No more pallet puzzles: THE LAST OF US PART II

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Doctor Hu (Leee), Tuesday, 24 September 2019 20:23 (three years ago) link

spoiler alert, joel is actually dead in this one

Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Tuesday, 24 September 2019 20:29 (three years ago) link

Guess I should link this too:

Doctor Hu (Leee), Tuesday, 24 September 2019 22:04 (three years ago) link

This is a much lower key reaction than I expected.

Doctor Hu (Leee), Wednesday, 25 September 2019 19:37 (three years ago) link

i’m trying to remain as spoiler-free as possible tbh

i thought the first one was genuinely masterful so i’m looking forward to this one a lot

Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Wednesday, 25 September 2019 19:44 (three years ago) link

joel is actually dead in this one

i’m trying to remain as spoiler-free as possible tbh

Doctor Hu (Leee), Thursday, 26 September 2019 20:21 (three years ago) link

if it turns out joel is dead in this one i’m gonna be upset at spoiling myself, just to be clear

Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Thursday, 26 September 2019 20:39 (three years ago) link

Honestly, seeing the early teases for the second one (even though I haven't played the first one yet!) is what made me want to get a PS4, iirc. I figure by the time I get through the first one, the second one will be discounted.

Josh in Chicago, Thursday, 26 September 2019 21:49 (three years ago) link

CMON PLAY ITTTT JOSH (bizarro is proving no fun).


Doctor Hu (Leee), Thursday, 26 September 2019 23:05 (three years ago) link

What new information does the Sony Worldwide president have about this hotly anticipated release?

— Onion Gamers Network (@OnionGamers) October 9, 2019

HELLA FITZGERALD (Leee), Thursday, 10 October 2019 18:23 (two years ago) link

delayed to may 29

ciderpress, Thursday, 24 October 2019 17:02 (two years ago) link

i'm actually happy whenever a title gets delayed at this point in my life. crush those bugs

Nhex, Saturday, 26 October 2019 14:17 (two years ago) link

eight months pass...

The Abby boss is straight out of John Carpenter's The Thing

Jersey Al (Albert R. Broccoli), Monday, 29 June 2020 22:42 (two years ago) link

lol at an earlier post itt

k*r*n koltrane (Simon H.), Monday, 29 June 2020 22:46 (two years ago) link

So I've reached the point where you play as a different character, which as game design seems to risky! I get that Naughty Dog wants you to view the character as a fleshed out person, but the timing of the POV switch isn't great: I'm Ellie, facing a narrative climax, and all of a sudden we change time and place and I feel like I've been sent back to square one -- it's frustrating!

AxoLOLtl (Leee), Wednesday, 1 July 2020 17:31 (two years ago) link

I agree, but it doesn’t take long to get into it. It is very uncanny though. Different skill trees, different crafting options. I’m always starting to feel a little bit like “fuck that Ellie bitch”

Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:15 (two years ago) link

always already

Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:16 (two years ago) link

And like... for a game it’s risky, I get that, but it just shows how low the bar is creatively. “you and I, we are not so different” was already pretty hackneyed when John Woo was doing it

Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:17 (two years ago) link

Can we assume anyone reading this has beaten the game yet? I guess it's only been two weeks, but...

There's a lot of ideas in this game that can be described so simply, but I think the game deserves more credit. (For instance, I think it goes far beyond "Revenge is bad!" but I'm still collecting my thoughts.) I loved that twist, though I also felt a bit annoyed at the time - gameplay-wise it was sort of a Metroid-esque skill reset. In the Abby run I think you lose all your stuff twice, even.

And yeah, that Abby boss is amazing, the most disgusting creature in a game full of horrible things.

Nhex, Thursday, 2 July 2020 04:04 (two years ago) link

Here's my #hottake that you all have been waiting for:

The ending was pretty bleak, maybe about as bleak as I expected, had shades of Children of Men ending (boat in fog with characters questionably surviving). I could see why some people were expecting a twist of them joining forces ("common enemies!") but that was already used once between Lev & Abby and might have been stale or less impactful if done again.

some bullets:

-way too much scavenging, would prefer loot drops after kills
-the infected basically being reduced to background scenery for long sections of the game was a letdown
+the hunting pistol completely overperformed my expectations (esp. after spec'ed out with scope et al), maybe the best weapon in the game?
-OTOH the silenced (!) SMG was such a letdown, good thing you barely have time to use it so your excitement upon finding it is tempered
+the "safecracking" hack that was leaked made crafting trees incredibly easier to obtain (just turn your volume up and listen for the telling "click")
+i liked the fact the game was so PC (strong LGBTQ and/or female characters, thrown in with hints of polyamory, + quite a few non-caucasian supporting roles)
-...but the gratuitous sex scene was just so OTT cringe and unnecessary
+the graphics were amazing, post apocalypse water-ravaged Seattle was incredible
+i thought the story was fine, some people (lacking empathy?) couldn't vibe with Abby's MO but I thought the psychological/moral struggles were presented and delivered convincingly.

