Red Dead Redemption

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Jeff LeVine, Wednesday, 16 December 2009 03:52 (eleven years ago) link

high hopes for this

aarrissi-a-roni, Wednesday, 16 December 2009 15:56 (eleven years ago) link

I was looking forward to it before, but after the trailer it has probably become my most anticipated game of 2010.

Jeff LeVine, Wednesday, 16 December 2009 16:13 (eleven years ago) link

I'm a sucker for games set in the Old West but there aren't many of them, and usually they're a bit of a letdown, but this looks great.

HUH? not appropriate (snoball), Wednesday, 16 December 2009 16:26 (eleven years ago) link

This interests me way more than any GTA ever did. Setting makes such a huge difference.

EZ Snappin, Wednesday, 16 December 2009 16:27 (eleven years ago) link

The trailer looks great! From its looks it'll be somewhat more RPG-y than GTAs have been; I'm thinking of the scenes killing bears, though maybe those are just parts of quests rather than RPG random encounters.

Euler, Wednesday, 16 December 2009 16:30 (eleven years ago) link

(xpost) seems also there's more emphasis on strategy and planning your next move in RDR, whereas with GTA it's often "get in car, cause chaos, get back to the garage before the cops catch you"

HUH? not appropriate (snoball), Wednesday, 16 December 2009 16:33 (eleven years ago) link

wow looks awesome

bnw, Wednesday, 16 December 2009 16:37 (eleven years ago) link

looks dope, like deadwood: the game in parts. too bad i don't generally have time for open-ended sandbox epics.

hey trader joe's! i've got the new steely dan. (Jordan), Wednesday, 16 December 2009 16:38 (eleven years ago) link

woah wasn't even on my radar before I watched that, def anticipating it now

cozwn, Wednesday, 16 December 2009 20:11 (eleven years ago) link

okay i will admit, that is a REALLY GOOD trailer. seems to be really inspired by The Wild Bunch which is pretty cool.

how is this related to Red Dead Revolver? direct sequel? not really?

Nhex, Wednesday, 16 December 2009 21:19 (eleven years ago) link

No relation except for the name and western setting (from what I understand).

Jeff LeVine, Wednesday, 16 December 2009 21:23 (eleven years ago) link

Pretty sure I am going to play this until my fingers fall off.

real bears playing hockey (polyphonic), Wednesday, 16 December 2009 21:39 (eleven years ago) link

i think it has the quick-time red-dead aiming device, too

(I don't crap in public toilets) (stevie), Wednesday, 16 December 2009 22:59 (eleven years ago) link

That video actually reminds me of fallout 3 in lots of ways.

JimD, Wednesday, 16 December 2009 23:40 (eleven years ago) link

(xpost) "Dead Eye Targeting System"

HUH? not appropriate (snoball), Thursday, 17 December 2009 09:25 (eleven years ago) link

Looks like gta out west basically , which is ok by me.

calstars, Monday, 28 December 2009 00:13 (eleven years ago) link

one month passes...

I missed that there was an excellent, new trailer going over weapons and death...

Jeff LeVine, Thursday, 4 February 2010 00:21 (ten years ago) link

still don't have ps3 or xbox but God I loved Red Dead Redemption

Lee Dorrian Gray (J0hn D.), Thursday, 4 February 2010 00:28 (ten years ago) link

Revolver I mean

Lee Dorrian Gray (J0hn D.), Thursday, 4 February 2010 00:28 (ten years ago) link

you are a good man, that game is so much fun.

this better not suck

Jake Gyllenhaal needs more juggalo in it (jjjusten), Thursday, 4 February 2010 00:47 (ten years ago) link

this looks pretty good! beautiful even. let me get real here, those horses' asses looked impressive.

but i hope there is more going on w/ the gameplay than an old west GTA

goole, Thursday, 4 February 2010 01:21 (ten years ago) link

being able to set buildings on fire looks boss; I just hope it's not merely something the designer has to specially trigger, but that you can just chuck a fire bottle at any barn you like and poof.

