This game looks so great. I don't understand why people call it an RPG when it looks like a FPS, though.
― polyphonic, Friday, 2 November 2007 19:08 (eleven years ago) link
isn't it technically a 3rd person shooter a la advent rising or something?
they call it an RPG becuase you gain levels, pick different classes, have a party, etc. but yeah, it looks amazing
― Will M., Friday, 2 November 2007 19:48 (eleven years ago) link
but oblivion was an RPG that looked like an FPS
― cutty, Friday, 2 November 2007 19:59 (eleven years ago) link
True, it is third-person, not first-.
Oblivion is either first-person or third- (depending on your chosen camera angle), but so much of the game seems traditionally RPG: walking around, exploring castles, accumulating stuff, selling it to merchants ... is it just that the lines between genres are becoming more fluid?
― polyphonic, Friday, 2 November 2007 20:06 (eleven years ago) link
Mass Effect looks more like a KOTOR or Rogue Galaxy space opera RPG, exploring different planets and such. RPG doesn't have to mean D&D/LOTR/Conan swords and sorcery stuff.
― marmotwolof, Friday, 2 November 2007 20:16 (eleven years ago) link
I guess I always assumed that RPGs were exclusively turn-based. My ignorance here due mostly to my hatred for turn-based RPGs, I guess.
― polyphonic, Friday, 2 November 2007 20:59 (eleven years ago) link
Ahhh, no I think this is technically an action RPG. Anything goes, there.
― marmotwolof, Friday, 2 November 2007 21:31 (eleven years ago) link
I think in Mass Effect you have the choice - you can play through the combat sections as a straight-up shooter, or semi-turn based, where you select what you and your team does on some kind of pause screen, and then they go do it...
― Jeff LeVine, Friday, 2 November 2007 21:34 (eleven years ago) link
So far it seems to be all action. You can instruct your team to do the work for you and lag behind, but you're either shooting in real time or hiding in real time.
― antexit, Tuesday, 13 November 2007 16:55 (eleven years ago) link
just bought it. too many games to buy.
― cutty, Tuesday, 20 November 2007 18:31 (eleven years ago) link
I've heard a bit more about the combat, and why it sucks/doesn't suck, depending on who you ask.
It's a well-masked RPG system. You aim through the sight of your sniper rifle, but if you pull the trigger while the crosshairs aren't over the enemy, it doesn't mean you'll miss, or vice versa. It realizes who you're shooting at and rolls the dice, with your sniper skill vs. their not-get-hit-by-bullet skill, or whatnot. This pisses off al the non-KoTOR fans who got bamboozled into buying it, but it will just be a nicer look for those who already loved KoTOR.
Anyway, I get paid Thursday... be picking it up then. And I have, finally, an incredibly SLOW weekend coming up... no parties, and friends out of town for Thxgiving. I am gonna play the shit outta this. (if I can keep Orange Box and CoD4 out of the machine long enough, that is... maybe I can beat episode 1 and 2 of HL2 in two days? oh dear)
― Will M., Tuesday, 20 November 2007 18:40 (eleven years ago) link
yeah plenty of gaming for this weekend!
― cutty, Tuesday, 20 November 2007 19:07 (eleven years ago) link
My enthusiasm for this game has cooled a little, but I'm not exactly sure why. I think it's a little like you guys say - there's just so many games to play right now - I feel very occupied and satisfied with by a 3-way rotation between Super Mario Galaxy, Assassin's Creed and Call of Duty 4 - and can't really see adding another long game into that mix (for the time being). I also got some old games I'm thinking of getting back into this weekend if I can find the time. I definitely still want to eventually pick up Mass Effect, but I do feel like I can wait for a while - maybe till next year? Anyhow, I'm looking forward to reading the impressions of those of you here who have picked it up (so please post 'em).
― Jeff LeVine, Tuesday, 20 November 2007 20:31 (eleven years ago) link
Mass Effect just seems like a rental to me. I'm not convinced I would still want to play it after hour 20 or so.
― polyphonic, Tuesday, 20 November 2007 21:01 (eleven years ago) link
How many rentals will it take you to get past hour 20?