Jersey Al (Albert R. Broccoli), Thursday, 2 July 2020 20:33 (two years ago) link

I'm in the middle of Abby day 2 and the much needed LEVITY (do you see?) is refreshing and definitely echoes the odd couple dynamic from the first game.

AxoLOLtl (Leee), Saturday, 4 July 2020 05:24 (two years ago) link

AxoLOLtl (Leee), Sunday, 5 July 2020 09:47 (two years ago) link

so in pt iii you're going to play as an infected right

k*r*n koltrane (Simon H.), Sunday, 5 July 2020 10:25 (two years ago) link


the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:30 (two years ago) link

in part iii you play the cop who shot joel's daughter at the opening of part i, though you actually play his first days on the force. it is set in 2003 and there are no zombies.

the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:30 (two years ago) link

in part iv you will play an ant infected with the cordyceps fungus in the real present day world. it plays out in real time with a deliberately oblique control scheme taking heavy influence from death stranding.

the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:31 (two years ago) link

in part v you are a crafting bench.

the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:31 (two years ago) link

in part vi you are a an environmental artist at naughty dog, crafting a series of tiny environemtal psychodramas about survivors at the end of things. you are forced into working a series of 14-hour shifts and 7-day weeks via less and less soft pressure; if the player stops playing, their real world credit rating will slowly decline. pressing L2 opens an inventory wheel in which you find a memo from management, telling you they anticipate your adjusting to "the naughty dog way of doing things", and a picture of your daughter. you do not see your daughter.

the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:37 (two years ago) link

Ok so some initial gameplay thoughts.

Combat is fun and polished, with more depth than cover shooters, and more forgiveness than stealth shooters when you got spotted. For a long while this is what sustained me.

Rat King LOL OMG WTF. I knew that this was going to be something horrible, especially since its level is a very clear echo of the hotel basement he in Part 1, but the pure fear it inspires is on a different level, since you have actually have to engage with this big boy rather than make a mad dash for the exit. Is beating this thing what people feel when they beat a boss in From Soft games?

The Ellie boss fight otoh was quite a lot harder, and by how frustrated I got, she was the hardest boss of the game. I didn't upgrade Abby's listen mode much (mostly because you don't even have listen mode on Grounded in Part 1 and I have/had aspirations of beating Part 2 on the hardest difficulty), so as often as the Rat King ripped me apart, Ellie shivved me probably twice as many times.

I thought Santa Barbara was going to be a quick epilogue! So I kept powering through it because I thought the end was just around the corner.

Semi automatic guns are a tease! I never unlocked that ability for Abby's rifle because Rat King aside, when will you even have the ammo to unload on enemies, much less fight enemies that can soak up that kind of damage?

AxoLOLtl (Leee), Sunday, 5 July 2020 18:42 (two years ago) link

Oops, not initial obviously!

AxoLOLtl (Leee), Sunday, 5 July 2020 18:47 (two years ago) link

Two really great set pieces too: the on be where Jesse drives and you shoot infected and Wolves, and the one where you ride through the burning Seraphite village.

AxoLOLtl (Leee), Sunday, 5 July 2020 19:15 (two years ago) link

When I read criticisms that the end game is pointless, I thought they meant that it was nihilist and that Ellie was on an inevitable path of killing Abby (am end which I approached with dread), when those same criticisms were in fact voiced because they *wanted* that to happen.

AxoLOLtl (Leee), Sunday, 5 July 2020 23:02 (two years ago) link

check out this maniac

The Last of Us 2 photo mode tips & tricks thread:

Let's start with a simple portrait. This particular room/spot has a nice, soft, bloomy light. Finding good lights & shadows make about 95% of your shot. This thread can hopefully help you with the remaining 5%.


— Petri Levälahti (@Berduu) July 5, 2020

Li'l Brexit (Tracer Hand), Monday, 6 July 2020 10:26 (two years ago) link

that's awesome

Nhex, Monday, 6 July 2020 18:55 (two years ago) link

Something that for me worked exceptionally was how the emotional/ethical peril is treated as equally as the physical peril. I was fighting against Ellie in the final showdown even as I played as her, and I was on the edge of my seat until she decided to let Abby live.

AxoLOLtl (Leee), Tuesday, 7 July 2020 18:12 (two years ago) link

At the farmhouse when Ellie is preparing to go, and like, I love this game and want to keep playing it, on the other hand, Ellie wtf is wrong with you, hate you right now, don’t want to be you

Li'l Brexit (Tracer Hand), Sunday, 12 July 2020 20:51 (two years ago) link

Also: wow they did Yara dirty

Li'l Brexit (Tracer Hand), Sunday, 12 July 2020 20:53 (two years ago) link

Beat it.

