DARK SOULS: if you need me i'll be in an induced coma so mvrch comes tomorrow

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release month announced!

new trailer!

other shit!

"11/10 - this game will own"!

deserves own thread!

now yall xboxers can play too!

Roberto Spiralli, Thursday, 12 May 2011 02:41 (nine years ago) link

https://www.youtube.com/watch?v=dYh8phZ4Dvw

Roberto Spiralli, Thursday, 12 May 2011 02:41 (nine years ago) link

kinda all over this, hope they didn't decide to be like "OH YOU LIKE IT HARD HUH WE'LL MAKE IT EXXXXXXXXXXXXTRA HARD" and now it sucks

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 04:28 (nine years ago) link

I think that is a distinct possibility given From's spotty overall track record but as good as Demon's Souls was there is zero chance of me not getting this game day one

you penis-curling she-devils (jamescobo), Thursday, 12 May 2011 07:22 (nine years ago) link

I only just noticced this is from software -- good to know that they have another great game that they can make progressively shitter over iterations for the next 10-15 years #armoredcore

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:27 (nine years ago) link

that said i was supremely jailhouse of my ps3 owning friends and now i can get a demon souls-ish game, NOW ALL I NEED IS VALKYRIA CHRONICLES!!!

Alderaan Duran (Will M.), Thursday, 12 May 2011 08:28 (nine years ago) link

http://www.destructoid.com/preview-dark-souls-200954.phtml

gddmn

oct 11th app

Roberto Spiralli, Thursday, 12 May 2011 23:09 (nine years ago) link

makes it sound like it's a "more of the same" sequel that takes into account the fact that you've played the first one and ramps up accordingly, more diverse color palette, more of the same but a lot more
i'm down with that IF THE PUZZLE CHOICES ARE GOOD AND FAIR because if this has enough cheap hits that i notice it, it is not demon souls
i don't mind dying if the game is honest.

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:18 (nine years ago) link

i think the fact that it's open world - continuous, varied, full of secret shit to stumble upon - is a big change tbh, and i am psyched about it. i didn't want to hear about them fucking with the actual controls, combat mechanics, etc because all of that was gold in the first game, so i am doubly psyched about that. and a spit polish on the visuals is just gravy.

Roberto Spiralli, Thursday, 12 May 2011 23:26 (nine years ago) link

somehow i missed the open world mechanics; not sure how that'll work, but willing to try
i need to just not work and only play games

beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:27 (nine years ago) link

three weeks pass...

awwwwwesome new trailer at http://www.fromsoftware.jp/darksouls/contents/movie3_en.html

Roberto Spiralli, Friday, 3 June 2011 12:24 (nine years ago) link

http://i54.tinypic.com/25ezpzo.png

forks, pls update thread title to show correct release month "octover"

Roberto Spiralli, Friday, 3 June 2011 12:28 (nine years ago) link

gracias

Roberto Spiralli, Friday, 3 June 2011 14:53 (nine years ago) link

two months pass...

YOU WILL REALIZE THE IMPORTANCE AND FUN OF TRIAL AND ERROR

http://www.fromsoftware.jp/darksouls/contents/img/outline/img_outline_en.gif

YOU WILL ALSO HAVE OPPORTUNITIES TO ROLE-PLAY MUTUALLY IN THE GAME

Roberto Spiralli, Thursday, 4 August 2011 01:39 (nine years ago) link

i welcome these opportunities

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 04:24 (nine years ago) link

I am going to buy this video game

nh (cozen), Thursday, 4 August 2011 06:48 (nine years ago) link

i already did.

I'm a nerd and nerdy things happened (forksclovetofu), Thursday, 4 August 2011 14:37 (nine years ago) link

owned

I AM JOHN MAUS (Lamp), Thursday, 4 August 2011 14:55 (nine years ago) link

The Deprived! Hardcorest of the hardcore!

I'm a nerd and nerdy things happened (forksclovetofu), Wednesday, 17 August 2011 12:18 (nine years ago) link

four weeks pass...

https://www.youtube.com/watch?v=yopt1hJtzQU

Roberto Spiralli, Friday, 16 September 2011 01:15 (nine years ago) link

really looking forward to disappearing into this.

