Fallout 76 - tricentennial edition

Message Bookmarked
Bookmark Removed

"When the fighting has stopped, and the fallout has settled..."

#Fallout76 - the newest game from Bethesda Game Studios. See more at the #BE3 Showcase – June 10th @ 6:30pm PT pic.twitter.com/wKeIq66tzR

— Fallout (@Fallout) May 30, 2018

Roberto Spiralli, Wednesday, 30 May 2018 14:54 (six years ago) link

confirmed isometric battle royale mmo

Roberto Spiralli, Wednesday, 30 May 2018 14:55 (six years ago) link

fallout 4 was pretty disappointing but they've got my attention i guess

really what i want is new vegas 2 tbh

Loved 3 and NV but couldn't really get into 4, possibly because I just don't have the time these days (especially to learn the new building gameplay) so this tweet doesn't get me particularly excited:

Okay so the rumours I’m hearing about Fallout 76 point to the following:
- It’s set 20 years after the bombs fell
- It’s not an MMO but it’s got an online element (?!)
- Gameplay focus will be on ‘rebuilding’, which will use the building stuff from Fallout 4.


— Matt Collins (@Mattophobia) May 30, 2018

groovypanda, Wednesday, 30 May 2018 18:31 (six years ago) link

hmmm do not want

capybaras are friend shaped (bizarro gazzara), Wednesday, 30 May 2018 18:32 (six years ago) link

i think the basic ~idea~ of building and using all that junk you collect for things other than bottle caps is good, just wasn't implemented in the most exciting way.

hoping Beth learns from how F4 dropped the ball and course correct.

two cool rock chicks pounding la croix (circa1916), Wednesday, 30 May 2018 18:46 (six years ago) link

on this shit they waste time instead of doing an Oblivion reboot/ new ES game, sigh.

Stoop Crone (Trayce), Thursday, 31 May 2018 08:12 (six years ago) link


Karius whisper (Noodle Vague), Thursday, 31 May 2018 08:18 (six years ago) link

The fallout world is fucking bleak, so the game really needs to be AAA+++ for me to want to spend time there. Got that with Fallout 3 and NV, but none of the others have managed it. This definitely doesn't look like it will.

JimD, Thursday, 31 May 2018 08:21 (six years ago) link

Yeah, spent over 200 hours on both F3 and F:NV but barely got to double figures on F4.

Will wait to see what this one's like but imagine most of my gaming time is going to be taken up by RDR2 anyway

groovypanda, Thursday, 31 May 2018 08:23 (six years ago) link

some interesting details on IGN:

Release date: TBA
Platforms: TBA
Developer: Bethesda Game Studios (specific division TBA)
Publisher: Bethesda Softworks
Genre: TBA

Roberto Spiralli, Thursday, 31 May 2018 13:37 (six years ago) link

^ now on board

groovypanda, Thursday, 31 May 2018 13:57 (six years ago) link

three weeks pass...


groovypanda, Monday, 25 June 2018 12:59 (five years ago) link

It's funny to see some Dark Souls pvp people talking about moving to Fallout, because it seems to have an invasion-like pvp system and Sekiro doesn't.

change display name (Jordan), Monday, 25 June 2018 14:48 (five years ago) link

weird take, this seems about as close to dark souls as it is to tetris tbh

ciderpress, Monday, 25 June 2018 14:52 (five years ago) link

this is Bethesda's Fortnite if it's anything, even if that wasn't intentional since it's obv been in the works for a while

ciderpress, Monday, 25 June 2018 14:54 (five years ago) link

probably closer to GTA Online

circa1916, Monday, 25 June 2018 14:59 (five years ago) link

yeah I just realized that's a better comp too

ciderpress, Monday, 25 June 2018 15:04 (five years ago) link

is it? for me, GTA online is divided into two zones: the overworld that is constantly full of chaos and getting annihilated by the person who never stops playing and has every vehicle and weapon and has dedicated his 9-year-old life to tracking you down and killing you as soon as you respawn; and all of the missions you can trigger in the overworld - races, heists, missions, 4 v 4 team deathmatches, etc. i'll be really bummed if F76 ends up anything like GTA onlline

