― Jeff LeVine, Wednesday, 16 December 2009 03:52 (twelve years ago) link
high hopes for this
― aarrissi-a-roni, Wednesday, 16 December 2009 15:56 (twelve years ago) link
I was looking forward to it before, but after the trailer it has probably become my most anticipated game of 2010.
― Jeff LeVine, Wednesday, 16 December 2009 16:13 (twelve years ago) link
I'm a sucker for games set in the Old West but there aren't many of them, and usually they're a bit of a letdown, but this looks great.
― HUH? not appropriate (snoball), Wednesday, 16 December 2009 16:26 (twelve years ago) link
This interests me way more than any GTA ever did. Setting makes such a huge difference.
― EZ Snappin, Wednesday, 16 December 2009 16:27 (twelve years ago) link
The trailer looks great! From its looks it'll be somewhat more RPG-y than GTAs have been; I'm thinking of the scenes killing bears, though maybe those are just parts of quests rather than RPG random encounters.
― Euler, Wednesday, 16 December 2009 16:30 (twelve years ago) link
(xpost) seems also there's more emphasis on strategy and planning your next move in RDR, whereas with GTA it's often "get in car, cause chaos, get back to the garage before the cops catch you"
― HUH? not appropriate (snoball), Wednesday, 16 December 2009 16:33 (twelve years ago) link
wow looks awesome
― bnw, Wednesday, 16 December 2009 16:37 (twelve years ago) link
looks dope, like deadwood: the game in parts. too bad i don't generally have time for open-ended sandbox epics.
― hey trader joe's! i've got the new steely dan. (Jordan), Wednesday, 16 December 2009 16:38 (twelve years ago) link
woah wasn't even on my radar before I watched that, def anticipating it now
― cozwn, Wednesday, 16 December 2009 20:11 (twelve years ago) link
okay i will admit, that is a REALLY GOOD trailer. seems to be really inspired by The Wild Bunch which is pretty cool.
how is this related to Red Dead Revolver? direct sequel? not really?
― Nhex, Wednesday, 16 December 2009 21:19 (twelve years ago) link
No relation except for the name and western setting (from what I understand).
― Jeff LeVine, Wednesday, 16 December 2009 21:23 (twelve years ago) link
Pretty sure I am going to play this until my fingers fall off.
― real bears playing hockey (polyphonic), Wednesday, 16 December 2009 21:39 (twelve years ago) link
i think it has the quick-time red-dead aiming device, too
― (I don't crap in public toilets) (stevie), Wednesday, 16 December 2009 22:59 (twelve years ago) link
That video actually reminds me of fallout 3 in lots of ways.
― JimD, Wednesday, 16 December 2009 23:40 (twelve years ago) link
(xpost) "Dead Eye Targeting System"
― HUH? not appropriate (snoball), Thursday, 17 December 2009 09:25 (twelve years ago) link
Looks like gta out west basically , which is ok by me.
― calstars, Monday, 28 December 2009 00:13 (twelve years ago) link
I missed that there was an excellent, new trailer going over weapons and death...
― Jeff LeVine, Thursday, 4 February 2010 00:21 (twelve years ago) link
still don't have ps3 or xbox but God I loved Red Dead Redemption
― Lee Dorrian Gray (J0hn D.), Thursday, 4 February 2010 00:28 (twelve years ago) link
Revolver I mean
you are a good man, that game is so much fun.
this better not suck
― Jake Gyllenhaal needs more juggalo in it (jjjusten), Thursday, 4 February 2010 00:47 (twelve years ago) link
this looks pretty good! beautiful even. let me get real here, those horses' asses looked impressive.
but i hope there is more going on w/ the gameplay than an old west GTA
― goole, Thursday, 4 February 2010 01:21 (twelve years ago) link
being able to set buildings on fire looks boss; I just hope it's not merely something the designer has to specially trigger, but that you can just chuck a fire bottle at any barn you like and poof.
― Euler, Thursday, 4 February 2010 08:40 (twelve years ago) link
I'd be very surprised if you could actually set buildings on fire. In that video the molotov cocktail looks like an animation that'll burn out over time. But that would be AWESOME.
― antexit, Thursday, 4 February 2010 12:20 (twelve years ago) link
It would be awesome! This is one of the things that bugs me about playing for mass destruction in GTA: you can blow up cars but you can't reconfigure the city, which seems so un-sandbox-like (like, isn't the point of a sandbox to kick over your siblings' castles?)