A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 12:32 (nine years ago) link

yeh i've been on complete media blackout about this ie not gonna watch that youtube!

zappi, Friday, 16 September 2011 13:58 (nine years ago) link

^

A Fudgesicle is a frozen, ice cream-like snack. (forksclovetofu), Friday, 16 September 2011 19:16 (nine years ago) link

I really want to play this but after Demon's Souls I have a strong suspicion that I am simply not good enough at video games to make any significant progress. :(

polyphonic, Friday, 16 September 2011 20:18 (nine years ago) link

lol

From Software, developers of Demon's Souls and it's upcoming 'spiritual successor' Dark Souls, are taking a characteristically uncompromising approach to players who have managed to get their hands on the game early.
Like Demon's Souls, Dark Souls comes packed with a mechanic that allows players to invade other's worlds. From Software are using this feature to send out maxed-out characters into the early-adopters games and systemically killing them off.

zappi, Wednesday, 21 September 2011 17:11 (nine years ago) link

haha

hardcore oatmeal (Jordan), Wednesday, 21 September 2011 17:15 (nine years ago) link

ok a+++ thats awesome

guh (jjjusten), Wednesday, 21 September 2011 17:19 (nine years ago) link

holy fuck. i want that job!!

Roberto Spiralli, Wednesday, 21 September 2011 17:24 (nine years ago) link

U DIED

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:44 (nine years ago) link

basically i am going to play the fuck out of this game and not eat or sleep is kinda how i break it down to an extent

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 19:45 (nine years ago) link

these are those times where i wonder if i am just wired oddly as a gamer because punishingly difficult isnt a positive in my book

guh (jjjusten), Wednesday, 21 September 2011 19:54 (nine years ago) link

no need to respond to that, i made a different thread to talk about how i am weak-willed and cowardly

guh (jjjusten), Wednesday, 21 September 2011 20:05 (nine years ago) link

i never really found dark souls impossibly difficult. it's hard yeah, but i find it WAY easier and more rewarding than, say, halo. I'm just hardwired to deal well with this kind of shit i guess. I can't get past the first half hour of gears of war or handle bullet hell tho.

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:07 (nine years ago) link

wait, so do you have to play this online? p much not interested if that's the case.

original bgm, Wednesday, 21 September 2011 20:10 (nine years ago) link

don't think you HAVE to, just opens up some elements of bizarro multiplayer

Dudley Daigle: Tugboat Captain (forksclovetofu), Wednesday, 21 September 2011 20:15 (nine years ago) link

sick.

demon's souls seemed right up my alley but I don't have a ps3. I'm thinking that this might do nicely in its absence.

original bgm, Wednesday, 21 September 2011 20:34 (nine years ago) link

"You're already dead, and so is everything else, and all of it hates you."

Roberto Spiralli, Monday, 3 October 2011 14:40 (eight years ago) link

hah is that from the eurogamer review?

strongly recommend. unless you're a bitch (mayor jingleberries), Monday, 3 October 2011 19:07 (eight years ago) link

Oh man, that reviiew was JUST what i wanted to hear

Dudley Daigle: Tugboat Captain (forksclovetofu), Monday, 3 October 2011 20:02 (eight years ago) link

WHICH CLASS DO I START WITH?>???

I might try thief at the outset but if I get brutally murdered I will explore other options..

strongly recommend. unless you're a bitch (mayor jingleberries), Tuesday, 4 October 2011 23:42 (eight years ago) link

We thought you'd like to know that the following item has been despatched and should be with you in a few days.

SO HYPED

zappi, Tuesday, 4 October 2011 23:59 (eight years ago) link

i died

Roberto Spiralli, Wednesday, 5 October 2011 00:06 (eight years ago) link

My characters name is YOUDIED

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 5 October 2011 02:30 (eight years ago) link

play as deprived or feel eternal shame

my other display name is my facebook status (Lamp), Wednesday, 5 October 2011 02:33 (eight years ago) link

EXACTLY
damn i gotta check amazon to see when they're shipping my KOLLEKTERS EDISHUN

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:31 (eight years ago) link

Delivery Estimate: October 12, 2011 - October 17, 2011
boo

loads of personality, loved to chase chickens (forksclovetofu), Wednesday, 5 October 2011 03:32 (eight years ago) link

Ah cool. You know Kirk is a scripted npc, right? ;)

change display name (Jordan), Saturday, 18 January 2020 16:52 (eight months ago) link

yeah, I figured it out from fighting him. his moves were pretty rigid, and he seemed to back off too much to be real. the guy I summoned to help with the boss was similar.

