― Doctor Hu (Leee), Tuesday, 24 September 2019 20:23 (one year ago) link
spoiler alert, joel is actually dead in this one
― Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Tuesday, 24 September 2019 20:29 (one year ago) link
Guess I should link this too:
― Doctor Hu (Leee), Tuesday, 24 September 2019 22:04 (one year ago) link
This is a much lower key reaction than I expected.
― Doctor Hu (Leee), Wednesday, 25 September 2019 19:37 (one year ago) link
i’m trying to remain as spoiler-free as possible tbhi thought the first one was genuinely masterful so i’m looking forward to this one a lot
― Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Wednesday, 25 September 2019 19:44 (one year ago) link
joel is actually dead in this one
i’m trying to remain as spoiler-free as possible tbh
― Doctor Hu (Leee), Thursday, 26 September 2019 20:21 (one year ago) link
if it turns out joel is dead in this one i’m gonna be upset at spoiling myself, just to be clear
― Is it true the star Beetle Juice is going to explode in 2012 (bizarro gazzara), Thursday, 26 September 2019 20:39 (one year ago) link
Honestly, seeing the early teases for the second one (even though I haven't played the first one yet!) is what made me want to get a PS4, iirc. I figure by the time I get through the first one, the second one will be discounted.
― Josh in Chicago, Thursday, 26 September 2019 21:49 (one year ago) link
CMON PLAY ITTTT JOSH (bizarro is proving no fun).
― Doctor Hu (Leee), Thursday, 26 September 2019 23:05 (one year ago) link
What new information does the Sony Worldwide president have about this hotly anticipated release? pic.twitter.com/bh9Revorkp— Onion Gamers Network (@OnionGamers) October 9, 2019
― HELLA FITZGERALD (Leee), Thursday, 10 October 2019 18:23 (one year ago) link
delayed to may 29
― ciderpress, Thursday, 24 October 2019 17:02 (one year ago) link
i'm actually happy whenever a title gets delayed at this point in my life. crush those bugs
― Nhex, Saturday, 26 October 2019 14:17 (one year ago) link
The Abby boss is straight out of John Carpenter's The Thing
― Jersey Al (Albert R. Broccoli), Monday, 29 June 2020 22:42 (nine months ago) link
lol at an earlier post itt
― k*r*n koltrane (Simon H.), Monday, 29 June 2020 22:46 (nine months ago) link
So I've reached the point where you play as a different character, which as game design seems to risky! I get that Naughty Dog wants you to view the character as a fleshed out person, but the timing of the POV switch isn't great: I'm Ellie, facing a narrative climax, and all of a sudden we change time and place and I feel like I've been sent back to square one -- it's frustrating!
― AxoLOLtl (Leee), Wednesday, 1 July 2020 17:31 (nine months ago) link
I agree, but it doesn’t take long to get into it. It is very uncanny though. Different skill trees, different crafting options. I’m always starting to feel a little bit like “fuck that Ellie bitch”
― Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:15 (nine months ago) link
― Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:16 (nine months ago) link
And like... for a game it’s risky, I get that, but it just shows how low the bar is creatively. “you and I, we are not so different” was already pretty hackneyed when John Woo was doing it
― Li'l Brexit (Tracer Hand), Wednesday, 1 July 2020 20:17 (nine months ago) link
Can we assume anyone reading this has beaten the game yet? I guess it's only been two weeks, but...
There's a lot of ideas in this game that can be described so simply, but I think the game deserves more credit. (For instance, I think it goes far beyond "Revenge is bad!" but I'm still collecting my thoughts.) I loved that twist, though I also felt a bit annoyed at the time - gameplay-wise it was sort of a Metroid-esque skill reset. In the Abby run I think you lose all your stuff twice, even.
And yeah, that Abby boss is amazing, the most disgusting creature in a game full of horrible things.
― Nhex, Thursday, 2 July 2020 04:04 (nine months ago) link
Spoiler warnings of course:https://www.youtube.com/watch?v=bh5gzGs-63YAlso: https://www.washingtonpost.com/graphics/2020/video-games/news/the-last-of-us-part-2-ellie-evolution/
― Nhex, Thursday, 2 July 2020 19:43 (nine months ago) link
Here's my #hottake that you all have been waiting for:
The ending was pretty bleak, maybe about as bleak as I expected, had shades of Children of Men ending (boat in fog with characters questionably surviving). I could see why some people were expecting a twist of them joining forces ("common enemies!") but that was already used once between Lev & Abby and might have been stale or less impactful if done again.
