now out of Early Access, this game has kind of ruined my life since i purchased it a few days ago. there's so much to say about it, from how polished and good it is to build ideas, to making fun of Eurydice for being into acoustic Staind songs.
anyone else in hell with me?
― Karl Malone, Monday, 21 September 2020 18:18 (four months ago) link
RIYL: dead cells, rogue legacy, binding of isaac, good writing and voice acting, being perpetually one 25-minute run away from unlocking something you really want
― Karl Malone, Monday, 21 September 2020 18:23 (four months ago) link
what is most amazing to me is how they manage to keep things fresh. it is pretty amazing that none of the characters ever repeats themselves, dozens of times in, even though you're interacting with them repeatedly. as all the reviews indicated, it is the kind of game where you're always unlocking something that is interesting, even things that substantially change the way you can play the game, dozens of hours into the game.
― Karl Malone, Monday, 21 September 2020 18:26 (four months ago) link
I got an hour with this last night, it's very, very slick
Is there any kind of shortcut mechanic? It has all the signs of being a really addictive times ink, but also can see myself repeatedly failing several runs to that first boss and then bouncing off it because I suck at roguelikes
― Dadjokke (Sgt. Biscuits), Monday, 21 September 2020 18:32 (four months ago) link
i haven't run across one yet, but i am pretty sure there will be one. i've been _this_ close to beating it (i think).
it's one of those roguelites where you'll be able to gradually improve your base stats (using the mirror in your bedroom) between runs, so i wouldn't feel too bad about losing the first couple times. also, the 6 weapons are very different and encourage different modes of style, so it might help just to try another one out.
i didn't like the shield, in particular, at first, but it can be incredibly powerful and fun with just a few boons
― Karl Malone, Monday, 21 September 2020 18:38 (four months ago) link
I loved the shield straight away, I had a lightning shield run early on that felt like it was better at being marvel ultimate alliance than marvel ultimate alliance 3 was
― Dadjokke (Sgt. Biscuits), Monday, 21 September 2020 18:59 (four months ago) link
yeah the shield is my favorite so far but i've had the greatest success with the spear + wild backstab damage + speed up, throwing it and recalling it (+ backstab each time), dash across the room, repeat.
i was wondering at what point the NPCs would start resorting to stock phrases but it seems like there's a Lot of Writing here.
― adam, Monday, 21 September 2020 19:45 (four months ago) link
the first person i gave nectar to was my skeleton punching bag bro, he brings a lot of good vibes and energy to what is probably a crappy job
― adam, Monday, 21 September 2020 19:46 (four months ago) link
i've accidentally given nectar to cerberus like 5 times now. it's easy to do on a gamepad (using PS4 controller with my mac) because Pet is L2 and gift is R2
― Karl Malone, Monday, 21 September 2020 20:47 (four months ago) link
i find myself using the Chaos trapdoor more often, too, especially when it's the one near the beginning. some of those early-game rewards can be really powerful later
― Karl Malone, Monday, 21 September 2020 20:48 (four months ago) link
I stopped playing Dead Cells after a weekend, but this seems a little more forgiving?
― Pleeenk Floyd (Leee), Monday, 21 September 2020 20:52 (four months ago) link
i dunno, it gets pretty hard. i mean, with both games (and the genre, by design you're supposed to hit a point where it's too hard and die, at least a few dozen times, so you definitely read THERE IS NO ESCAPE a bunch
― Karl Malone, Monday, 21 September 2020 21:04 (four months ago) link
but counteract with Kith's Short, Dirty, and Spoiler-Free Hades Starter Guide, "for people who want to know the basics of how to fight good and plan ahead without getting spoiled on characters, locations, or the story"
― Karl Malone, Monday, 21 September 2020 21:05 (four months ago) link
one simple thing i was confused about was the Call gauge - I kept on saving it up for a big boss fight, but smartly, it depletes to 0 after every room, so if you have a Call equipped it definitely makes sense to use it!
