spelunky (rogue-like platformer for pc mac xbla etc)

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who among us has played this awesome, incredibly hard game

and who can tell me how to survive area 3

Author ~ Coach ~ Goddess (s1ocki), Monday, 17 December 2012 16:29 (five years ago) Permalink

love this game so much. i got to the city of gold a few months ago and took a break, but it's really wonderful in so many ways. do i still have the ilx high score on 360?

Mordy, Monday, 17 December 2012 16:32 (five years ago) Permalink

WELL this looks fun!

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 16:52 (five years ago) Permalink

do i still have the ilx high score on 360?

― Mordy

No :)

JCL, Monday, 17 December 2012 17:17 (five years ago) Permalink

Oh man I'll have to start playing again!

Mordy, Monday, 17 December 2012 17:19 (five years ago) Permalink

and who can tell me how to survive area 3

Area 3, the ice caverns, is a lot easier than area 2. One thing that helps a lot is to get a compass (since it points to the exit). In area 3, making sure to have a few extra ropes, in case you get stuck towards the bottom and need to get higher is always good too. Ropes are maybe more important than bombs on those levels. By the time I'm there, I've pretty much stopped worrying about collecting money (since you are unlikely to see another shop) or rescuing maidens, and just try to get to the exit as fast as possible avoiding as much of the level as possible.

JCL, Monday, 17 December 2012 17:23 (five years ago) Permalink

Oh man I'll have to start playing again!

― Mordy

I've barely beat your score, I think by 10,000 or so. When you made it to the City of Gold did you not have any bombs or something? I think your score would be higher. I've never been there myself, but haven't really tried. I've also stopped playing for score ages ago. I've just been desperately trying to beat the game the long way, which I haven't been able to do. Or the short way for that matter. 4-4 is as far as I've gotten despite over 800 tries :(

JCL, Monday, 17 December 2012 17:30 (five years ago) Permalink

I died pretty quickly in city of gold

Mordy, Monday, 17 December 2012 17:34 (five years ago) Permalink

I can't get past level 2-1. sigh

pun lovin criminal (polyphonic), Monday, 17 December 2012 17:46 (five years ago) Permalink

Area 3, the ice caverns, is a lot easier than area 2. One thing that helps a lot is to get a compass (since it points to the exit). In area 3, making sure to have a few extra ropes, in case you get stuck towards the bottom and need to get higher is always good too. Ropes are maybe more important than bombs on those levels. By the time I'm there, I've pretty much stopped worrying about collecting money (since you are unlikely to see another shop) or rescuing maidens, and just try to get to the exit as fast as possible avoiding as much of the level as possible.

― JCL, Monday, December 17, 2012 12:23 PM (1 hour ago) Bookmark Flag Post Permalink

this is basically my idea. i find it super hard though, there seem to be a lot of ways to get yourself in an un-get-outable spot

Author ~ Coach ~ Goddess (s1ocki), Monday, 17 December 2012 18:38 (five years ago) Permalink

but ya what a super game. so challenging but not frustrating, as it's always totally new. so many great surprises.

Author ~ Coach ~ Goddess (s1ocki), Monday, 17 December 2012 18:39 (five years ago) Permalink

i do not know this game but my instinct upon seeing thread title is, i would rather drive my fist into a container of used medical sharps that ever play a game described as a roguelike platformer

Roberto Spiralli, Monday, 17 December 2012 18:44 (five years ago) Permalink

Yer missing out

pun lovin criminal (polyphonic), Monday, 17 December 2012 18:48 (five years ago) Permalink

roguelike generally equals quality in my book

Mordy, Monday, 17 December 2012 18:48 (five years ago) Permalink

I don't really like your standard iphone style roguelike, which was my entree into the genre, but Spelunky has so much soul.

pun lovin criminal (polyphonic), Monday, 17 December 2012 18:50 (five years ago) Permalink

s1ocki, the other thing that can help (if you haven't done it already), is to open the shortcut to area 3, so you can practice it without the stress of making it through the earlier areas. I've found once I beat an area a couple of times it becomes much more manageable.

