DARK SOULS: if you need me i'll be in an induced coma so mvrch comes tomorrow

Message Bookmarked
Bookmark Removed

release month announced!

new trailer!

other shit!

"11/10 - this game will own"!

deserves own thread!

now yall xboxers can play too!

Roberto Spiralli, Thursday, 12 May 2011 02:41 (thirteen years ago) link


Roberto Spiralli, Thursday, 12 May 2011 02:41 (thirteen years ago) link

kinda all over this, hope they didn't decide to be like "OH YOU LIKE IT HARD HUH WE'LL MAKE IT EXXXXXXXXXXXXTRA HARD" and now it sucks

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 04:28 (thirteen years ago) link

I think that is a distinct possibility given From's spotty overall track record but as good as Demon's Souls was there is zero chance of me not getting this game day one

you penis-curling she-devils (jamescobo), Thursday, 12 May 2011 07:22 (thirteen years ago) link

I only just noticced this is from software -- good to know that they have another great game that they can make progressively shitter over iterations for the next 10-15 years #armoredcore

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:27 (thirteen years ago) link

that said i was supremely jailhouse of my ps3 owning friends and now i can get a demon souls-ish game, NOW ALL I NEED IS VALKYRIA CHRONICLES!!!

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:28 (thirteen years ago) link



oct 11th app

Roberto Spiralli, Thursday, 12 May 2011 23:09 (thirteen years ago) link

makes it sound like it's a "more of the same" sequel that takes into account the fact that you've played the first one and ramps up accordingly, more diverse color palette, more of the same but a lot more
i'm down with that IF THE PUZZLE CHOICES ARE GOOD AND FAIR because if this has enough cheap hits that i notice it, it is not demon souls
i don't mind dying if the game is honest.

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:18 (thirteen years ago) link

i think the fact that it's open world - continuous, varied, full of secret shit to stumble upon - is a big change tbh, and i am psyched about it. i didn't want to hear about them fucking with the actual controls, combat mechanics, etc because all of that was gold in the first game, so i am doubly psyched about that. and a spit polish on the visuals is just gravy.

Roberto Spiralli, Thursday, 12 May 2011 23:26 (thirteen years ago) link

somehow i missed the open world mechanics; not sure how that'll work, but willing to try
i need to just not work and only play games

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:27 (thirteen years ago) link

three weeks pass...

awwwwwesome new trailer at http://www.fromsoftware.jp/darksouls/contents/movie3_en.html

Roberto Spiralli, Friday, 3 June 2011 12:24 (thirteen years ago) link


forks, pls update thread title to show correct release month "octover"

Roberto Spiralli, Friday, 3 June 2011 12:28 (thirteen years ago) link


Roberto Spiralli, Friday, 3 June 2011 14:53 (thirteen years ago) link

two months pass...




Roberto Spiralli, Thursday, 4 August 2011 01:39 (twelve years ago) link

i welcome these opportunities

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 04:24 (twelve years ago) link

I am going to buy this video game

nh (cozen), Thursday, 4 August 2011 06:48 (twelve years ago) link

i already did.

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 14:37 (twelve years ago) link


I AM JOHN MAUS (Lamp), Thursday, 4 August 2011 14:55 (twelve years ago) link

The Deprived! Hardcorest of the hardcore!

I'm a nerd and nerdy things happened (forksclovetofu), Wednesday, 17 August 2011 12:18 (twelve years ago) link

four weeks pass...


Roberto Spiralli, Friday, 16 September 2011 01:15 (twelve years ago) link

really looking forward to disappearing into this.

A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 12:32 (twelve years ago) link

yeh i've been on complete media blackout about this ie not gonna watch that youtube!

zappi, Friday, 16 September 2011 13:58 (twelve years ago) link


A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 19:16 (twelve years ago) link

I really want to play this but after Demon's Souls I have a strong suspicion that I am simply not good enough at video games to make any significant progress. :(

polyphonic, Friday, 16 September 2011 20:18 (twelve years ago) link


From Software, developers of Demon's Souls and it's upcoming 'spiritual successor' Dark Souls, are taking a characteristically uncompromising approach to players who have managed to get their hands on the game early.
Like Demon's Souls, Dark Souls comes packed with a mechanic that allows players to invade other's worlds. From Software are using this feature to send out maxed-out characters into the early-adopters games and systemically killing them off.

zappi, Wednesday, 21 September 2011 17:11 (twelve years ago) link


hardcore oatmeal (Jordan), Wednesday, 21 September 2011 17:15 (twelve years ago) link

ok a+++ thats awesome

guh (jjjusten), Wednesday, 21 September 2011 17:19 (twelve years ago) link

holy fuck. i want that job!!

