Resident Evil (4, but we can discuss other versions if you wish)

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I know it's been discussed on ile already but I only just got this on Saturday for PS2. It's become pretty much a good way to waste 5 or 6 hours in an evening, which obviously means I think it's pretty good.

There's a lot more 'retrying' of levels I find. I don't mind this when a game is fun to play. I had previously stated on the other thread that it all seemed a bit easy but I take that back now I've just been through the castle level.

So last night I reached the underground section where you fight that scorpion tailed monk, who seems a bit of a cross between a terminator and an alien. I attempted a few times and failed miserably as he's hard as nackers. Please don't tell me how to kill him but I suspect those nitrogen tanks may be of help.

and how much left of the game is there?

Ste (Fuzzy), Wednesday, 23 November 2005 10:55 (eighteen years ago) link

nobody wants to talk about Res Evil, sigh.

I just went home for lunch and finished that scorpion guy, and without losing any health! The next part looks groovy, in the mine with all the villagers. I like fighting the villagers, they scare my pants off when they appear from nowhere.

Ste (Fuzzy), Wednesday, 23 November 2005 13:20 (eighteen years ago) link

RE4 for the PS2 and Half-Life 2 for the Xbox top my Xmas buy list. I saw RE:Outbreak for $20 this last weekend, but couldn't remember if it was one of the series to avoid, or was recommended.

Right now I'm stuck on Fatal Frame, in The Calamity, fighting the ghostly monks. Too little health, and save points not close enough to easily reach without running into lethal encounters. Sigh.

scamperingalpaca (Chris Hill), Wednesday, 23 November 2005 15:16 (eighteen years ago) link

you won't regret buying RE4, although i hear the Outbreak series is a bit wank.

ResE5 for Xbox 360 early next year, if it's in keeping with the fourth ones format I'll definitely be buying it.

Ste (Fuzzy), Wednesday, 23 November 2005 16:35 (eighteen years ago) link

Shit, I might have to rent a 360 for a week.

Jordan (Jordan), Wednesday, 23 November 2005 16:38 (eighteen years ago) link

I think I might just devote all my spare time to games now.

57 7th (calstars), Wednesday, 23 November 2005 21:53 (eighteen years ago) link

I mean hell, why not

57 7th (calstars), Wednesday, 23 November 2005 21:54 (eighteen years ago) link

I thought RE3 was totally underrated. God, I played every possible bit out of that thing, even to the point of repetitively trying to better my own time on the time-run mode ("mercenary"?) that opens up when you beat it. The whole idea of Nemesis was great; it gave you a real sense of the terror of some completely unstoppable Terminator type thing coming after you.
I spent all Christmas vacation in what must have been 1999 (6 years ago? Jesus...) playing that. Hopefully I can pull a couple of all-nighters with RE4 at a game-obsessed friend's (he has like literally every current-gen console out there!) place this winter break.

Dan I. (Dan I.), Thursday, 24 November 2005 08:02 (eighteen years ago) link

Speaking of, now that I've beaten RE4 into the ground and I've got my hands on a PS2 (as well as GC), can we do a S/D of Resident Evils?

I played 1 and 2 when they came out, but what about the weird ones like ZERO and CODE X?

Jordan (Jordan), Friday, 25 November 2005 18:09 (eighteen years ago) link

Is Code X one of the shhoting ones?

Code Veronica is rubbish.

Andrew Farrell (afarrell), Friday, 25 November 2005 18:51 (eighteen years ago) link

Oh, I guess I meant Veronica.

Jordan (Jordan), Friday, 25 November 2005 19:14 (eighteen years ago) link

Code Veronica wasn't all that bad, bloody hard though I was always running out of ammo too soon.

I think number 2 and 3 are my favourite although I do prefer watching my housemate play them rather than myself.

