Fallout 76 - tricentennial edition

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Bethesda should just do a sci fi skyrim.

― calstars, Saturday, August 11, 2018 4:22 PM (forty-one minutes ago) Bookmark Flag Post Permalink

from what I understand their next game is exactly this? (starfield)

ciderpress, Saturday, 11 August 2018 21:06 (two years ago) link

two months pass...


ciderpress, Saturday, 13 October 2018 03:07 (one year ago) link

Gonna be Bethesda’s jumping the shark moment I imagine.

I’ll still probably buy it.

circa1916, Saturday, 13 October 2018 03:11 (one year ago) link

I have bad memories of all the CONSTRUCTION and that horrible GUI that went along with it. “Attach the power line to the generator” type sh1t.

calstars, Saturday, 13 October 2018 03:19 (one year ago) link

so is this essentially fallout mmo?

Mordy, Saturday, 13 October 2018 15:10 (one year ago) link

Fallout minimally multiplayer online. It's a max of 24 players per server (4 person max group) on a map four times the size of Fallout 4.

EZ Snappin, Saturday, 13 October 2018 15:14 (one year ago) link

and the servers are persistent over plays?

Mordy, Saturday, 13 October 2018 15:28 (one year ago) link

No clue.

EZ Snappin, Saturday, 13 October 2018 15:33 (one year ago) link

Ilx crew???

calstars, Saturday, 13 October 2018 19:55 (one year ago) link

i think the player bases are persistent but not the whole world, so each time you start a session you're in a new world instance but you can load your base up and plop it down somewhere.

ciderpress, Monday, 15 October 2018 18:24 (one year ago) link

I've been playing forza horizon 4 which also does the 24 people per instance shared world thing, but in that you're driving fast cars around so the world is effectively a lot smaller and you see other players often, not sure what the intended frequency of contact is here but i imagine it's much lower unless there's a hub area that everyone's drawn to.

ciderpress, Monday, 15 October 2018 18:35 (one year ago) link

extremely good developer imo

Bethesda warns Fallout 76 fans to expect 'spectacular' bugs and issues https://t.co/V1IB2gOTog pic.twitter.com/SEkD7GwqZU

— PC Gamer (@pcgamer) October 22, 2018

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 14:51 (one year ago) link

i was open to the concept of this game when they revealed it but every piece of preview info has made it look worse

ciderpress, Tuesday, 23 October 2018 15:30 (one year ago) link

seeing a lot of 'this is better than i expected' impressions from the beta test so idk what to expect now

ciderpress, Wednesday, 24 October 2018 17:58 (one year ago) link

i watched a stream of it last night for about an hour and was bored to tears. granted, it was low level stuff, so mainly just swatting at mole rats with a machete, but it just looks like fallout 4, online, with the option to form a small team. for some reason that intrigued me a few months ago, and i'm sure plenty of fans of fallout 4 will enjoy making fallout 76 their new home for the next several months. but watching that stream just reminded me that i am done with the fallout experience, as it currently exists.

Karl Malone, Wednesday, 24 October 2018 18:03 (one year ago) link

Is this possible / recommended to play solo?

calstars, Wednesday, 24 October 2018 18:29 (one year ago) link

it's playable solo but you're still online and can run into the other 20 people

ciderpress, Wednesday, 24 October 2018 19:27 (one year ago) link

So you know how bethesda games were revealed to have their physics tied to the game's framerate, right.

As in, if you edit one of their game's .ini file you can cause the physics to go apeshit and also you move and swing melee at super speed.

well they didn't fix that for 76

— 🏳️‍🌈SPACEDADECAPS 🏳️‍🌈 (@SuperSpacedad) October 31, 2018

ciderpress, Wednesday, 31 October 2018 20:01 (one year ago) link

Wireshark ftw

calstars, Tuesday, 6 November 2018 02:55 (one year ago) link

Gameshark was better.

EZ Snappin, Tuesday, 6 November 2018 03:08 (one year ago) link

Fallout 4 was a disappointment that I clutched onto for far too long. Nothing ever changes. The developers tried to make areas seem unique but there are only so many ways to place a mannequin, teddy bear and skeleton. NPCs were static and they repeated the same lines over and over again. Menus were tedious. VATS felt like cheating by simplifying skill and gameplay. Companions were generally annoying af. So was trying to please them. The series doesn't need 76. It needs a complete overhaul.

He said captain, I said wot (FlopsyDuck), Friday, 9 November 2018 20:08 (one year ago) link

I suppose the nature of online gaming means that Vats won't slow down time. This makes me approve of Vats.