Euler, Thursday, 4 February 2010 08:40 (ten years ago) link

I'd be very surprised if you could actually set buildings on fire. In that video the molotov cocktail looks like an animation that'll burn out over time. But that would be AWESOME.

antexit, Thursday, 4 February 2010 12:20 (ten years ago) link

It would be awesome! This is one of the things that bugs me about playing for mass destruction in GTA: you can blow up cars but you can't reconfigure the city, which seems so un-sandbox-like (like, isn't the point of a sandbox to kick over your siblings' castles?)

Euler, Thursday, 4 February 2010 12:52 (ten years ago) link

Yeah, environment destruction is like the holy grail of sandbox games. Especially if it stayed like that and effected gameplay in the future, the way it (apparently) does in Battlefield. I remember some BS about gta4 saying something to that effect was in it. You can go into every building and you can blow up buildings and when you shoot a building the bullethole stays for 100 yrs and also it is a fun game

antexit, Thursday, 4 February 2010 13:24 (ten years ago) link

also u sound like the meanest brother ever fwiw

antexit, Thursday, 4 February 2010 13:25 (ten years ago) link

haha well when my kids play in sandboxes, they each build castles and then kick each others' over; it's not what I'd do but it seems to be lots of fun for them.

in Saints Row 2 you can blow up the subway train on the elevated tracks and if you hit it hard enough (I did it using cheats) it falls off the tracks and disrupts traffic. It's cool b/c it's a huge train, not just a bunch of cars like you can set up in GTA4. But leveling a building would be orders of magnitude more fun.

Red Dead Redemption would be a good place to try this b/c I expect the urban environments will be pretty sparse compared to e.g. Liberty City.

Euler, Thursday, 4 February 2010 13:36 (ten years ago) link

hopefully they'll turn their hand to another bully after this

cozen, Thursday, 4 February 2010 15:59 (ten years ago) link

antexit / Euler - a few points 1. Battlefield isn't a sandbox game. 2. in the last Red Faction game you could destroy pretty much everything (that was kind of the point of the game) and it stayed destroyed - but destroying stuff endlessly gets boring fast - it's hardly the "holy grail." 3. Permanent environmental destruction certainly will not be in Red Dead Redemption as they're using basically the exact same engine as GTA 4

Jeff LeVine, Thursday, 4 February 2010 15:59 (ten years ago) link

well yeah destroying things endless does get boring fast, but so do sandbox games generally when all you do is mass destruction. The good sandbox games, like Bully, give you things to do that are fun besides just going nuts. But in an environment like Liberty City it'd be great if you could destroy buildings and then they'd be replaced with new ones, à la Sim City.

Euler, Thursday, 4 February 2010 16:05 (ten years ago) link

a little more new footage (in this ad for Gamestops lame pre-order bonus deal)...

Jeff LeVine, Thursday, 4 February 2010 16:06 (ten years ago) link

lol at 'realistic physics' that involve people flying backwards when they get shot

smashing aspirant (milo z), Thursday, 4 February 2010 19:27 (ten years ago) link

I thought people did fly backwards when they were shot with shotguns. Have movies, video games, and Luis Guzman in Carlito's Way led me astray?

antexit, Saturday, 6 February 2010 13:44 (ten years ago) link

I've shot a big stuffed animal with a shotgun from 50 yards away and man did that thing fly.

calstars, Saturday, 6 February 2010 13:54 (ten years ago) link

i think milo's point was that the silliness of people putting a lot of work into developing a realistic engine, and making it a selling point of the game, all for the ultimate goal of making people fly backwards when they get shot.

rinse the lemonade (Jordan), Monday, 8 February 2010 18:52 (ten years ago) link

one month passes...

I just realised this game is probably going to have similar online modes to GTA4

0_o awesome

cozen, Saturday, 20 March 2010 11:32 (ten years ago) link

considering a PS3 just for this

Thierry Ennui (Noodle Vague), Saturday, 20 March 2010 11:49 (ten years ago) link


black jeans stained by (snoball), Saturday, 20 March 2010 12:17 (ten years ago) link

the MP lobby... is the game world

"Seriously, who'd have thought that something as dry as a game lobby could be exciting? Leave it to Rockstar to prove us all wrong. The Grand Theft Auto developer recently unveiled the oft rumoured but never confirmed, multiplayer portion of its next open-world saga, Red Dead Redemption -- and the lobby might be the game's most exciting element. Why? Because it's practically a Wild West MMORPG.