Ste (Fuzzy), Friday, 25 November 2005 21:40 (eighteen years ago) link

Code Veronica mostly sucked because polygonal environments weren't ready for prime time. I'm guessing that RE4 must have solved this problem since everyone loves it, but one of the strengths of pre-Veronica resident evils was the camera angles attached to the static environments, with all the cinematic foreboding they allowed (going down that hallway, the way the camera relates to the windows you KNOW something is going to come through them). Obviously this was a big weakness too in a lot of ways, but Veronica as far as I remember didn't handle this element very well.

Dan I. (Dan I.), Saturday, 26 November 2005 07:03 (eighteen years ago) link

I am playing and enjoying the ps2 version of late. I liked the first three okay but this seems much better.

jeffrey (johnson), Saturday, 26 November 2005 07:35 (eighteen years ago) link

Code: Veronica did not suck.

latebloomer: Do I have a large frog in my hair? (latebloomer), Saturday, 26 November 2005 19:54 (eighteen years ago) link

the graphics were excellent, the atmosphere and location was well-executed, and the villains and final boss were creepy. it was a bit backtrack-heavy, unfortunately, and you were screwed if you an out of ammo. but overall it was one of the best Resident Evils.

(and to clear up the confusion from upthread, Code Veronica X is just the PS2 "director's cut" edition of Code: Veronica, which debuted on Dreamcast.)

latebloomer: Do I have a large frog in my hair? (latebloomer), Saturday, 26 November 2005 20:00 (eighteen years ago) link

Yeah sorry I guess I was basically talking out my ass. I played it for like 2.5 hours and I kept getting stuck in the same 4-5 hallways that looked like the insides of a really generic elementary school.

Dan I. (Dan I.), Saturday, 26 November 2005 23:28 (eighteen years ago) link

I never liked the cross bow gun, which you seemed to get lumbered with not long in the game. Give me a bloody shotgun for killing zombies please PLEASE!!

Ste (Fuzzy), Sunday, 27 November 2005 01:15 (eighteen years ago) link

yeah, the cross bow is mostly worthless, except for whe you get the exploding arows.

latebloomer: Do I have a large frog in my hair? (latebloomer), Sunday, 27 November 2005 02:09 (eighteen years ago) link

There was a little too much poisoning as well.

I remember it having some gorgeous graphics at times though, especially in the mansion.

But I think I stopped playing after I'd completed it as the woman, all this talk is making me want to give it all another go.

Ste (Fuzzy), Sunday, 27 November 2005 11:07 (eighteen years ago) link

Code Veronica looked better than RE3, say. But it was out at the same time as Capcom was making Resident Evil/Resident Evil Zero for the Gamecube, compared with which it looks like absolute shit.

Andrew Farrell (afarrell), Sunday, 27 November 2005 11:41 (eighteen years ago) link

is that for PS2 though? I thought it was out a lot earlier than that for the Dreamcast

Ste (Fuzzy), Sunday, 27 November 2005 12:10 (eighteen years ago) link

it very much was.

tom west (thomp), Sunday, 27 November 2005 15:24 (eighteen years ago) link

True. Though it hardly looked better on the Dreamcast.

Andrew Farrell (afarrell), Sunday, 27 November 2005 20:22 (eighteen years ago) link

Is Zero worth playing in the post-RE4 era?

Jordan (Jordan), Sunday, 27 November 2005 21:51 (eighteen years ago) link

Code: Veronica looked great on the Dreamcast, and at the time it was state of the art. Resident Evil's GC remake and RE Zero didnt come out until a few years later. I loved the RE 1 remake, as it totally transformed the original into a truly frightening experience. I never played Zero. I'm not sure how much either would hold up in light of RE 4 though, as that game improved the control scheme so much i'm afraid they're might be no going back!

latebloomer: Do I have a large frog in my hair? (latebloomer), Sunday, 27 November 2005 22:28 (eighteen years ago) link

two years pass...

I just bought Code Veronica for PS2 99p. This will be my first RE game since RE2 way back when it came out, I think.

onimo, Thursday, 24 January 2008 00:28 (sixteen years ago) link

for PS2 *for 99p

onimo, Thursday, 24 January 2008 00:29 (sixteen years ago) link

great game, i had it for the dreamcast originally and then re-purchased it for ps2 and there was little difference.

less static backdrops than the previous games (the camera pans around in most rooms), and hi-res looking graphics.