JCL, Monday, 17 December 2012 18:50 (five years ago) Permalink

yeah I spent all day basically buying that shortcut haha

Author ~ Coach ~ Goddess (s1ocki), Monday, 17 December 2012 18:59 (five years ago) Permalink

there seem to be a lot of ways to get yourself in an un-get-outable spot

Before you drop down a platform, always do the crouching look down to see if either the exit is down there or a platform that you can move from so you don't get stuck. Never just chance it by dropping down to a platform where you can't see how to get off that platform. Due to the ways the levels are randomized, you should actually always be able to get to the exit without using a rope or a bomb. Occasionally on the ice levels that isn't true because mines can go off through no fault of your own or flying saucers could blow up an important platform etc. It's another reason you kind of want to move through these sections as fast as you can.

JCL, Monday, 17 December 2012 19:02 (five years ago) Permalink

Yeah, roguelike is misused here.

Roguelike doesn't just equal quality, to me, it equals "the only kind of game that I'm willing to sacrifice months of life into decoding its patterns"

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 19:31 (five years ago) Permalink

And I think it's disingenuous to see the term applied to a platformer that features randomly generated levels.

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 19:31 (five years ago) Permalink

it's rogue-like in that it features permanent death and randomly generated environments. but it's also clearly a heavy homage to nethack w/ the shop keepers + altars, etc

Mordy, Monday, 17 December 2012 19:32 (five years ago) Permalink

It doesn't in the least bit convey the mental challenges or rewards that are found in roguelikes. You might as well make the lead character a Tetris piece and call it a "Tetris platformer". Anyway cute game. You know what? Why hasn't anybody taken the Starfox model of game design and turned it into a genre? I would play those games forever. Or actual roguelikes.

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 19:34 (five years ago) Permalink

"chillpill-like plush object"

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 19:37 (five years ago) Permalink

"the only kind of game that I'm willing to sacrifice months of life into decoding its patterns"
randomly generated
instadeath

also could describe ILX

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 20:04 (five years ago) Permalink

i consider ilx a rogue-like

Mordy, Monday, 17 December 2012 20:04 (five years ago) Permalink

i kinda feel like we're in a rogue-like renaissance what with off the top of my head spelunky, binding of isaac, FTL...

Mordy, Monday, 17 December 2012 20:07 (five years ago) Permalink

wtf I don't know either Binding of Isaac or FTL. Are they good?

Since I had a major roguelike victory around Christmas 2010 I have laid off the genre (and playing games in general)

you, your max is on fire (flamboyant goon tie included), Monday, 17 December 2012 20:10 (five years ago) Permalink

Binding of Isaac is great, but not trad roguelike. Kinda a roguelike + zelda hybrid w/ sadistic biblical references. FTL is fun but not alltime. worth a look at tho

Mordy, Monday, 17 December 2012 20:12 (five years ago) Permalink

A few other semi-recent rougelike titles...

Dungeons of Dredmor
http://store.steampowered.com/app/98800/?snr=1_7_suggest__13

DoomRL
http://doom.chaosforge.org/downloads

Brogue
http://sites.google.com/site/broguegame/

JCL, Monday, 17 December 2012 20:26 (five years ago) Permalink

It IS weird though, how Area 2 is like twenty times harder than Area 1. Ice levels were always easier to survive. I don't think I made it to City of Gold, but I haven't picked up the game in a while.

Binding of Isaac is fun but being done in Flash the system performance is kinda awful (at least on my oldish iMac). Still, there is a lot of stuff in there to keep you interested, unlockable characters, crazy amount of random unidentified power-ups, etc.

I played a tiny bit of Dungeons of Dredmor but wasn't really sucked in

Nhex, Monday, 17 December 2012 20:30 (five years ago) Permalink

i would have been all over this thread a few months ago. i haven't played spelunky in a while. i kinda really sucked at the ice levels! only got to level 4 once iirc.

dexpresso (Z S), Monday, 17 December 2012 20:33 (five years ago) Permalink

What was the name of that fairly realistic looking first-person roguelike? PC only?

pun lovin criminal (polyphonic), Monday, 17 December 2012 20:35 (five years ago) Permalink

I played a tiny bit of Dungeons of Dredmor but wasn't really sucked in

The tutorial took forever. I keep meaning to go back to it...