Roberto Spiralli, Wednesday, 21 September 2011 17:24 (twelve years ago) link


Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:44 (twelve years ago) link

basically i am going to play the fuck out of this game and not eat or sleep is kinda how i break it down to an extent

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:45 (twelve years ago) link

these are those times where i wonder if i am just wired oddly as a gamer because punishingly difficult isnt a positive in my book

guh (jjjusten), Wednesday, 21 September 2011 19:54 (twelve years ago) link

no need to respond to that, i made a different thread to talk about how i am weak-willed and cowardly

guh (jjjusten), Wednesday, 21 September 2011 20:05 (twelve years ago) link

i never really found dark souls impossibly difficult. it's hard yeah, but i find it WAY easier and more rewarding than, say, halo. I'm just hardwired to deal well with this kind of shit i guess. I can't get past the first half hour of gears of war or handle bullet hell tho.

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:07 (twelve years ago) link

wait, so do you have to play this online? p much not interested if that's the case.

original bgm, Wednesday, 21 September 2011 20:10 (twelve years ago) link

don't think you HAVE to, just opens up some elements of bizarro multiplayer

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:15 (twelve years ago) link


demon's souls seemed right up my alley but I don't have a ps3. I'm thinking that this might do nicely in its absence.

original bgm, Wednesday, 21 September 2011 20:34 (twelve years ago) link

"You're already dead, and so is everything else, and all of it hates you."

Roberto Spiralli, Monday, 3 October 2011 14:40 (twelve years ago) link

hah is that from the eurogamer review?

strongly recommend. unless you're a bitch (mayor jingleberries), Monday, 3 October 2011 19:07 (twelve years ago) link

Oh man, that reviiew was JUST what i wanted to hear

Dudley Daigle: Tugboat Captain (forksclovetofu), Monday, 3 October 2011 20:02 (twelve years ago) link


I might try thief at the outset but if I get brutally murdered I will explore other options..

strongly recommend. unless you're a bitch (mayor jingleberries), Tuesday, 4 October 2011 23:42 (twelve years ago) link

We thought you'd like to know that the following item has been despatched and should be with you in a few days.


zappi, Tuesday, 4 October 2011 23:59 (twelve years ago) link

i died

Roberto Spiralli, Wednesday, 5 October 2011 00:06 (twelve years ago) link

My characters name is YOUDIED

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 02:30 (twelve years ago) link

play as deprived or feel eternal shame

my other display name is my facebook status (Lamp), Wednesday, 5 October 2011 02:33 (twelve years ago) link

damn i gotta check amazon to see when they're shipping my KOLLEKTERS EDISHUN

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:31 (twelve years ago) link

Delivery Estimate: October 12, 2011 - October 17, 2011

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:32 (twelve years ago) link

Finally I'm at Ornstein and Smough. Only given them a couple of cursory shots but mostly I've been grinding to improve my weapons as the Lightning Claymore I have felt too big and slow to deal with these guys.

So I've managed to upgrade a Silver Knight Straight Sword to +5 and try them a few times before I use humanity on summoning Solaire.

So far I've hardly used any humanity, save to kindle bonfires. is that a normal thing to do in this game, or do people run around unhollowed all the time? Is there even any point if I don't really care for PVP?

Stomp Jomperson (dog latin), Monday, 3 July 2023 16:29 (one year ago) link

Aside from bonfires, you don't really need to use humanity unless you want to summon help, except for:
-some weapons scale with humanity (Chaos Blade etc)
-you can pop one for a full heal. PVPers ran around with stacks and stacks of them.
-random other stuff: http://darksouls.wikidot.com/humanity

But I ran around hollowed for basically the entirety of my first playthrough I think.

Do what you want, but I highly recommend not bothering with Solaire (he's not that much help anyway), O&S is a good chance to get some 'fighting multiple enemies' strategies together -- kiting them, experimenting with playing unlocked and controlling the camera, etc.