The usual standard of great puzzles.

Love those crossbows.

It's pretty big if I recall, took me some time to finish.

Ste, Thursday, 24 January 2008 11:15 (sixteen years ago) link

So you never played RE3? That was alright i thought, a lot faster than the others. Stop making me want to play these while i'm sat at work :)

Actually I fired up the fourth one again recently, started from the beginning. Soon ran out of ammo, got pissed off, switched it off.

Ste, Thursday, 24 January 2008 11:18 (sixteen years ago) link

haha i said 'love those crossbows' and looking back on this thread i've said i hated them. ooh confusion.

Ste, Thursday, 24 January 2008 11:20 (sixteen years ago) link

i think i liked their 'effect' of sticking arrows in the zombies, but it was a pretty weak gun. Better mixed with gunpowder of course.

Ste, Thursday, 24 January 2008 11:22 (sixteen years ago) link

two months pass...

this is kinda amazing: http://www.youtube.com/watch?v=gaD5-g9PyV4

Jordan, Thursday, 10 April 2008 22:32 (sixteen years ago) link

Been playing the Wii version lately. The outdoor levels are amazing, but the castle and sewer levels are kind of meh. Running around the village at the beginning is the best part of the game. (and one of the hardest, too -- I gave up on the PS2 version early on because I kept getting decapitated by leatherfaces. the wii controls are a big help.)

abanana, Thursday, 10 April 2008 22:51 (sixteen years ago) link

six years pass...

anyone going to play The Evil Within? seems very similar to RE4 but with RE1's ammo scarcity + some stealth?

festival culture (Jordan), Tuesday, 14 October 2014 20:16 (nine years ago) link

i'm a fan! it's difficult. and not tremendously scary but i see it as more of an arty horror experience. like in the sense that the shining is considered horror, i guess. the level design is A+ and that's mainly what i love about it.

linda cardellini (zachlyon), Tuesday, 14 October 2014 23:27 (nine years ago) link

downloading this now. will ride for gamecube re4 til the day i die

adam, Tuesday, 14 October 2014 23:51 (nine years ago) link

four years pass...

Anyone play the Resident Evil 2 remake?

change display name (Jordan), Thursday, 7 February 2019 21:09 (five years ago) link

yeah, it fkn rules

Calgary customer Elvis Cavalic (bizarro gazzara), Thursday, 7 February 2019 21:12 (five years ago) link

agreed

adam, Thursday, 7 February 2019 21:13 (five years ago) link

Sweet. So is it basically RE4 gameplay + the old-school slow pace and ammo scarcity?

change display name (Jordan), Thursday, 7 February 2019 21:16 (five years ago) link

basically. the pace isn't that slow, leon is as nimble here as he is in re4. backtracking to grab a key or whatever is way less stressful because you can kind of see what's coming and make a run for it instead of falling prey to camera angles.

the level and puzzle design remain as good as ever. i thought the new controls would break the whole thing but it's just sort of recontextualized this virtual space that i've seen in a wholly different way for 20 years.

adam, Thursday, 7 February 2019 21:20 (five years ago) link

I want it

||||||||, Thursday, 7 February 2019 22:36 (five years ago) link

Is the unkillable hulking dude who stalks you through the whole thing as stressful as it seems?

circa1916, Thursday, 7 February 2019 22:43 (five years ago) link

Thinking of watching this on twitch. Can anyone recommend a non annoying streamer?

calstars, Thursday, 7 February 2019 23:03 (five years ago) link

My fave Dark Souls dude is doing it: https://www.twitch.tv/saintriot/videos

change display name (Jordan), Thursday, 7 February 2019 23:31 (five years ago) link

Thanks

calstars, Friday, 8 February 2019 00:32 (five years ago) link

two years pass...