The lobby is a fully playable version of the entire game world that's populated with both random CPU characters and live gamers -- though the numbers will never approach World of Warcraft levels. In our visit, we created a "posse" with friends and roamed freely about the map, engaging in activities from hunting wild animals to hunting other gamers. There are even ad hoc missions (like besieging a desert ranch filled with bandits) that feel a lot like raids. Whether running from the sheriff or shooting wildlife in the desert, everything we do can net us experience points which are used to customize our appearance and upgrade our horse, weapons, and "title". There are also new multiplayer modes to unlock like the standard 16-player deathmatch and a team-based "capture the bag" (both of which start with a spectacular face-to-face quick-draw duel). But. to be honest, we didn't spend a lot of time with those other modes, because we couldn't pry ourselves away from the lobby!"

Picture 1: Two players on a horse-drawn carriage. "The lobby is like a limit-free version of GTA IV's free roam mode set against a brilliantly atmospheric Wild West backdrop."

Picture 2: Player as Sheriff, points gun at camera; another player waits to shot him in the back. "Once we joined a party-- er, "posse" -- we were in constant communication with teammates."

Picture 3: 3 on 5 Gunfight near the wreckage of an abandoned church in the desert. "Anyone can travel to any point on the map (including building interiors), regardless of the location of lobby visitors."

cozen, Sunday, 28 March 2010 13:08 (ten years ago) link

This game is going to pwn my life

antexit, Sunday, 28 March 2010 13:40 (ten years ago) link

This game is going to give meaning to my life.

no turkey unless it's a club sandwich (polyphonic), Sunday, 28 March 2010 19:48 (ten years ago) link

This game probably won't affect my life much but I'm looking forward to it.

EZ Snappin, Sunday, 28 March 2010 20:13 (ten years ago) link

chances of me not going outlaw immediately upon starting this approx 0%, with rounding. the old west is not the kinda place to be a good guy imo.

aarrissi-a-roni, Sunday, 28 March 2010 20:15 (ten years ago) link

I always play moral choice games as a good guy with a cruel streak.

no turkey unless it's a club sandwich (polyphonic), Sunday, 28 March 2010 20:17 (ten years ago) link

I am officially mega-psyched about this game

antexit, Monday, 29 March 2010 12:17 (ten years ago) link

this looks a lot better than call of juarez 2. wish i had a ps3.

sonderangerbot, Monday, 29 March 2010 12:34 (ten years ago) link

Why do people keep saying ps3? Is this an exclusive? Do third-party exclusives still exist?

antexit, Monday, 29 March 2010 12:53 (ten years ago) link

Def not an exclusive. I'm already preordered for the 360.

Mordy, Monday, 29 March 2010 13:00 (ten years ago) link

uh i just picked that up in this thread somehow, you're right obviously and i need coffee. good news!

sonderangerbot, Monday, 29 March 2010 13:04 (ten years ago) link

do not get this for PC

global tetrahedron, Thursday, 14 November 2019 17:15 (one year ago) link

Why not

Glower, Disruption & Pies (kingfish), Friday, 15 November 2019 03:44 (one year ago) link

hey being a cowboy isn’t about asking questions like that, it’s about following orders

Screamin' Jay Gould (The Yellow Kid), Friday, 15 November 2019 04:01 (one year ago) link

or maybe the opposite, i dunno i never finished the game

Screamin' Jay Gould (The Yellow Kid), Friday, 15 November 2019 04:02 (one year ago) link

yeah heard the PC release was all hosed up.

i never finished it either. it's a stunningly gorgeous game, but man does it go on forever. i'd guess i probably have only ~5 hours left but it could be 25.