― Will M., Tuesday, 20 November 2007 21:15 (eleven years ago) link
coming tomorrow. cannot wait.
― adam, Tuesday, 20 November 2007 22:55 (eleven years ago) link
i just picked this up tonight. Excited! So far, have not made it past the character generator. I am paralyzed by choice. Do I want to be angry universe saving bad-ass, nebbish universe saving scientist, sultry universe saving woman? Decisions!
― Matt D, Wednesday, 21 November 2007 00:18 (eleven years ago) link
pick the fucking default character and get going
― marmotwolof, Wednesday, 21 November 2007 00:54 (eleven years ago) link
how's the narrative?
― kingfish, Wednesday, 21 November 2007 05:33 (eleven years ago) link
My girlfriend was a little stoned watching me play this and the character creation thing BLEW HER MIND (she's not a video game person). "So you just MADE that man... And now he's in the GAME?"
― antexit, Wednesday, 21 November 2007 11:51 (eleven years ago) link
i just picked this up tonight. Excited! So far, have not made it past the character generator. I am paralyzed by choice. Do I want to be angry universe saving bad-ass, nebbish universe saving scientist, sultry universe saving woman? Decisions!
Badass, nebbish woman saving the galaxy with science is the only choice here. Sort of like a female Lex Luthor or something. Do it!!!
I am getting this in 24 hours. Just found out I have company up for the weekend. Not evne MY friends... the gf's friends. AAAAAAAAAARGHHHHH.......
― Will M., Wednesday, 21 November 2007 15:49 (eleven years ago) link
ups guy come soon pls/girlfriend's parents who are staying at my house for holiday go to bed early pls thanks
gf dad came in as i was happily playing cod4, shooting marines in the head etc and told me it was "depressing," all the killing and death. it gave me pause
― adam, Wednesday, 21 November 2007 20:54 (eleven years ago) link
That's probably the first time three consecutive posts have mentioned girlfriends in the history of gaming messageboards.
― antexit, Wednesday, 21 November 2007 22:10 (eleven years ago) link
bioware obv attracts a more well-kempt breed of gaming nerd
― adam, Thursday, 22 November 2007 00:03 (eleven years ago) link
Ok, I got a few hours into this last night. So far it's fantastic.
Having a main character who isn't a mute cipher is a nice change of pace in a CRPG - you have lots of spoken dialogue, history, NPCs you come across will recognize you and reference events from your past and things you've done so far in the game world, etc. The massive amount of recorded dialogue also makes the game very immersive - I havn't felt the urge to turn on the subtitles and fast-forward through any conversations yet. This is furthered by the slick, minimalistic interface and elegant menus. Visually the game is absolutely gorgeous, and it has a great Blade Runner - esque synth and ambient soundtrack that's a nice change of pace from blaring, cinematic, epic horns and clashing.
Combat is very fast for an RPG and definitely gives the illusion of an FPS battle - cover is very important since once your shields drop you take damage very fast, you can hug it and pop out for shots, use "biotics" (aka mind powers) to move enemy cover out of the way, etc. The weapons don't seem to do vastly different amounts of damage so much as they're useful for different situations - pistols for accuracy, shotgun for point-blank ranges, assault rifle for mid - long range, sniper rifle for long range, etc. The party AI seems pretty good so far, and they're very responsive to your commands to seek cover, engage specific targets, etc.
My only complaint so far is a lack of documentation / info re: the mechanics behind combat, how stats affect it, etc, but I'll figure it out as I go along.
― Matt D, Thursday, 22 November 2007 14:28 (eleven years ago) link
the soundtrack is amazing. i only got to play like 1.5hrs last night but god damn
― adam, Thursday, 22 November 2007 15:50 (eleven years ago) link
That's exactly what I thought after playing it for an ohur or two was DAMN, this is the first video game where I seriosly considered getting the soundtrack to listen to while not playng the game.
The above is a lie; I have listened to many vg soundtracks :( but... this one is different.
Speaking of gf, I tried to get her to put her fine arts skills to use to help me make a main character who looked like me. I trusted her fully. The end result is so UGLY that I'm considering starting the game over. Seriously, she made my character look like his parents were cousins. And also, both cows. Cow cousins.