― Karl Malone, Monday, 21 September 2020 21:09 (four months ago) link
This will definitely be too hard for me but it's cool, and hey you can pet Cerberus
― lukas, Monday, 21 September 2020 21:20 (four months ago) link
two things i really like:
- "One must imagine Sisyphus happy", and they did! took me a while to make the connection but it's lovely- i love the freedom of movement in this game, from the very beginning. the dash takes you right through walls, and except for the flames in Asphodel, it's setup so you can't "mess up" or take fall damage. very godlike controls, overall.
― Karl Malone, Tuesday, 22 September 2020 23:59 (three months ago) link
I got this yesterday afternoon and somehow played it for like 6 hours. Not much to say that hasn’t been said, but yeah, it’s good. This is kinda how I wished the too-unchallenging Diablo 3 played.
― circa1916, Wednesday, 23 September 2020 12:44 (three months ago) link
I still don’t quite understand how the Calls work.
― circa1916, Wednesday, 23 September 2020 12:45 (three months ago) link
shit, i meant to respond to that a couple days ago! you probably already figured it out, but once you get a Call (via a boon), your God Gauge fills up every time to you take a hit, and when it passes a threshold you can trigger the Call. what i didn't realize for an embarrassing amount of time was that the God Gauge drains at the end of each battle, so there's no point in "saving" the gauge for the next fight, you should definitely use them as much as possible
― Karl Malone, Friday, 25 September 2020 21:17 (three months ago) link
this game is so great that i kind of assume no one's posting here because you're all poopsocking hades
i think my favorite call is Ares? the one that turns you into a giant human spinning Rift for a few seconds? that one can be lethal on bosses. i feel like the Aphrodite call, the one that charms the enemy for a few seconds, could also potentially be very powerful.
also, i am on the verge of tears because i've died to (what i think is) the final boss like 4 times in a row when they were down to a sliver of health. sometimes it's because my build is weak, but other times it's total manual user error, flipping out with nerves. i feel like i'm on the edge of beating it, though. 37 hours in so far.
― Karl Malone, Friday, 25 September 2020 21:22 (three months ago) link
it's amazing to me how fresh each new run feels, and how the daedalus hammers combined with the boons can lead to totally different experiences with the same 6 weapons. i'm torn because the gun has gotten me to the end boss every single time i've used it, but it's also my least favorite weapon to use in terms of fun.
surprisingly, i think the melee/dual fists are my current favorite (again in terms of fun, not effectiveness) it has a cool alternate version you can unlock with titan blood, too, that makes your special pull in enemies from afar to right next to your character there is a boon for it that makes the dash-strike "combine" into the regular attack combo, which basically means you can pull off a nearly infinite punching and dash-striking combo that is nearly unstoppable if you also have deflect built into it.
― Karl Malone, Friday, 25 September 2020 21:30 (three months ago) link
i think the melee and gun are powerful (for me at least) because they're both rapid fire attacks so it's really easy to add boon effects that trigger with every individual strike (like lightning, or effects you can stack like chill or poison). and same deal with the shield, which has a special that can easily be modified to strike multiple times, triggering side-effects with each hit.
so those are mainstays that are almost always possible, if you make a point of building that direction. but i love running into unexpected playstyles, being forced to try them out essentially, that are like mini-games in their own. for example, my last heartbreaking run was with that one laser beam cast (forget which god), but later on i added another effect which made the lasers target ME instead of the direction i initially placed them. the lasers didn't hurt me, but they did follow me, which meant i had to place the lasers on the edge of the playing area, then run into the middle, so that the enemy was caught in the laser crossfire as it swept across to the center. hard to explain, and i'm not sure i'd try to get that build again, but also delightful and occasionally really powerful when i was taking advantage of it properly.
i love that the underlying system of hades upgrades makes that kind of run possible almost 40 hours in, it's great
― Karl Malone, Friday, 25 September 2020 21:36 (three months ago) link
18 escapes attempted. 0 times getting past Theseus and the bull. I really want to stop playing but I also just unlocked the gun ...