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:09 (eight months ago) link

really thought I would have rung that second bell by now

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:10 (eight months ago) link

been upgrading strength again, after getting a taste of magic. If i can get to 24 and one-hand a reinforced greatsword, the boss will hopefully be easier.

if you're in the thread, keep on posting (Sufjan Grafton), Saturday, 18 January 2020 17:16 (eight months ago) link

so gaping dragon is not so hard after all. just run away and attack from rear when its busy fighting nothing. no summons required.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 01:59 (eight months ago) link

this blightown into quaaludes domain stretch feels unreasonable

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 05:21 (eight months ago) link

Apparently it used to be much worse!

Josh in Chicago, Monday, 20 January 2020 14:03 (eight months ago) link

I don't remember it being THAT much of a jog from the bonfire down the pipe in BT over to queelag, but maybe I'm misremembering. Isn't there a ring that makes running through the swamp easier? Or do you get that a bit later on?

This thread inspired me to start another playthru. I was gonna do a different build type but ended up doing a strength and getting the Drake Sword anyway. Made short work of the gargoyles tho. Cheesed Havel to get his ring and boshed the demon by Andre. Garden now I guess? Taurus Demon nearly made me go hollow last time.

closed beta (NotEnough), Monday, 20 January 2020 14:41 (eight months ago) link

It's long if you don't know where you're going, and keep getting lost while dying to toxic blowdarts.

change display name (Jordan), Monday, 20 January 2020 15:13 (eight months ago) link

I've already forgotten a lot of the first game, but iirc once you learn where they are you can (better) avoid them and/or shoot them from range. Either way, you're going to get toxic, so go in with plenty of anti-toxic stuff. And yeah, there is a swamp ring, but I don't remember where or when you get it.

Did they lessen the effects of toxic/poison in DS3? It doesn't seem as bad, as long as you watch the meter.

Josh in Chicago, Monday, 20 January 2020 15:52 (eight months ago) link

It wouldn't be so bad if my most comfortable weapon didn't need repair, and I don't have a repair box. I had to backtrack and buy a crystal sword to feel whole again. I can single hand 2 greatswords but they aren't reinforced, and I am shit with them.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 17:54 (eight months ago) link

greatswords more like slowasfuckswords

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 17:54 (eight months ago) link

Yeah, poison in DS3 is nothing compared to DS1 or (iirc) Demon's Souls.

Repair box is essential!

Big swords are only really good if you also have poise, which is pretty overpowered in DS1 compared to DS3 (since in 1, you have passive/standing poise, as opposed to hyperarmor that only kicks in once you've started a swing).

change display name (Jordan), Monday, 20 January 2020 18:10 (eight months ago) link

I had found everything in the swamp, except for the spot to the right with a bonfire and stairs up to firelink. I did the blightown run down to the swamp so many times. Eternally waiting for mole men to climb ladders to be killed.

if you're in the thread, keep on posting (Sufjan Grafton), Monday, 20 January 2020 22:04 (eight months ago) link

Haha, oh nooooo.

Did you find the...tree?

change display name (Jordan), Monday, 20 January 2020 22:09 (eight months ago) link

I think so. I walked up the ramp and got the prize. I am using a greatshield I found somewhere. Also found a nifty remedy spell. Some red robes. A pyromancy spell. If I ever find a way to convert dung piles into souls, these monsters are in trouble.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:00 (eight months ago) link

perhaps the greatest thing I've found is respect. Respect for doing the job and doing it right. No shortcuts. I don't fall off the water wheel and die anymore. Those days are behind me.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:02 (eight months ago) link

I don’t think you found... the tree

circa1916, Tuesday, 21 January 2020 01:09 (eight months ago) link

boooooooo

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:24 (eight months ago) link

I stand by my claim that finding the tree with no help is literally impossible. I bet back when some programmer or something posted to some forum, just to get people going in the right direction, some sort of "omg, I was doing the thing in the place and found the thing!"

