beyond good and evil

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holy sh*t this is possibly the best game i have ever played!

it's like all the good parts of every game genre with none of the bad parts!

Tracer Hand, Tuesday, 7 July 2009 10:47 (eleven years ago) link

plus great politics: you are a photographer contributing to a science museum who is trying to discover why the ruling government of her planet is lying about terrorism

Tracer Hand, Tuesday, 7 July 2009 11:01 (eleven years ago) link

sorry for the grammar; first-person/second-person/third-person slippage is par for the course in video game talk

Tracer Hand, Tuesday, 7 July 2009 11:02 (eleven years ago) link

haha tracer did you see this thread?

mainstream modern-day cult games

thomp, Tuesday, 7 July 2009 12:59 (eleven years ago) link

for a second i thought that was a thread about games whose fictional milieu is modern-day cults, and i was like "well, a lady with green lipstick who keeps a lighthouse full of grown children sounds about right"

Tracer Hand, Tuesday, 7 July 2009 14:49 (eleven years ago) link

oh shit I totally forgot about this game, I always intended to play it because it sounded awesome

her performance (ie, her pubes) stood out for me (HI DERE), Tuesday, 7 July 2009 14:50 (eleven years ago) link

the only game that comes close to the feeling BG&E engenders in me - of being taken along for a hell of a ride, and getting to be a crucial part of the coolness of it - is metal gear solid, but there's something more constricting and fiddly about MGS

both games have a lot of different gameplay "modes" but BG&E is just so good at guiding you towards things, removing superfluous tedium, making obstacles fun instead of a grind

many videogames have "unfair" moments, where there's just no way to avoid death unless you've played that particular bit before, or places where if you type "MEGA" on a keyboard then 18 hours later you'll get a suit of armor and BG&E just dispenses with this whole mentality

Tracer Hand, Tuesday, 7 July 2009 14:54 (eleven years ago) link

I got stuck at the point where the keycard is supposed to drop down and let you into the next area. Apparenlty, that bit needed to get patched and I could never get it working.

kingfish, Tuesday, 7 July 2009 21:51 (eleven years ago) link

huh, i'm gonna pull out the ps2 in a while to play the MGS games which i never have, maybe i should pick this up too? or is it one of those cult games that goes for $80 on ebay

goole, Tuesday, 7 July 2009 22:05 (eleven years ago) link

I'm sure it'll be fine in any case, but I vaguely remember hearing that if you have the choice it's better to go with BG&E on Xbox or Cube (vs. PS2 and PC). It's not expensive for any system, I don't think.

Nhex, Tuesday, 7 July 2009 22:43 (eleven years ago) link

i paid about 12 pounds for it in the uk and there were several copies available on ebay.

it looks fabulous on my PS2 - pretty amazing for a game that's six years old.

i would recommend this over MGS just because it's so different and has like 100x the fun-factor. but i too have been tempted by MGS II, or whatever one comes before snake eater, since i've never played it.

i'm near the end of BG&E now and i'm actually astonished by the amount of stealth! like all of a sudden it's ALL about sneaking around, whereas none of it was before.

Tracer Hand, Thursday, 9 July 2009 18:08 (eleven years ago) link

goole - in n/a its still in print and a greatest hit - u should be able to get a new copy for less than $30

♥/b ~~~ :O + x_X + :-@ + ;_; + :-/ + (~,~) + (:| = :^) (Lamp), Thursday, 9 July 2009 18:10 (eleven years ago) link

i think the fact that the box makes the visuals look cringingly generic is one of the reasons i haven't bothered to get a copy of this one

how much photography do you get to do?

thomp, Thursday, 9 July 2009 18:19 (eleven years ago) link

also where is "i wanna roll stuff UP, i don't wanna NOT roll stuff up" thread?

thomp, Thursday, 9 July 2009 18:20 (eleven years ago) link

uh... what?

From what I remember there's only a bit of photography you actually are required to do - but every level had the opportunity to snap some shots, which I always took. You don't actually get that much out of it from a gameplay reward standpoint, but I often found it as enjoyable as the main game.

Nhex, Thursday, 9 July 2009 18:57 (eleven years ago) link

the photography is throughout. most of the time it's just to rack up some dough but occasionally it's required in order to document things for your underground organization's newsletter..