― lukas, Saturday, 26 September 2020 04:51 (three months ago) link
For me, the short-range weapons like the gloves or the sword are great for other enemies, but I have a hard time fighting the bosses with them, as the bosses have many ways of hurting you if you get too close... So the only way I've been able to consistently get past the third boss and into the endgame is to use the bow, whose special attack (a spread of arrows) is awesome if you add some extra damaging effects to it. That, combined with the boon from Zeus that makes your cast into a chain lightning, seems to be the best way to bombard the bosses from a distance while trying to avoid their attacks. The spread of arrows also makes the three witches chamber on the second level a piece of cake, which it doesn't seem to be with the other weapons?
― Tuomas, Saturday, 26 September 2020 09:28 (three months ago) link
― Karl Malone, Saturday, 26 September 2020 15:27 (three months ago) link
fwiw lukas, i'm at about 38 attempts now, but i was at theseus/minotaur at around the same time as you (15-20 attempts in i think), and unlocked the gun around the same time. my very first time with the adamant rail, i made it all the way to the endboss.
― Karl Malone, Saturday, 26 September 2020 15:29 (three months ago) link
xp tuomas i initially felt the same with the weapons, like i needed something long-range to survive. but over time i've figured out how to effectively use the others as well (note that i still haven't beaten the damn game, though i've come close!).
i think for the bosses, particularly the late game, it's pretty essential to have at least one good long range option (whether that's the weapon intself, or a cast or a beefed up special) but also essential to have an attack that lets you get in close and deal tons of damage in a short time (while they're vulnerable). for me, so far, that close attack often seems to involve a dash-strike that repels, or some other sort of chained attack where i can be almost invulnerable for a short period.
some of my best runs, against the bosses, are the opposite of ranged - i'm just dashing through and around the boss, invulnerable for almost the entire time. of course, at some point the intermittent damage adds up to death, as i still haven't won this way!
then again, in other runs i'm hovering on the edges, picking my spots and being extremely careful, and also getting very close.
ok i need to play hades now
― Karl Malone, Saturday, 26 September 2020 15:35 (three months ago) link
I'm kind of conflicted in getting the game! On the one hand, I'm tired of hard games and my consoles are littered with barely played rogue likes. OTOH the near universal praise and reviews like this paint it to be a possible exception for me? https://kotaku.com/i-guess-i-actually-like-roguelikes-now-1845131675
Sorry to be wishy washy!
― Kaliningrad Oberst (Leee), Saturday, 26 September 2020 16:03 (three months ago) link
honestly, it does lean toward being a "hard" game. it is not as difficult as celeste - just throwing that out as a reference, if you've played it.
i'm tempted to try to compare it to the difficulty of dark souls games, but they're just too different. i've never gotten to the end of a dark souls game, because i always get stuck on some boss 25 hours in and get so frustrated that i quit. there are similar boss obstacles in Hades, but the difference is that there aren't nearly so many. for me, the Escalating Series of Bosses model is much more manageable when it's only a handful, as opposed to the dozens in a dark souls game.