― Euler, Thursday, 4 February 2010 12:52 (twelve years ago) link
Yeah, environment destruction is like the holy grail of sandbox games. Especially if it stayed like that and effected gameplay in the future, the way it (apparently) does in Battlefield. I remember some BS about gta4 saying something to that effect was in it. You can go into every building and you can blow up buildings and when you shoot a building the bullethole stays for 100 yrs and also it is a fun game
― antexit, Thursday, 4 February 2010 13:24 (twelve years ago) link
also u sound like the meanest brother ever fwiw
― antexit, Thursday, 4 February 2010 13:25 (twelve years ago) link
haha well when my kids play in sandboxes, they each build castles and then kick each others' over; it's not what I'd do but it seems to be lots of fun for them.
in Saints Row 2 you can blow up the subway train on the elevated tracks and if you hit it hard enough (I did it using cheats) it falls off the tracks and disrupts traffic. It's cool b/c it's a huge train, not just a bunch of cars like you can set up in GTA4. But leveling a building would be orders of magnitude more fun.
Red Dead Redemption would be a good place to try this b/c I expect the urban environments will be pretty sparse compared to e.g. Liberty City.
― Euler, Thursday, 4 February 2010 13:36 (twelve years ago) link
hopefully they'll turn their hand to another bully after this
― cozen, Thursday, 4 February 2010 15:59 (twelve years ago) link
antexit / Euler - a few points 1. Battlefield isn't a sandbox game. 2. in the last Red Faction game you could destroy pretty much everything (that was kind of the point of the game) and it stayed destroyed - but destroying stuff endlessly gets boring fast - it's hardly the "holy grail." 3. Permanent environmental destruction certainly will not be in Red Dead Redemption as they're using basically the exact same engine as GTA 4
― Jeff LeVine, Thursday, 4 February 2010 15:59 (twelve years ago) link
well yeah destroying things endless does get boring fast, but so do sandbox games generally when all you do is mass destruction. The good sandbox games, like Bully, give you things to do that are fun besides just going nuts. But in an environment like Liberty City it'd be great if you could destroy buildings and then they'd be replaced with new ones, à la Sim City.
― Euler, Thursday, 4 February 2010 16:05 (twelve years ago) link
a little more new footage (in this ad for Gamestops lame pre-order bonus deal)...
― Jeff LeVine, Thursday, 4 February 2010 16:06 (twelve years ago) link
lol at 'realistic physics' that involve people flying backwards when they get shot
― smashing aspirant (milo z), Thursday, 4 February 2010 19:27 (twelve years ago) link
I thought people did fly backwards when they were shot with shotguns. Have movies, video games, and Luis Guzman in Carlito's Way led me astray?
― antexit, Saturday, 6 February 2010 13:44 (twelve years ago) link
I've shot a big stuffed animal with a shotgun from 50 yards away and man did that thing fly.
― calstars, Saturday, 6 February 2010 13:54 (twelve years ago) link
i think milo's point was that the silliness of people putting a lot of work into developing a realistic engine, and making it a selling point of the game, all for the ultimate goal of making people fly backwards when they get shot.
― rinse the lemonade (Jordan), Monday, 8 February 2010 18:52 (twelve years ago) link
I just realised this game is probably going to have similar online modes to GTA4
― cozen, Saturday, 20 March 2010 11:32 (twelve years ago) link
considering a PS3 just for this
― Thierry Ennui (Noodle Vague), Saturday, 20 March 2010 11:49 (twelve years ago) link
― black jeans stained by (snoball), Saturday, 20 March 2010 12:17 (twelve years ago) link
the MP lobby... is the game world
"Seriously, who'd have thought that something as dry as a game lobby could be exciting? Leave it to Rockstar to prove us all wrong. The Grand Theft Auto developer recently unveiled the oft rumoured but never confirmed, multiplayer portion of its next open-world saga, Red Dead Redemption -- and the lobby might be the game's most exciting element. Why? Because it's practically a Wild West MMORPG.