The first 30 minutes of gameplay for the new one makes it seem like a first-person Bloodborne (with conspicuously terrible writing).

https://www.youtube.com/watch?v=QBMEYUMsSFw

Josh in Chicago, Monday, 19 April 2021 14:17 (three years ago) link

three weeks pass...

new one is good but again doesn't say "RESIDENT... EVIL" in an evil voice at the menu screen, cmon capcom

starts off in a RE7/RE1 oh shit oh shit run away mode but ammo accumulates quickly and now its headshot city for these trash mobs

adam, Wednesday, 12 May 2021 17:53 (three years ago) link

i think i have re7 on my stadia, want to give it a go, i haven't played any of the RE games since the very unfortunate one set in Africa

《Myst1kOblivi0n》 (jim in vancouver), Wednesday, 12 May 2021 18:30 (three years ago) link

It's as slow and deliberate as it can be while still being chased by a relentless killer monster that doesn't care how long it is taking you to solve a puzzle. I think the game is giving me a break from that dude right now, though. I just outraced a giant mutant alligator.

Josh in Chicago, Tuesday, 5 September 2023 18:22 (ten months ago) link

I'm pretty sure this game has a dynamic difficulty curve, like it'll give you more ammo if you keep blasting through it? But yeah, definitely try not to shoot as much as possible, otherwise you'll make those inevitable boss fights feel impossible

H.P, Saturday, 9 September 2023 06:27 (ten months ago) link

Someone did the math somewhere, and apparently there is not enough ammo in the game to kill everything. Regardless, this is one of the games where the enemies are pretty much bullet sponges, encouraging you to go for headshots. But headshots are really hard on consoles with a controller, as opposed to, apparently, PCs, with mouse and keyboard.

I think I am finally in the ending stretches, a combination of lowering the difficulty, following walkthroughs, and realizing that years ago, not long after I got the game, I paid like $2 to unlock all the perks you would normally only get from beating the game on hardest difficulty three times or something stupid like that that I am literally never going to do.

I've accumulated a surprising number of these games, hopefully I have an easier time with 3, 7 and 8. I'll buy 4 when it goes on sale.

Josh in Chicago, Saturday, 9 September 2023 12:58 (ten months ago) link

3 is a bit easier, and is mostly the same game as 2 so you’ll have the extra practice too. I repeat myself here: you are robbing yourself of one of the best games of all time if you don’t play the original 4!

H.P, Saturday, 9 September 2023 22:11 (ten months ago) link

3 is a bit easier, and is mostly the same game as 2 so you’ll have the extra practice too. I repeat myself here: you are robbing yourself of one of the best games of all time if you don’t play the original 4!

H.P, Saturday, 9 September 2023 22:11 (ten months ago) link

I'll try to play the original 4 (I played the very first bit on GameCube back when) before I play the 4 Remake, but if I play the original 4 it's going to be a long while before I get to the Remake. Are the differences between the two really significant, graphics aside?

Josh in Chicago, Saturday, 9 September 2023 22:16 (ten months ago) link

I repeat myself here

Accidental lol

Josh in Chicago, Saturday, 9 September 2023 22:17 (ten months ago) link

I’m unfairly recommending the one I’ve played over the one I’ve played for 2hrs, but from those 2hrs? Yes, very different in tone (both story and visual) and gameplay. If it was just gameplay and graphics that were changed, I’d be a little less of an OG4-stan, but the tone of 4 is the heart of 4. The removal of the b-movie trappings was a monstrous decisions by the higher up of capcom who have had a pretty great run in the past 5 years.