Karl Malone, Monday, 25 June 2018 15:11 (five years ago) link

more in terms of just giving people a big space to mess around in without a clear end goal

ciderpress, Monday, 25 June 2018 15:17 (five years ago) link

I was thinking of the actual fort mode of Fortnite though. coop survival game with a big map

ciderpress, Monday, 25 June 2018 15:19 (five years ago) link

right. i mean your activities are gonna pretty different, but the basis (big online sandbox) seems the same.


circa1916, Monday, 25 June 2018 15:20 (five years ago) link

anyway, whatever this is I am cautiously interested which is more than I can say for the last few Fallout games. looks like it will have a nice sense of place at least

ciderpress, Monday, 25 June 2018 15:21 (five years ago) link

My first mmo open world experience was ultima online which turned into a pvp hellscape immediately. I assume the same will happen to every other such game so I'm not excited about this. (not the worlds greatest comparison I will admit)

officer sonny bonds, lytton pd (mayor jingleberries), Friday, 29 June 2018 23:59 (five years ago) link

one month passes...


Player versus player combat is opt-in. To initiate it, you shoot at someone and it does a small amount of damage. Howard likened this to “slapping someone at a bar.” If that person wants to do PVP with you, they fire back, and then weapons do full damage. Winning a PVP battle gives you some caps (the game’s currency) and some experience points based on your levels.

If you kill a player who never accepts your invitation to do PVP, you become a “wanted murderer.” You get no caps or experience.

Players are incentivized to hunt down wanted murderers. The murderers are marked on the map and players are encouraged to hunt them down. As Howard said, the mechanic “turns assholes into interesting content.”

uh, so let me get this straight. people can just shoot you, and it'll do a small amount of damage. and they won't be formally penalized for doing unless they kill the other player. won't this just lead to a bunch of assholes running around shooting people for minor damage everywhere?

and then, if you're a big enough asshole to actually kill an innocent player who didn't want to do PVP, your "punishment" is to be made a focal point of the entire server so that you instantly gain a bunch of attention?

are they actively trying to recruit an asshole community?

Karl Malone, Saturday, 11 August 2018 19:49 (five years ago) link

i assume at some point that'll all get ironed out, though. really looking forward to this game. is it hopping to a alt-1970s vibe, i guess? if so, i like it. it's a nice spin

Karl Malone, Saturday, 11 August 2018 19:51 (five years ago) link

(also i figure someone will point this out, but yeah it does have a 'pacifist' mode where you can avoid the PVP interactions. maybe they'll have separate passive servers. but still, the "wanted murderer" thing seems like an invitation to assholes, even by PVP standards

Karl Malone, Saturday, 11 August 2018 19:56 (five years ago) link

like any of these game developers have ever slapped anyone at a bar

calstars, Saturday, 11 August 2018 20:12 (five years ago) link

Bethesda should just do a sci fi skyrim.

calstars, Saturday, 11 August 2018 20:22 (five years ago) link

no matter how popular this game gets i will always believe that it's based on the work of vyto beleska

Arch Bacon (rushomancy), Saturday, 11 August 2018 20:32 (five years ago) link

Bethesda should just do a sci fi skyrim.

― calstars, Saturday, August 11, 2018 4:22 PM (forty-one minutes ago) Bookmark Flag Post Permalink

from what I understand their next game is exactly this? (starfield)

ciderpress, Saturday, 11 August 2018 21:06 (five years ago) link

two months pass...


ciderpress, Saturday, 13 October 2018 03:07 (five years ago) link

Gonna be Bethesda’s jumping the shark moment I imagine.