What class are you guys playing? I picked adept, but I, uh, haven't figured out how to use spells yet. So I am running around shooting things w/ pistol. Also, what backgrounds? I took sole survivor earthborn.
― Will M., Thursday, 22 November 2007 16:07 (eleven years ago) link
Sole Survivor Spacer, Vanguard. Use your biotics with the right bumper -you can map a single power to activate when you tap the bumper, or you can hold it for a radial menu with all your powers, e.g Throw, Warp, Barrier, whatever (and other abilities) in it - the game will pause, you select your power, line it up, and fire.
― Matt D, Thursday, 22 November 2007 17:06 (eleven years ago) link
Is throw any good? I accidentally auto-levelled Karsh or whatever his name is in this game (lol KoTOR voice actor coming back) and it gave him a bunch of... throw.
― Will M., Thursday, 22 November 2007 19:31 (eleven years ago) link
Apparently everyone in every podcast i listen to went the vanguard route. which makes sense because it is somewhat badass-seeming. i went adept just to not be like them (seriously, it was like 9 vanguards, one guy did infiltrator)
― Will M., Thursday, 22 November 2007 19:32 (eleven years ago) link
you listened to 10 separate mass effect podcasts?
― s1ocki, Friday, 23 November 2007 05:54 (eleven years ago) link
just three or four different video game podcasts with 2-4 people each
― Will M., Sunday, 25 November 2007 02:30 (eleven years ago) link
Anyway, I am at the point in the game where it really opens up and you can run around exploring the galaxy. It is so fun. It really feels almost like Master of Orion 2, with the wonder of flying around looking at random planets and learning about their old dead cultures, but isnstead of not actually being able to explore thme ,you get this KoTOR-style closeness to the planets. It is really, really fun exploration-y stuff, and THEN on top of that... there's the actual storyline. Also, you can totally do dumb things, like fight guys you're not yet strong enough to fight, which I miss in video games. Too much railroading in games... they should let you get into trouble sometimes.
I really like this game.
― Will M., Sunday, 25 November 2007 02:37 (eleven years ago) link
i just bought this and the clerk said "good man!" which makes me want to kill myself.
― bnw, Sunday, 25 November 2007 04:31 (eleven years ago) link
― antexit, Sunday, 25 November 2007 15:57 (eleven years ago) link
What I'm curious about is how much of the game is conversation? And if the conversation parts hold up to be actually interesting, or is it just a bunch of pseudo-sf jibber-jabber that you wish you could skip through?
― Jeff LeVine, Sunday, 25 November 2007 23:29 (eleven years ago) link
A huge amount of it is conversation. I really dig it; the world is actually interesting and rich enough that I want to learn more about it. I turned off subtitles after a while, because just listening to it is a lot more immersive. I find the conversation very interesting, but I can't really explain why. I even like flying to the uncharted worlds and surveying for thorium deposits or whatever. I am just very into this game. Once my speakers and etc are set up again (we been painting) I am going ot wear headphones to play, though, because I keep getting interrupted by gf/blenders/cat/other shit that makes me not hear things. It's probably a good thing that I don't live alone though, because I would jsut boot this game up and... not stop playing.
― Will M., Monday, 26 November 2007 15:57 (eleven years ago) link
i think the conversation is in no way annoying. the characters and voices are all thoroughly interesting! need to log some more hours, though...
― cutty, Monday, 26 November 2007 17:01 (eleven years ago) link
Ok, I finished it a while ago, and despite its shortcomings, this game was really, really awesome.
― Will M., Monday, 10 December 2007 18:37 (eleven years ago) link
PC version is out in May with possibly some improvements... according to the press release...
* Optimized controls designed specifically for the PC.
* High resolution visuals - Mass Effect for the PC features highly detailed textures, characters and environments.
* Fully customizable controls - PC gamers can re-map the control scheme any way they like.
* Run & Gun Control - Players can assign biotic powers or skills to 'hot keys' allowing them to play Mass Effect with a heavier focus on action.
* New decryption mini-game.
* New inventory screen GUI and functionality - The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.
