Project Zomboid: Argh, Rarr, Brains

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Indie project that is actually interesting novel take on zombie genre! Still in pre-alpha, but pretty excellent.

Mordy, Thursday, 2 February 2012 04:09 (eleven years ago) link

It does sound interesting, but to I'm a little turned off by the drama going on with the team and pre-funding the game. I'll be really excited to see a final release, though.

Nhex, Thursday, 2 February 2012 06:16 (eleven years ago) link

hmm see I've always thought about doing this but could never see the justification of it being a long term game.

Would you seriously still be interested in this game after a day of playing?

Also I really don't see the mechanics of the promised "personalities and relationships" working too well as this would require 100% role-playing.

Summer Slam! (Ste), Thursday, 2 February 2012 11:58 (eleven years ago) link

what's the drama with the team? i don't know anything about the meta elements of this game, just that it's fun, looks like it has a lot of potential, and runs on a mac

Mordy, Thursday, 2 February 2012 14:01 (eleven years ago) link

I tried out the demo, very quickly. Seems pretty good, they've included missions and challenges which I guess keeps things interesting.

Only complaint was that I didn't like some of the internal ghosted views, looks cluttered.

Summer Slam! (Ste), Thursday, 2 February 2012 14:22 (eleven years ago) link

One of the developers homes was burgled, and the thief made away with two laptops containing a) the current code and b) the recent backup. They hadn't made an off-site backup - weeks of work lost - one of the developers having a breakdown on twitter and declaring the project 'over' - Angry Internet Men, with the tact and empathy for which they've become famous, declaring that this was a scam to keep the pre-funding of the game - enormous shitstorm.

Then everyone had a good night's sleep and work continued.

Andrew Farrell, Thursday, 2 February 2012 15:34 (eleven years ago) link

as far as a basic template to be built upon, i think it's way more interesting than minecraft or sleep is death and i think letting a community develop stories + narratives using the tech could be incredibly cool.

Mordy, Thursday, 2 February 2012 15:40 (eleven years ago) link

in the demo, you need to eat waaay too often. unless i'm doing something drastically wrong (you drag food items into the heart item yes?)

Summer Slam! (Ste), Thursday, 2 February 2012 15:42 (eleven years ago) link

yeah... i just stock up on a ton of chips and sodas and eat those

Mordy, Thursday, 2 February 2012 15:51 (eleven years ago) link

lol i panicked, after i'd left my back door open and zombies invaded the kitchen. so i ran outside to the shed, tried to build my first barricade and accidentally boarded myself up into a corner of the shed. Couldn't see a way of removing the barricades.

then read up a bit, and realised that i should have used planks of wood instead.

Summer Slam! (Ste), Friday, 3 February 2012 12:34 (eleven years ago) link

(but yes i know, barricading myself in the shed was stupid itfp)

Summer Slam! (Ste), Friday, 3 February 2012 12:34 (eleven years ago) link

nine years pass...

This is still a thing, and the beta build makes things look and run a lot better (main character is 3d model rather than 2d sprite)

Watching someone recently twitch stream it and seeing the amount of things this game has makes me want to jump in. It just seems like a huge slog into nothingness unfortunately. I guess making up your own story is the way to go with this one.

Diggin Holes (Ste), Friday, 13 August 2021 10:22 (two years ago) link

two years pass...

Still playing this from time to time. Had a big session last night, multiplayer with friend. Resulted in us finding a map that someone had written a location of a house on, finding a van and loaded up supplied and travelling halfway across the map. Various hilarities later, finding house was a cool already barricaded and loaded with weapons.

Ste, Tuesday, 15 August 2023 14:02 (one month ago) link

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