all the same, the actual gameplay of Hades is consistently engaging but challenging - if you don't pay attention, you can quickly take a beating. it's not the kind of game you'd recommend to a newcomer to videogames, it kind of has prerequisites. (note that i'm talking about adults. obviously 6-year-olds can pick up anything and master it within a week due to their god-like abilities boons)
the thing is, leee, i think you'd like all the OTHER things about it - it's just so polished and well-done, i'm actually still interested in some of the sub-plots, 40 hours in, as they are dished out to me in small doses every once in a while. the persona of hades is very close to an unrepentant version of the grumpy dad in God of War. the difference is, instead of wanting to murder the little boy in the God of War's boat, instead you ARE the little boy, but you're trying to murder your dad, and he definitely deserves it, and the god of war is called Ares and he can upgrade your cast spell so that it shoots out spinning black-hole rifts
― Karl Malone, Saturday, 26 September 2020 16:16 (three months ago) link
condensed down to a recommendation for your CNN appearance later:
― Karl Malone, Saturday, 26 September 2020 16:20 (three months ago) link
sorry, CNN, the $25 itself is not generous, i just mean that the game itself is very generous. like, given how much enjoyment i've already gotten out of it (even if i never play it again, starting...tomorrow), i think i would pay $140 for this game
― Karl Malone, Saturday, 26 September 2020 16:21 (three months ago) link
Thanks Karl! That's definitely food for thought.
― Kaliningrad Oberst (Leee), Saturday, 26 September 2020 16:40 (three months ago) link
the downbeat atmosphere draws me in quite a bit, i love how much of the voice-acting is calm and quiet. details like that keep me interested even though i'm not great at the game, kinda like a difficult book with a really nice cover
― karl...arlk...rlka...lkar..., Saturday, 26 September 2020 19:49 (three months ago) link
had fun playing with dad in the front yard. i'm just gonna admit that i'm s spear guy. it's the only weapon that makes sense to me.
(ie, i haven't figured out how to get the same dps from anything else - the spear special is the only way i know to reliably backstab in chaotic situations.)
pierced butterfly is nice, wearing it when meeting the person who gives it to you is cool too.
― lukas, Saturday, 26 September 2020 22:15 (three months ago) link
i have a different take on what "there is no escape means" now, a much ... darker take
― lukas, Sunday, 27 September 2020 00:28 (three months ago) link
okay the fists can be cool. i shouldn't evaluate weapons after trying them only once or twice, because boons.
― lukas, Sunday, 27 September 2020 00:50 (three months ago) link
It's really annoying that bull rush can't clear the smallest barrier or gap. Am I missing something?
― lukas, Monday, 28 September 2020 00:07 (three months ago) link
KM is chilling on Olympus
― lukas, Monday, 28 September 2020 00:08 (three months ago) link
sorta! i have defeated it 3 times now. there is so much to say. suffice to say, the post-game is very excellent. like, i'm not sure i've ever been tempted to hang around long after beating a game, but i seriously feel like i'm just getting started. poopsocks left behind on olympus
― Karl Malone, Monday, 28 September 2020 03:20 (three months ago) link
only click this if you want to learn the secret name of the hydra
it rhymes with journey
― Karl Malone, Monday, 28 September 2020 03:33 (three months ago) link
had my first clear today but it was pretty cheesy - running in circles while my health regen'd, dropping crystals, waiting for athena's invulnerability call to charge so I could run in and do a bunch of damage.the moment when I realized this might work (reached the final guy without any DD) was one of my favorite moments playing videogames ever.
― lukas, Monday, 28 September 2020 05:53 (three months ago) link
I haven't finished the second stage of the final boss yet, but I made a similar discovery about Athena's deflecting boons being the best way to neutralise the ridiculous area attacks in the fight... I wonder if there's any other way to do it for someone like me who doesn't have fast enough reflexes to dodge the attacks?
― Tuomas, Monday, 28 September 2020 11:48 (three months ago) link
I made the plunge! It's already more engaging than the other rogues I've played, definitely because of the dating sim elements, though the voice acting and writing both deserve praise as well.
I've gotten as far as Asphodel, and have beaten Meg once, using the shield, which makes me feel like Captain America.
― Kaliningrad Oberst (Leee), Monday, 28 September 2020 15:26 (three months ago) link
you're well on your way!
there is sooooo much to discover in the game. i read a review about being 40 hours and huge, interesting, gamechanging (potentially) systems unlocking, and that's very true. and also, the path to 40 hours is also filled with all sorts of things to find along the way.
this is a very, VERY polished game. it's obvious that they put a lot of thought into what is interesting and compelling at each stage of the game - absolute beginner, working your way up to the boss, and also what happens afterward. if anything, i am MORE compelled after beating the game than i was at the beginning, which is kind of disturbing and has seriously ruined my life the last couple weeks!