― Jeff LeVine, Tuesday, 12 February 2008 18:09 (eleven years ago) link
May!? I was hoping it'd be much sooner than that.
― JimD, Tuesday, 12 February 2008 18:46 (eleven years ago) link
Is this game anything at all like Battlestar Galactica?
― czn, Wednesday, 13 February 2008 10:37 (eleven years ago) link
I'd say that it's more like Star Trek or Babylon 5 in terms of the back story (a federation of different races, each with their own strengths), and more like Star Wars in the sense that you have powers that are Jedi-like. It has the cool, austere feel of BSG, and with a soundtrack that's reminiscent of Vangelis's work for Blade Runner.
There isn't any (user controlled) space combat, and you don't use the lunar lander's attack capabilities very much.
― polyphonic, Wednesday, 13 February 2008 17:29 (eleven years ago) link
I bought this last night. I hope I don't regret it. Haven't opened it; waiting to finish Bioshock, which should happen whenever I have time to actually play it again.
― Garrett Martin, Tuesday, 26 February 2008 21:41 (eleven years ago) link
i used the car thing's attacks all the time. especially the cannon.
― Creeztophair, Wednesday, 27 February 2008 00:58 (eleven years ago) link
Did you ever struggle to dispatch anyone with it? I really liked the feel of driving around in the lander, but it just seems like that aspect of the game was very underdeveloped.
― polyphonic, Wednesday, 27 February 2008 07:28 (eleven years ago) link
yes, the driving part is terrible.
― bnw, Wednesday, 27 February 2008 16:18 (eleven years ago) link
I agree the driving is a bit lame, but apart from that i think it's totally awesome.
I found the game became a lot easier after getting decent a sniper rifle and decent sniper skills
― wilter, Wednesday, 7 May 2008 04:35 (eleven years ago) link
more like ass effect
― s1ocki, Wednesday, 7 May 2008 06:07 (eleven years ago) link
You guys hear about that ridiculous DRM they're putting in the PC version? Like, it's bad enough so many of these new games put SecuROM on it (as a freakin' WIndows service that's hard to remove) but now if you pay $50 for the privilege of owning this game, it'll check every 10 days over the internet if your key is legit. If your internet is down, too bad, you wasted your money on a single player game.
The sad thing I was actually considering buying this, but like Bioshock, I guess I'll spend my money elsewhere.
― Nhex, Wednesday, 7 May 2008 07:50 (eleven years ago) link
I still play the multiplayer some, but fyi I don't use headsets. polyphonique
― pun lovin criminal (polyphonic), Sunday, 30 September 2012 16:43 (six years ago) link
lol remember when people got really mad over this game's ending
― ta-nehisi goatse (fadanuf4erybody), Friday, 29 March 2013 18:21 (six years ago) link
and then insane nerds crashed a poll of worst companies ever and got EA to beat out bank of america
― panettone for the painfully alone (mayor jingleberries), Friday, 29 March 2013 19:00 (six years ago) link
in the middle of Mass Effect I now, as I continue playing all the games I bought on holiday sales a long time ago. This game seems great! I think we're gonna make it with an alien, (s)he's got a hot voice. about 15 hours in now, the combat is getting easy & rote, but there are surprises still: the thresher maw on some planet we explored, the geth colossus.
― droit au butt (Euler), Wednesday, 20 April 2016 16:34 (three years ago) link
probably my fave game of the generation. (will confirm in like 2020 when we finally get to the x360/ps3/etc poll)
― yellow despackling power (Will M.), Thursday, 21 April 2016 22:57 (three years ago) link
even tho it doesn't always deliver the film grain synthed out vibe is enough to make me love this game
― adam, Friday, 22 April 2016 00:09 (three years ago) link
The combat crackles and the worlds are lush, but mediocre writing and tepid quests add up to what is probably BioWare's worst RPG yet.
per eurogamer. not surprised at all. the bioware rpg model has imo aged v poorly esp since they abandoned isometric dnd RPGs which for me, even more than KOTORs, are the high mark of the company. speaking of which, has anyone tried the new Torment? it looks like it got decent reviews. i never finished pillars of eternity but now there's a sequel coming out for that too...
