thread of drop 7, also a poll

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NAGL

Poll Results

OptionVotes
1 7
4 7
5 4
7 4
6 2
2 1
3 1


Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 01:16 (nine years ago) link

i hate 1s (ones)

a hoy hoy, Wednesday, 6 October 2010 01:30 (nine years ago) link

4

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 01:42 (nine years ago) link

slocki didn't make this???

call all destroyer, Wednesday, 6 October 2010 01:43 (nine years ago) link

5s and 6s are the worst imo

call all destroyer, Wednesday, 6 October 2010 01:44 (nine years ago) link

yea i think 5s fuk me most often actually

johnny crunch, Wednesday, 6 October 2010 02:05 (nine years ago) link

I like 5s

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 02:20 (nine years ago) link

there is basically never a time when a 6 can't, at the least, be made to disappear. fives can definitely fuck you, though, for sure. the worst is dropping a five and then realizing, with many moves to spare (maybe even a level-up to come), that it will almost certainly never be made to disappear. like you can beaver away at some other part of the board but yr fate is sealed.

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 02:32 (nine years ago) link

are we voting for best or worst

i maintain 4s are the most pernish

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:51 (nine years ago) link

i find dangerous 5s just crop up less often

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:51 (nine years ago) link

best has gotta be 7. who was ever sad to see a 7?

ledge, Wednesday, 6 October 2010 11:53 (nine years ago) link

also sorta depends on whether we're talking about numbers that pop up in circles, or ones we are charged with dropping

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:53 (nine years ago) link

cuz 7s that pop out of circles can be drags

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:54 (nine years ago) link

spose they can cause undesirable canyons. but canyons > impenetrable walls.

ledge, Wednesday, 6 October 2010 11:57 (nine years ago) link

are we voting for best or worst

i maintain 4s are the most pernish

― cathy: ACK-er (s1ocki), Wednesday, October 6, 2010 7:51 PM (6 minutes ago) Bookmark

embrace the ambiguity

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 11:58 (nine years ago) link

i will

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:58 (nine years ago) link

they can be a fine tool, especially in the earlyd ays of a game

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 11:58 (nine years ago) link

letting a 3 creep up too far along the side can fuck your shit up pronto

but yeah there is really only one answer here

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 11:59 (nine years ago) link

i'd like a discussion to develop about "the opening" in hardcore, i.e. before the first row of gray discs has appeared. i've started taking a lot more time with this, with the idea that a perfect opening can set up a perfect game. however, like most drop7 "rules" i fear this is fantasy

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:00 (nine years ago) link

ya the opening is definitely a thing. i find i try to delay blowing up any numbers until at least the first row. im also obsessed with getting rid of 6s at that stage.

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:00 (nine years ago) link

yeah I try not to get rid of anything until the first row appears for maximum grey disc poppage

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 12:03 (nine years ago) link

let's be clear I meant to say breakage

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 12:03 (nine years ago) link

secret 2: build chains. easiest at the beginning, i try to get a column of 7s on one side, bunch of 6s across the bottom with a gap, then fill in the gap when the first grey disks appear. if you're lucky you can get >20,000 in one go, clear that row of disks, rinse and repeat.

this is my ruy lopez. if i start a game and i can't set this up, i quit and go again.

ledge, Wednesday, 6 October 2010 12:03 (nine years ago) link

(although i will settle for just one 6, and a 2 will do in the side column, 3 at a push.)

ledge, Wednesday, 6 October 2010 12:05 (nine years ago) link

i get really irritated when the opening gives me low numbers sitting above high numbers - i just know they're going to explode uselessly once they get moved up

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:06 (nine years ago) link

oh totes

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:10 (nine years ago) link

one of the most annoying things is a 2 that appears on level 3

one of the most satisfying thing is drilling underneath it and revealing a 3 for a mini-chian

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:10 (nine years ago) link

6s can really fuck up the 'building horizontally' thing. 6 at both sides... grr.

ledge, Wednesday, 6 October 2010 12:12 (nine years ago) link

ya

croosh to clear at least one column on the far left or right in order to deal with 6s

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:13 (nine years ago) link

xposts yeah - i am ALL ABOUT when a 5, say, is sitting in vertical position 4, above three complete gray discs. and i get a 4. drop that 4 on it, 5 does half the work, 4 does the other half.