It will be immense on “hard” when I come back to this in a year or two. (I think there are slightly too many materials available on normal mode.)

I imagine the final Santa Barbara hacienda shoot-out ought to be a bit better of a send-off on hard, too.

I feel bad about not using the flamethrower more.

When you come back to the aquarium as Abby and find the dead dog is one of the great “oh, fuck” moments in any videogame.

Incredible game.

Li'l Brexit (Tracer Hand), Tuesday, 14 July 2020 23:57 (two years ago) link

I think there are slightly too many materials available on normal mode.

Yeah, I was actually kind of pissed that I was maxed out on resources and had to leave loot behind.

I'm kind of toying with the thought of replaying on Survivor, which is almost definitely overly ambitious.

AxoLOLtl (Leee), Wednesday, 15 July 2020 00:44 (two years ago) link

Also OMG at the banner image here:

AxoLOLtl (Leee), Wednesday, 15 July 2020 00:47 (two years ago) link

So what about the annoying things in this game?

- You get to use the flamethrower like twice
- You get to use the silenced submachine gun for the last scene only
- On 'normal' you never have to worry about health or supplies
- Big resource drops spoiling the tension of upcoming confrontations
- Proximity bombs never needed. In fact, you rarely need to do much more than switch between silenced weapons, long-range weapons and the shotgun. Maybe this is different on hard/survivor - you actually have to plan your attacks and how you're going to switch up the damage you deal?
- Easy finale in Santa Barbara
- THEY DID YARA DIRTY I mean honest to fuck. Yara is like the whole thing for Abby. Yara's what inspires her to go rogue. She risks her life to pay Yara back. Now I'm not saying Yara shouldn't have bitten it, fine, that's an artistic choice. But after it happens, not one scene of Lev grieving for her? For the sister who saved his life again and again? Not one scene where Abby remembers her? I know, they have to escape, but what about after that?

Li'l Brexit (Tracer Hand), Friday, 17 July 2020 13:14 (two years ago) link

three weeks pass...

Who are these people who think this game isn't hard enough?

Nhex, Tuesday, 11 August 2020 01:14 (two years ago) link

Permadeath is an insane option

It’s not quite hard enough on “normal” thi though, as documented in this thread

Li'l Brexit (Tracer Hand), Tuesday, 11 August 2020 07:59 (two years ago) link

I thought it was, but ok, for argument's sake, sure - there's already a million adjustable difficulty options to make the game that much harder

Nhex, Tuesday, 11 August 2020 08:22 (two years ago) link

Yeah - for me the sweet spot was making resources a bit more scarce.

God knows how I'd ever beat the section where you're escaping from the house with Lev and Yara on the other side of the door if all the difficulties were ramped up including enemy damage etc

Li'l Brexit (Tracer Hand), Tuesday, 11 August 2020 08:39 (two years ago) link

oh man, this game

just watched a playthrough. I could not play this game; too violent and scary to actually inhabit the controller & feel all those deaths, and I definitely tabbed through a lot of the puzzle / assault sequences. but being able to tab through -- well, I definitely get the crossover hype / interest in non-gamers, this is a form of narrative more effective than anything television is capable of right now. this game totally takes advantage of 70 years of art film vocabulary like Tarkovsky / Rivette / Akerman and flips it all back over into Romero mainstream narrative storytelling

still a lot to figure out, but yeah, cried twice

Milton Parker, Thursday, 13 August 2020 22:24 (two years ago) link

Did you play the first one Milton?

Jersey Al (Albert R. Broccoli), Friday, 14 August 2020 05:27 (two years ago) link

skimmed the first 35 minutes of a playthrough. yikes!

only three games I've actually played myself in the last 30 years are Katamari Damacy, Journey, Monument Valley. I don't like holding the controller for first person shooters, but certainly have seen friends playing things like Bioshock etc as the games slowly evolved into whatever this is

Milton Parker, Friday, 14 August 2020 08:12 (two years ago) link

Haha, you and I are the same gaming program. Although I did get sucked into one of the Far Cry ones (I think it was 3?)

Jersey Al (Albert R. Broccoli), Friday, 14 August 2020 15:38 (two years ago) link

one month passes...

I started NG+ on Survivor, mainly because I want to get all the collectibles AND also use the item pinging option.