The lobby is a fully playable version of the entire game world that's populated with both random CPU characters and live gamers -- though the numbers will never approach World of Warcraft levels. In our visit, we created a "posse" with friends and roamed freely about the map, engaging in activities from hunting wild animals to hunting other gamers. There are even ad hoc missions (like besieging a desert ranch filled with bandits) that feel a lot like raids. Whether running from the sheriff or shooting wildlife in the desert, everything we do can net us experience points which are used to customize our appearance and upgrade our horse, weapons, and "title". There are also new multiplayer modes to unlock like the standard 16-player deathmatch and a team-based "capture the bag" (both of which start with a spectacular face-to-face quick-draw duel). But. to be honest, we didn't spend a lot of time with those other modes, because we couldn't pry ourselves away from the lobby!"
Picture 1: Two players on a horse-drawn carriage. "The lobby is like a limit-free version of GTA IV's free roam mode set against a brilliantly atmospheric Wild West backdrop."
Picture 2: Player as Sheriff, points gun at camera; another player waits to shot him in the back. "Once we joined a party-- er, "posse" -- we were in constant communication with teammates."
Picture 3: 3 on 5 Gunfight near the wreckage of an abandoned church in the desert. "Anyone can travel to any point on the map (including building interiors), regardless of the location of lobby visitors."
― cozen, Sunday, 28 March 2010 13:08 (twelve years ago) link
This game is going to pwn my life
― antexit, Sunday, 28 March 2010 13:40 (twelve years ago) link
This game is going to give meaning to my life.
― no turkey unless it's a club sandwich (polyphonic), Sunday, 28 March 2010 19:48 (twelve years ago) link
This game probably won't affect my life much but I'm looking forward to it.
― EZ Snappin, Sunday, 28 March 2010 20:13 (twelve years ago) link
chances of me not going outlaw immediately upon starting this approx 0%, with rounding. the old west is not the kinda place to be a good guy imo.
― aarrissi-a-roni, Sunday, 28 March 2010 20:15 (twelve years ago) link
I always play moral choice games as a good guy with a cruel streak.
― no turkey unless it's a club sandwich (polyphonic), Sunday, 28 March 2010 20:17 (twelve years ago) link
I am officially mega-psyched about this game
― antexit, Monday, 29 March 2010 12:17 (twelve years ago) link
this looks a lot better than call of juarez 2. wish i had a ps3.
― sonderangerbot, Monday, 29 March 2010 12:34 (twelve years ago) link
Why do people keep saying ps3? Is this an exclusive? Do third-party exclusives still exist?
― antexit, Monday, 29 March 2010 12:53 (twelve years ago) link
Def not an exclusive. I'm already preordered for the 360.
― Mordy, Monday, 29 March 2010 13:00 (twelve years ago) link
uh i just picked that up in this thread somehow, you're right obviously and i need coffee. good news!
― sonderangerbot, Monday, 29 March 2010 13:04 (twelve years ago) link
I was reading some forum where someone asked if they should hold off on RDR2 until it gets a PS5 patch, and a bunch of people were all, yeah, for sure, it will really benefit from better frame rate/graphics/etc. But having played hours and hours of this already on PS4, I (as usual) have no idea what they're talking about. It looks great on my system, and as far as I can tell plays great, too. There's not much loading, period, so I'm not sure what faster loading times would gain. The graphics are sharp and gorgeous, and as far as fame rates go, this ain't no precise platformer or whatever. So weird what certain gamers get fixated on. It's all so very muchhttps://upload.wikimedia.org/wikipedia/en/thumb/0/06/Spinal_Tap_-_Up_to_Eleven.jpg/330px-Spinal_Tap_-_Up_to_Eleven.jpg
― Josh in Chicago, Monday, 3 May 2021 12:48 (one year ago) link
i think it's PC gamers getting used to a level of clarity then noticing the differencelike i didn't have any issues with standard definition as a kid until i saw my first HD screen
― Draymond is "Mr Dumpy" (forksclovetofu), Monday, 3 May 2021 18:09 (one year ago) link
Yeah, I get that, and I remember that. But I think I've seen HD clips of stuff on the PS5, and it looks good, but not, like, mind-blowingly better than my PS4 on my TV looks. For that matter, this game specifically, any problem I've had with it has been related to bugs, glitches and clipping (?), not a lack of clarity, and I don't think those elements would be fixed by a faster processor. Different strokes, I suppose.