I’m definitely being sentimental, remake4 is probably pretty great on it’s own merits, but og4 is just something else and definitely not superseded by the remake

H.P, Saturday, 9 September 2023 22:23 (ten months ago) link

xp’s to Josh:

If it’s your first Resident Evil game (or survival horror game in general) it might put you off balance. You’re meant to be extra cautious with ammo and use a melee weapon or run when you can as ammo is always in short supply. Fundamental part of the thing. This kind of changed in some of the later games that are more action oriented.

circa1916, Sunday, 10 September 2023 00:58 (ten months ago) link

Good to know. I don't like running because I hate having to press a stick to run; I don't want to break my controller. I get being cautious with ammo, given every enemy takes like a million bullets, anyway, and doesn't always stay dead, and healing is hard to come by, but I admit I'm not always conservative with shots, or, considering how challenging accuracy is with a controller, able to stay conservative, even on easy mode!; I haven't returned to nu-"Doom" again in a long time, but that one felt less focused on perfect shots and more on spraying everything, within reason, which I think I prefer. I guess if I were into the fantasy of actual survival, maybe; like, in a senses a lot of From games are about resource management, too. But this game is so far removed from logic and reality, even in a b-movie zombie apocalypse context, that I don't feel compelled to conform to its dumb/silly rules. When I'm done with this one, let's see how the others go.

Josh in Chicago, Sunday, 10 September 2023 01:06 (ten months ago) link

They’re all very different, if you don’t like 2, only 3 is really like it. 7 is a whooooooole other thing (and maybe my fav? At least the first act is)

H.P, Sunday, 10 September 2023 01:20 (ten months ago) link

I think I like 2, but it is kinda dumb, and also not easy, which is a weird dissonance.

Josh in Chicago, Sunday, 10 September 2023 01:44 (ten months ago) link

that's the quintessential resident evil dissonance (minus 7)

H.P, Sunday, 10 September 2023 02:09 (ten months ago) link

lol yeah, Resident Evil is quintessentially dumb and camp. Part of the charm. Always amusing to hear JiC’s introduction to certain corridors of the video game world. You’re not wrong.

circa1916, Sunday, 10 September 2023 03:43 (ten months ago) link

Like maybe highly recommending RE2: REmake as your first shot at the series wasn’t the best suggestion because I think it requires some knowledge of the games and how that particular entry expertly blends old and new.

circa1916, Sunday, 10 September 2023 03:49 (ten months ago) link

otm circa. RE2 is a cracker game, but as an intro? I think og4 might take the cake? or 7 if you are more for modern horror videogames sensibilities.

Actually I take it back; 2make is a great litmus test if this series is for you. 3make.... maybe even more so due to its shorter length and its blend of shooty shooty (4-6) puzzles (0-3) and modern horror graphics scary scary (7-8). If it's not for you Josh, it's not for you!

H.P, Sunday, 10 September 2023 03:56 (ten months ago) link

OK, finished RE2. It was ... OK. Looked and played really well. I think I liked the action stuff better than the horror stuff, tbh. That may place me in the minority, lol. The horror stuff ... that's where I was getting a lot of the (and forgive me if I am invoking this incorrectly) ludonarrative dissonance. Like, all the horror stuff works well, mechanically, but it feels cheap, because the surrounding context conveyed via cut scenes is so silly and campy, and it's hard to care about the characters (let alone the end of the world) when it's all kinda dumb and tacked on (especially the love interest stuff). The action stuff, on the other hand, is perfectly suited to stupid, so by the time I got to the more thrilling endgame I was more into it.

I like that it wasn't long, too. I know some complain that RE3 is too short, but that's fine with me, so I'll probably dive right in. RE7 looks like the most conventionally scary of the bunch, RE8 looks more goofy/giddy b-movie fun. Where does RE4 fit in? Should I play it after RE3 (whenever I can get 4 cheaper), or come back to it after RE7 and RE8, assuming I knock out the ones I already have one after the other?

Josh in Chicago, Monday, 11 September 2023 18:58 (ten months ago) link

If you like action & stupid, 4 is the game for you.

50 Favorite Jordans (Jordan), Monday, 11 September 2023 19:09 (ten months ago) link

(in the best way)

50 Favorite Jordans (Jordan), Monday, 11 September 2023 19:10 (ten months ago) link

Psyched! My pull the trigger price is around $20-$25 (for this, and Ragnarok, and Dead Space, and Plague Tale: Requiem, and Last of Us Part 1; I just discovered the "patientgamers" reddit thread, and those are my people.)

