See you on the beach - the thread for Hideo Kojima's DEATH STRANDING

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*rocks BB way too quickly*

mh, Monday, 11 November 2019 14:42 (one year ago) link

Death Stranding (2019) @giantbomb @jeffgerstmann @taswell #DeathStranding

— Jacob! (@JacobGehnert) November 9, 2019

Glower, Disruption & Pies (kingfish), Monday, 11 November 2019 15:27 (one year ago) link

18 hours deep, still in chapter 3. happily building roads.

the design and aesthetic are top notch. i love that HD means you can really read all the dumbass slogans kojima slathers over every surface. even the corny music works, when it swells up and the camera pulls back crossing a giant open space. the upward-floating debris, the weird tendrils hanging from the hovering overpasses, the porter bots wearing little shoes and singing to themselves.

trudging slowly over wet sand with an enormous stack of high-performance underwear crates is fun. putting ladders in stupid places is fun. getting and sending thousands of likes is fun. rocking the baby is reasonably fun (and i spend most of my day entertaining an irl toddler). feel like most reviews don't mention that the game is actually fun and satisfying to play. when you do something stupid and drop every fucking thing you are carrying (a rare occurrence unless you are not paying any attention), mashing triangle to pick stuff up is hilarious. it's got a similar feel to snake picking stuff up in mgs, it's a really fast animation and when you mash it norman reedus goes fucking nuts throwing shit back on his cargo stack. feels good.

love the bananas story and setting.

adam, Monday, 11 November 2019 15:30 (one year ago) link

the walking simulator is my favorite game genre and this sounds fucking awful to me

tantric societal collapse (rushomancy), Monday, 11 November 2019 15:31 (one year ago) link

it's too bad everyone established "walking sim" as a flippant term for narrative adventure games because now that there's an actual walking sim we don't have a term for it that won't cause confusion

ciderpress, Monday, 11 November 2019 15:40 (one year ago) link

how does the online element of this game work? online players can affect the landscape based on things they leave out for each other... but does that mean that technically you might be able to bump into each other and if enough people play it there could be thousnads of Reedus's walking around? I take it that's not the case?

YOU CALL THIS JOURNALSIM? (dog latin), Monday, 11 November 2019 15:41 (one year ago) link

i've already floated 'stumbling simulator' tbf xp

Titanic was cliched Marxist crap. (bizarro gazzara), Monday, 11 November 2019 15:41 (one year ago) link

“Drudgery sim”?

Fuck the NRA (ulysses), Monday, 11 November 2019 15:42 (one year ago) link

xp it's asynchronous, it'll load some amount of other players' constructions into your game, prioritizing people on your PS friends list, but you're not actually in the same instance of the game world as anyone else

ciderpress, Monday, 11 November 2019 15:43 (one year ago) link

'Slow Gaming'

YOU CALL THIS JOURNALSIM? (dog latin), Monday, 11 November 2019 15:48 (one year ago) link

other people can contribute to your constructions and vice versa so the resource accumulation/distribution is less onerous. i like upgrading ppl's stuff when i don't feel like hauling a zillion kg of metal back to whatever knot city.

adam, Monday, 11 November 2019 15:50 (one year ago) link

i think the cutscenes' emphasis on connections and logistics are telling but what really gives it away is calling the bandits MULEs. i feel like kojima is in direct dialogue with M.U.L.E., advancing a vision of radical generosity over that game's free market ruthlessness.

so let's go with "post apocalyptic socialism sim"

adam, Monday, 11 November 2019 15:55 (one year ago) link

aw shit, i think by mentioning MULE you just made me buy this goddammit

Fuck the NRA (ulysses), Monday, 11 November 2019 16:45 (one year ago) link

it rules forks just do it

adam, Monday, 11 November 2019 17:03 (one year ago) link

damn u

Fuck the NRA (ulysses), Monday, 11 November 2019 17:08 (one year ago) link

Fuck the NRA (ulysses), Monday, 11 November 2019 17:09 (one year ago) link

I am kind of disappointed because it seemed like I was going to finally meet Mads' character and you.. kind of encounter him? not really. I'm sure it'll come later.