Random Restaurateur (Jordan), Monday, 3 July 2023 16:39 (one year ago) link

Iirc in most of these games, summoning NPC help is a double edged sword, since it increases the boss's health pool, and the NPC is rarely as good as you are (something Elden Ring sort of changed with the addition of the mimic tear), and in my experience usually dies well before most enemies are even close to defeat. Which is to say, you still need to get good, while at the same time the bosses get harder.

Josh in Chicago, Monday, 3 July 2023 16:56 (one year ago) link

I found O&S doable by constantly being on the retreat, like always backing away (and never into a corner), attempting to angle oneself so that one of the two is "engaged" with an intervening column, and then smatching at the other.

It's generally seen as being "easier" to kill O before S, and superpowered-S is definitely an easier fight than superpowered-O, but I usually found myself thwapping S before O, as he tended to be more aggressive and more reachable as I backed away, backed away, backed away

Fun fight

Don't summon anybody

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Monday, 3 July 2023 19:56 (one year ago) link

Huh, I thought O was more classically aggressive, always lunging at you as you backpedal.

fgti, did you play Sekiro? If not, you simply must play Sekiro!

Random Restaurateur (Jordan), Monday, 3 July 2023 20:16 (one year ago) link

I too would like to know what fgti makes of Sekiro

Stomp Jomperson (dog latin), Monday, 3 July 2023 20:34 (one year ago) link

Oh I’ve talked about it elsewhere. I fought the immortal dummy extensively, had zero issue navigating the first proper level, and then found I had absolutely no facility in fighting the very first mini boss. I even was getting a free jump hit in on him, still just died and died and felt insanely stupid and bad at games. Never made it any further

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Tuesday, 4 July 2023 00:10 (one year ago) link

Ohhh, you really should give it another go. It just has a different feel and approach than the other games, but especially post-Elden Ring it's so worth getting over the hump. Maybe their best single player game.

Random Restaurateur (Jordan), Tuesday, 4 July 2023 01:58 (one year ago) link

it's Dark Souls as a parkouring rhythym action game, it's fantastic

Critique of the Goth Programme (Neil S), Tuesday, 4 July 2023 08:33 (one year ago) link

I do like it. I really struggled on that first mini-boss too, I'll be honest. It takes a bit of getting sed to the flow, and the combat is lightning-fast and intimidating. I know fgti is a big fan of creating different builds, so I wonder if it would appeal as much as the Souls games. I'll def get back to it once I've ploughed on a bit with DS1.

The run back to Rogers & Hammerstein is a toughy. Even though I've fought them so many times now, I find it fairly hard to fight or dash through those Silver Knights without a scratch and I usually arrive at the fog gate breathless and needing to top up my health. I was feeling mentally fragile last night so I only gave them about three attempts. Pleased to say that on my last attempt I managed to get Ornstein down to a slither health before losing the rhythm of the fight and getting splatted. But one more hit and he'd have gone down. I know from vids that this is only about a third of the fight of course. But I got pretty good at kiting them around the arena, as you do.

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 10:53 (one year ago) link

To boost my Warriors of Sunlight covenant stats and get the lightning spear, I did the Captain and Tennille fight many, many times, as it was one of the more fun and it was good to help others. #jollycooperation

Once you are down to one of them, it does get easier and goad them into hitting the columns, keep columns between you and them... also learn the big AOE attacks as they will wreck anyone with less than 50% health..

my opinionation (Hamildan), Tuesday, 4 July 2023 11:10 (one year ago) link

What is it with these games that one minute you're really close to beating a boss, getting used to their move set, getting them down a little more each time. Next they're destroying you before the fog gate has barely cleared? Grrrr...

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 14:37 (one year ago) link

Yeah, I lose months of my life to video games, historically. Can’t remember when it was but I remember I took a two week vacation to someplace lovely a decade ago but I was so addicted to ADOM that I spent the entire vacation lying in bed working on getting some Ultimate Avatar Of Order ending

I remember in 2012, I bought Skyrim but told myself I’d only play it once I got sick with something and had nothing else to do, and then I got sick and I did end up spending two weeks just hoovering up that adventure like a dump truck of digital cocaine

Aside from iPhone bridge and Worldle I haven’t played a game since March, which is great… I was finding myself killing Pthumerian Elders on repeat attempting to farm rare Bloodborne Cold Abyssal Gems and it was the pinnacle of “wasted time”; I’m glad to be game-sober right now!