Tracer Hand, Thursday, 9 July 2009 19:05 (eleven years ago) link

just finished the slaughterhouse - that was tough

Tracer Hand, Monday, 13 July 2009 22:35 (eleven years ago) link

also where is "i wanna roll stuff UP, i don't wanna NOT roll stuff up" thread?

― thomp, Thursday, July 9, 2009 6:20 PM (4 days ago)

i can not find this either :(

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 22:43 (eleven years ago) link

maybe it was deleted by ppl who like their games 'cinematic'

thomp, Monday, 13 July 2009 23:16 (eleven years ago) link

slight annoyance at needing to get a couple more pearls was erased by the hilarious hijinks of the looters' caverns, which i would have never bothered with if not a little light in my wallet

this game continues to surprise and delight me with its little touches - the looters' ships look like police cars, for instance; and every time you go back to the pedestrian district there are MORE soldiers around, and the propaganda is more extreme

Tracer Hand, Tuesday, 14 July 2009 09:37 (eleven years ago) link

wow uh this final boss battle is like KINDA FUCKING TOUGH MUCH?? jesus christ.. i'm starting to think i didn't bring enough k-bups with me

Tracer Hand, Wednesday, 15 July 2009 09:50 (eleven years ago) link

I really loved this game until I got to a really annoying part where I had to sneak past/destroy 4-5 of those airpack guard and couldn't do it without being caught/killed. I wanted to see the game through to the end but that bit pissed me off beyond belief so I didn't bother.

I will still play the sequel, if/when it comes out.

salsa shark, Wednesday, 15 July 2009 14:58 (eleven years ago) link

i actually thought the sneaking sections were pretty easy! then again my reflexes have been honed to a titanium edge by MGS etc

Tracer Hand, Wednesday, 15 July 2009 21:52 (eleven years ago) link

enjoyed this game up to the final boss, never beat that one and don't feel like trying again

sonderangerbot, Wednesday, 15 July 2009 22:16 (eleven years ago) link

yeah it's REALLY out of keeping with the rest of the game. it's like they felt they just had to throw in, all at once, right at the end:

- an uberbaddie who was barely glimpsed before, and who was the actual puppet-master all along
- a heretofore unknown "power of healing" that jade has
- the suggestion that jade is actually a member of the baddie alien race, or has their "blood" or something

have i left out any modern videogame cliches??

that said, i thought the final boss battle, though very tough, was cool in that you used basically all the attack techniques that you'd learned during the game

Tracer Hand, Wednesday, 15 July 2009 22:54 (eleven years ago) link

but yeah, absolutely fuck all happens afterwards, which is how i can understand people saying it's too short. it feels abrupt. i would have liked to see the TV anchor again, i would have liked to come back to hillys for a little bit, hear some fine words from the iris crew, see rufus the shark get ambushed by emotion, hear some comic relief from the dog. what's going to happen to the lighthouse? what about the kids???? for a game that was so good at sewing the story together it feels weird.

but it's not too short. it took me like 19 hours. any work of fiction that takes more than 10 hours of your life is not too short.

i should record here that this game is terrific at surprising you with sudden action scenes. not sudden battles, but sudden action - a space war suddenly materializes around you, or you're suddenly running across rooftops dodging bullets and explosions --

which is really the heart of why this game is so great. you don't really know how to do it, you just ARE. from the opening scene where you're thrust right into the middle of a bunch of aliens with a staff you've never even swung before, to the domz attack that happens right after you get your spaceship, to the escape sequences, to the looters' caverns, to trying to get your broken-down hovercraft to mammago's - it's all stuff you just pick up and do, and it's thrilling to be able to have faith in the game that it won't make you feel like an idiot or die 20 times before you get the hang of it. there's no training level - the whole game works against that entire concept.

Tracer Hand, Wednesday, 15 July 2009 23:07 (eleven years ago) link

i am almost convinced but then i remember you also started a thread repping for fahrenheit

thomp, Thursday, 16 July 2009 00:02 (eleven years ago) link

ha

this is built on established play mechanics though - it's not a weirdly formed homunculus of narrative and QT events like fahrenheit was

Tracer Hand, Thursday, 16 July 2009 09:16 (eleven years ago) link

I think Tracer is almost certainly overhyping this game, but it is still worth it. Fact is, it's a very solid cinematic 3D action adventure game of its time, with solid direction, writers, musicians, actors, artists etc. that push it well above average, perhaps into great territory. It's all wrapped in this warm atmosphere that evokes good kid fantasy/adventure films from the '80s. (also yes not nearly as crazy/experimental as Fahrenheit)

There was one moment in the game though, that I really loved - that surprise rush through the rooftops - you know which one I mean.