This is the first game where I've gotten something that seems like it could cause lethal damage after having some random incapacitating items and I feel really hesitant about the idea of shooting people. Those MULE guys seem like assholes, but do I really need to injure them that badly?

mh, Monday, 11 November 2019 17:11 (one year ago) link

“Drudgery sim”?

― Fuck the NRA (ulysses)

that's sort of what i like about gaming, ultimately at a certain point they all boil down to tedious drudgery. commit this otherwise useless sequence of button presses to muscle memory. this vision of gaming has been around for at least as long as pac-man - i remember as a child reading books on how to get good at pac-man and it was all rote execution of patterns. we pay money for the chance to do routine things.

tantric societal collapse (rushomancy), Monday, 11 November 2019 17:41 (one year ago) link

This thread is the manifestation of the game I was most looking forward to, please update with tales of dystopian banality

change display name (Jordan), Monday, 11 November 2019 17:53 (one year ago) link

the irony of the fact that this will take until Wednesday to deliver is not lost on me

Fuck the NRA (ulysses), Monday, 11 November 2019 17:59 (one year ago) link

I think the banality aspect has been oversold, to an extent. There have been a number of games with interesting landscapes, but I can't remember many details of them past rote pathfinding. Might have to jump over some rocks, may encounter an impassable area. In this game, not only is the world very beautiful, but the obstacles seem meaningful. Do I set up a ladder to make it past, or do I go around and use my tools later?

When I connect a new area, will I discover that the other way up a hill that seemed insurmountable on the map already has a series of ropes and ladders placed by someone online, making my journey that much shorter? There's a joy of discovery to it

mh, Monday, 11 November 2019 18:03 (one year ago) link

yeah, the game isn't boring at all. in its insistence on paying attention to your surroundings and to your movements it's not at all unlike metal gear solid, just without the trappings of Tactical Espionage Action. that absence is the engine of Gamer Backlash, plus i think there's a (faulty) collective assumption of rebuke in that absence.

adam, Monday, 11 November 2019 18:10 (one year ago) link

So it's actually fun?

Antonym Scalia (Leee), Monday, 11 November 2019 19:07 (one year ago) link

what if I told you in 2019, that a video game would not only get the idea of "likes" from strangers giving that kick of dopamine, but did so in a way that made it a constructive gameplay dynamic?

there are some abuses of it, like spamming of a bunch of signs that a player has to pass through near home locations, but overall it's a well-balanced mechanic

mh, Monday, 11 November 2019 19:14 (one year ago) link

Still looking for clarity: if you play offline, that whole aspect of the game is nullified?

Josh in Chicago, Monday, 11 November 2019 19:21 (one year ago) link

You get "likes" from doing certain tasks in the game, but the abundance of physical objects in the landscape won't appear

mh, Monday, 11 November 2019 19:25 (one year ago) link

so there's no benefit to the likes if you're offline?

Josh in Chicago, Monday, 11 November 2019 19:26 (one year ago) link

my understanding is that the online components don't require playstation plus

adam, Monday, 11 November 2019 19:26 (one year ago) link

(if that is the issue)

adam, Monday, 11 November 2019 19:27 (one year ago) link

I'm perversely avoiding any actual reviews or gameplay videos atm because every anecdotal comment somehow confuses me further re: what this game even is/is about. Which I find fascinating.