-way too much scavenging, would prefer loot drops after kills-the infected basically being reduced to background scenery for long sections of the game was a letdown+the hunting pistol completely overperformed my expectations (esp. after spec'ed out with scope et al), maybe the best weapon in the game?-OTOH the silenced (!) SMG was such a letdown, good thing you barely have time to use it so your excitement upon finding it is tempered+the "safecracking" hack that was leaked made crafting trees incredibly easier to obtain (just turn your volume up and listen for the telling "click")+i liked the fact the game was so PC (strong LGBTQ and/or female characters, thrown in with hints of polyamory, + quite a few non-caucasian supporting roles) -...but the gratuitous sex scene was just so OTT cringe and unnecessary+the graphics were amazing, post apocalypse water-ravaged Seattle was incredible+i thought the story was fine, some people (lacking empathy?) couldn't vibe with Abby's MO but I thought the psychological/moral struggles were presented and delivered convincingly.
― Jersey Al (Albert R. Broccoli), Thursday, 2 July 2020 20:33 (nine months ago) link
I'm in the middle of Abby day 2 and the much needed LEVITY (do you see?) is refreshing and definitely echoes the odd couple dynamic from the first game.
― AxoLOLtl (Leee), Saturday, 4 July 2020 05:24 (nine months ago) link
― AxoLOLtl (Leee), Sunday, 5 July 2020 09:47 (nine months ago) link
so in pt iii you're going to play as an infected right
― k*r*n koltrane (Simon H.), Sunday, 5 July 2020 10:25 (nine months ago) link
― the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:30 (nine months ago) link
in part iii you play the cop who shot joel's daughter at the opening of part i, though you actually play his first days on the force. it is set in 2003 and there are no zombies.
in part iv you will play an ant infected with the cordyceps fungus in the real present day world. it plays out in real time with a deliberately oblique control scheme taking heavy influence from death stranding.
― the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:31 (nine months ago) link
in part v you are a crafting bench.
in part vi you are a an environmental artist at naughty dog, crafting a series of tiny environemtal psychodramas about survivors at the end of things. you are forced into working a series of 14-hour shifts and 7-day weeks via less and less soft pressure; if the player stops playing, their real world credit rating will slowly decline. pressing L2 opens an inventory wheel in which you find a memo from management, telling you they anticipate your adjusting to "the naughty dog way of doing things", and a picture of your daughter. you do not see your daughter.
― the ghost of tom, choad (thomp), Sunday, 5 July 2020 14:37 (nine months ago) link
Ok so some initial gameplay thoughts.
Combat is fun and polished, with more depth than cover shooters, and more forgiveness than stealth shooters when you got spotted. For a long while this is what sustained me.
Rat King LOL OMG WTF. I knew that this was going to be something horrible, especially since its level is a very clear echo of the hotel basement he in Part 1, but the pure fear it inspires is on a different level, since you have actually have to engage with this big boy rather than make a mad dash for the exit. Is beating this thing what people feel when they beat a boss in From Soft games?
The Ellie boss fight otoh was quite a lot harder, and by how frustrated I got, she was the hardest boss of the game. I didn't upgrade Abby's listen mode much (mostly because you don't even have listen mode on Grounded in Part 1 and I have/had aspirations of beating Part 2 on the hardest difficulty), so as often as the Rat King ripped me apart, Ellie shivved me probably twice as many times.
I thought Santa Barbara was going to be a quick epilogue! So I kept powering through it because I thought the end was just around the corner.
Semi automatic guns are a tease! I never unlocked that ability for Abby's rifle because Rat King aside, when will you even have the ammo to unload on enemies, much less fight enemies that can soak up that kind of damage?
― AxoLOLtl (Leee), Sunday, 5 July 2020 18:42 (nine months ago) link
Oops, not initial obviously!
― AxoLOLtl (Leee), Sunday, 5 July 2020 18:47 (nine months ago) link
Two really great set pieces too: the on be where Jesse drives and you shoot infected and Wolves, and the one where you ride through the burning Seraphite village.
― AxoLOLtl (Leee), Sunday, 5 July 2020 19:15 (nine months ago) link
When I read criticisms that the end game is pointless, I thought they meant that it was nihilist and that Ellie was on an inevitable path of killing Abby (am end which I approached with dread), when those same criticisms were in fact voiced because they *wanted* that to happen.