Nhex, Thursday, 16 July 2009 11:27 (eleven years ago) link

yes.

and in most games, you would have to play that part 20 times in order to not die and by the time you'd finally done it you'd never want to see it again.

i guess i'm so psyched because i've been out of the loop for long enough to just not realize games like this existed. also i am a sucker for the politics/journalism angle, i will cop to that.

Tracer Hand, Thursday, 16 July 2009 13:17 (eleven years ago) link

Some of the game's voice acting and sound design are so ethnically fetishistic and colonial that it was hard for me to stomach the opening acts.

http://jag.lcc.gatech.edu/blog/2009/04/beyond-good-evil-and-photographic-truth.html

Tracer Hand, Friday, 17 July 2009 14:16 (eleven years ago) link

one year passes...

HD remake coming next year to PSN/XBLA

my sex drew back into itself tight and dry (abanana), Thursday, 30 September 2010 22:20 (nine years ago) link

oh cool

goole, Thursday, 30 September 2010 22:22 (nine years ago) link

Yay!

EZ Snappin, Thursday, 30 September 2010 22:51 (nine years ago) link

This game had way too much boring stealth stuff. Actually the only thing i remember really liking about it was the song playing in the bar. "Propaganda!"

sleepingbag, Friday, 1 October 2010 00:20 (nine years ago) link

I liked how much stealth and non-combat stuff there was. One of my favorites from the last generation and I'm interested to see how it holds up.

EZ Snappin, Friday, 1 October 2010 02:58 (nine years ago) link

!!!!!!

progressive cuts (Tracer Hand), Sunday, 3 October 2010 10:31 (nine years ago) link

i never played the original so i'm psyched about this

the parking garage has more facebook followers than my band (Jordan), Sunday, 3 October 2010 20:54 (nine years ago) link

this is seriously one of the very few modern console games that i would be very happy for my son to spend hours with

progressive cuts (Tracer Hand), Sunday, 3 October 2010 22:23 (nine years ago) link

five months pass...

the HD version is out!

40% chill and 100% negative (Tracer Hand), Thursday, 31 March 2011 11:01 (nine years ago) link

ngggghahahah can't wait to play this

40% chill and 100% negative (Tracer Hand), Thursday, 31 March 2011 11:02 (nine years ago) link

(again)

40% chill and 100% negative (Tracer Hand), Thursday, 31 March 2011 11:02 (nine years ago) link

oh no, only for XBox! PS3 peeps must wait

40% chill and 100% negative (Tracer Hand), Thursday, 31 March 2011 11:03 (nine years ago) link

I am intrigued by this game but only have a PC, which the HD version is not scheduled for.

Anyone played the original PC version? Is it worth getting, should I hold out for PC HD, or does this really need a console to be appreciated?

dimension hatris (a passing spacecadet), Saturday, 2 April 2011 22:42 (nine years ago) link

<3 your display name!

Publicidad de Sexo (Abbbottt), Saturday, 2 April 2011 22:46 (nine years ago) link

Just did the demo for BG&E and the camera makes so ill that I don't think I can do it :(

same here, i actually bought the game but got so frustrated just running around the house that i can't imagine playing the rest.

― adult music person (Jordan), Wednesday, March 16, 2011 9:35 AM (2 weeks ago) Bookmark Suggest Ban Permalink

adult music person (Jordan), Saturday, 2 April 2011 22:59 (nine years ago) link

wimps! you get used to it. etc

40% chill and 100% negative (Tracer Hand), Sunday, 3 April 2011 00:32 (nine years ago) link

oh man i dont think thats possible, reminds me of how every time i played that spaceship FPS where there was no set up or down (cant remember the goddamn name) afterwards i needed to lie down so i wouldnt throw up

broke my o_O face o_O (jjjusten), Sunday, 3 April 2011 00:39 (nine years ago) link