Fisherman's Worf (Leee), Monday, 12 October 2020 23:28 (one year ago) link

blog it for us Leee

Li'l Brexit (Tracer Hand), Monday, 12 October 2020 23:49 (one year ago) link

Well here's a start:

Got to the first infected house as Ellie and kind of just noped the hell out -- the thought of getting the mechanics of stealthing and down infected rn seemed a little more daunting, especially as I try to re-acclimate to the combat on a higher difficulty level!

(This all after I kept eaten alive in that Abbie prologue in the snow; in the end, I killed one runner and then just ran away from the ones that I could. I expect this will be a familiar refrain.)

Fisherman's Worf (Leee), Tuesday, 13 October 2020 00:03 (one year ago) link

WELL. I can’t just creep up behind clickers anymore on Survivor, as anything faster than the slowest crawl will alert them.

I looked at the trophy list and goddamn it but Grounded and Permadeath are both part of the platinum.

I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 04:17 (one year ago) link

permadeath in a game like this is absurd!

Li'l Brexit (Tracer Hand), Thursday, 15 October 2020 07:29 (one year ago) link

TBF you can enable it on any difficulty, so if I'm in an extra masochistic mood and decide I want to try a Permadeath run, I'll probably do it on the easiest difficulty.

I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 16:51 (one year ago) link

Also, I'm clearly sneaking up on the clickers wrong:

I might have to reload an autosave (hopefully) because I had to clear that section with 6 bullets.

I've been thinking a little about the shape of the narrative as it relates to empathy, namely how as you approach Abby and Ellie's confrontation, the amount of empathy the player has for each character is a mirror image. We start off liking Ellie, but over her Seattle section, she does more and more to lose that empathy; when we play Abby in Seattle, it's the exact opposite, but we grow to empathize with her the more we play her.

I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 17:04 (one year ago) link

four weeks pass...

Finished this last night. Goddamn it.

Based on some of the clickbait-y online discourse I was really worried the story was going to be misery porn. Thankfully it isn’t—it’s heavy and sad and even mildly upsetting at times but it is earned. I was constantly taken aback by the quality of the acting and how much the performances carry the story, even through the weaker parts.

Gameplay-wise it felt almost identical to the first but I was pretty cool with that. Graphics obv were amazing.

Things I didn’t care for:

-The Seraphite cult was a little undersketched and kinda corny. Loved Lev though, he was cool.

-While I wouldn’t quite call them afterthought, the infected could have had a bigger presence in the game. As a monster lover I really wanted more variety in their types. That said, the infected coming out of the walls and the big blobby Thing-like hospital basement monster were pretty gnarly.

Overall pretty fantastic game.

latebloomer, Thursday, 12 November 2020 03:39 (one year ago) link

I'll probably watch it someday. I'd prefer if it came up with an original set of characters and story, but I doubt they're gonna go that way

Nhex, Friday, 20 November 2020 22:18 (one year ago) link

ahh the lure of “original IP”

Li'l Brexit (Tracer Hand), Friday, 20 November 2020 23:10 (one year ago) link

six months pass...

man what an experience. i'm trying to retain some critical faculty and say it had the storytelling quality already common to contemporary fiction or season-length tv, but something about the identification-thru-control of video games adds a much more direct connection in terms of pathos. i was frequently very impressed and more often moved than i have been by, idk, HBO in a long time

i followed the culture war skirmishes of its release only passively but in retrospect it's maddening. sure you had lots of plainly bigoted resistance -- queerness and (uh oh) Gender Trouble is front and center thru the entire story. but there was plainly a ton of snarling anguish at being made to feel something people didn't want to feel.

the worst you can say about the story thematically is that it's hypocritical. like are you really giving me an extended meditation on the warped produce of violence while i'm pulling off so many sick headshots. the worst thing you can say about that gameplay is that it's Cabinet Scrounging Simulator 2020.

i think it pulled off a modernist tragedy. the double revengers arc doesn't complete either way, it's just laid down too late. neither heroine is able to make herself understood to the other. more than just a thwarted crowd-pleasing "rivals teaming up at the finale." ellie doesn't make the final boat trip to catalina herself, maybe to give to the fireflies what joel prevented (though i think it's hinted that mel was abby's father's intellectual heir; so much for that)

goole, Wednesday, 16 June 2021 03:30 (one year ago) link

i just realized looking at this thread title that there is one (1) pallet in part II and it's a gag

goole, Wednesday, 16 June 2021 04:27 (one year ago) link

did you ever figure out a slick way to deal with the dogs? they probably gave me more anxiety than anything else in the game.

Tracer Hand, Wednesday, 16 June 2021 07:05 (one year ago) link

cry and retry?

goole, Wednesday, 16 June 2021 13:36 (one year ago) link

not really. pick off the handler from afar, after that the dogs just kind of wander in place

goole, Wednesday, 16 June 2021 13:37 (one year ago) link

four months pass...

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