Josh in Chicago, Monday, 11 September 2023 19:14 (ten months ago) link

Oh, wait, I forgot, isn't there another character to play as in RE2? Claire? It's a slightly different story, right?

Josh in Chicago, Monday, 11 September 2023 19:23 (ten months ago) link

I started the Claire run, and it's different, but I may not be patient enough to make it through again, even from a different perspective.

Josh in Chicago, Monday, 11 September 2023 20:36 (ten months ago) link

Save Claire for another time imo. It great to do a different run, but might be good exploring something else first to give yourself some distance. Don’t sleep on 1make and 0 for some old school puzzle goodness

H.P, Monday, 11 September 2023 21:17 (ten months ago) link

i tried 1make and 0 back in the GC games and it's... tough, especially as they were contemporary with 4. still, i admire the effort that was put into making them, at least

Nhex, Monday, 11 September 2023 23:25 (ten months ago) link

So far I'm enjoying RE3 (remake) more, because 1) Jill is a better protagonist than dumbass stupid-looking Leon and 2) it's leaning into action a bit more. I saw someone describe it as a cross between "Resident Evil" and "Uncharted" and ... sure. As a non-gaming purist with no sentimental attachment to the series (or any game, really), I've got no problem with that.

Josh in Chicago, Tuesday, 12 September 2023 01:15 (ten months ago) link

Yeah I think RE3make is a perfect introduction (and gets too much flack as a game). Good description; have fun!

H.P, Tuesday, 12 September 2023 04:22 (ten months ago) link

I can imagine playing 1/0 contemporary with 4 would have been like playing a new shiny graphic NES game contemporary to sm64. I played 1 (and started 0) for the first time this year and found them to hold up really well if you can accept them for what they are! Besides the door animations, they could be released as modern games with different titles and I would not consider them antiquated. Kind of like modern Lucas Pope games

H.P, Tuesday, 12 September 2023 04:28 (ten months ago) link

Code Veronica on the Dreamcast was great, I wish they'd bring this to steam

Ste, Tuesday, 12 September 2023 09:44 (ten months ago) link

Good thing I didn't just play RE2 again (which was a big ask to begin with, lol), because RE3 has just dumped me back at the police station setting of RE2, albeit in control of a different dumbass dude-bro (who looks a bit like Keanu Reeves).

But yeah, "RE meets Uncharted" is the name of the game here (so to speak). Weird to have two games in a row with an unstoppable Terminator juggernaut in hot pursuit. The one in RE2 is/was more intense, this new one is mostly weird. I'm once again play on the easy setting, because difficulty levels based largely on conserving items and bullet sponge enemies and instadeath is a different game than the one I want to play.

Josh in Chicago, Sunday, 17 September 2023 12:38 (nine months ago) link

I enjoyed 1, 2 and 4 back in the day— and replayed 4 a couple years ago, and am convinced it’d be a perfect game were it not for the weirdbad middle act

But I started 7 a few months ago, and was encouraged by a game-averse bf because he liked watching it (as opposed to everything else), and found myself so genuinely distressed and scared that I felt zero desire to go beyond a particular garage scene

Booted up Village tonight and again I felt this uncomfortable dread. The horror doesn’t just confine itself to the content but also to the gameplay and context, it is terrifying to play these games and to feel so directionless and helpless. I’m certain it’s “art” but I can’t imagine myself feeling stoked about playing 7/Village, it’s just too discombobulating or something

my best wishes to all (flamboyant goon tie included), Tuesday, 19 September 2023 06:27 (nine months ago) link

The thing that keeps them in check for me is the camp, which I can't figure out. These games are Japanese, right? So I assume they are written in Japanese. Are they silly/dumb in Japanese, too? That is, are they written to be this silly and dumb, with a wink? Or are they just translated in a way that amplifies the silliness? The closest I've seen the one of them breaking the fourth wall, sort of, was in "2" when I got the final hip pouch and I got a trophy: "A Waist of Space." I presume that's a pun that only works in English?