― Mordy, Monday, 20 March 2017 16:06 (two years ago) link
i played the trial, it's ok. the writing is indeed bad but no worse than the other games in the series. it's just running errands for aliens. if you are looking for a reasonably pleasant way to pass the time until death gathers you in her warm embrace then this will do
― adam, Monday, 20 March 2017 16:09 (two years ago) link
surely there are better ways to wait for death than yet another on-the-rails generic sci-fi rpg from bioware?
― Mordy, Monday, 20 March 2017 16:11 (two years ago) link
i admit i do prefer the bioware generic sci-fi series to their generic fantasy series. not like that's saying much for either.
― Mordy, Monday, 20 March 2017 16:12 (two years ago) link
i didn't say it was the best way, just an acceptable one
― adam, Monday, 20 March 2017 16:13 (two years ago) link
― stop scaring my toaster (bizarro gazzara), Monday, 20 March 2017 16:14 (two years ago) link
― Mordy, Monday, 20 March 2017 16:18 (two years ago) link
okay name two
― stop scaring my toaster (bizarro gazzara), Monday, 20 March 2017 16:29 (two years ago) link
wait there's a new Torment game????
― Rachel Luther Queen (DJP), Monday, 20 March 2017 20:20 (two years ago) link
yeah kickstarted - https://torment.inxile-entertainment.com/
― officer sonny bonds, lytton pd (mayor jingleberries), Monday, 20 March 2017 21:40 (two years ago) link
i'd much rather be on rails in space than left to my own devices surrounded by bombed-out americana. love, the guy who pans every bethesda game ever
― why ruin a good tradition? (Will M.), Monday, 20 March 2017 21:56 (two years ago) link
(well, just the fallout and elder ones)
I really hope the critical success of Witcher 3 leads the other AAA RPG producers to consider writing for adults.
...and consider having a good voice director and completed dialogue before hiring voice talent. It's audible from playthroughs that each character's dialog in single conversations was recorded over multiple sessions, suggesting a lot of rewrites.
...and if Frostbite is that difficult to script facial animations for, perhaps Bioware should return to something they can work with.
― Sanpaku, Monday, 20 March 2017 22:11 (two years ago) link
witcher 3 is so anomalous in terms of its writing (and uniqueness of setting) that i imagine some of it is having rich source material to work from. i find that mass effect (or, ugh even worse, dragon age) are far more generic than even bethesda's fallout or elder scrolls games - esp if you expand the parameters to include Morrowind (which the studio deserves credit for) or Fallout 1 & 2 (which they do not). mass effect does relationships better, and the actual prose is probably better (tho this might just be cleaner prose i'm not sure that any of it is actually memorable or effective). none of them are comparable to witcher 3 and honestly it really exposed to me how bad AAA contemporary western RPGs are (esp these very open-world models, i think deus ex: mankind divided was - despite coasting on the mythos of the franchise - remarkably tight in terms of plotting and writing maybe bc of how short and somewhat on the rails it was, but we will discuss it more in coint + plick i'm sure).
― Mordy, Monday, 20 March 2017 22:41 (two years ago) link
Nothing prevents a game developer from licencing. There are comparable, "less generic" fantasy and science fiction worlds that would make great IPs. For example, Morecock's Brecht-inspired Elric saga (and Chaosium's tabletop RPG Stormbringer). Iain Bank's Culture series, etc.
The bigger issue is that there's only a handful of VG companies that can afford the entry fee into the AAA RPG domain. So Bioware has its generic fantasy and space opera series, as does Bethesda (Starfield will be the original sci-fi IP). Perhaps the hope resides in nations with lower development costs. Hey CD Project Red, you've heard of Stanislaw Lem, haven't you?
― Sanpaku, Monday, 20 March 2017 23:08 (two years ago) link
the important thing is that they've heard of cyberpunk 2020
― Mordy, Monday, 20 March 2017 23:26 (two years ago) link
the problem with shadowrun (which I've played and gm'd irl and find the same problems there) is that it's basically a generic fantasy game grafted onto a low quality Gibson urban setting. Consequently I've found all the recent vg releases to be pretty lackluster. Also the underlying mechanical system is totally broken and unbalanced.