circa1916, Friday, 15 November 2019 13:14 (one year ago) link

half of people couldn't even get the game to launch, many others (including me) had stutters and crashes that were seemingly unrelated to hardware capacity- like even those with top of the line machines had them. unplayable. i guess this is the curse of easy patching, not super surprising but just a horribly done port

global tetrahedron, Friday, 15 November 2019 17:00 (one year ago) link

Ah well that answers that then

Glower, Disruption & Pies (kingfish), Wednesday, 20 November 2019 20:43 (one year ago) link

the game itself is gorgeous but the plot just repeats itself. 'we need one last heist to stop this life of crime for good' (something goes horribly wrong) 'we need one last heist to stop this life of crime for good' (something goes horribly wrong) 'we need one last heist to stop this life of crime for good' (something goes horribly wrong)

officer sonny bonds, lytton pd (mayor jingleberries), Friday, 22 November 2019 23:22 (one year ago) link

that sounds like The Point even if its not well executed

ciderpress, Friday, 22 November 2019 23:31 (one year ago) link

Picked this up. It’s fun

Glower, Disruption & Pies (kingfish), Sunday, 24 November 2019 09:57 (one year ago) link

five months pass...

so i basically have no idea what you're supposed to do in online, what the point is. the different challenges and icons/etc are basically just like game lobbies distributed around the map? free roam was really quiet, i know there are missions and other players join for parts of them, but other than that it just seems completely empty and there is no point in doing anything. seems like wasted potential

global tetrahedron, Friday, 15 May 2020 17:18 (eight months ago) link

I've been playing a lot of this lately. If you can manage to do just one daily challenge per day (which can be as simple as (go to x place)), you build up a multiplier that makes it a lot easier to get the gold you need to do stuff.

You want to focus on the daily challenges and the roles. Doing those tasks regularly sort of teaches you to play the game the way they want you play it.

If I feel like I'm in a spot where I'm wasting my time in a remote location, I load up the quick menu and launch into a multiplayer story mission or pvp, which both generally pay out well. They can be a little boring but it's a great way to get back on track really quick.

Generally, don't waste your money on anything except for the most important stuff early on.

reggae mike love (polyphonic), Friday, 15 May 2020 17:32 (eight months ago) link

There isn't a point to it any more than there's a point to playing Animal Crossing. You have to enjoy being in the space and the expanse of it, I think.

It's the redheaded stepchild compared to gtao, no arguing with that.

reggae mike love (polyphonic), Friday, 15 May 2020 17:40 (eight months ago) link

i agree about the wasted potential remark, though, for both RDR and GTA Online. there's a way to have fun with it, but it seems so limited and...strange. just a very strange vibe in both of those online places, it's hard to explain

porlockian solicitor (Karl Malone), Friday, 15 May 2020 18:16 (eight months ago) link

they both have the otherworldly feeling of an airport. only in this airport, every once in a while someone will just drive by and murder you as soon as you respawn

porlockian solicitor (Karl Malone), Friday, 15 May 2020 18:17 (eight months ago) link

Doing those tasks regularly sort of teaches you to play the game the way they want you play it.

this was something i needed to learn during the campaign. it really got more enjoyable once i got used to the relaxed pace, got very immersive. better the slower you play it. thanks for the tip! i don't doubt there is something there, just thought a cowboy MMO would be amazing but it just wasn't what i expected

global tetrahedron, Friday, 15 May 2020 18:45 (eight months ago) link

Also, typing "rdr2 (name of thing)" into youtube is your friend.

reggae mike love (polyphonic), Friday, 15 May 2020 19:10 (eight months ago) link

Thanks to my shitty internet and the game's hilarious size it took me a full week to download it from Xbox Game Pass.

k*r*n koltrane (Simon H.), Friday, 15 May 2020 19:16 (eight months ago) link

so far i have to say i am appreciating that the economy makes sense now even if it's gamified to take advantage of 'whales'. like in the campaign money becomes irrelevant early on and the shootouts are so easy that tonics/food etc are basically meaningless which makes the RPG elements half baked

global tetrahedron, Friday, 15 May 2020 20:33 (eight months ago) link

and the honor system is far less opaque

global tetrahedron, Friday, 15 May 2020 20:48 (eight months ago) link

two months pass...