He said captain, I said wot (FlopsyDuck), Wednesday, 14 November 2018 16:51 (one year ago) link

Top thread here:

gonna roleplay in Fallout 76 as a new york times journalist trying to take the pulse of forgotten america

— Low-Level Yankee Luminary (@bombsfall) November 15, 2018

sprinting after a killer robot yelling DO YOU FEEL THE WHITE WORKING CLASS HAS BEEN LEFT BEHIND

— Low-Level Yankee Luminary (@bombsfall) November 15, 2018


Glower, Disruption & Pies (kingfish), Thursday, 15 November 2018 15:45 (one year ago) link

lol, extremely good

a high level event in Fallout 76 is JD Vance rolls down to WV from OH on a militarized segway and you have to fight him and Peter Thiel who is there to harvest the blood of vault survivors. JD mostly just points at the blasted wasteland and decries the culture of helplessness

— Low-Level Yankee Luminary (@bombsfall) November 15, 2018

the Stanley Kubrick of testicular torsion (bizarro gazzara), Thursday, 15 November 2018 15:48 (one year ago) link

this might be the only entertainment value this game offers

the Stanley Kubrick of testicular torsion (bizarro gazzara), Thursday, 15 November 2018 15:48 (one year ago) link

Basic question, but what's the appeal of Fallout?

I mean, I understand the appeal of Mad Max-style dystopia, or Neuromancer, or the Paranoia RPG, etc, but these games just look super fucking depressing. There's a version of "too soon!" that's "too likely".

Chuck_Tatum, Thursday, 15 November 2018 16:45 (one year ago) link

perky 50s sci-fi optimism crashing into postapocalyptic nightmare is kind of a unique milieu, and it's fascinating to explore when it's done right, new vegas being the high point for me (fallout 1&2 diehards don't @ me)

the Stanley Kubrick of testicular torsion (bizarro gazzara), Thursday, 15 November 2018 16:52 (one year ago) link

how was fallout 4? i was thinking of getting it but i'm on the fence

F# A# (∞), Thursday, 15 November 2018 16:55 (one year ago) link

like fallout 3 but bigger and with more tedious base-building

the Stanley Kubrick of testicular torsion (bizarro gazzara), Thursday, 15 November 2018 17:01 (one year ago) link

In fallout 4 you’re forced to roleplay as the dumbest, worst parent on the entire earth

Karl Malone, Thursday, 15 November 2018 17:07 (one year ago) link

i'll save my kid ffs i just need to get a cocktail recipe for this robot first

Mordy, Thursday, 15 November 2018 17:09 (one year ago) link

i've never played any of the fall outs

F# A# (∞), Thursday, 15 November 2018 17:12 (one year ago) link

(fallout 1&2 diehards don't @ me)


New Vegas is the closest Bethesda's gotten to the right mood. I think the problem is that they somehow thought the tone was "perky 50s sci-fi optimism" when the original games (and to an extent, NV) were at their most cynical when using those elements! every indication was that the past actually sucked and the cheery retro junk was very much in the vein of retro-50s diners being a thing in the 1980s.

the backstory does riff on every "your nuclear future" advertisement and public service announcement from the 1950s coming true (nuclear cars! robots maids to do your housework!) but the nuclear war that sets the stage for humanity living in vaults doesn't happen until *2077*

the cheery crap is all propaganda that existed to pacify a world that was circling the drain

mh, Thursday, 15 November 2018 17:21 (one year ago) link

fallout 3 and new vegas are great, fallout 4 was not good - they didn't really improve the graphics or gameplay or world, and the stuff they added (building, the supersuits, etc) was tedious

na (NA), Thursday, 15 November 2018 17:45 (one year ago) link

imo the one thing fallout 3 dropped that was essential to the earlier games (and NV) was the song and dance of cultivating alliances with different factions

nothing like running into a heavily armed group in the middle of nowhere only to realize they're on your side

mh, Thursday, 15 November 2018 18:02 (one year ago) link

i started with 3 and still haven't really played 1 or 2 even though i have them on my computer, so idc about that

na (NA), Thursday, 15 November 2018 18:26 (one year ago) link

I liked Fallout 3! I feel like I've avoided mentioning that it was a lot of fun and, overall, actually less glitchy than 1 & 2

mh, Thursday, 15 November 2018 18:38 (one year ago) link

Fallout 4 sidetracks you to mundane tasks that you could skip but gabnabbit you already built one settlement... time to lose 24 hours doing the exact same thing all over the wasteland. The world becomes chore city at that point....