― Josh in Chicago, Monday, 3 May 2021 18:48 (one year ago) link
Today in RDR2 hilarity, I finally noticed that my regular steed, My Horse, made a return to whichever far flung place I'd been hanging out, somehow paired with a different horse (whose origin I forget), but after switching back to my usual horse the other horse basically followed me around on missions like a puppy. I'd race off on My Horse, then realize I left behind My Other Horse, and have to turn around and coax it to follow along. I must have done two or three or four little missions or quests with two horses before I realized I could just tie it up back at the swamp mansion and stick with my usual horse. made me wish I could have, like, a dozen of horses following me around, like the Pied Piper of horses.
― Josh in Chicago, Wednesday, 5 May 2021 21:16 (one year ago) link
is rdr2 worth buying a cheap ps4 for? finding myself very curious about it. i could see this and spider-man maybe being enough to justify a really cheap console if i can find one
― Chuck_Tatum, Friday, 7 May 2021 11:50 (one year ago) link
Get RDR2 and Witcher 3 and you'll be entertained for hours
― Urbandn hope all ye who enter here (dog latin), Friday, 7 May 2021 11:54 (one year ago) link
games are so cheap for PS4 right now, I could probably name five that would keep you occupied entertained for hours. Red Dead, Last of Us, Spider-Man ... I haven't played Witcher 3 or horizon zero Dawn, but I bet both of them would keep you busy too.
― Josh in Chicago, Friday, 7 May 2021 12:29 (one year ago) link
like, with no exaggeration, pretty much the sum total of every game you want at this point could be less than the cost of the console.
― Josh in Chicago, Friday, 7 May 2021 12:30 (one year ago) link
I think you've got a week left to get Horizon Zero Dawn for free.
Imagine you could create a PSN account to 'buy' the game even if you don't own a PS4 yet?
― groovypanda, Friday, 7 May 2021 12:31 (one year ago) link
Yesterday I was wasting time in Saint Denis. I gave money to a drunk, and in return he told me about a secret gambling site I can rob. So I went there to rob it, successfully, then hid on a roof to evade capture. The red dots kept multiplying, and eventually I remember that I can apparently jump off the roof onto my horse. Which I try to do, but instead land on the street, very hurt. I eventually get on the horse and try to gallop away, but the law is coming at me from all directions. I try to slip past a wagon but instead hit it head-on and flip over my horse handlebars. Then they kill my fucking horse, and I die after reviving it. I wake up down the street and decide to just pay off my bounty at the local post office, but as I do it, I accidentally press the wrong button and threaten some patron into giving me his money, and unable to defuse it immediately get a witness to the crime, a new bounty put on my head, and then a bunch of lawmen after me. Again. This time I escape off into a swamp, where I am promptly attacked by an alligator. I take out my vengeance on an alligator snapping turtle, which takes as many shots to kill as the alligator itself.
― Josh in Chicago, Friday, 7 May 2021 17:13 (one year ago) link
sounds like some classic red dead action there
― global tetrahedron, Saturday, 8 May 2021 14:48 (one year ago) link
Yesterday in some NPC fun I was riding my horse around when I heard the familiar bickering of two NPCs trying to blow up a safe. I turn around and head back, planning to rob them, but before I got there they blew themselves up and die! And leave the open safe for me. Another time I found a guy panning for gold. Last time I waited, the gold panning NPC found some and I robbed him. This time, he came up with nothing and walked away, dejected, so I consoled him. A third NPC around the same area was tracking an animal, so I decided to walk along and keep him company. Next thing I know, a big grizzly comes running out of the woods and kills him! So I kill the bear (win/win).
― Josh in Chicago, Wednesday, 12 May 2021 13:36 (one year ago) link
Now I've finished the game, is there much left to do other than explore the wilderness and look for cigarette cards? A whole new area has opened up but aside from the odd Dell Lobo gang, it seems pretty empty and a bit depressing to walk around what with that cholera town and stuff
― Urbandn hope all ye who enter here (dog latin), Wednesday, 12 May 2021 18:24 (one year ago) link
I didn’t find much. Strange that they went to the trouble to recreate so much of the first game’s map, but didn’t put much to do there. It’s too much for an epilogue but not enough to be its own thing. I wish they’d use all that to do a port of RDR1 that you can start when the epilogue ends.