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:14 (nine years ago) link

ya dropping a lower number onto a number one higher is mad satisfying

another one of life's little pleasures: 1s that appear on the bottom row and instantly wink out of existence

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:16 (nine years ago) link

you get five drops per level-up, right. each level = 14 breakages to clear. so you need on average nearly three breakages per drop to stay alive!

ledge, Wednesday, 6 October 2010 12:18 (nine years ago) link

that's fucked - only 7s can give you 3 breakages at once! but then you add chains into the mix and you start to have a chance i guess

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:20 (nine years ago) link

satisfying gambit:

a 5 sits on two discs. you drop a 3. you drop a 1. profit!

obv this can be expressed in many permutations, it's just so satisfying to complete a stack with a free-standing 1 that disappears and lets you chaaiiiiiiiiiinnnnn

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 12:20 (nine years ago) link

wait waht, any number can break three discs at once?

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 12:20 (nine years ago) link

you guys know about the 70,000 point bonus, yeah? it's if you completely clear the board. i've only gotten it twice (and wasn't fast enough to screen shot it). here it is http://gilesbowkett.blogspot.com/2010/06/how-to-win-at-drop7.html

con suelo, Wednesday, 6 October 2010 12:21 (nine years ago) link

^^^did not know about it, but assumed it existed (i've come very close to an empty board many, many times)

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 12:22 (nine years ago) link

haha gbx of course you're right (except 1s)

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:23 (nine years ago) link

xp ha was just gonna ask if anyone had done that! super secret bonus was always my hope, now it is confirmed.

ledge, Wednesday, 6 October 2010 12:23 (nine years ago) link

oh, yr right about the 1, good catch

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 12:24 (nine years ago) link

the satisfaction of dropping a seven down into a little alcove and busting three at once is just too much for my little brain to bear

progressive cuts (Tracer Hand), Wednesday, 6 October 2010 12:26 (nine years ago) link

oh man i always wondered about clearing the board!

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:26 (nine years ago) link

I've been trying to use the new row of discs to my advantage but it's hard (i.e. having a bunch of 4's at level 3 during a level-up) because you need to initiate a chain beforehand in order to get maximum points

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 12:27 (nine years ago) link

think I cleared the borad once in my early early days of playing (and may have been on normal, not hardcore)

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 12:27 (nine years ago) link

the satisfaction of dropping a seven down into a little alcove and busting three at once is just too much for my little brain to bear

― progressive cuts (Tracer Hand), Wednesday, October 6, 2010 8:26 AM (42 seconds ago) Bookmark

ya although i find it a more sophisticated pleasure when it's like a 2 or 3 or 4, because they only work in that one specific row, whereas a 7 can deliver that anywhere

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:27 (nine years ago) link

lol at that blog using photos of his screen... does he not know he can screencap?

cathy: ACK-er (s1ocki), Wednesday, 6 October 2010 12:28 (nine years ago) link

clearing the board can happen easiest imo in the first round. everything has to go right of course. now i never try though, because i like to get everything lined up so that the first bump blows a bunch of discs up

con suelo, Wednesday, 6 October 2010 12:29 (nine years ago) link

how do u shot screencap

the only truffuluther on ilx (gbx), Wednesday, 6 October 2010 12:30 (nine years ago) link

home and sleep

Sent via BlackBerry from T-Mobile (dayo), Wednesday, 6 October 2010 12:31 (nine years ago) link

*click*

con suelo, Wednesday, 6 October 2010 12:31 (nine years ago) link

it's good for him, but I will never give Zynga a dime.

polyphonic, Thursday, 12 April 2012 04:08 (eight years ago) link

oh god its back in my life

A Little Princess btw (s1ocki), Thursday, 12 April 2012 14:39 (eight years ago) link

is there drop7 rehab?