JCL, Monday, 17 December 2012 20:37 (five years ago) Permalink

What was the name of that fairly realistic looking first-person roguelike? PC only?

Are you thinking of Legend of Grimrock? It's not a rougelike, but...
http://store.steampowered.com/app/207170/

JCL, Monday, 17 December 2012 20:39 (five years ago) Permalink

Right, that's the one. Thanks

pun lovin criminal (polyphonic), Monday, 17 December 2012 20:44 (five years ago) Permalink

ive been to area 4 twice since yday.

ice levels are MUCH harder than the previous area why because pit of doom below everything

Author ~ Coach ~ Goddess (s1ocki), Monday, 17 December 2012 22:04 (five years ago) Permalink

ropes, bro. ropes! also looking down a lot.

Nhex, Monday, 17 December 2012 22:38 (five years ago) Permalink

How high are your guys' high-scores? I haven't played Spelunky in forever but I'd be curious if my scores were even close

Panaïs Pnin (The Yellow Kid), Monday, 17 December 2012 23:36 (five years ago) Permalink

152,000 is the best I've done so far.

Someday maybe I'll beat the game, then I'll start thinking about getting to the city of gold and trying to break 1,000,000. I also have still yet to go to the worm world. One of the many things that make this game so great, is the many different ways you can play it... for score, for survival, for speed, to kill shop keepers, etc...

JCL, Tuesday, 18 December 2012 17:10 (five years ago) Permalink

The shopkeeper's seemingly PCP-induced mania is still terrifying. Especially when you accidentally kill one with a boulder or explosive, and then you're fighting all of them for the rest of the game...

Nhex, Tuesday, 18 December 2012 17:57 (five years ago) Permalink

FTL is so hard. I can get to the final boss (on easy only!) but can only beat his first form.

Mordy, Tuesday, 18 December 2012 23:45 (five years ago) Permalink

Scores don't seem to matter that much cuz it basically only counts your money, which you can spend

Author ~ Coach ~ Goddess (s1ocki), Wednesday, 19 December 2012 02:54 (five years ago) Permalink

that's why they matter. you have to be circumspect about what you spend your money on

Mordy, Wednesday, 19 December 2012 03:04 (five years ago) Permalink

For me the challenge is how far I can get. I guess I also collect money for shortcuts. But life is about more than that maaaaan

Author ~ Coach ~ Goddess (s1ocki), Wednesday, 19 December 2012 03:06 (five years ago) Permalink

life is about having the highest score in difficult video games

Mordy, Wednesday, 19 December 2012 03:19 (five years ago) Permalink

Accidentally just set a new high score, also accidentally crushed by Olmec on 4-4

JCL, Wednesday, 19 December 2012 04:22 (five years ago) Permalink

ftr i am the boss of ftl fwiw

Roberto Spiralli, Wednesday, 19 December 2012 15:34 (five years ago) Permalink

u beat it? i think i had a big breakthrough last night when i realized how devastating boarding party strategy can be. i was rolling around w/ an amazing ship very early when i accidentally left my boarding party on a ship that FTL'd away. OOPS.

Mordy, Wednesday, 19 December 2012 15:39 (five years ago) Permalink

yeah, i beat it with 2 different ships before i had to stop playing it, on normal both times. i was comboing 1-2 low maintenance regular guns to take shields out and then hit with beam weapon, trying to focus on their guns and shields. power also into shields and manoeuvre and not much else. made sure i had numbers on crew but never bothered with boarding myself. honestly though, while these things helped, you can't do anything but play enough times over until you get a few breaks and a decent start.