Maybe you wanna lay off the Mountain Dew, there, Burt. (Old Lunch), Monday, 11 November 2019 19:28 (one year ago) link

it's possible some of the structures are put up by the NPC porters (your job) in the game, as a few appear, but I don't know that anyone reviewing or even playing the game has done it completely offline

mh, Monday, 11 November 2019 19:28 (one year ago) link

the "likes" are what levels up one of your five metrics

mh, Monday, 11 November 2019 19:29 (one year ago) link

i've gotten likes from NPC porters for shit i've left lying around

adam, Monday, 11 November 2019 19:30 (one year ago) link

OL, there's a backstory that at the core establishes this post-apocalyptic world, what the precursor event was, and some of the basics that differentiate this world from our own. The story starts to answer a lot of the unknowns, but a lot of it is "we discovered this technology, it did amazing things, and something horrible happened" with some additional elements related to the fact knowledge was lost in the chaos and your NPC peers are discovering the history as you are.

mh, Monday, 11 November 2019 19:32 (one year ago) link

fwiw the thread (strand?) title here is a reference that becomes clear not far into the game

mh, Monday, 11 November 2019 19:33 (one year ago) link

finally a game that can breach the high watermark set by bioshock for creepiest cosplay

$1,000,000 or 1 bag of honeycrisp apples (Sufjan Grafton), Monday, 11 November 2019 19:50 (one year ago) link

oh man there's gonna be a thousand norman reeduses at comicon
fat reedus, skinny reedus, buff reedus, black reedus, ups delivery uniform reedus, amazon delivery uniform reedus, DHL delivery uniform reedus, asia reedus, sexy reedus, mecha reedus, dog reedus...

Fuck the NRA (ulysses), Monday, 11 November 2019 20:10 (one year ago) link

I'm wondering what point in the game unlocks the Chvrches song!

The non-score musical parts so far are ok, but I feel like Kojima has found a band that's halfway between Imagine Dragons and Coldplay

mh, Monday, 11 November 2019 20:17 (one year ago) link

I guess I should say vibe-wise, since there's not just one band

mh, Monday, 11 November 2019 20:19 (one year ago) link

This is actually pretty fun and addictive. I don’t think the gameplay footage really sells it. There is a kind of tactile satisfaction in hauling yourself over the landscape that doesn’t really translate well to someone not holding the controller.

Not without its problems. The MULE and BT enemy encounters seem really simplistic and half-baked. I’m down with de-emphasizing combat, but I wish those systems were a little more sophisticated.

There are certain elements that seem to be deliberately irritating. Trudging through BT morass, mashing buttons as monster arms tear cargo off your back while a baby is crying in your face via the controller speaker is a good example. But that stuff is relatively minor/brief.

circa1916, Monday, 11 November 2019 20:20 (one year ago) link

I've only had one BT battle encounter so far! And it was right at the beginning, before I really got the dynamic. If you're cautious and well-stocked with grenades or some of the later weapons, you can knock those suckers back to the afterlife.

I kind of want to trigger a battle because apparently if you take out one of the larger enemies that appear, they drop a ton of crystals

mh, Monday, 11 November 2019 20:25 (one year ago) link

gameplay in the looks a bit like a walking version of spintires, would that be accurate?

thomasintrouble, Tuesday, 12 November 2019 17:13 (one year ago) link


Li'l Brexit (Tracer Hand), Wednesday, 13 November 2019 00:43 (one year ago) link

the president's henchman is 'die hardman' who wears a leather suit, cravat and METAL SKULL MASK 24/7 i can't

i ended up just running the fuck away from the annoying BTs at the incinerator, suddenly found myself at the edge of a cliff, and somebody named igor had left.... a rope for me! at the edge! i liked the shit out of it and rappelled away, thanks igor.

Li'l Brexit (Tracer Hand), Wednesday, 13 November 2019 00:46 (one year ago) link

thomas i think spintires is more frustrating and lets you screw yourself over. here a modicum of attention will keep you upright.

love this game. just got the "speed skeleton" and i am booking it across this rock strewn ghost-scape. also i am getting the rhythm of infiltrating BT areas so it's less of a drag. stupid MULEs not so much. i'll figure them out.

adam, Wednesday, 13 November 2019 00:58 (one year ago) link

I’ve gotten pretty good at shooting MULES in the face with my bolo gun. Drops em.