― blatherskite, Wednesday, 12 May 2021 18:35 (one year ago) link
"I wish they’d use all that to do a port of RDR1 that you can start when the epilogue ends."
really second this, apparently it was a miracle RDR1 functioned at all, so a long shot though. and R* won't even patch the most basic glitches in RDR2 from months ago, so. frustrating how they handle this compared to GTAV, but i guess it's obvious why
― global tetrahedron, Wednesday, 12 May 2021 19:15 (one year ago) link
RDRO uses the old map area better than the main game does.
― reggae mike love (polyphonic), Wednesday, 12 May 2021 19:26 (one year ago) link
word on the street is RDRO is getting heists? no doubt will be sort of clunky and repetitive like the rest of RDRO but it might be worth reloading to check it out
― goole, Wednesday, 19 May 2021 17:09 (one year ago) link
really? i'm honestly shocked, seems like they completely abandoned RDO
― global tetrahedron, Thursday, 20 May 2021 18:14 (one year ago) link
RDO was just added to Game Pass so it's a good time to add some new content.
― reggae mike love (polyphonic), Thursday, 20 May 2021 20:08 (one year ago) link
Playing the real game today, I think I wrapped up both hanging with the pervy French painter and witnessing an execution by electric chair gone wrong, two very divergent digressions.
― Josh in Chicago, Thursday, 20 May 2021 23:45 (one year ago) link
One of the reasons I think the writing of this far surpasses any GTA is that the remove from modern times prevents them from doing the standard lazy riffs and dick jokes/mob gags on whatever current pop culture they dislike. They can’t use billboards and radio jingles to communicate 2001-era humor to the player, so they actually have to work at it.
― Glower, Disruption & Pies (kingfish), Thursday, 3 June 2021 06:44 (eleven months ago) link
Though of course, there are still dick jokes and mob gags, somehow! But they're pretty subtle and far between, and only in context.
― Josh in Chicago, Thursday, 3 June 2021 12:19 (eleven months ago) link
Yeah, I’ve been slowly trying to finish RDR1 and while it’s also better in that regard than GTA, it still seems cruder/broader than RDR2.
― blatherskite, Thursday, 3 June 2021 16:12 (eleven months ago) link
Just did the mad scientist/robot side quest, and it really underscored what I love about this game, namely that the storytelling and details are such that they alone can be a selling point rather than gameplay. That is, this side mission had next to nothing for me to do, but it was so colorful and fun and funny that it didn't matter.
― Josh in Chicago, Monday, 7 June 2021 22:40 (eleven months ago) link
Today's adventures involved a lot of things blowing up. First there was an escape from Saint Denis after a dumb robbery that went awry, resulting in the death of untold lawmen (and a stupidly crashed cable car). Then came me and Micah robbing a stagecoach, where I was distracted by something else and didn't see (the first time) where to blow up the coach and then (the second time) blew up the dynamite too early, and either way ended up chasing down the wagon and killing everyone. And then there was the KKK rally I came across where, while I tried to decide the best approach, all dozen of them caught their robes fire and died. Lastly, I came across some southerners in the midst of some transaction in the woods, and as I investigated they just kind of walked by me like I wasn't there, and the other dudes just got on their wagon to ride off. So I pulled out a gun, which of course aggro'd them, and the next thing I knew I blew up something in the back of the wagon (dynamite? moonshine?) and killed myself, and apparently my horse for good. RIP My Horse. I replaced her with the best horse I could buy in a stable (since money means nothing in this game, and I have thousands), named her My Horse (in honor of its predecessor) and am now in the process of bonding anew. Thank goodness you don't lose all your belongings and stuff when you put the saddle on a new steed. Also, I did some cattle rustling.
― Josh in Chicago, Tuesday, 8 June 2021 23:28 (eleven months ago) link
Shipwrecked!? What the heck, this game took a surprise turn. Serves them right, Dutch's latest plan was the worst yet. "Let's rob a downtown bank, then hop on the first big boat we find to wherever it takes us, then come back at some point to collect the rest of the gang, who will just be there waiting for us."