Nursenaries III: Health Is Wealth (flamboyant goon tie included), Tuesday, 4 July 2023 15:56 (one year ago) link

xpost I think it's just sloppiness/impatience, tbh. At first we're really cautious and strategic, then as we improve we get a little too confident, forgetting that the boss is still really tough. That's usually a sign that it's time for me to take a break. There have been a few From bosses where I kept getting so close, over and over, that eventually I just turned it off. Then the next morning I would get up, make a cup of coffee, and beat the boss on the first or second try.

Josh in Chicago, Tuesday, 4 July 2023 18:04 (one year ago) link

Quite right.



I think it helped that this was one of the few occasions Ornstein didn't just bumrush me the second I went through the fog door. That's only the second time I've managed to kill one, let alone two, of them

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 20:57 (one year ago) link

(Apologies, I left the mic on my controller switched on so if there's a lot of button hammering noises 😆

Stomp Jomperson (dog latin), Tuesday, 4 July 2023 20:58 (one year ago) link

Hell yeah, congrats.

I've been playing so much Sekiro that while watching that I felt the strong urge to Mikiri counter Ornstein's thrust attacks.

Random Restaurateur (Jordan), Tuesday, 4 July 2023 21:18 (one year ago) link

That's what's cool about these games, of course. On the surface they could just be re-skinned versions of each other. And of course there are major similarities. But even the subtle differences in combat completely change the type of game it is. Sekiro's combat comes from lightning-fast one-on-one combat - crowd control is incredibly not its thing. Bloodborne is more about aggressive fighting, whereas the Souls games are more cautious and defensive.

Stomp Jomperson (dog latin), Wednesday, 5 July 2023 13:37 (one year ago) link

And a lot of health management on all From fronts, too. Knowing when to heal is vital.

Josh in Chicago, Wednesday, 5 July 2023 13:57 (one year ago) link

two weeks pass...

Started a new run while home this week for medical treatments, I was zooming through things (went through the backdoor for Light town, etc), so I ended up at O&S around level 30 with only a +5 longsword because I forgot all about the Depths. I had to resort to summoning Solaire and using the Crystal Halberd I got from the mimic chest, the only weapon I had that was doing decent damage to them. It's amazing how every run of this game can be completely different.

Random Restaurateur (Jordan), Thursday, 20 July 2023 16:10 (eleven months ago) link

It is kind of interesting, how so much of this game is set - the level design, the progression paths, where the enemies are, their attack patterns, where the loot is - and yet there is all this potential variety to each playthrough.

Josh in Chicago, Thursday, 20 July 2023 16:31 (eleven months ago) link

Beat the Four Kings today. I think the hardest part of it was the long run from the Firelink Shrine. It's pitch dark and those Darkwraiths come at you from nowhere. Think I beat the bosses themselves on the third or fourth actual time, but it took a lot more attempts to actually get to them

Stomp Jomperson (dog latin), Thursday, 20 July 2023 23:59 (eleven months ago) link

Nice! Yeah, I had really forgotten how long some of the runback are and how few bonfire options you're given even once you're able to warp.

Random Restaurateur (Jordan), Friday, 21 July 2023 02:40 (eleven months ago) link

Congrats dl

I hate that boss, it is like a DPS test and it made my low level characters ashamed

flamboyant goon tie included, Friday, 21 July 2023 03:44 (eleven months ago) link

Well, I made it to Gwyn on my 'casual speed run'. Wasn't trying to optimize or explore, just run through the game with a vanilla shield & longsword. Naturally came out to 16 hours, level 65. Not sure yet if I'm going to do the DLC.

Random Restaurateur (Jordan), Saturday, 29 July 2023 20:49 (eleven months ago) link

Wow, that's fast. They do say that once you've played through once, subsequent runs can be a lot quicker. I'm coming up to 100 hours and I'm only at Duke's Archives (died mere metres from the second bonfire GAHHHH!) Really really loved the whole bit with the Pisacas - how gloriously cool and messed up is that?

Stomp Jomperson (dog latin), Tuesday, 1 August 2023 12:09 (eleven months ago) link

So just when I'm thinking, "Hell, this isn't just a good game, it's not just a great game, it is a masterpiece!", it dumps on me the Bed Of Chaos. What is this nonsense?

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:41 (eleven months ago) link

Obviously I beat it, but not without reading a few guides and still dying a million times. It even managed to one shot me AFTER I beat it

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:42 (eleven months ago) link

Not to mention there are two bonfires you can run back from for this boss, both placed a ridiculously long way from the fog gate. Nothing new, but I have to say I'm wearing of having to do these long, uneventful runbacks each time.