― Mordy, Monday, 20 March 2017 23:29 (two years ago) link
Didn't (think to) find this thread till now, anyway, I'd been thinking that I made a mistake starting off as an Infiltrator since the sniper rifle is so hard to use... and then I maxed out sniping, and now it doesn't drift anymore! Nice! But I'm still not sure how useful it's going to be in typical combat situations (taking out Geth Destroyers when I'm surface-rambling).
― Martin Landau Ballet (Leee), Wednesday, 6 June 2018 00:25 (one year ago) link
The series has its faults, but balance between combat classes isn't one of them. Thinning the ranks from a distance works fine, you just won't need Garrus anymore. It's a good class for a more strategic player, who is willing to trade time for better odds. For fun, though, choices other than Vanguard are suboptimal.
― Bad wig continuity (Sanpaku), Wednesday, 6 June 2018 02:25 (one year ago) link
It's a good class for a more strategic player
lol this is not me! I don't think I've actually used Garrus after I recruited him (it's been Tali/Liara partytime as much as possible for me).
― Martin Landau Ballet (Leee), Wednesday, 6 June 2018 18:00 (one year ago) link
Also the PS3 port's graphics are total butt compared to what I've seen of the XBox version.
― Martin Landau Ballet (Leee), Wednesday, 6 June 2018 18:02 (one year ago) link
the multiplayer in ME:3(?) was fun as hell. I didn't think it had any right to be, but it was.
― officer sonny bonds, lytton pd (mayor jingleberries), Wednesday, 6 June 2018 18:55 (one year ago) link
Just found out that Thresher Maws are easier to kill on foot than in the Mako! Game-changer!
― Martin Landau Ballet (Leee), Thursday, 7 June 2018 17:37 (one year ago) link
Oh man, so I made a BIG DECISION on one mission, and let's just say I can safely sell all my human heavy armor now. ;_;
― Martin Landau Ballet (Leee), Tuesday, 12 June 2018 18:36 (one year ago) link
the vibe and soundtrack in the first one are all-time, it's a shame they went down the orchestral bombast route in the other games.
gameplay aside, the film grain and synth jams were like all i had ever wanted out of a game when it first came out.
― adam, Tuesday, 12 June 2018 18:48 (one year ago) link
That's too bad, soundtrack is awesome.
I beat the game this weekend, and I did not expect to get so wrapped up in it! Obviously the parts where you decide who lives (RIP Council). Now to free up space on my HD to be able to download ME2.
― Martin Landau Ballet (Leee), Monday, 18 June 2018 21:04 (one year ago) link
Started playing and when I saw Tali on the first real mission I was like YAY getting the team back together! But then noooo, she wouldn't come with and then my entire team from the first game is scattered across the stars, and even though I only ever used T and L, the remoteness made me sad.
― Martin Landau Ballet (Leee), Saturday, 23 June 2018 15:29 (one year ago) link
Am I right in thinking that Miranda is an indispensable if not OP member to have on your team? And that teaming her with Jack covers most enemy types?
― Martin Landau Ballet (Leee), Monday, 25 June 2018 17:32 (one year ago) link
And am I also right in thinking that "Mass" stands for "Miranda's ass"?
― Martin Landau Ballet (Leee), Monday, 25 June 2018 22:39 (one year ago) link
Am I right in thinking that Miranda is an indispensable if not OP member to have on your team?
None of them are indispensable in terms of gameplay, I think. Your choices really only affect the story.
― reggae mike love (polyphonic), Monday, 25 June 2018 22:46 (one year ago) link
Did the Shadow Broker missions last night, excepting for how long they were, hella fun, probably because I've gotten a hang of the combat mechanics now.
― Martin Landau Ballet (Leee), Tuesday, 26 June 2018 17:28 (one year ago) link
In the mission where you recruit Kelly, there's a room with a damaged Geth crawling on the ground -- I punched it dead right away, but then I thought it looked like a Quarian and I was really bothered by the possibility that I killed it.