― AxoLOLtl (Leee), Sunday, 5 July 2020 23:02 (nine months ago) link
check out this maniac
The Last of Us 2 photo mode tips & tricks thread:Let's start with a simple portrait. This particular room/spot has a nice, soft, bloomy light. Finding good lights & shadows make about 95% of your shot. This thread can hopefully help you with the remaining 5%.01/20 pic.twitter.com/FZwRW86yU8— Petri Levälahti (@Berduu) July 5, 2020
― Li'l Brexit (Tracer Hand), Monday, 6 July 2020 10:26 (nine months ago) link
― Nhex, Monday, 6 July 2020 18:55 (nine months ago) link
Something that for me worked exceptionally was how the emotional/ethical peril is treated as equally as the physical peril. I was fighting against Ellie in the final showdown even as I played as her, and I was on the edge of my seat until she decided to let Abby live.
― AxoLOLtl (Leee), Tuesday, 7 July 2020 18:12 (nine months ago) link
At the farmhouse when Ellie is preparing to go, and like, I love this game and want to keep playing it, on the other hand, Ellie wtf is wrong with you, hate you right now, don’t want to be you
― Li'l Brexit (Tracer Hand), Sunday, 12 July 2020 20:51 (nine months ago) link
Also: wow they did Yara dirty
― Li'l Brexit (Tracer Hand), Sunday, 12 July 2020 20:53 (nine months ago) link
Beat it.It will be immense on “hard” when I come back to this in a year or two. (I think there are slightly too many materials available on normal mode.)I imagine the final Santa Barbara hacienda shoot-out ought to be a bit better of a send-off on hard, too.I feel bad about not using the flamethrower more.When you come back to the aquarium as Abby and find the dead dog is one of the great “oh, fuck” moments in any videogame.Incredible game.
― Li'l Brexit (Tracer Hand), Tuesday, 14 July 2020 23:57 (nine months ago) link
I think there are slightly too many materials available on normal mode.
Yeah, I was actually kind of pissed that I was maxed out on resources and had to leave loot behind.
I'm kind of toying with the thought of replaying on Survivor, which is almost definitely overly ambitious.
― AxoLOLtl (Leee), Wednesday, 15 July 2020 00:44 (nine months ago) link
Also OMG at the banner image here: https://www.reddit.com/r/TheLastOfUs2/
― AxoLOLtl (Leee), Wednesday, 15 July 2020 00:47 (nine months ago) link
So what about the annoying things in this game?
- You get to use the flamethrower like twice- You get to use the silenced submachine gun for the last scene only- On 'normal' you never have to worry about health or supplies- Big resource drops spoiling the tension of upcoming confrontations- Proximity bombs never needed. In fact, you rarely need to do much more than switch between silenced weapons, long-range weapons and the shotgun. Maybe this is different on hard/survivor - you actually have to plan your attacks and how you're going to switch up the damage you deal?- Easy finale in Santa Barbara- THEY DID YARA DIRTY I mean honest to fuck. Yara is like the whole thing for Abby. Yara's what inspires her to go rogue. She risks her life to pay Yara back. Now I'm not saying Yara shouldn't have bitten it, fine, that's an artistic choice. But after it happens, not one scene of Lev grieving for her? For the sister who saved his life again and again? Not one scene where Abby remembers her? I know, they have to escape, but what about after that?
― Li'l Brexit (Tracer Hand), Friday, 17 July 2020 13:14 (nine months ago) link
― Garry Shambling (Leee), Monday, 10 August 2020 23:33 (eight months ago) link
Who are these people who think this game isn't hard enough?
― Nhex, Tuesday, 11 August 2020 01:14 (eight months ago) link
Permadeath is an insane optionIt’s not quite hard enough on “normal” thi though, as documented in this thread
― Li'l Brexit (Tracer Hand), Tuesday, 11 August 2020 07:59 (eight months ago) link
I thought it was, but ok, for argument's sake, sure - there's already a million adjustable difficulty options to make the game that much harder
― Nhex, Tuesday, 11 August 2020 08:22 (eight months ago) link
Yeah - for me the sweet spot was making resources a bit more scarce.
God knows how I'd ever beat the section where you're escaping from the house with Lev and Yara on the other side of the door if all the difficulties were ramped up including enemy damage etc
― Li'l Brexit (Tracer Hand), Tuesday, 11 August 2020 08:39 (eight months ago) link
oh man, this game
just watched a playthrough. I could not play this game; too violent and scary to actually inhabit the controller & feel all those deaths, and I definitely tabbed through a lot of the puzzle / assault sequences. but being able to tab through -- well, I definitely get the crossover hype / interest in non-gamers, this is a form of narrative more effective than anything television is capable of right now. this game totally takes advantage of 70 years of art film vocabulary like Tarkovsky / Rivette / Akerman and flips it all back over into Romero mainstream narrative storytelling
still a lot to figure out, but yeah, cried twice
― Milton Parker, Thursday, 13 August 2020 22:24 (eight months ago) link
Did you play the first one Milton?