Jibe, Thursday, 12 April 2012 14:59 (eight years ago) link

My wwf co-worker sits behind me and asks, do I need to nudge you for a new word?

pplains, Thursday, 12 April 2012 15:09 (eight years ago) link

hello im johnny crunch and im powerless w/r/t drop7

johnny crunch, Thursday, 12 April 2012 15:11 (eight years ago) link

ten months pass...

i just got 877k on this

johnny crunch, Saturday, 2 March 2013 23:30 (seven years ago) link

Normal or hardcore?

I'm not sure why normal is supposedly the easiest one. It's more challenging to me because you've got the numbers AND the unknown gray ones to break open.

877 is sick for either. nice job.

pplains, Saturday, 2 March 2013 23:46 (seven years ago) link

hardcore

normal just takes too long. i do play it occasionally & strategy is def a bit tweaky and i guess 'harder' but its just not a better game in that mode, i could pen a dissertation on this i think

johnny crunch, Sunday, 3 March 2013 00:00 (seven years ago) link

My highest hardcore is 565k. I've got a long ways to go.

pplains, Sunday, 3 March 2013 00:02 (seven years ago) link

highest hardcore is 856k. but i told a friend about this game and very quickly she bested me and broke the 1 million mark.
tbh i kinda wonder about this game. are the numbers in gray blocks completely random? or is it possible to score insanely hgh on every game you play if you make all the right dcisions?

Jibe, Sunday, 3 March 2013 07:17 (seven years ago) link

It's taken me awhile to think of it as a chess game, thinking ahead a few extra moves before making the present one.

Primarily because you don't know what pieces you're going to have in those upcoming moves.

pplains, Sunday, 3 March 2013 17:54 (seven years ago) link

i know this game so well. it's like an old, intimate enemy.

zero dark (s1ocki), Monday, 4 March 2013 22:01 (seven years ago) link

it's my boyd crowder.

zero dark (s1ocki), Monday, 4 March 2013 22:01 (seven years ago) link

otm about it being an old enemy. i'm kind of saddened by the leaderboards though, where the highest score is in the billion range for hardcore, which def feels like someone cheated.

Jibe, Tuesday, 5 March 2013 03:30 (seven years ago) link

someone got lucky.

zero dark (s1ocki), Tuesday, 5 March 2013 04:00 (seven years ago) link

nine months pass...

can't seem to crack 300k on this

am0n, Monday, 9 December 2013 21:04 (six years ago) link

help

am0n, Monday, 9 December 2013 21:07 (six years ago) link

keep playing

johnny crunch, Monday, 9 December 2013 21:10 (six years ago) link

hardcore?

socki (s1ocki), Monday, 9 December 2013 22:23 (six years ago) link

original & best iphone addiction

=(3 Ɛ)= (cozen), Monday, 9 December 2013 22:27 (six years ago) link

ya

socki (s1ocki), Monday, 9 December 2013 23:10 (six years ago) link

I play eighty eight now like a turncoat. they have random exploding blocks to help clear out some of the log jam when the luck of the draw keeps kicking you in the balls

panettone for the painfully alone (mayor jingleberries), Tuesday, 10 December 2013 00:43 (six years ago) link

hardcore?
― socki (s1ocki), Monday, December 9, 2013 5:23 PM

si

am0n, Tuesday, 10 December 2013 00:59 (six years ago) link

normal mode too

am0n, Tuesday, 10 December 2013 00:59 (six years ago) link

six months pass...

broke a mil, should prob never play ever again

http://i.imgur.com/bMk0eSc.png

johnny crunch, Monday, 30 June 2014 00:57 (six years ago) link

whoooaaa

call all destroyer, Monday, 30 June 2014 01:06 (six years ago) link

damn congrats! still can't go higher than 850k.
also the other day i got three clear the board bonuses in a row (cleared the board then got a 1 then another 1) and then got horrible luck and barely managed to get to 450k points, such a disappointment

Jibe, Monday, 30 June 2014 05:24 (six years ago) link

jesus christ

TracerHandVEVO (Tracer Hand), Monday, 30 June 2014 11:59 (six years ago) link

damn

socki (s1ocki), Monday, 30 June 2014 13:02 (six years ago) link

two months pass...

http://imgur.com/INBAMFW

finally got to a million too, came to upload the exact same screenshot as johnny crunch :)