Even beating this boss left me feeling dirty and deflated. I didn't exactly cheese it, but I didn't feel like I used my wits or skill either

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 12:45 (eleven months ago) link

And then to think about some of the enemies and bosses that preceded it. Not sure if I'm overleveled but I had zero trouble with Seath the Scaleless, or the two boring fire bosses in the Demon Ruins - sliced through them like butter.

Starting to get flashbacks to the endgame of Demon's Souls where the levels like the Swamp of Sorrow were indescribably tough but tailed off with stupidly easy bosses like the Dirty Collossus (who died to a couple of fireballs) and Maiden Astreae, whose bodyguard Garl Vinland pretty much stood there and letting me hit him without any sort of fight.

Still, Bed of Chaos is NOT fun or pleasurable at all.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 13:37 (eleven months ago) link

Anyway, on my merry way to the Catacombs and back through the cemetery that I remember having terrible trouble with when I first started my game many many moons ago.
But wait - firs tI'd better do a little research, and it says I will be making my journey a LOT easier if I carry some sort of Divine weapon. So there I am, upgrading the Astoria sword I've been carrying around for half my journey and not really knowing what to do with it.
I fully upgrade it to 5+, go to equip it, but NO - you must be at least 14 FAITH to go on this ride. And guess what I've definitely NOT been putting Souls into?
Well my favourite farming spot is no longer since I shot Gwynevere and turned Anor Londo into a cold, dark void. So I'm now farming human enemies in the Forest. It's going to take HOURS. Hope it's worth it.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 13:53 (eleven months ago) link

Yeah, Lost Izalith is often referred to as 'rushed' or 'unfinished', and Bed of Chaos is infamous as the worst boss in the series. On my recent run, I was happy to do it in the normal three tries (at least it saves your "progress" after death!) -- run at the right sphere, then shoot arrows with blind hope at the left sphere until you get lucky and hit the right spot, then run down the middle and jump on the trunk without getting branched. I remember that last step took a million tries on my first playthrough.

Catacombs was probably the hardest part of my recent run. I had Astora's sword but barely upgraded it -- for the reviving skeletons in the level, you can just run past them until you find the area necromancer if you want. After you kill the necromancer then they'll die normally. I only used Astora's to kill the skellies in the boss room. But since I didn't have a light source, I had to watch a video to find my path from the bonfire to the boss. That's my big Catacombs recommendation -- having a source of light helps way more than a divine weapon.

There's one you can find there (which I totally forgot about until I looked it up now), one in Lost Izalith if you do Solaire's quest, or a spell (which is no help if you're not a wizard).

Random Restaurateur (Jordan), Wednesday, 9 August 2023 14:27 (eleven months ago) link

Haha yeah I shot about a two dozen arrows at the left sphere with no luck for some reason. I ended up giving up and jumping over the ravine and just thumping it with my fist! Jumping down to the middle root was no mean feat either. Too often a hand would just sweep me away mid-air. And when I finally managed to get the middle sphere, it killed me anyway! Not a fun boss.

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:40 (eleven months ago) link

I've got the Sunlight Maggot so that's a good light source.

I was very pained to see both Siegmeyer AND Solaire die within minutes of each other! Siegmeyer gave me no choice than to let him sacrifice himself to a couple of weak enemies. Solaire had been maddened by the Maggot. Apparently I missed him near the first Izalith bonfire, which is a shame - we didn't get to say goodbye!

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:42 (eleven months ago) link

For some reason I thought there were some weapons that have innate divine/holy/whatever damage that will permanently kill skeletons that didn't need so much faith. Maybe not.

That's one of my least favorite things about these games, enemies weak to very specific things that, unless you are really grinding, most players don't have the stats to wield or use. Makes some sections super annoying.

Josh in Chicago, Wednesday, 9 August 2023 14:42 (eleven months ago) link

I'm currently running around with a hooning Black Knight Greatsword (I think), big heavy thing but it TWATS even very strong enemies into next Sunday

Stomp Jomperson (dog latin), Wednesday, 9 August 2023 14:44 (eleven months ago) link

Heh, I think my first build was Black Knight Greatsword + tower shield. Classic first time build, max damage and defense, did as little dodging and parrying as possible.