Suddenly clicked with me that I might like this game. It's down to $30 in the PS4 store. Seems like a good price for a 100GB monster. Think it will get much cheaper any time soon?

Josh in Chicago, Monday, 27 July 2020 21:33 (five months ago) link

I should've made more of an effort with this as I'm sure it's great but it starts off so slow. Just felt like endless trudging through the snow.

nate woolls, Monday, 27 July 2020 21:38 (five months ago) link

yeah I liked the RDR1 but I got kinda bored with 2 halfway through it

Piven After Midnight (The Yellow Kid), Monday, 27 July 2020 22:16 (five months ago) link

the snow bits don't last long, game gets good.

Two Meter Peter (Ste), Tuesday, 28 July 2020 09:38 (five months ago) link

My very casual survey of takes makes it seem like people generally like the first 3/5 of it but then get bored in the redundant endgame. I haven't played The Witcher yet, either, but that's another one where I hear people lose interest in the game, as such, even though they enjoy the world it offers for exploration.

Josh in Chicago, Tuesday, 28 July 2020 13:54 (five months ago) link

I have started RDR2 twice but never got out of the snow. I found the controls quite arbitrary and floaty. Clearly got to get used to this, but it seemed to be 'Press square to draw your gun; press R2 to stand in a particular stance; press triangle to fire; press L1 to put the gun away' - I couldn't really work out how I was supposed to get used to this and it was reminiscent of other games like Last Of Us where you seem to just be playing a story and hitting buttons at the right times. I'm sure once I'm out the prelude it'll make more sense though.

doorstep jetski (dog latin), Tuesday, 28 July 2020 14:50 (five months ago) link

i loved RDR and only made it a few missions into RDR2 before stagnating. a lot of that is me (i don't have time or concentration for big complicated games anymore, i have discovered the switch is the perfect console for me), but yeah the controls seemed chunky and confusing. he moves so slowly, even when "running," it's like moving in molasses.

i did love the witcher though.

na (NA), Tuesday, 28 July 2020 15:14 (five months ago) link

I'm sure once I'm out the prelude it'll make more sense though.

definitely. the game hits a stride once you actually hit the open world and are free to go wander off on your horse and explore, shoot innocent birds all day, accidentally bump into drunk people and start a fight, etc.

The GOAT Harold Land (Karl Malone), Tuesday, 28 July 2020 15:37 (five months ago) link

There were elements of "press button now" to "The Last of Us," but mostly during cut scenes or ... QTEs? Is that the jargon? Anyway much of "Last of Us" was not like that, it was strategy and stealth and aiming and exploring. But I also like the idea of playing a story.

Josh in Chicago, Tuesday, 28 July 2020 16:14 (five months ago) link

I played about a hundred hours of RDR2 Online but didn't finish the second half of the main story.

reggae mike love (polyphonic), Tuesday, 28 July 2020 16:39 (five months ago) link

I really didn't want to fish or hunt or do other side mission stuff with Arthur Morgan, a dude is a precarious situation and actively being chased by his enemies. It just never made sense to me that he'd be like, welp, time to get that hunting achievement! John Marston felt more like a guy with time to kill.

reggae mike love (polyphonic), Tuesday, 28 July 2020 20:29 (five months ago) link


reggae mike love (polyphonic), Tuesday, 28 July 2020 20:29 (five months ago) link

but guys there wuz a secret serial killer too!

Two Meter Peter (Ste), Tuesday, 28 July 2020 20:54 (five months ago) link

'Press square to draw your gun; press R2 to stand in a particular stance; press triangle to fire; press L1 to put the gun away'

srsly tho this is a very accurate description of what I hated about this game

Two Meter Peter (Ste), Tuesday, 28 July 2020 20:55 (five months ago) link

(but it is great)

Two Meter Peter (Ste), Tuesday, 28 July 2020 20:56 (five months ago) link

(for about two thirds of the time)