― Karl Malone, Monday, 28 September 2020 16:28 (three months ago) link
the music in this game is really awesome and there's the correct amount of it.
the game this reminds me of most is disgaea 1 on the ps2. in the sense that you go out and do your mission then come back to the underworld hub and chat with all your dudes. like karl said the loop is really satisfying and the characterization is done well (and there's the correct amount of it).
― adam, Monday, 28 September 2020 16:43 (three months ago) link
DON'T READ THAT!
― Karl Malone, Monday, 28 September 2020 17:05 (three months ago) link
messed up the spoiler tag, getting mod assistance now, sorry
― Karl Malone, Monday, 28 September 2020 17:06 (three months ago) link
The difficulty hasn't bothered me so far, either! I'm not sure if it's genuinely not as hard as I feared or if it has so many other objectives that are within my grasp and thus distracting me from the difficulty.
― Kaliningrad Oberst (Leee), Monday, 28 September 2020 17:35 (three months ago) link
like so many other things in this game, i think the difficulty curve is perfectly tuned. it's well-tuned for single runs because no matter how good you are, you're going to be able to clear the first few rooms (probably - i mean the one time my mom played a videogame was SMB1, and she stood perfectly still on the left side of the screen for almost the entirety of the time limit, and then when the hurry the fuck up! music started and i told her she was going to die, she ran to the right and immediately hit the very first goomba. then she got mad and said she would never play a game again, and then hasn't for the last 32+ years). most likely, you'll get a little bit further each time through, and when you die it rarely* feels like you got totally screwed, and you'll probably feel like if you tried again you'd do better.
the difficulty curve is also well-tuned on a macro scale. hard to explain without spoilers but very true, i think
* except for those fucking poisonous rats godDAMMIT
― Karl Malone, Monday, 28 September 2020 17:47 (three months ago) link
my favorite characters (not by boon or strategy or anything, just overall):
― just another 3-pinnochio post by (Karl Malone), Sunday, 1 November 2020 22:18 (two months ago) link
oh shit, i forgot the chef and the bartering thing in the lounge. both of them pretty low-tier
― just another 3-pinnochio post by (Karl Malone), Sunday, 1 November 2020 22:19 (two months ago) link
Agree that Thanatos is pretty boring... I mean, it's nice that there's a both straight and gay option for romance (or bi, if you romance both), as well as the monster option, but did they have to make the gay option so whiny and mopey? Meg is way more interesting.
― Tuomas, Tuesday, 3 November 2020 09:11 (two months ago) link
Too bad there's no way to romance Artemis (or is there?)... She totally seems to have a bi-curious crush on Zagreus.
― Tuomas, Tuesday, 3 November 2020 11:38 (two months ago) link
good night for an attention-sucking video game, back into Hades I go
― lukas, Wednesday, 4 November 2020 02:36 (two months ago) link
I got this on epicgames for under $10. i might play it or i might play some more mystery VNs with no gameplay.
― wasdnous (abanana), Wednesday, 4 November 2020 21:32 (two months ago) link
Eurogamer OTM: https://youtu.be/GjRFpRxpLRY?t=1530
― I want to luhbahguh babum gum (Leee), Thursday, 5 November 2020 23:21 (two months ago) link
dude's got range
― lukas, Saturday, 7 November 2020 05:49 (two months ago) link
love that dude
i did notice the resemblance between hades and poseidon (surely made very apparent due to the their familial relation), but didn't catch that it was him as the narrator too!
― @oneposter(✔️) (Karl Malone), Saturday, 7 November 2020 06:38 (two months ago) link
Logan is fantastic. I was also pretty surprised to learn that Darren Korb voices Zagreus & Skelly, in addition to doing all the music.