― Josh in Chicago, Tuesday, 22 June 2021 12:55 (eleven months ago) link
oh yeah that point in the game is pretty cool
― Diggin Holes (Ste), Tuesday, 22 June 2021 14:13 (eleven months ago) link
lots of people apparently hated that section, i didn't mind it, plus the gfx are extra pretty. i like it as a story element because it's a counterpoint to dutch's conception of an island paradise
― global tetrahedron, Tuesday, 22 June 2021 15:10 (eleven months ago) link
Yeah it's good. Breaks things up and it's where the story really starts getting somewhere
― Urbandn hope all ye who enter here (dog latin), Tuesday, 22 June 2021 22:19 (eleven months ago) link
Wow, that tropical detour was fast. Things seem to be speeding along here, given how few built-in breaks I'm getting. D'Angelo song ruled.
― Josh in Chicago, Wednesday, 23 June 2021 02:21 (ten months ago) link
"Arthur, you have tuberculosis and need rest or you're going to die."
(one minute later)
"Arthur, take over this hot air balloon while we try to break John out of prison!"
― Josh in Chicago, Thursday, 24 June 2021 16:33 (ten months ago) link
Looks like I've just begun Chapter 6. Living conditions keep getting worse and worse, I've got a cough I can't shake, the neighbors are monsters and people keep dying. But Dutch is planning something! Still, I'd say there have been some subtle hints that maybe this will all not end well. I dunno, just call it a hunch.
― Josh in Chicago, Saturday, 3 July 2021 12:57 (ten months ago) link
make sure to do the optional side missions during chapter 6, they open up arthur's character a lot
― global tetrahedron, Sunday, 4 July 2021 17:13 (ten months ago) link
I don't skip any of the side missions, save for the more busy work find me every flower kind of missions. But the very fact that not only does playing side missions in a video game help you learn more about the character you are playing, you *want* to learn more, really underscores the quality of the writing.
― Josh in Chicago, Sunday, 4 July 2021 18:12 (ten months ago) link
the new RDO update is half decent. the overall reception has been outrage but i seriously don't know what those weirdos are expecting
― global tetrahedron, Wednesday, 14 July 2021 16:31 (ten months ago) link
I am the slowest gamer in the world, but even so, this game is starting to drag a little bit, not least because it's not like I'm expecting a happy ending. Still loving it, of course, especially the character beats and details, but the occasional mandatory shootout really feels kind of perfunctory and pointless at this point. Like, I got ambushed by the redneck clan, and as I stalked toward them shooting like the TB terminator, unconcerned with whatever damage they could mete, I fell in a hole they dug (!), which was surprising and just had to have been random bad luck on my part. Really, I should have died - I was in a pit surrounded by rednecks with guns - but somehow the game still allowed me to shoot my way out.
― Josh in Chicago, Friday, 6 August 2021 23:00 (nine months ago) link
After every single gratuitous invincible kill spree I always feel compelled to loot every body on the ground, which is what I started doing after helping Sadie murder the last of the O'Fodder clan and sending her on her way. I've made it through the pockets of a few corpses when I get the "Witness: Crime Reported" (or whatever) flash at the top of the screen. Witness? Crime reported? Someone called 911? Who? Everyone's dead? I figure it's a glitch and keep looting. Then it changes to "Crime Being Investigated" or whatever it says, and I still think, that's weird, there's still no one here. A few more seconds go by and the map alerts me to trouble from the east: indeed, the police are coming. Well, that's that, I think, and hop on my horse to escape notice. Except I forget my horse doesn't automatically jump and I run straight into a fence and fly over the handlebars, getting off my face just in time for the arrival of the police. I figure I'm finished, given I'm standing right there, more or less surrounded by bodies, when one of them exclaims "my god, it's a massacre, what happened here?!" Instead, I get the option of defusing the situation, mumbling an aw shucks "I don't know, officer, it was like this when I got here." And they let me go! Except my horse, after sending me over the fence, is jammed in a tight corner of the pen, and this police is just hanging around it, so when I go press the button to hop on I accidentally punch the officer in the face! Needless to say, the police immediately shoot me a dozen times in the back while I try to catch up with my fleeing horse on foot.
Probably should have just shot back, but it was worth it.
― Josh in Chicago, Sunday, 15 August 2021 15:39 (nine months ago) link
Finished the main game! I suppose the end of Arthur's storyline was inevitable, and maybe because it (I) dragged on for so long a little anticlimactic. Also, I got kicked off the TV literally right in the middle of that gorgeous Daniel Lanois song, so that kind of interrupted the mood a little, too. Regardless, the end really underscored the innate problems with the game's have it both ways morality. You can play as "good" all you want, but it still by necessity compels you into being bad: robbing, stealing, murdering by the dozens. It takes the looming mortality of TB to start to turn him around, as written, but if you've already played him as a relatively good person it feels a little perfunctory. Of course, I'm an easy mark, and still found it all really powerful and moving. There are so many moments of introspection and beauty and humor in this game that I kind of wish his tale didn't essentially end with a fistfight. But good stuff, 10/10. On to the endgame!