Two Meter Peter (Ste), Tuesday, 28 July 2020 20:57 (five months ago) link

there's a lot to be said for games that have an intuitive control system. obvs you get used to things, but I'm surprised at how different so many games of a similar flavour seem to choose entirely different buttons for jumping or dashing.
I think Death Stranding was very good at this, especially the top buttons working as bag straps, which really gave the impression of balancing on rough terrain. a stroke of genius to include this, and definitely a madcap decision that turned out to work

doorstep jetski (dog latin), Wednesday, 29 July 2020 13:42 (five months ago) link

its absolutely worth 30 bucks

global tetrahedron, Friday, 31 July 2020 15:13 (five months ago) link

Definitely seems close to its lowest price so far. But if I'm being honest I'd be buying it just to buy it, since it's so far back in my queue that I have no idea when I'd get to it and even if I did, it's size is too unwieldy to even download and have on hand.

Josh in Chicago, Friday, 31 July 2020 15:31 (five months ago) link

four months pass...

About 5 hours in. It’s good! I like getting on my horse and galloping around. Feels very slow / unresponsive somehow though, like GTA v.

calstars, Monday, 21 December 2020 00:00 (four weeks ago) link

I've never played GTA, but I have this one loosely slotted for, like, February.

Josh in Chicago, Monday, 21 December 2020 15:13 (four weeks ago) link

started RDR2 properly last night! On the bit where you attempt to rob the train but I kinda died. Still getting used to the rather arbitrary controls and slightly slow/floaty walking. Also there are points where it seems to want me to read on-screen instructions, concentrate on story dialogue AND steer around rocky mountain paths all at the same time. My head isn't built for such things.

Re: GTA - after the Cyberpunk debacle, I'm kind of keen to play one of these as a placebo. Which is best for PS4?

Specific Ocean Blue (dog latin), Tuesday, 22 December 2020 12:08 (three weeks ago) link


calstars, Tuesday, 22 December 2020 12:22 (three weeks ago) link

i loved red dead redemption but didn't make it far into RDR2, and a big part of it was the clunky controls

na (NA), Tuesday, 22 December 2020 14:04 (three weeks ago) link

i'm sure i'll; get used to them, but there's a lot to remember. I don't know why, for example, you press a different button to run faster on a horse than you do on foot. selecting items is also really complicated. and there are lots of instances where you have to long-hold buttons when really pressing once would have done fine. arthur walks extremely slowly too, and doesn't always respond well to being gee'd-up

Specific Ocean Blue (dog latin), Tuesday, 22 December 2020 14:11 (three weeks ago) link

it was mostly the slow walking that got on my nerves. and he handles like a station wagon. but i should probably go back to it and give it another shot.

na (NA), Tuesday, 22 December 2020 14:23 (three weeks ago) link

In GTA v in a car, accelerate is R2
In RDR on a horse, “accelerate “ is X
- R2 fires your pistol quickly from the hip
- I’ve killed a lot of people just trying to get the fucking horse to move

calstars, Tuesday, 22 December 2020 15:41 (three weeks ago) link

lol, yeah, the most dangerous part of going to town is getting on your horse and riding out of the city limits without terrorizing a family on accident

Karl Malone, Tuesday, 22 December 2020 16:24 (three weeks ago) link

Just started Chapter 3. It's so good. I love the amount of effort they've put in with getting NPCs to react in different ways.
Just a shame about the controls. I find that 50% of the reason I die or fail a mission is because Arthur took his sweet time to do what I bloody tell him, or that instead of hiding behind a thing he jumps on top of it, or I accidentally insulted someone by looking at them funny, or like yesterday I accidentally ran into someone casually sitting on a bench and KILLED them (I was on foot).
a game shouldn't be difficult Because the controls and handling are difficult. For such an immersive game (and it is an immersive game), this is the factor that takes me out of it most.

Specific Ocean Blue (dog latin), Saturday, 2 January 2021 12:37 (two weeks ago) link

For sure. I laugh in panic when I’m hiding behind something in a firefight and then try to change position and Arthur stands up and starts meandering around real slowly like it’s Sunday morning while I mash away at the buttons

calstars, Saturday, 2 January 2021 14:24 (two weeks ago) link

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