ago) link
just stinks of laziness, corporate risk-aversion. only been about eight years!
― Nhex, Saturday, 10 April 2021 03:37 (one year ago) link
I guess i should finish the second one at some point.
― (•̪●) (carne asada), Saturday, 10 April 2021 04:19 (one year ago) link
it’s terrible that they will make this incredible game available for the system that the majority of playstation owners will have for the next 4-6 years.. ?
― Li'l Brexit (Tracer Hand), Saturday, 10 April 2021 11:15 (one year ago) link
There's already backwards compatibility with the remastered PS4 version on the PS5 though, which is why this comes off so greedy and lazy.
― Judi Dench's Human Hand (methanietanner), Saturday, 10 April 2021 11:31 (one year ago) link
otm, plus the fact that just recently they have massively restructured their japan studio and are killing their online stores, the sort of moves a struggling company would pull, not the biggest brand name in home consoles with 3 out of 4 100M+ sold systems in past generations
i mean, technically playstation is as good as dead in japan but everywhere else they're clearly doing fine so why scrape the bottom of this particular barrel?
― chihuahuau, Saturday, 10 April 2021 11:58 (one year ago) link
Also weird because there is a Last of Us TV show coming out, which is already, if you think about it, basically the game getting remade with the best graphics possible. I guess there are concerns the remake might change the story, too, which could be valid (because I am sure the show will feature some changes) but (don't spoil it for me) I assume the sequel already bakes in a lot of the story from the first game.
― Josh in Chicago, Saturday, 10 April 2021 13:53 (one year ago) link
last of us 3 should just be a new Pikmin game. The last pikmin - unless you can do something about it!
― Zach_TBD (Karl Malone), Saturday, 10 April 2021 14:03 (one year ago) link
The production for the PS4 remaster was reportedly very difficult and painful, but I imagine a lot of the reason was because of the differing architectures, which might not apply going from 4 to 5.
― Tahini Coates (Leee), Saturday, 10 April 2021 14:50 (one year ago) link
That said, waste of time or no I'd probably play the new version. But them, I'm like a decade late to the game (literally and figuratively).
― Josh in Chicago, Tuesday, 13 April 2021 16:52 (one year ago) link
― Tracer Hand, Wednesday, 15 June 2022 23:36 (one week ago) link