― american primitive stylophone (zchyrs), Saturday, 7 November 2020 13:26 (two months ago) link
I've been watching noclip's documentary series on this, and my takeaway is basically that this studio is just too good for our fallen world
― american primitive stylophone (zchyrs), Saturday, 7 November 2020 13:28 (two months ago) link
Patroclus is such a drip
― badg, Saturday, 7 November 2020 16:26 (two months ago) link
You gotta turn Pat’s frown upside-down. Or at least, make it more like a :-|
― @oneposter(✔️) (Karl Malone), Saturday, 7 November 2020 17:01 (two months ago) link
Got the credits, which was a little surprising. I stockpiled companion uses, and I had a boon that increased damage based on speed boosts, of which I had one from Hermes (dashing gives you a quick boost + sturdy) in addition to a Charon speed +10%, which was a DOPE combo, but then Hades just let me through lol. RNG kind of annoying because I realized that I hadn't cleared yet with the shield (the last one), and the Darkness Thirst bonus has been refusing to land on it.
― I want to luhbahguh babum gum (Leee), Monday, 9 November 2020 23:15 (two months ago) link
i love that boon combo (speed increases damage). it is so satisfying to become even MORE powerful as you get faster, it seems unfair
― @oneposter(✔️) (Karl Malone), Monday, 9 November 2020 23:18 (two months ago) link
i'm at probably near the end-game i think?
after the credits, i mean. i still want to resolve several of the main storylines, and it feels like i'm very close i'm basically just a gift giving machine at this point
― @oneposter(✔️) (Karl Malone), Monday, 9 November 2020 23:19 (two months ago) link
I watched an "easiest builds" video and the recommended spear build was Guan Yu which ... starts you with 30 health. it's fun but uhI've given nectar once to everyone I can, I think. One keepsake slot open which I think is for Hades. Do I just wait until I have the option to give him nectar?
― lukas, Tuesday, 17 November 2020 21:10 (two months ago) link
Guan Yu is the only hidden aspect I haven't been able to beat it with, yet! i suck really bad the spear (and especially the bow), though
Do I just wait until I have the option to give him nectar?
iirc, it depends on how many times you beat the game, but i might be wrong on that. either way, just keep beating it! (uh)
― Karl Malone, Tuesday, 17 November 2020 21:18 (two months ago) link
yeah, I put the game down for a while, I'm still early. last week was the first time I won without cheesing. At this point I fear the rats more than dad, though.
― lukas, Tuesday, 17 November 2020 22:26 (two months ago) link
Finally beat dad. Run 31. But alas, I did finally turn on God Mode in order to push me over the top. Will probably keep it on for the rest of the game at this stage to finish up the story.
― octobeard, Wednesday, 18 November 2020 19:46 (two months ago) link
hah I'm on run 49 or something, not beaten the big guy yet!
― Neil S, Thursday, 19 November 2020 16:07 (two months ago) link
lol I was so sure I was about to escape with Guan Yu, and then he just let me through
― lukas, Friday, 20 November 2020 02:22 (two months ago) link
Does anyone know how big the actual voice acting script was?
― unashamed and trash (Unctious), Monday, October 12, 2020 6:41 AM (one month ago) bookmarkflaglink
300,000 words, 2/3 of which was fully voiced, according to
― lukas, Monday, 23 November 2020 03:32 (one month ago) link
i find the whole localisation/voicing logistics of top tier games fascinating. the way they handle bottlenecks in that process is miles ahead of the media industry.
― Fizzles, Monday, 23 November 2020 09:13 (one month ago) link
I'm as deep into this game as I've ever been. Just finished a Tight Deadline run with 00:00.00 left on the clock.
The amount of fun I have is super dependent on how smart/lucky I am with boons. I wish I could say I'm happy going with whatever, but it's frustrating to go for a specific build, fail, and then spend 4x as much time clearing rooms in Elysium.