― Martin Landau Ballet (Leee), Friday, 29 June 2018 00:56 (one year ago) link
Two ME games in, and there's yet to be a vehicle-confined mission/assignment that isn't painful. (Well OK, the Shadow Broker chase isn't too bad, since I don't have to shoot anything.)
― Martin Landau Ballet (Leee), Tuesday, 3 July 2018 18:54 (one year ago) link
I beat ME2 yesterday! But two of my squad died (because I didn't get the sub-team assignments right, everything else is set up for an "Everybody lives!" ending), so thankfully there's an autosave where I can restart the entire mission (I overwrote the one save file I have).
― Martin Landau Ballet (Leee), Thursday, 5 July 2018 17:13 (one year ago) link
Like, what was I thinking putting a tank-born krogan in charge of a squad?
― Martin Landau Ballet (Leee), Thursday, 5 July 2018 17:14 (one year ago) link
It might be rudimentary, but I really liked how the ME2 ending lets you choose different team members to lead different squads or perform a specialized task to create the sense of teamwork (beyond having your two AI squaddies shooting enemies). Hearing my tech specialist tell me that it's getting hot in the pipes definitely immersed me further.
― Sybil Disobedience (Leee), Saturday, 7 July 2018 00:07 (one year ago) link
Started into ME3, I finished the Priority: Tuchanka mission, and omg, Mordin! Right in the heart!
This installment feels like the most fully inhabited in that I actually enjoy the conversations with the characters. The dialogue is generally sharper (even if a lot of Shep's dialogue branches still have that bad habit of paraphrasing the preceding statement) and the characters have more concrete personalities.
Gameplay-wise, I don't enjoy the combat as much as I ended up liking ME2 (of course, that may just be the learning curve), but one thing for certain is that my left hand hurts from holding the L1 button down so much.
The War Asset mechanic thing seems promising in that decisions seem to be a little more consequential, specifically that some decisions invariably involve tradeoffs no matter your paragon/renegade level -- I'm thinking of the Salarian who wanted me to sabotage the genophage cure.
― Sybil Disobedience (Leee), Monday, 9 July 2018 21:53 (one year ago) link
Oh noes I missed the Thane cameo permanently. :(
― Sybil Disobedience (Leee), Tuesday, 10 July 2018 18:26 (one year ago) link
Which was better, ME1 or 2?
― reggae mike love (polyphonic), Tuesday, 10 July 2018 18:40 (one year ago) link
ME2 easily. The writing is generally better (ME1 has too much extraneous detail that made it easy to lose track of what was going on), your squadmates are better developed, and obviously the gameplay is better.
― Sybil Disobedience (Leee), Tuesday, 10 July 2018 18:49 (one year ago) link
Finished the game yesterday! I kind of stopped following the details of the main plot by the middle of ME1, so the plotholes don't bother me so much; the ending(s) don't seem horrible (aside from the possibility that Tali gets stranded on an alien planet after just helping to reclaim Rannoch, that is some cold Exodus-style blue balling) and in fact had some great pathos IMO.
So: loved the character interactions (in other RPGs I have little patience for running around my ship to see if ally dialogue is unlocked, but in ME3 it was a highlight of the game), gameplay not so much (the last level that spams Banshees == no thanks (I finally cheesed it by using tactical cloak to get to the goal)).
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 17:14 (one year ago) link
I'm envious of the fact you've been able to play these back to back, odd thing about playing them as they got released meant that through ME3 I was bumping into minor NPCs who were telling me about the outcomes of choices I'd made 5 years earlier, and I had no memory of the characters or of anything they were talking about.
― JimD, Monday, 16 July 2018 17:53 (one year ago) link
lol I don't know about that, I finished a bunch of ME3-specific side quests where Shepard sez "Here's this thing you said you needed" to some NPC and I have no idea when I picked it up or even talked to the NPC.
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 18:14 (one year ago) link
Apparently the Citadel DLC is the exact sort of fanservice that I want but $15??? I paid $30 for the whole trilogy!
Are there ever any DLC sales?
― Abercromb Metrion Finchos (Leee), Monday, 16 July 2018 22:29 (one year ago) link