Game really starts opening up in chapter 3. Trucking my stolen MULE mobile down the highway, wind in my hair. Feels good.

circa1916, Wednesday, 13 November 2019 03:17 (one year ago) link

just got the BRIDGES truck, really adds to the UPS vibe. loading that motherfucker up with claimed metals and ceramics all the way to south knot city.

adam, Wednesday, 13 November 2019 12:20 (one year ago) link

Tracer, Igor was the guy in the truck with the corpse at the very beginning!

mh, Wednesday, 13 November 2019 13:02 (one year ago) link


Li'l Brexit (Tracer Hand), Wednesday, 13 November 2019 13:32 (one year ago) link

I've been trying to put a certain feeling into words and I think this is how one says this these days.. This game has big Tomb Raider 1 energy

Li'l Brexit (Tracer Hand), Wednesday, 13 November 2019 15:11 (one year ago) link

Also marking down that Ulysses rec

circa1916, Sunday, 26 April 2020 02:45 (one year ago) link

I wrote a thing about Death Stranding

doorstep jetski (dog latin), Thursday, 30 April 2020 15:03 (one year ago) link

cool article, dl!

in other news: death stranding real (and this is not good)

Straight out of a video game: China’s ubiquitous food-delivery app caught the Chinese internet’s attention this week after testing a powered exoskeleton for its couriers. The exoskeleton endows the wearer with the strength to carry up to 50 kg with ease.

— Sixth Tone (@SixthTone) April 30, 2020

mh, Friday, 1 May 2020 17:54 (one year ago) link

Fuck the NRA (ulysses), Friday, 1 May 2020 18:13 (one year ago) link

Finally completed this last night. As expected, the ending is an increidble piece of exposition wrapped up in genius. Still not quite sure I completely understand everything, but maybe it would be worse if I did. Still need to do the Chapter 15 bonus episode. Looking forward to tracking down the hidden porters and generally bossing the rest of the map with zip-lines and whatnot.

doorstep jetski (dog latin), Tuesday, 12 May 2020 15:04 (one year ago) link

three weeks pass...

I've decided to put DS down for a while and go back to zip lining the map and completing the extra deliveries another day. that said, there's a DS shaped hole in my life now which I'm having trouble filling. Other, perfectly good, games seem facilities, Hollywood-ised and sophomoric by comparison.
I don't want to get all 'You have to have a very high IQ to understand Rick & Morty' here. It is a game in which you piss grenades after all, but is there anything else on PS4 which comes close to the level of depth; games for grown-up if you will, which prize pacing and patience over pell mell shoot/slash thrills?

doorstep jetski (dog latin), Saturday, 6 June 2020 09:39 (one year ago) link

I’m on the second WW2 shoot em up level, have tried and failed about ten times so far. Mads is one nimble fucker. Game slightly insulting when it tells me I can adjust the difficulty if I need to - but f that.

calstars, Saturday, 6 June 2020 10:32 (one year ago) link

i found those really difficult. make sure you’re using the blood rounds rather than normal bullets. i was never able to use the grenades effectively - it was all about the guns.

Li'l Brexit (Tracer Hand), Saturday, 6 June 2020 11:08 (one year ago) link

they are definitely among the tougher and more stressful parts of the game. they come so unexpectedly and it's a completely different style of game play that it's intensely jarring, truly horrific in places. make sure to scan regularly and pick up ammo. each one took me several goes

doorstep jetski (dog latin), Saturday, 6 June 2020 16:55 (one year ago) link

haha yeah and otm about the patronising way it tells you to adjust your difficulty

doorstep jetski (dog latin), Saturday, 6 June 2020 16:56 (one year ago) link

Passed it, now back to carrying bombs over mountains. All good brah

calstars, Saturday, 6 June 2020 21:09 (one year ago) link

you got to the (spoilers) heinous mountain bit?

doorstep jetski (dog latin), Saturday, 6 June 2020 21:16 (one year ago) link

I miss this game :(

Maybe not enough to start fresh again just yet, but it was an arduous journey that I think fondly back on. I made it.