Josh in Chicago, Tuesday, 21 January 2020 01:31 (eight months ago) link

Don't know that i want to find a tree

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:33 (eight months ago) link

I really don't think the tree entrance is that outlandish, more funny, but the good ring that is inside the tree is reaaally difficult to find/get to. That I never would have gotten without a guide.

change display name (Jordan), Tuesday, 21 January 2020 01:43 (eight months ago) link

A ring. Inside of a tree. You guys must be smokin trees.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:50 (eight months ago) link

I will just keep on with the spider witch, thank you.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 01:50 (eight months ago) link

Probably not a bad idea. But would suggest maybe looking it up later on. Worthwhile.

circa1916, Tuesday, 21 January 2020 01:56 (eight months ago) link

i just did. Illusory walls were a bad idea in this game. I even smacked one of the walls with an axe after the ellipsis tree comments. But it was the wrong wall.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 02:00 (eight months ago) link

I maintain that the only way to find all the illusory walls is to walk around hitting all the walls, which is BS. I've still been doing that on occasion in DS3. I mean, when I get stuck I've been checking in with a guy doing a 100% (more or less) walkthrough, who has played it multiple times, and even *he* occasionally walks around hitting walls mumbling "it really seems like there should be an illusory wall here ..." On the other hand, I'm pretty sure there is never anything essential behind illusory walls, just helpful, so yeah, they're totally optional, or things to search for later, if you are so inclined.

So much in these games reward multiple playthroughs, which I do respect, even though I can't imagine playing these games again and again, not with a backlog.

Josh in Chicago, Tuesday, 21 January 2020 14:14 (eight months ago) link

Usually there's some sort of cue for an illusory wall, like it's a dead end where the structure of the environment makes it seem like there should be something there. It's not usually a random spot in the middle of a wall, although I'm sure there are counterexamples.

Also the message system is supposed to go along with secrets like this, although I know you played offline (and really the online mechanics are the main reason to play through the game multiple times imo, or just to keep playing it).

change display name (Jordan), Tuesday, 21 January 2020 15:53 (eight months ago) link

Yeah, that's fair. Whenever I watch any walk-through clips they are almost always playing online, and/or embered, which provides plenty of hints and/or options.

Josh in Chicago, Tuesday, 21 January 2020 16:13 (eight months ago) link

I watched someone complete a full no damage run, and now I think I need to step away again for a bit.

if you're in the thread, keep on posting (Sufjan Grafton), Tuesday, 21 January 2020 18:04 (eight months ago) link

This game is great at telling you one way or another when it's time to take a break.

Josh in Chicago, Tuesday, 21 January 2020 19:15 (eight months ago) link

one thing i found odd about the cadence of my aptitude at this game is that i would spend what felt like weeks making zero progress and increasingly dying to undead soldiers armed with a stick and then nail three or even four bosses in a single session.

Fizzles, Tuesday, 21 January 2020 19:28 (eight months ago) link

By the time I was accessing The Great Hollow, I had guidebook in hand. The double-illusory-wall situation there in the big tree was the one time the mechanism seemed like it was cheap and shitty and theoretically impossible for the unspoiled to determine.

Montegays and Capulez (flamboyant goon tie included), Tuesday, 21 January 2020 19:31 (eight months ago) link

still cross about fucking up the end of sekiro - i *think* i may have been inattentive but also basically think there was no way i could have known you have listen for a bit of narrative at that particular wall at that particular point unless i was checking a guide.

Fizzles, Tuesday, 21 January 2020 19:34 (eight months ago) link

xxpost The walkthrough I've been checking up with has a guy who is good enough to kill most bosses on the first attempt, can narrate casually as he fights off the hordes, has a giant sword that was apparently so overpowered it got nerfed in future updates, and he *still* sometimes dies to easy enemies when he gets sloppy or overconfident.