― Jersey Al (Albert R. Broccoli), Friday, 14 August 2020 05:27 (eight months ago) link
skimmed the first 35 minutes of a playthrough. yikes!
only three games I've actually played myself in the last 30 years are Katamari Damacy, Journey, Monument Valley. I don't like holding the controller for first person shooters, but certainly have seen friends playing things like Bioshock etc as the games slowly evolved into whatever this is
― Milton Parker, Friday, 14 August 2020 08:12 (eight months ago) link
Haha, you and I are the same gaming program. Although I did get sucked into one of the Far Cry ones (I think it was 3?)
― Jersey Al (Albert R. Broccoli), Friday, 14 August 2020 15:38 (eight months ago) link
I started NG+ on Survivor, mainly because I want to get all the collectibles AND also use the item pinging option.
― Fisherman's Worf (Leee), Monday, 12 October 2020 23:28 (six months ago) link
blog it for us Leee
― Li'l Brexit (Tracer Hand), Monday, 12 October 2020 23:49 (six months ago) link
Well here's a start:
Got to the first infected house as Ellie and kind of just noped the hell out -- the thought of getting the mechanics of stealthing and down infected rn seemed a little more daunting, especially as I try to re-acclimate to the combat on a higher difficulty level!
(This all after I kept eaten alive in that Abbie prologue in the snow; in the end, I killed one runner and then just ran away from the ones that I could. I expect this will be a familiar refrain.)
― Fisherman's Worf (Leee), Tuesday, 13 October 2020 00:03 (six months ago) link
WELL. I can’t just creep up behind clickers anymore on Survivor, as anything faster than the slowest crawl will alert them.
I looked at the trophy list and goddamn it but Grounded and Permadeath are both part of the platinum.
― I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 04:17 (six months ago) link
Sorry, platinum claim is a lie: https://www.pushsquare.com/guides/the-last-of-us-2-all-trophies-and-how-to-get-the-platinum#dig-two-graves
― I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 04:19 (six months ago) link
permadeath in a game like this is absurd!
― Li'l Brexit (Tracer Hand), Thursday, 15 October 2020 07:29 (six months ago) link
TBF you can enable it on any difficulty, so if I'm in an extra masochistic mood and decide I want to try a Permadeath run, I'll probably do it on the easiest difficulty.
― I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 16:51 (six months ago) link
Also, I'm clearly sneaking up on the clickers wrong: https://youtu.be/qCV4ivXi190?t=5206
I might have to reload an autosave (hopefully) because I had to clear that section with 6 bullets.
I've been thinking a little about the shape of the narrative as it relates to empathy, namely how as you approach Abby and Ellie's confrontation, the amount of empathy the player has for each character is a mirror image. We start off liking Ellie, but over her Seattle section, she does more and more to lose that empathy; when we play Abby in Seattle, it's the exact opposite, but we grow to empathize with her the more we play her.
― I want to luhbahguh babum gum (Leee), Thursday, 15 October 2020 17:04 (six months ago) link
Finished this last night. Goddamn it.
Based on some of the clickbait-y online discourse I was really worried the story was going to be misery porn. Thankfully it isn’t—it’s heavy and sad and even mildly upsetting at times but it is earned. I was constantly taken aback by the quality of the acting and how much the performances carry the story, even through the weaker parts.
Gameplay-wise it felt almost identical to the first but I was pretty cool with that. Graphics obv were amazing.
Things I didn’t care for:
-The Seraphite cult was a little undersketched and kinda corny. Loved Lev though, he was cool.
-While I wouldn’t quite call them afterthought, the infected could have had a bigger presence in the game. As a monster lover I really wanted more variety in their types. That said, the infected coming out of the walls and the big blobby Thing-like hospital basement monster were pretty gnarly.
Overall pretty fantastic game.
― latebloomer, Thursday, 12 November 2020 03:39 (five months ago) link
― the serious avant-garde universalist right now (forksclovetofu), Friday, 20 November 2020 22:01 (four months ago) link
I'll probably watch it someday. I'd prefer if it came up with an original set of characters and story, but I doubt they're gonna go that way
― Nhex, Friday, 20 November 2020 22:18 (four months ago) link
ahh the lure of “original IP”
― Li'l Brexit (Tracer Hand), Friday, 20 November 2020 23:10 (four months ago) link