Jibe, Tuesday, 16 September 2014 15:46 (five years ago) link

so of course i screw up the screen shot
http://i.imgur.com/INBAMFW.jpg?1

Jibe, Tuesday, 16 September 2014 15:46 (five years ago) link

goodjob jibe!

johnny crunch, Tuesday, 16 September 2014 17:15 (five years ago) link

one year passes...

http://i.imgur.com/HUWgzVQ.jpg

pplains, Thursday, 17 September 2015 13:04 (four years ago) link

Played it for the first time on an iPad mini, and holy cow, it was in my face.

pplains, Thursday, 17 September 2015 13:05 (four years ago) link

No ads or anything, but it opening up Facebook without warning surprised me.

pplains, Thursday, 17 September 2015 13:05 (four years ago) link

six months pass...

Sometimes I get to where there's a row of 1's at the top and no way to topple them, my second-to-last ball comes up as a 2, and I'm like the Greek from "The Wire", waiting under the bridge for someone, putting away the phone and saying, "It isn't going to work out."

pplains, Monday, 11 April 2016 15:00 (four years ago) link

I'll also make a dumb mistake, like throwing a 1 away on a tall stack instead of busting a block on the far left, and I hear Norman Chad and Lon McEachern in my head going, "Oh, that was a bad play. He's walking right into it."

pplains, Monday, 11 April 2016 15:01 (four years ago) link

Downloaded it on my shitty Android phone and saw the new version for the first time. It even had the dumb "rack 'em!" sound effects at the beginning. What a way to spoil a classic game.

pplains, Monday, 11 April 2016 15:04 (four years ago) link

been meaning to read up on the strategy of this game. i play compulsively on the train but keep an average around 100k, sometimes i can get up to around 300k if i clear the board early.

normally i just try and nuke all 1s and 2s while keeping as many 5s, 6s, and 7s on the board, but i assume this is not actually the way to maximize ones score

J0rdan S., Monday, 11 April 2016 15:28 (four years ago) link

My first strategy is go a row of sixes and then pile some 7s at the end, so you'll get all those sixes to explode on the third or fourth step of a chain.

My strategy after that is to panic and start busting up anything I can find.

pplains, Monday, 11 April 2016 15:33 (four years ago) link

I feel like the success or dareisay genius of this game is that it resists any? most? like absolute strategies imo

like I guess I have a loose strat of trying to eliminate any 6s asap but there are def exceptions to that so ¯\(°_0)/¯

johnny crunch, Monday, 11 April 2016 17:47 (four years ago) link

SO much gambling... "If I get a 2 and bust that one, and it's a 1, then I can move that 4 down..." = basically risking it all on filling an inside straight.

pplains, Monday, 11 April 2016 17:49 (four years ago) link

while keeping as many 5s, 6s, and 7s on the board

― J0rdan S., Monday, April 11, 2016 11:28 AM (2 hours ago) Bookmark Flag Post Permalink

yeah uh I would say don't do this lol

johnny crunch, Monday, 11 April 2016 17:54 (four years ago) link

ten months pass...

~ On Top of Old Smoke-EEEEY..... ~

http://i.imgur.com/EgP0p8n.png?1

pplains, Thursday, 16 February 2017 16:36 (three years ago) link

three years pass...

It ain't a million, but as you can see from my average, I'm very proud of this accomplishment anyway.

https://i.imgur.com/jfUo4S9.jpg

pplains, Thursday, 30 July 2020 18:46 (one week ago) link

Damn you, don't start me playing this again! I'd forgotten about it, re-reading the thread is baffling.

Also, congrats.

neith moon (ledge), Friday, 31 July 2020 10:42 (one week ago) link

Feel like I'm 18 months on, 9 months off with this game.

pplains, Friday, 31 July 2020 12:49 (one week ago) link

wtf is blitz mode

johnny crunch, Friday, 31 July 2020 13:30 (one week ago) link

did they cancel the word hardcore

johnny crunch, Friday, 31 July 2020 13:32 (one week ago) link

I didn't even notice, but yeah they did.

It's Classic, Blitz and Sequence now. I will never understand people who play Sequence.

pplains, Friday, 31 July 2020 21:31 (one week ago) link


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