circa1916, Saturday, 6 June 2020 21:24 (one year ago) link

The rest of my life is basically just killing time before the inauguration, is how I look at it

Li'l Brexit (Tracer Hand), Saturday, 6 June 2020 21:25 (one year ago) link

hah. yeah i finished the game, five starred the first map and zip wired the place, got to the second map and started that but wow this game is at once a slog, a memorable 'arduous journey', a strange meditation on the meaning of everything and also an arcane duty. it has come to symbolise my life under lockdown and I could happily sink a hundred more hours into it. it's sad and hilarious and I love it. I hope it encourages game designers to continue to experiment in similar ways and make challenging games; not challenging as in 'this is really hard' Dark Souls type stuff, but conceptually challenging. the fact a lot of gamers were put off due to the lack of obvious shoot em up action says a lot about the way of the world, and in some ways a more tactful, passive, cerebral approach to entertainment feels like a way out of that

doorstep jetski (dog latin), Saturday, 6 June 2020 21:34 (one year ago) link

it's sad and hilarious and I love it.


AAA funding for such a remarkably weird and pointedly difficult game like this has pretty much never happened in the medium’s history as far as I know. I don’t think there’s much of a window for this to happen again anytime soon unfortunately. Outside of Kojima. Sounds like it made enough money for him to continue doing his thing though.

circa1916, Saturday, 6 June 2020 21:52 (one year ago) link

if video games are going to continue to be seen as a progressive art-form, like cinema, then hopefully we can see a snowball. looks like DS has paved the way. I feel rather spoilt that this is the second modern video game I've played all the way through in my life and that there's nothing else that comes close to it

doorstep jetski (dog latin), Saturday, 6 June 2020 22:08 (one year ago) link

gamers were put off put off due to the lack of obvious shoot em up action

the shoehorned, unavoidable shooting segments were the worst part of the game

chihuahuau, Saturday, 6 June 2020 23:13 (one year ago) link

I do like how they were labeled 'nightmares' in the game. in no way were they a glorification of war/violence which is something I dislike about a lot of games

doorstep jetski (dog latin), Sunday, 7 June 2020 11:08 (one year ago) link


Li'l Brexit (Tracer Hand), Sunday, 7 June 2020 11:42 (one year ago) link

two weeks pass...

I defeated the giant and beat up gold mask face pretty good, which kicked off a massive cut scene which I left the room for...when I came back some time later, Mads was back, still looking for BB...then Amelie pushed me and I'm back in my private room...this game still isn't over???

calstars, Wednesday, 24 June 2020 17:31 (one year ago) link

Hahaha no.

doorstep jetski (dog latin), Wednesday, 24 June 2020 17:49 (one year ago) link

that’s the mid-game boss. how short did you think this thing was? :)

solo scampito (mh), Wednesday, 24 June 2020 19:35 (one year ago) link


calstars, Wednesday, 24 June 2020 20:38 (one year ago) link

yeah, you need to add canada to the uca now

chihuahuau, Wednesday, 24 June 2020 21:23 (one year ago) link


calstars, Wednesday, 24 June 2020 22:21 (one year ago) link

Back in the jungle with Mads—sigh

calstars, Monday, 29 June 2020 15:04 (one year ago) link

i hadn't played in a while and decided to play on my bday and was gifted with the Mads birthday winky easter egg scene and cake.

Yerac, Monday, 29 June 2020 15:20 (one year ago) link

Anyone watch the Winding Refn short? Found it on a data chip somewhere. But I can’t figure out how to watch it. Though my cufflink thing?

calstars, Monday, 29 June 2020 16:48 (one year ago) link

Yes or in a private room, I think? You can get to it by looking at the map?