He said captain, I said wot (FlopsyDuck), Thursday, 15 November 2018 22:24 (one year ago) link

I started with 2, went back to one, then beat both a few years before 3 debuted. New Vegas is the series highlight, tho I dove in deep to 4 that I burned out at the end and never went back to play the DLC.

Glower, Disruption & Pies (kingfish), Thursday, 15 November 2018 23:43 (one year ago) link

I’d guess of ilx gamers you’re one of the people to dive the deepest on the games and I appreciate your perspective

I will play absolute garbage to death sometimes and I’m afraid if I got around to fo4 or 76 I would just be grooming a shack in a miserable wasteland for years

mh, Friday, 16 November 2018 05:30 (one year ago) link

yeah, i put like 40 hours into fallout 4 and i didn't really enjoy any of it :(

the Stanley Kubrick of testicular torsion (bizarro gazzara), Friday, 16 November 2018 09:27 (one year ago) link

sounds like a bad work week

mh, Friday, 16 November 2018 14:42 (one year ago) link

I think F76 has potential, it just might take a year or more to get there. IDGAF about MMO’s generally but I know Elder Scrolls Online was kind of a dud on first release but is supposedly really solid now.

circa1916, Friday, 16 November 2018 15:34 (one year ago) link

sounds like a bad work week

rest assured i've learned my lesson and now spend my work week posting full-time instead

the Stanley Kubrick of testicular torsion (bizarro gazzara), Friday, 16 November 2018 15:39 (one year ago) link

The series helped spark my interest in Googie and midcentury design/commercial illustration

Glower, Disruption & Pies (kingfish), Friday, 16 November 2018 19:35 (one year ago) link

But without NPCs or narrative, I can’t see the point of playing until the game gets built up after a year or so

Glower, Disruption & Pies (kingfish), Friday, 16 November 2018 23:26 (one year ago) link

I think there’s a game experience that companies have yet to really sell, because the return isn’t guaranteed: the evolving world. Bethesda is trying this, possibly more honestly than others have, by giving a limited experience that isn’t open-ended as far as gameplay, but as far as the game experience itself. It’s unplanned space: the things added to the game world will be reactive based on player actions and feedback, and the price early adopters pay is not for a product but for the reactive addition of gameplay elements. It’s an interesting feedback loop because without additional cost to the consumers, the entire incentive on the developer is the continued improvement that spurns further adoption.

Whether it ends up like a suburban development where people end up moving in and population demands result in more stores and schools or it becomes like one of those unpopulated cities built for a future workforce that fails to materialize before the buildings begin to fall into disrepair, is yet to be seen

mh, Saturday, 17 November 2018 20:32 (one year ago) link

that's an interesting idea, but how would it work in practice? the things that i immediately think of things like larger settlements/cities organically evolving from player decisions, or maybe things like players designating market areas for trading, and then developers adding tools or items to help players do things like that.

but those sounds more like things that could happen in a MMORPG, not so much a 24-player server. so do you mean things more like developers responding to players being frustrated with the poor aiming controls by implementing better auto-aim or something similar?

Karl Malone, Saturday, 17 November 2018 22:51 (one year ago) link

xp i remember reading about someone's idea that cloud game streaming would open up the possibilities of much more dynamic MMO worlds, as you could have the world change more frequently and/or more drastically without the burden of having to constantly push out massive clientside updates to make it work

ciderpress, Sunday, 18 November 2018 00:59 (one year ago) link

not often a game exceeds my expectations of how shitty it’s gonna be, hats off to Bethesda

We're in 2009—it's time to take risks, (bizarro gazzara), Wednesday, 5 December 2018 19:24 (one year ago) link

I had a bunch of time over Thanksgiving and bought FO4 for PS4 for like $15 and played it.

I mean, on one hand I wasn't doing much and didn't feel like reading from the stack of books I've been holding back on during those couple days. On the other hand, if I had anything more pressing to do with my time and wasn't a masochist I would have done about anything else. So, this 76 thing is probably not anywhere on my radar for the foreseeable future.

FO4 had some interesting locations and like... a couple interesting characters? I feel like the things they're valuing in that game, and seemingly in this one, is just giving you junk to do without providing an interesting story about why you're doing it, or making any of the things you do unique in any way. I go to this area to set up a dongle on a building, and there'll be super mutants because it's in game quadrant X. I do the same elsewhere and it's game quadrant Y, so it's feral ghouls. And the only quests attached to over half the locations is these gruntwork things that never end.

mh, Wednesday, 5 December 2018 19:38 (one year ago) link

bethesda games tend to be buggy and iffy on quality even when it's something they poured their hearts into now you get this cynical cash in

Mordy, Wednesday, 5 December 2018 19:41 (one year ago) link

I started out expecting to hate it - because I don’t like online games that much. But now my inner contrarian (who I try to keep in line) wants to like this. Either way, I can’t afford it this close to Christmas.