From what gameplay I've seen, "7" seems like the most strictly horror of the recent batch, but "Village" seems like a slight return to goofiness. More Hammer, less torture.

I must be nearing the end of "3," and it's definitely less scary than (aspects of) "2." More like "Aliens" vs. "Alien," maybe? I find big mutant monsters less scary than resilient zombies in a dark house.

Josh in Chicago, Tuesday, 19 September 2023 13:24 (nine months ago) link

Idk, both 7 and Village are so goddamn terrifying that when I found a “green herb” I had a Proustian moment— “this reminds me of a scary-fun game series I used to play”

my best wishes to all (flamboyant goon tie included), Tuesday, 19 September 2023 14:54 (nine months ago) link

I believe you, tbf I haven't played either of them yet. But broadly speaking, at least as I understand it, "7" is very Texas Chainsaw Massacre family torturing and pursuing you through a secluded home, but Village is more Gothic horror, with werewolves and castles and vampires and stuff. They're both designed to scare, but clips of the former I've seen make me unsure if I want to play it, while clips from the latter kind of made me giggle, at least at the writing. Kinda like how in "2," after seeing so much stuff, dumbass Leon still exclaims "what the hell ... !?" whenever he comes across some shambling creature.

Josh in Chicago, Tuesday, 19 September 2023 15:33 (nine months ago) link

don't rly think of achievement/trophy names as part of the text of a game, especially a game that came out in 1998, long before publisher psychologists had draped this particular dumb layer over everything in an effort to encourage addictive behavior. the REs i've played (1, 2, 4) def tend camp tho yeah. i wonder what you'd think of its mechanically similar contemporary silent hill: less action, more horror, maybe more commitment?

difficult listening hour, Tuesday, 19 September 2023 15:50 (nine months ago) link

There's a nu-Silent Hill coming, right?

Josh in Chicago, Tuesday, 19 September 2023 16:36 (nine months ago) link

Case in point, btw: Playing as Jill you descend a long while in a giant elevator to a huge system of warehouses and labs, and she exclaims (to nobody): "How in the world did they hide all this stuff under a hospital?" Good question, Jill. Good question. That's more than Leon asked about the maze of secret labs under the local police station. Shit's amusing.

Josh in Chicago, Tuesday, 19 September 2023 22:01 (nine months ago) link

The camp started with 4 as far as I’m aware? 1-3 originals were more serious, kinda a final fantasy x thing where it was the early days of voice acting/cinematic experience in gaming and it all came of stilted and kinda unintentionally funny as gaming tried to figure it out (look at some of the voice acting from the original 1, it’s infamously bad/good). 4 took that unintentionally camp/stilted/weird, and made it an intentional part of its identity, and is beloved for it, and its been a running part of the series since. Even 7 has some classic re campiness put in at parts.

H.P, Tuesday, 19 September 2023 22:34 (nine months ago) link

https://www.youtube.com/watch?v=vtTfptkUgj0

H.P, Tuesday, 19 September 2023 22:37 (nine months ago) link

https://www.youtube.com/watch?v=xXutugd67DA

H.P, Tuesday, 19 September 2023 22:40 (nine months ago) link

Yeah, I'm playing the remakes, so voice acting and graphics and dialog and gameplay and whatnot all seem really solid. Any camp that's crept in is I think just endemic to the dumb b-movie vibe. Like, if you're fighting a giant monster that explodes into a ball of fire and viscera, and your character's reaction is "whew, that was a close call!" it really doesn't matter how well it's rendered, it's kinda innately silly, which (imo) undercuts the suspense. Which is fine by me.

Josh in Chicago, Tuesday, 19 September 2023 22:48 (nine months ago) link

OK, finished RE3. As I confessed, I played it on easy mode, but I'm not sure how much I would have liked it on a harder mode, where I had to be careful to conserve and equip everything just right. I suppose this game often gives you the option to just avoid things, too, but that's not particularly appealing to me. Anyway, it was big dumb nonsensical fun. I'm tempted to watch a play-through of the OG version.