Li'l Brexit (Tracer Hand), Monday, 29 June 2020 16:52 (one year ago) link

i mean the map in the room

Li'l Brexit (Tracer Hand), Monday, 29 June 2020 16:53 (one year ago) link

that's a thought. I've only found one of those data chips so far

doorstep jetski (dog latin), Monday, 29 June 2020 22:14 (one year ago) link

Ugh not going to continue. Fighting mads for a third time just gonna happen.

calstars, Wednesday, 1 July 2020 23:19 (one year ago) link

Just NOT

calstars, Wednesday, 1 July 2020 23:20 (one year ago) link

Back to gta? Ugh

calstars, Wednesday, 1 July 2020 23:20 (one year ago) link

turn the difficulty way down!

it doesn't really matter, and I think the third one was the one I found easiest? if it's the one I am thinking of, I took out everyone but him with stealth

solo scampito (mh), Thursday, 2 July 2020 03:13 (one year ago) link

yeah the third one is the easiest and the last time. you're quite close to completing

doorstep jetski (dog latin), Thursday, 2 July 2020 07:37 (one year ago) link

I think a lot of people are taking the senseless player punishment of this game and somehow reading that as pleasure or innovation. It is neither

calstars, Friday, 3 July 2020 22:59 (one year ago) link

what do you mean by player punishment?

Li'l Brexit (Tracer Hand), Friday, 3 July 2020 23:34 (one year ago) link

I think a lot of people are taking the senseless player punishment of this game and somehow reading that as pleasure or innovation. It is neither

I don’t think any of it’s senseless? It’s a game that sets you against total struggle out of the gate because it’s pointedly about rebuilding civilization. It becomes increasingly easier or at least less painful as you accomplish that.

I don’t wanna be all “git gud” about it, but those boss fights, of all things, aren’t exactly difficult...

circa1916, Saturday, 4 July 2020 03:44 (one year ago) link

there’s actually very little punishment meted out! either to the character or to the player.

Li'l Brexit (Tracer Hand), Saturday, 4 July 2020 09:44 (one year ago) link

I know the “oh no, he falls a lot and it’s hard” thing gets a lot of coverage but even playing the main storyline quests without doing side tasks gets you sufficient gear to do the work relatively easily, and the internet content basically hands you bunker homes, road segments/ziplines, and gear.

It’s only as punishing as you want to make it

solo scampito (mh), Saturday, 4 July 2020 16:44 (one year ago) link

Sorry guys I was taking out some aggression on this game last night. I lowered the damn difficulty and dispatched Mads for the final time (?). Now trudging on across the map again with those hot air balloons full of black pus.

calstars, Saturday, 4 July 2020 17:12 (one year ago) link

one month passes...

it really is crazy how much this game anticipates coronavirus.

Li'l Brexit (Tracer Hand), Sunday, 30 August 2020 22:05 (ten months ago) link

it was really strange picking this up and starting to play it a week before lockdown

doorstep jetski (dog latin), Sunday, 30 August 2020 23:07 (ten months ago) link

one month passes...

chihuahuau, Sunday, 4 October 2020 11:02 (nine months ago) link

one month passes...

Started this last night, there was a point where I just wanted to save and quit but I had to get through 40 minutes of cut scenes before I could access the menu again.

Basic Chan Ho Park (Leee), Saturday, 28 November 2020 17:52 (eight months ago) link


Li'l Brexit (Tracer Hand), Saturday, 28 November 2020 18:07 (eight months ago) link

six months pass...

Went back to this after a year away. I was a bit rusty at first. There's so much lore and little control-aspects you get wrapped up in when you first start, it's hard to remember everything.
That said, one thing I remembered immediately was the landscape, the map. I know it's a cliché to say this but the Terrain really feels like a character in this game. You learn to use it, to negotiate it, to tame it, until you feel like you know each area like ab old friend.
I've spent the last couple of nights sinking time into getting more stars on my trousers and looking for memory chips (which are very hard to find).

Urbandn hope all ye who enter here (dog latin), Tuesday, 8 June 2021 01:30 (one month ago) link

What a great game this is. I’ll never revisit it but will recommend

calstars, Tuesday, 8 June 2021 01:35 (one month ago) link

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