I’ll still probably buy it.

circa1916, Saturday, 13 October 2018 03:11 (five years ago) link

I have bad memories of all the CONSTRUCTION and that horrible GUI that went along with it. “Attach the power line to the generator” type sh1t.

calstars, Saturday, 13 October 2018 03:19 (five years ago) link

so is this essentially fallout mmo?

Mordy, Saturday, 13 October 2018 15:10 (five years ago) link

Fallout minimally multiplayer online. It's a max of 24 players per server (4 person max group) on a map four times the size of Fallout 4.

EZ Snappin, Saturday, 13 October 2018 15:14 (five years ago) link

and the servers are persistent over plays?

Mordy, Saturday, 13 October 2018 15:28 (five years ago) link

No clue.

EZ Snappin, Saturday, 13 October 2018 15:33 (five years ago) link

Ilx crew???

calstars, Saturday, 13 October 2018 19:55 (five years ago) link

i think the player bases are persistent but not the whole world, so each time you start a session you're in a new world instance but you can load your base up and plop it down somewhere.

ciderpress, Monday, 15 October 2018 18:24 (five years ago) link

I've been playing forza horizon 4 which also does the 24 people per instance shared world thing, but in that you're driving fast cars around so the world is effectively a lot smaller and you see other players often, not sure what the intended frequency of contact is here but i imagine it's much lower unless there's a hub area that everyone's drawn to.

ciderpress, Monday, 15 October 2018 18:35 (five years ago) link

extremely good developer imo

Bethesda warns Fallout 76 fans to expect 'spectacular' bugs and issues https://t.co/V1IB2gOTog pic.twitter.com/SEkD7GwqZU

— PC Gamer (@pcgamer) October 22, 2018

i’ll hufflepuff i’ll blow you away (bizarro gazzara), Tuesday, 23 October 2018 14:51 (five years ago) link

i was open to the concept of this game when they revealed it but every piece of preview info has made it look worse

ciderpress, Tuesday, 23 October 2018 15:30 (five years ago) link

seeing a lot of 'this is better than i expected' impressions from the beta test so idk what to expect now

ciderpress, Wednesday, 24 October 2018 17:58 (five years ago) link

i watched a stream of it last night for about an hour and was bored to tears. granted, it was low level stuff, so mainly just swatting at mole rats with a machete, but it just looks like fallout 4, online, with the option to form a small team. for some reason that intrigued me a few months ago, and i'm sure plenty of fans of fallout 4 will enjoy making fallout 76 their new home for the next several months. but watching that stream just reminded me that i am done with the fallout experience, as it currently exists.

Karl Malone, Wednesday, 24 October 2018 18:03 (five years ago) link

Is this possible / recommended to play solo?

calstars, Wednesday, 24 October 2018 18:29 (five years ago) link

it's playable solo but you're still online and can run into the other 20 people

ciderpress, Wednesday, 24 October 2018 19:27 (five years ago) link

So you know how bethesda games were revealed to have their physics tied to the game's framerate, right.

As in, if you edit one of their game's .ini file you can cause the physics to go apeshit and also you move and swing melee at super speed.

well they didn't fix that for 76

— 🏳️‍🌈SPACEDADECAPS 🏳️‍🌈 (@SuperSpacedad) October 31, 2018

ciderpress, Wednesday, 31 October 2018 20:01 (five years ago) link

Wireshark ftw

calstars, Tuesday, 6 November 2018 02:55 (five years ago) link

like fallout 3 but bigger and with more tedious base-building

the Stanley Kubrick of testicular torsion (bizarro gazzara), Thursday, 15 November 2018 17:01 (five years ago) link

In fallout 4 you’re forced to roleplay as the dumbest, worst parent on the entire earth

Karl Malone, Thursday, 15 November 2018 17:07 (five years ago) link

i'll save my kid ffs i just need to get a cocktail recipe for this robot first

Mordy, Thursday, 15 November 2018 17:09 (five years ago) link

i've never played any of the fall outs

F# A# (∞), Thursday, 15 November 2018 17:12 (five years ago) link

(fallout 1&2 diehards don't @ me)