I can't tell if DS3 is easier than the first game. I seem to be zipping along faster than DS1, but that could be a combination of me just being better and more familiar with the world, plus the gameplay itself being sped up a bit. I've heard that going back to the first game after the third, or after Bloodborne, really underscores how slow and deliberate the first one can be. There are definitely elements I would consider perversely unfair, but I find it funnier this time around.

Josh in Chicago, Tuesday, 21 January 2020 19:38 (eight months ago) link

A lot of skills translate between 1 & 3 in particular, so nothing will be as hard as whichever one you play first.

True to some extent with all their games, but the mechanics in Bloodborne and particularly Sekiro are big enough that it feels like starting over to some extent.

change display name (Jordan), Tuesday, 21 January 2020 19:42 (eight months ago) link

Had some 24 hour travel and could not keep away. Defeated spider witch quail egg by running far away every 2 hits. She only ever killed me with the poison gas belly flop before. Everything I learned about fighting, i.e. locking on with shield up, had to be thrown out to win that one.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:37 (eight months ago) link

I have all of these sorcerer clothes, and no cool warrior gear. I finally got a cool sword, but its scaling bonus is faith and requires special titanite. Switched to grass shield for endurance bonus.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:42 (eight months ago) link

very hard to choose between supplementing melee weapons with sorcery, miracles, or pyromancy. None seems like a great idea tbh.

if you're in the thread, keep on posting (Sufjan Grafton), Friday, 24 January 2020 05:44 (eight months ago) link

Pyromancy is good because it doesn't require a stat investment iirc, just upgrading your pyromancy flame.

change display name (Jordan), Friday, 24 January 2020 16:15 (eight months ago) link

correct. supposed to scale on INT but that doesn’t affect damage - only upgrading the flame does that. as a consequence of this thread have started DS1 again with a pyromancer and a post sekiro intent to get my parry down pat. keep dying as a consequence and carelessly lost a shittonne of souls twice.

also, classic shouting at screen “where the fuck did *you* come from?” and “oh come ON”.

Fizzles, Friday, 24 January 2020 17:50 (eight months ago) link

my first soulsborne game was bloodborne tho, with a dex build, and i’ve never quite got the rhythms in DS1 right, tho DS3 was easier in that respect.

Fizzles, Friday, 24 January 2020 17:51 (eight months ago) link

After DS3 and all the refinements & restrictions around poise and parries/backstabs (no standing poise, can't parry two-handed greatswords/big weapons, backstabs having a confirm step meaning you can get out of them, rather than an instant grab), going back to DS1 feels easier in some ways. But still slower, more deliberate, longer animations so you have to be more careful about committing and are punished more for mistakes. I probably die a lot more in DS1.

change display name (Jordan), Friday, 24 January 2020 18:06 (eight months ago) link

two weeks pass...

I was watching this speed run, and there's this fascinating, disorienting glitch he exploits around the 7 minute mark:

https://www.youtube.com/watch?v=qubpr4XLy5g

Josh in Chicago, Wednesday, 12 February 2020 23:34 (seven months ago) link

I'll never understand the appeal of speedruns with glitches

zuck zuck lucify (Sufjan Grafton), Thursday, 13 February 2020 05:37 (seven months ago) link

i find them even more compelling than purely skilled playthroughs

chihuahuau, Thursday, 13 February 2020 13:57 (seven months ago) link

how do people even find out about this shit, it's nuts

Homegrown Georgia speedster Ladd McConkey (bizarro gazzara), Thursday, 13 February 2020 13:59 (seven months ago) link

just in the "how the hell does someone think of trying that?" sense. I realise some speedrunners are (or receive advice from) game programmers, who obv know how and what to look for but for plebs like me they're amazing to watch

chihuahuau, Thursday, 13 February 2020 14:00 (seven months ago) link

I don't like it as a strategy, but I think it's cool that people figure this stuff out.

Josh in Chicago, Thursday, 13 February 2020 14:54 (seven months ago) link

five months pass...

This is pretty fun, Sen's Fortress in Mario Maker:
https://youtu.be/RoSWAU4Vk64?t=280

How long until someone does the whole game as a world?

change display name (Jordan), Tuesday, 11 August 2020 16:52 (one month ago) link


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