Josh in Chicago, Wednesday, 20 September 2023 00:15 (nine months ago) link

The camp started with 4 as far as I’m aware? 1-3 originals were more serious, kinda a final fantasy x thing where it was the early days of voice acting/cinematic experience in gaming and it all came of stilted and kinda unintentionally funny as gaming tried to figure it out (look at some of the voice acting from the original 1, it’s infamously bad/good).

this is prob right. tho honestly the ffx cinema still impresses me lol. (these days whenever i replay the opening couple hours and reabandon the rest i do it in japanese w subs, which helps, but might not help if i understood japanese.)

yr note on early RE voice acting reminded me of my+friends' mindblown joy as we discussed whether the voice acting in deus ex was "supposed" to be "like that". i still don't really know. camp in games maybe an underexplored subject tbh. (metal gear solid to thread.)

difficult listening hour, Wednesday, 20 September 2023 15:24 (nine months ago) link

(metal gear solid not an underexplored subject tho.)

difficult listening hour, Wednesday, 20 September 2023 15:25 (nine months ago) link

Dipped into the original Resident Evil 4 for a bit, and I think I'm physically unable play it. The controls via PS5 are insane, like aiming from the back of a floating boat, and for the first time playing a game I got dizzy and thought I was going to barf.

Josh in Chicago, Friday, 22 September 2023 22:24 (nine months ago) link

Whoa. Maybe try an alternate control scheme? I think I had to change it on the remake (except I changed it to be more like the Gamecube version, lol).

I just bought the remake Separate Ways dlc, excited for more RE4.

50 Favorite Jordans (Jordan), Friday, 22 September 2023 22:47 (nine months ago) link

One huge problem is that the right stick doesn't work the way it does in newer games, it just kind of makes the dizziness worse. So I have to really concentrate on using just the left stick or even the d-pad, but it still kind of floats and jerks all over the place. And then just turning around to face an enemy in that village was an almost totally disorienting task. You can find anything if you google, but yeah, I found others with the same experience. Possibly to do with the "look-snap"? or FOV? But yeah, some back of the box quotes for you:

Played it so many times in the past, and with the remake about to come out I thought I’d give it a quick run through once more, but I’m getting motion sickness almost immediately every time I try. What’s happened?

Low FOV, removal of the black bars/letterbox which were introduced not only to be cinematic, but to reduce sickness. I actually don’t get sick playing the Wii version, but playing on the modern consoles/modern port, it makes me feel sick.

This happened to me too when I tried it last year, I had to stop and have been waiting for the remake. No clue why but it makes me so dizzy

Josh in Chicago, Friday, 22 September 2023 22:55 (nine months ago) link

Oh weiiird. Well, maybe the remake is the way to go after all (although I played the original that was available on PS4 and didn't have any issues).

Also btw you can do a quick turn...i forget what the input is but it snaps you around 180 degrees, and that's way better than spinning around manually. Especially in the village - this game drops you in hard, the first area can be the toughest given that you're not used to things yet.

50 Favorite Jordans (Jordan), Friday, 22 September 2023 23:33 (nine months ago) link

I played on PC, mouse and keyboard are great for this game. But yeah, maybe the remake is the option for you

H.P, Saturday, 23 September 2023 00:28 (nine months ago) link

> Also btw you can do a quick turn...i forget what the input is

down+B (X on the ps4 pad i assume), same as RE1

chihuahuau, Saturday, 23 September 2023 00:33 (nine months ago) link

There's a nu-Silent Hill coming, right?
― Josh in Chicago, Tuesday, September 19, 2023 4:36 PM (four days ago)

Silent Hill Ascension (interactive live game), Silent Hill f (Japan-set new game) and Silent Hill 2 remake all in the pipeline.

the body of a spider... (scampering alpaca), Saturday, 23 September 2023 23:20 (nine months ago) link


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