New Vegas is the closest Bethesda's gotten to the right mood. I think the problem is that they somehow thought the tone was "perky 50s sci-fi optimism" when the original games (and to an extent, NV) were at their most cynical when using those elements! every indication was that the past actually sucked and the cheery retro junk was very much in the vein of retro-50s diners being a thing in the 1980s.

the backstory does riff on every "your nuclear future" advertisement and public service announcement from the 1950s coming true (nuclear cars! robots maids to do your housework!) but the nuclear war that sets the stage for humanity living in vaults doesn't happen until *2077*

the cheery crap is all propaganda that existed to pacify a world that was circling the drain

mh, Thursday, 15 November 2018 17:21 (five years ago) link

fallout 3 and new vegas are great, fallout 4 was not good - they didn't really improve the graphics or gameplay or world, and the stuff they added (building, the supersuits, etc) was tedious

na (NA), Thursday, 15 November 2018 17:45 (five years ago) link

imo the one thing fallout 3 dropped that was essential to the earlier games (and NV) was the song and dance of cultivating alliances with different factions

nothing like running into a heavily armed group in the middle of nowhere only to realize they're on your side

mh, Thursday, 15 November 2018 18:02 (five years ago) link

i started with 3 and still haven't really played 1 or 2 even though i have them on my computer, so idc about that

na (NA), Thursday, 15 November 2018 18:26 (five years ago) link

I liked Fallout 3! I feel like I've avoided mentioning that it was a lot of fun and, overall, actually less glitchy than 1 & 2

mh, Thursday, 15 November 2018 18:38 (five years ago) link

Fallout 4 sidetracks you to mundane tasks that you could skip but gabnabbit you already built one settlement... time to lose 24 hours doing the exact same thing all over the wasteland. The world becomes chore city at that point....

He said captain, I said wot (FlopsyDuck), Thursday, 15 November 2018 22:24 (five years ago) link

I started with 2, went back to one, then beat both a few years before 3 debuted. New Vegas is the series highlight, tho I dove in deep to 4 that I burned out at the end and never went back to play the DLC.

Glower, Disruption & Pies (kingfish), Thursday, 15 November 2018 23:43 (five years ago) link

I’d guess of ilx gamers you’re one of the people to dive the deepest on the games and I appreciate your perspective

I will play absolute garbage to death sometimes and I’m afraid if I got around to fo4 or 76 I would just be grooming a shack in a miserable wasteland for years

mh, Friday, 16 November 2018 05:30 (five years ago) link

yeah, i put like 40 hours into fallout 4 and i didn't really enjoy any of it :(

the Stanley Kubrick of testicular torsion (bizarro gazzara), Friday, 16 November 2018 09:27 (five years ago) link

sounds like a bad work week

mh, Friday, 16 November 2018 14:42 (five years ago) link

I think F76 has potential, it just might take a year or more to get there. IDGAF about MMO’s generally but I know Elder Scrolls Online was kind of a dud on first release but is supposedly really solid now.

circa1916, Friday, 16 November 2018 15:34 (five years ago) link

sounds like a bad work week

rest assured i've learned my lesson and now spend my work week posting full-time instead

the Stanley Kubrick of testicular torsion (bizarro gazzara), Friday, 16 November 2018 15:39 (five years ago) link

The series helped spark my interest in Googie and midcentury design/commercial illustration

Glower, Disruption & Pies (kingfish), Friday, 16 November 2018 19:35 (five years ago) link

But without NPCs or narrative, I can’t see the point of playing until the game gets built up after a year or so

Glower, Disruption & Pies (kingfish), Friday, 16 November 2018 23:26 (five years ago) link

I think there’s a game experience that companies have yet to really sell, because the return isn’t guaranteed: the evolving world. Bethesda is trying this, possibly more honestly than others have, by giving a limited experience that isn’t open-ended as far as gameplay, but as far as the game experience itself. It’s unplanned space: the things added to the game world will be reactive based on player actions and feedback, and the price early adopters pay is not for a product but for the reactive addition of gameplay elements. It’s an interesting feedback loop because without additional cost to the consumers, the entire incentive on the developer is the continued improvement that spurns further adoption.