My preferred/pvp build now is a katana, Gold Tracer, Grass Crest shield, and some pyro.

Btw I delved into the dlc the other day and did Artorias and Kalameet, I think I'm stopping there (no desire to throw myself against Manus again atm).

Random Restaurateur (Jordan), Wednesday, 9 August 2023 15:31 (eleven months ago) link

Okay so I'm on the DLC now and man... after a fair few levels of "either I'm overleveled or this is kind of easy really", it's now become tough all over again.

I can't just get away with the old hack'n'slash here. Yeah I'm boasting a mad sword and tanky Stone armor, but the Sanctuary Guardian just mauled me and now I'm back in what looks like the Darkroot Garden but with much more difficult enemies. I slip up at all and I'm just a goner.

Stomp Jomperson (dog latin), Tuesday, 15 August 2023 00:05 (eleven months ago) link

I mean, the tough parts about Tomb of the Giants was the darkness and the Catacombs was the respawning skeletons, but other than that it was a cakewalk. The bosses were silly easy. Thought I'd have the DLC done by the time Armored Core comes out. Not so sure now

Stomp Jomperson (dog latin), Tuesday, 15 August 2023 00:07 (eleven months ago) link

Artorias is my go-to example of a boss that is totally punishing for the first few hundred goes, then once you get it, it becomes manageable and then finally becomes something like a dance..

Probs my favourite boss of the game...

my Nendoroid of Sigermeyer has just arrived after ordering it in December.

lil' dude's going to sit on the edge of my WFH desk and chill...

my opinionation (Hamildan), Wednesday, 16 August 2023 13:34 (eleven months ago) link

I could be wrong about this, but I feel like the DLC bosses are more friendly to a dex/rolling & counterattacking build than to tanks, compared to the main game.

They all went down pretty easily on my recent run, although Artorias was much easier once I switched to a higher damage weapon (crystal Halberd) that knocked him out of his phase transitions. And Manus is always a beast, I still haven't replayed him since my very first time.

Random Restaurateur (Jordan), Wednesday, 16 August 2023 14:45 (eleven months ago) link

The Sanctuary Guardian whooped me. I had several goes with different set ups before finally beating him with my OG big tanky black knight greatsword build, which felt less like skill and more a fluke. He was relentless. I may have to rethink my build, but it's very much based on Strength and Endurance atm.

Stomp Jomperson (dog latin), Wednesday, 16 August 2023 16:15 (eleven months ago) link

It's been so long since I played this game that I've honestly forgotten big hunks of it, and thinking back, it's a wonder I ever beat it. It's kind of like having an out of body experience

Josh in Chicago, Wednesday, 16 August 2023 16:18 (eleven months ago) link

Yeah, the dlc bosses were where I first had to really learn to read each move and the correct way to evade it. Replaying the base game, I noticed that you could skate by without doing that (barring a few big AoE or grab attacks) for most bosses depending on your build.

Random Restaurateur (Jordan), Wednesday, 16 August 2023 16:30 (eleven months ago) link

seven months pass...

I was watching someone play a new mod, and ... how in the world do people make mods? New enemies, new bosses, new locations, new weapons, I just don't understand how it is done.

Josh in Chicago, Wednesday, 10 April 2024 20:33 (three months ago) link

Which mod? I wanna see that

banana-flavoured potatoes, “bonatoes”, (flamboyant goon tie included), Wednesday, 10 April 2024 22:05 (three months ago) link


Josh in Chicago, Wednesday, 10 April 2024 22:16 (three months ago) link

God I could just play these games over and over the rest of my life and feel completely satisfied

banana-flavoured potatoes, “bonatoes”, (flamboyant goon tie included), Thursday, 11 April 2024 13:07 (three months ago) link

Ah this Archtthrones thing sounds amazing. Shame I can't play em on PS

your mom goes to limgrave (dog latin), Thursday, 11 April 2024 13:14 (three months ago) link

Josh I think it involves, y'know, editing the source code. Using existing assets (some of which may be in the code but not actually used in the final game) like taking an existing enemy but making them larger and swapping in the moveset from a different one, changing the speed & poise values, etc. But I don't really know how deep they go. It's certainly the pc nerds who always figure out through code things like the hidden poise system, iframe values, parry windows, for each new game.

Jordan s/t (Jordan), Thursday, 11 April 2024 16:27 (three months ago) link

You must be logged in to post. Please either login here, or if you are not registered, you may register here.