― lukas, Friday, 4 December 2020 22:31 (one month ago) link
yes, elysium in particular is so tedious with a weak build. it also feels terrible to finish up styx knowing i don’t have the hp left to finish redacted
― karl...arlk...rlka...lkar..., Friday, 4 December 2020 22:43 (one month ago) link
it also feels terrible to finish up styx
also I realized that for the rest of my life when I read Greek myths I'm going to hear these voice actors ...
― lukas, Friday, 4 December 2020 23:32 (one month ago) link
Hades on sale for $20, I'm going in! (Not playing it for a while, though.)
― Josh in Chicago, Wednesday, 23 December 2020 21:07 (four weeks ago) link
has anyone had luck using Aphrodite's cast on Hera bow? It's supposed to be a great combo but I'm just not doing enough damage by Elysium. There was apparently a patch that made it good, not sure if it hasn't hit Switch yet.
― lukas, Wednesday, 23 December 2020 21:10 (four weeks ago) link
Josh, aren't you curious? Don't you want to at least take it for a spin?
I'll get it at that price.
― the serious avant-garde universalist right now (forksclovetofu), Wednesday, 23 December 2020 21:13 (four weeks ago) link
switch or ps4? does it matter?
― the serious avant-garde universalist right now (forksclovetofu), Wednesday, 23 December 2020 21:14 (four weeks ago) link
oh shit i guess it DOES matter huh
― the serious avant-garde universalist right now (forksclovetofu), Wednesday, 23 December 2020 21:15 (four weeks ago) link
okay, got slay the spire, hades, pan-pan and flame in the flood for $40. Seems like a good haul!
― the serious avant-garde universalist right now (forksclovetofu), Wednesday, 23 December 2020 21:24 (four weeks ago) link
I'm curious enough that I bought it, ha! But given a) it's a rogue like and b) everyone likes it, it's not like I have to worry about spoilers or anything. I'll get around to it at some point, perhaps between a couple of more plot driven games.
― Josh in Chicago, Wednesday, 23 December 2020 21:25 (four weeks ago) link
I’m not sure if you’ve read reviews but there are several interwoven plots that, after 120+ hours, I still hadn’t seen all of. They’re also better written and better voice acted than almost any other game
― Karl Malone, Wednesday, 23 December 2020 22:00 (four weeks ago) link
xps to Lukas I never had much luck with Hera bow + anything, for similar reasons - by Elysium I was having trouble doing enough damage. Doom leveled up a few times often seemed to help
― Karl Malone, Wednesday, 23 December 2020 22:02 (four weeks ago) link
Who would have guessed good writing and voice acting (and music) would be so essential to a game.
― Josh in Chicago, Wednesday, 23 December 2020 23:13 (four weeks ago) link
it certainly helps! :) but yeah, one reason hades is so god-like (pun intended, sorry) is because roguelites tend to ignore plot/character development. it never bothered me before, and i still don't think of story as a core component of the genre, but it does show how awesome it can be if thought is put into it
― Karl Malone, Wednesday, 23 December 2020 23:20 (four weeks ago) link
it's so amazing have a reason, plot-wise, to repeatedly try to escape to the surface and die that is not just "because you have to break the magic spell!!" or whatever
― Karl Malone, Wednesday, 23 December 2020 23:21 (four weeks ago) link
this game gets a thumbs up
― real muthaphuckkin jeez (crüt), Sunday, 27 December 2020 01:38 (three weeks ago) link
I think I might jump back into this now that I've got Fire Emblem done. I know I've got a lot of heat levels left to do, more weapon aspects to unlock, get started on romancing Dusa (don't @ me), and get to the ending that Karl alluded to.