Roberto Spiralli, Wednesday, 19 December 2012 16:02 (five years ago) Permalink

whats ftl

Author ~ Coach ~ Goddess (s1ocki), Wednesday, 19 December 2012 16:13 (five years ago) Permalink

kickstartered sci fi rogue-like that is pretty great

Mordy, Wednesday, 19 December 2012 16:18 (five years ago) Permalink

what platform(s)?

Author ~ Coach ~ Goddess (s1ocki), Wednesday, 19 December 2012 16:20 (five years ago) Permalink

PC/Mac

Mordy, Wednesday, 19 December 2012 16:22 (five years ago) Permalink

gotta give props to whoever made it, i think that is the only website for a video game in existence that features zero screenshots

Author ~ Coach ~ Goddess (s1ocki), Wednesday, 19 December 2012 16:46 (five years ago) Permalink

ha - i hadn't noticed that, but you're right

Nhex, Wednesday, 19 December 2012 16:51 (five years ago) Permalink

thank you for making me feel inadequate roberto, u inspired me and i finally beat the game! (on easy)

Mordy, Wednesday, 19 December 2012 21:07 (five years ago) Permalink

How long does it take to play through & win a game of FTL (is it comparable to Spelunky i.e. under 20 minutes or so)?

JCL, Wednesday, 19 December 2012 21:24 (five years ago) Permalink

yay mord

Roberto Spiralli, Wednesday, 19 December 2012 21:47 (five years ago) Permalink

xp it's about half an hour i think

Mordy, Wednesday, 19 December 2012 22:36 (five years ago) Permalink

Title update, tons of stuff changed or fixed: http://mossmouth.com/forums/index.php?topic=2907.0

JimD, Sunday, 23 December 2012 04:41 (five years ago) Permalink

three months pass...

Coming to PS3 and Vita this summer. Portable Spelunky :)

http://blog.us.playstation.com/2013/03/25/indie-hit-spelunky-comes-to-psn-this-summer/

JCL, Tuesday, 26 March 2013 02:35 (five years ago) Permalink

Portable is a good fit

Nhex, Tuesday, 26 March 2013 16:53 (five years ago) Permalink

true. but I think I'm having a panic attack contemplating re-doing some of those tunnel man fetch quests.

original bgm, Tuesday, 26 March 2013 19:03 (five years ago) Permalink

Hah - I still have to do that damn one where you drag the key from the first world to the fire temple

Nhex, Wednesday, 27 March 2013 15:07 (five years ago) Permalink

yeah, that was exactly what I was thinking of. very satisfying when I finally pulled it off but a nightmare for sure.

original bgm, Wednesday, 27 March 2013 18:03 (five years ago) Permalink

three months pass...

yall up on that rogue legacy yet? like a spelunkyvania

adam, Sunday, 21 July 2013 16:21 (five years ago) Permalink

hoping it gets a surprise discount on the steam sale, been hearing good things. i'll probably wait though

Nhex, Sunday, 21 July 2013 16:48 (five years ago) Permalink

one month passes...

this just dropped for ps3. Worth $12?

YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Tuesday, 27 August 2013 21:04 (five years ago) Permalink

Currently trying to beat New Game++

Mordy , Tuesday, 27 August 2013 21:10 (five years ago) Permalink

two months pass...

i never even scratched the surface of this game, did I? haha

Nhex, Thursday, 14 November 2013 16:08 (five years ago) Permalink

two weeks pass...

Same guy managed to kill the ghost this week!

JimD, Saturday, 30 November 2013 23:26 (five years ago) Permalink

got this on sale yesterday... gonna find out what the big to-do is i guess

Hungry4Ass, Saturday, 30 November 2013 23:36 (five years ago) Permalink

i think without a gamepad, playing this looks pointless

Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Saturday, 30 November 2013 23:41 (five years ago) Permalink

I've never played with a gamepad. Got as far as the temple in the original free version. It might feel weird to use a gamepad now.

bamcquern, Sunday, 1 December 2013 00:40 (five years ago) Permalink

i played a million hours of this w/o a gamepad and i loved it

socki (s1ocki), Sunday, 1 December 2013 00:43 (five years ago) Permalink

okay. maybe i'm just not a pc/mac gamer.
dl'd the demo to ps3 and have enjoyed it but this kind of precision platforming is mostly out of my touch gaming wheelhouse these days

Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Sunday, 1 December 2013 01:49 (five years ago) Permalink

o man this game is so MEAN

Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Sunday, 1 December 2013 04:48 (five years ago) Permalink

four bucks for ps3 this week, will be getting it

Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Tuesday, 10 December 2013 18:19 (five years ago) Permalink

tempted to rebuy for that price

Nhex, Tuesday, 10 December 2013 18:40 (five years ago) Permalink

so good on vita

so hard

=(3 Ɛ)= (cozen), Tuesday, 10 December 2013 19:37 (five years ago) Permalink

Just popping in to say that after playing the game pretty steadily lately (since they added the daily challenges to ps3/vita), I have FINALLY got to hell. Feels good (even if i only got to 5-2 because I had no bombs and only two hearts when i entered 5-1). I was so close so many times, so to finally get there is such a relief.

JCL, Wednesday, 18 December 2013 06:25 (four years ago) Permalink

man i can't get past 1-3

Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Wednesday, 18 December 2013 06:26 (four years ago) Permalink

four months pass...
three years pass...

spelunky 2!

https://www.youtube.com/watch?v=2dLC7WgK7pw

Karl Malone, Monday, 30 October 2017 20:31 (one year ago) Permalink

i'm sorry that i posted that video. it shows absolutely nothing. it just says "coming to ps4."

god i fucking hate videos like that. it is worse than nothing.

Karl Malone, Monday, 30 October 2017 20:33 (one year ago) Permalink

despite yr faux pas this is v exciting news that i thank you for sharing

Mordy, Monday, 30 October 2017 20:36 (one year ago) Permalink

Loved Spelunky, never got anywhere close to beating it though. Imagine the same thing will happen with this one

Nhex, Monday, 30 October 2017 20:47 (one year ago) Permalink

nine months pass...

Spelunky 2 - Gameplay Trailer!!!

And you'll have a chance to play a demo in two days at the Sony @PlayStation booth at #PAXWest2018. See you in Seattle! ✈️https://t.co/Ti2lrOvD8j

— Derek Yu (@mossmouth) August 29, 2018

Karl Malone, Wednesday, 29 August 2018 17:38 (three months ago) Permalink

That would be more exciting news if I'd ever gotten further than the third stage (and only rarely, at that) of the original game.

Just eat a hamburger, it'll hit the spot. (Old Lunch), Wednesday, 29 August 2018 17:42 (three months ago) Permalink

heh, i'm with you. however, i've only played the original game on my mac, using a keyboard. so i'm optimistic that using a real controller will help quite a bit.

Karl Malone, Wednesday, 29 August 2018 17:46 (three months ago) Permalink

did they ever port the improved XBLA/PSN version to Mac? i only played the OG freeware version on Mac

Nhex, Thursday, 30 August 2018 04:02 (three months ago) Permalink

and personally i never made it to the end either, which also dampens my enthusiasm

Nhex, Thursday, 30 August 2018 04:02 (three months ago) Permalink

Never finished it either, but I got to the point where I could reach the temple more often than not. And did get into Hell a couple of times. Dipped back into the original last week actually and I still love it (even though I've forgotten how to make any progress at all). If the soundtrack is by whoever did the first then that'll be enough to convince me to play 2.

No mention of a handheld release though - I quite liked the original on X360 and PC but it was the Vita port which really got its claws into me. Just works so much better as a pick-up-for-10-minutes kind of thing, which never feels right on a full console. Vita port seems unlikely this time round though so I guess I'm going to hold out for a Switch release?

JimD, Thursday, 30 August 2018 10:26 (three months ago) Permalink

I never got past the first level, lol. I remember getting this as part of the games with gold promotion. I only gave it a few hours attention, but that was enough to realize I suck at games.

Rod Steel (musicfanatic), Wednesday, 12 September 2018 20:09 (three months ago) Permalink


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