BTW, iirc my PS4 had me at something like 25% when I hit the epilogue, so I've got to assume there's a whole bunch of BS I just blew right past.
― Josh in Chicago, Monday, 16 August 2021 12:58 (nine months ago) link
OK, *now* I'm all done. Again, I'm easy, not least because I am so late to this generation of games that everything impresses me, but I wouldn't change a thing about this. A+. Even the 20 minutes of ending credits were A+, thanks to the Lanois songs and little bits here and there. Even seeing and recognizing so many character names in the cast was impressive, and the musician credits were full of tons of familiar names, including Duane Eddy (!). I've never played the original game so know nothing of its plot, and maybe because of that or despite that enjoyed the chiller vibe of the epilogue. In fact, it's all I can do just to resist playing some more simply because I can, but it's time to move on, I think, if only because this game is huuuuuuuuuuge and I probably need to delete it to play anything else.
― Josh in Chicago, Sunday, 12 September 2021 19:06 (eight months ago) link
slowly working through a runthrough on PC. original is a bit more campy/'rockstar'-esque but is enjoyable. also slightly more challenging, which i enjoyed
― global tetrahedron, Sunday, 12 September 2021 20:23 (eight months ago) link
the banality of parts of the epilogue set up the first action setpiece for marston so well
― global tetrahedron, Sunday, 12 September 2021 20:24 (eight months ago) link
Had some free time this morning and Played this today for the first time since January. I just saved Mary’s brother from the Illuminati
― calstars, Sunday, 12 September 2021 20:37 (eight months ago) link
I've never played anything from Rockstar. I came into a copy of GTA5, but I've been warned it's not RDR2. Or at least RDR2 was a huge improvement.
― Josh in Chicago, Sunday, 12 September 2021 21:11 (eight months ago) link
BTW, even though I am "done," that just added up to a mere 28% of the game!
― Josh in Chicago, Sunday, 12 September 2021 21:15 (eight months ago) link
I think I’m around 28% and still in the main story afaict
― calstars, Sunday, 12 September 2021 21:22 (eight months ago) link
you will like GTA5 a lot, and also not like some things about it, but you will also like it a lot
― "HYYOOOOOOONK!" is the sound I make (Karl Malone), Sunday, 12 September 2021 21:24 (eight months ago) link
by the time I get around to gta5 games will be holograms implanted into our brains. but the brain chip shortage will mean I miss that generation, too.
― Josh in Chicago, Sunday, 12 September 2021 21:28 (eight months ago) link
I found GTA5 really quite difficult from the start. Had to have several goes at even the first mission.
I don't think I could in good conscience give RDR2 an A+. It is flawed throughout, it is incredible throughout. But it is just a bit below Witcher 3, Death Stranding and probably Control in terms of games I've played through on PS4 so far.
― Urbandn hope all ye who enter here (dog latin), Sunday, 12 September 2021 23:27 (eight months ago) link
I suppose from my vantage I just don't see how the graphics, characters, story or music could be any better, and that's what drove me and kept me engaged. Sure, some of the actual gameplay got a little repetitive, but I found that gameplay a means to a narrative end. I also never stopped getting surprised by cool stuff, whether ambushes (like the people that lured me into a pit) or getting attacked by animals or just pleasant diversions and fun tasks/exploration. And I suspect I barely scratched the surface of that stuff, too. Last, factor in that as easy as the game is, I also never really tried that *hard*. If I wanted to I could have made it much more challenging for myself.
I do have copies of Witcher 3 and Control to get to at some point, which I'm looking forward to (next year some time, at this rate). Death Stranding unfortunately looks totally unappealing to me, which is weirdly welcome, given my backlog.
― Josh in Chicago, Sunday, 12 September 2021 23:50 (eight months ago) link
The opening loading screen daguerreotypes (?) are beautiful
― calstars, Sunday, 26 September 2021 20:54 (seven months ago) link