― Stone Cold Steve Ostentatious (Leee), Monday, 28 December 2020 18:24 (three weeks ago) link
I've jumped back in with not too much trouble, though I'm a little surprised at how difficult the shield has become (at least with some of the aspects I've unlocked for it), as it's currently the only weapon that I've yet to clear the game with any heat levels.
Also, is there an in-game way to review the story so far? I'm a little unclear on some of the story details and wouldn't mind a review.
― Stone Cold Steve Ostentatious (Leee), Saturday, 2 January 2021 01:47 (two weeks ago) link
the only Supergiant game I haven't played is Transistor. DOWNLOADING NOW
― Karl Malone, Saturday, 16 January 2021 00:04 (five days ago) link
this game has become a problem for me. i'm addicted.
― real muthaphuckkin jeez (crüt), Monday, 18 January 2021 16:13 (three days ago) link
xp the only other Supergiant game I *ever* have played is Transistor--KM, we continue to be uncanny mirror images of one another. Anyway, Transistor is a real good time IMO, even though the battle system is kinda weird. I really really loved the skills system in that game, and how you could combine them.
― american primitive stylophone (zchyrs), Monday, 18 January 2021 16:59 (three days ago) link
So...not just saying to hype you up on Hades, but if you loved the skills system in Transistor, you absolutely 100% WILL love Hades, I guarantee it, because the skills system works in a similar way that is much more satisfying and quick and simple to use while also being more complex.
Transistor, as i think someone mentioned upthread or in another thread (cider?) is the supergiant game that has the strongest connection to hades. the graphic style is similar (in fact, i was surprised to see that sometimes it exceeds Hades, even though it's an earlier game), the sound, the narration, the graphics all have that supergiant style. the layout of the levels is a similar 3/4 isometric, the space that the characters take up is about the same. and i'm loving it so far - about 8 hours in.
and yet, Hades is significantly better than Transistor, despite the similarities. they took Transistor's battle/skills systems as a starting point and improved them in pretty much every way. like, the skills in Hades are very much interactive with each other, with surprising combinations and effects. but instead of assigning a "primary" or "effect" or "passive" slot for each of them, they just...work with each other. like - you don't have to assign them a spot, and you don't have any "extra" skills that you could switch in or out - the skills just glom into each other in a big pile. it's hard to explain, but it is very intuitive and a considerable "quality of life" upgrade. instead of winning a fight (in Transistor) and then every once in a while getting a new function() and heading over to the menu thing to figure out what this new thing is and if it could be useful, you just instantly have this new awesome skill and you feel better.
anyway, Transistor rules, still looking forward to completing it, but Hades forever, Hades 2021
― Karl Malone, Monday, 18 January 2021 17:23 (three days ago) link
Transistor is a real good time IMO, even though the battle system is kinda weird
basically this :)
i kind of enjoy the turn-based part of the battle system, right now, but what's weird for me is switching back into the real-time and then running. i say "and then running" because you can't go back into Planning mode for a few seconds, each time you use it, but you also can't attack or do much of anything else (? maybe i need to unlock that?) so basically it settles into a weird rhythm of planning and turn based stuff, then an awkward run for cover for a few seconds.
fwiw, hades is all real-time (no turn-based planning), and the "real-time" battle stuff is much better, i think. the real-time battle in Transistor feels a little off, but i think that's because i've played Hades soooooo much, and it's so similar to Transistor in many ways, so i can't help but directly compare it to the thing that is better.
― Karl Malone, Monday, 18 January 2021 17:27 (three days ago) link
by the way, zchyrs, would you be willing to take the last name "Scott"? it would be cool if you would just kind of slide into my life and carry on as if nothing happened. most people wouldn't notice, and i have some magazine subscriptions!
― Karl Malone, Monday, 18 January 2021 17:28 (three days ago) link
I'll see if I can clear up some space in my schedule. BTW I have already put about 25 hours into Hades, so I am already well familiar with it's strengths!
― american primitive stylophone (zchyrs), Monday, 18 January 2021 19:24 (three days ago) link