Descent?

muus lääv? :D muus dut :( (Telephone thing), Sunday, 3 April 2011 02:08 (nine years ago) link

YES

thx x1000

broke my o_O face o_O (jjjusten), Sunday, 3 April 2011 08:01 (nine years ago) link

i seriously don't recall any frustration with the camera! is it that you don't have full free control of the camera like you do in FPSes?

anyway, it's coming to PS3 in "may 2011". whether that means may 1 or may 31 i don't know.

http://blog.us.playstation.com/2011/03/17/beyond-good-evil-hd-coming-may-2011-more-goodies-for-early-buyers/

40% chill and 100% negative (Tracer Hand), Tuesday, 5 April 2011 11:04 (nine years ago) link

i love that the parental warnings include "comic mischief"

40% chill and 100% negative (Tracer Hand), Tuesday, 5 April 2011 11:05 (nine years ago) link

two months pass...

so i have this now and am very pleased.

on the down side, ubisoft yesterday said "We are targeting the next generation of consoles" for BG&E2.

massive sadface

40% chill and 100% negative (Tracer Hand), Thursday, 9 June 2011 12:37 (nine years ago) link

God this game is awesome

40% chill and 100% negative (Tracer Hand), Monday, 13 June 2011 12:09 (nine years ago) link

alright alright i'll get it already!

jeez

ledge, Monday, 13 June 2011 14:44 (nine years ago) link

I checked to see if this was out on PSN a few days ago and it wasn't yet. Is it now?

fields of salmon, Tuesday, 14 June 2011 01:25 (nine years ago) link

not NA. had to get on my euro account.

Roberto Spiralli, Tuesday, 14 June 2011 02:33 (nine years ago) link

Huh... Doesn't make sense.

fields of salmon, Tuesday, 14 June 2011 03:22 (nine years ago) link

hahah james i have noticed X-Y axis rants dominating every forum discussion of this game and... like... i have never noticed that?? is it because i don't play FPSes? i've played plenty of third-person adventure games, though..

40% chill and 100% negative (Tracer Hand), Wednesday, 15 June 2011 15:41 (nine years ago) link

two weeks pass...

raced through about 60% of this and then life intervened.

- unfortunately am still in the slaughterhouses, my least favorite part of the game.

+ i have already done most of the sneaking sections

- (i love sneaking)

- think i must have missed a door or something and may have to backtrack

+ still haven't done any of the smuggler's caves yet! (which i love)

40% chill and 100% negative (Tracer Hand), Monday, 4 July 2011 09:56 (nine years ago) link

I got this today. I hadn't played the original, but I read about it and the world seemed really interesting. I'm only about fifteen minutes in but so far so good, more to follow.

The camera controls (the game viewpoint, not the thing you take pictures with) is pretty fucking stupid though. Ocarina of Time wasn't like this, was it?

fields of salmon, Thursday, 14 July 2011 05:53 (nine years ago) link

i don't know, i never played it!

there have maybe been four or five places where the camera didn't do what i wanted it to but i didn't think about it otherwise.

40% chill and 100% negative (Tracer Hand), Thursday, 14 July 2011 09:28 (nine years ago) link

xp it was worse!

Nhex, Friday, 15 July 2011 04:46 (nine years ago) link

somehow i skipped an entire section of the slaughterhouses, no idea how. debating whether or not to go back. i've probably got enought pearls...

40% chill and 100% negative (Tracer Hand), Friday, 15 July 2011 10:54 (nine years ago) link

one year passes...

Just finished this again, Tracer otm throughout this thread - the one complaint (apart from the multi-killing boss at the end) is that on the PC the up and down keys for piloting the airship are the wrong way around, hilarity ensues etc.

Tracer particularly OTM about the fluidity of play styles - hey now you're in a hazard object race car, hey now you're in a stealth game, hey now you're in Pokemon Snap.

Andrew Farrell, Tuesday, 7 August 2012 21:25 (eight years ago) link

seven years pass...

there's apparently a.... movie adaptation coming, directed by the guy who made Detective Pikachu

i assume it's to coincide with the extremely long-awaited sequel which actually seems to be happening

Li'l Brexit (Tracer Hand), Sunday, 2 August 2020 11:45 (one month ago) link


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