Leaghaidh am brón an t-anam bochd (dowd), Wednesday, 5 December 2018 22:18 (one year ago) link

ok I know ending montages are less of a thing these days but I really miss the old-style fallout endings where they talked about all the different factions and what happened according to your choices, and how settlements along the wasteland fared

just “finished” fo4 and it’s like “oh hey I guess you did stuff and life is different. we got things to do still and btw buy the dlc”

mh, Thursday, 6 December 2018 02:22 (one year ago) link

bethesda really just can't stop explosively shitting themselves huh

Some of the people submitting tickets to get their replacement Fallout 76 canvas bag have encountered a surprise: they’ve been given access to parts of Bethesda’s support system, including the ability to open and close tickets, as well as check out customer’s personal information.

The loophole has since been closed, but not before a number of users on Reddit and the company’s forums claim to have been shown all kinds of things they should not have been shown. Jessiepie, for example, says:

I am receiving every single one of your support tickets on my Bethesda account. Mostly it’s your receipts for you power armor set requesting a new bag. These receipts contain all your info. Your email and home address and the card you used to buy this extremely glitched game.

RadioactiveTrinket, meanwhile, says:

I went on the support website today, to update a ticket of mine, and surprisingly (or not...) I ended up being able to see all sorts of tickets, with people putting their personnal informations in them, like receipt screenshots, names, addresses and so on.


We're in 2009—it's time to take risks, (bizarro gazzara), Thursday, 6 December 2018 13:25 (one year ago) link


Glower, Disruption & Pies (kingfish), Thursday, 6 December 2018 22:37 (one year ago) link

eleven months pass...

Am I the only person playing Outer Worlds?

June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 02:00 (ten months ago) link


Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 07:00 (ten months ago) link

Is it any good?

The one person I know who's got it said it's far too easy and all the missions are pretty similar.

groovypanda, Saturday, 9 November 2019 07:46 (ten months ago) link

it’s not without its charms but it’s not bringing much to the table either - i’m 15 hours or so in and wondering whether i should keep going

i haven’t found it particularly challenging but i’m a time-strapped gamer dad now so it’s not really been a problem cuz i can’t be arsed getting killed over and over again in a story-focused game nowadays

Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 07:59 (ten months ago) link

(this is a weird thread to be having this convo in btw since it’s not a fallout game and it’s not developed by the people who made fallout 76)

Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 08:01 (ten months ago) link

the one person I know with it aaid its the best RPG he's ever played

thomasintrouble, Saturday, 9 November 2019 10:13 (ten months ago) link

outer worlds is not very fun, the writing is bad (and there's SO MUCH of it) and the shooting is horrible (and there's SO SO MUCH of it)

adam, Saturday, 9 November 2019 13:06 (ten months ago) link

I like it but I went in with low expectations. Color scheme is pleasing and I think those are truffala plants outside of Edgewater???

June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 13:32 (ten months ago) link

(this is a weird thread to be having this convo in btw since it’s not a fallout game and it’s not developed by the people who made fallout 76)
Same developer as F:NV though and all reviews I've seen compare it to Fallout.

Problem I have is I just don't have the time to sink 100+ hours into a game these days so 15-20 hour play throughs are more my bag

groovypanda, Saturday, 9 November 2019 13:59 (ten months ago) link

Much love to any remaining staff from the Fallout 1/2 era, but Outer Worlds looks uh... kinda lame. I guess there’s a push from angry nerds to be all “This is how Fallout SHOULD be Bethesda!” but the gameplay footage I’ve seen has not been enticing.

circa1916, Saturday, 9 November 2019 14:07 (ten months ago) link

rockpapershotgun posted some article about how fallout 76 fans were enjoying the new changes to the game and i snarked on twitter fake news there are no fallout 76 fans and for like 5 days there wasn't a single other comment on the rps twitter thread which seemed to validate my assertion but then i guess the 5 players that do still play (and some of whom were quoted in the original article) found my comment and one wrote "there are more players than you have twitter followers" which i certainly hope is true but doesn't say much for the playerbase and then all 5 of her clanmembers in the game i guess posted "you burned him!" gif memes and basically highfived tbph i thought it was extremely cute but i do feel like probably these teens/young adults (idk) would benefit from playing better games.

Mordy, Saturday, 9 November 2019 15:37 (ten months ago) link


June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 17:22 (ten months ago) link

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