Whether it ends up like a suburban development where people end up moving in and population demands result in more stores and schools or it becomes like one of those unpopulated cities built for a future workforce that fails to materialize before the buildings begin to fall into disrepair, is yet to be seen

mh, Saturday, 17 November 2018 20:32 (five years ago) link

that's an interesting idea, but how would it work in practice? the things that i immediately think of things like larger settlements/cities organically evolving from player decisions, or maybe things like players designating market areas for trading, and then developers adding tools or items to help players do things like that.

but those sounds more like things that could happen in a MMORPG, not so much a 24-player server. so do you mean things more like developers responding to players being frustrated with the poor aiming controls by implementing better auto-aim or something similar?

Karl Malone, Saturday, 17 November 2018 22:51 (five years ago) link

xp i remember reading about someone's idea that cloud game streaming would open up the possibilities of much more dynamic MMO worlds, as you could have the world change more frequently and/or more drastically without the burden of having to constantly push out massive clientside updates to make it work

ciderpress, Sunday, 18 November 2018 00:59 (five years ago) link

figure out what unexpected players do and expand on it

like the corpse-humping in fps games? now we have horrible victory emotes

on second thought...

mh, Monday, 19 November 2018 00:14 (five years ago) link

Marked down to $40 already on Xbox

Glower, Disruption & Pies (kingfish), Friday, 23 November 2018 08:05 (five years ago) link

Down to £30 here in the UK today.

The reviews have been pretty bad mind

groovypanda, Friday, 23 November 2018 09:35 (five years ago) link

granted they'll probably try and make a lot of dlc money on this but i can't remember the last time a game got this discounted this quickly. people who bought it on day 1 have barely had it a week?!

vote no on ilxit (Will M.), Friday, 23 November 2018 19:48 (five years ago) link

The boiling rage this has gotten from Gamers has been pretty amusing.

Nerds tryin to put together a class action lawsuit because the fucking tote bag included in the Ultra Deluxe edition was nylon instead of canvas. Todd Howard being burned in effigy in message boards across the land.

circa1916, Saturday, 1 December 2018 23:42 (five years ago) link

fallout 76 patched last night and the patch has broken guns. guns no longer kill enemies. only melee consistently works. good, great

— Waldorf Sixpence (@WaldorfSixpence) December 5, 2018

reggae mike love (polyphonic), Wednesday, 5 December 2018 19:23 (five years ago) link

not often a game exceeds my expectations of how shitty it’s gonna be, hats off to Bethesda

We're in 2009—it's time to take risks, (bizarro gazzara), Wednesday, 5 December 2018 19:24 (five years ago) link

I had a bunch of time over Thanksgiving and bought FO4 for PS4 for like $15 and played it.

I mean, on one hand I wasn't doing much and didn't feel like reading from the stack of books I've been holding back on during those couple days. On the other hand, if I had anything more pressing to do with my time and wasn't a masochist I would have done about anything else. So, this 76 thing is probably not anywhere on my radar for the foreseeable future.

FO4 had some interesting locations and like... a couple interesting characters? I feel like the things they're valuing in that game, and seemingly in this one, is just giving you junk to do without providing an interesting story about why you're doing it, or making any of the things you do unique in any way. I go to this area to set up a dongle on a building, and there'll be super mutants because it's in game quadrant X. I do the same elsewhere and it's game quadrant Y, so it's feral ghouls. And the only quests attached to over half the locations is these gruntwork things that never end.

mh, Wednesday, 5 December 2018 19:38 (five years ago) link

bethesda games tend to be buggy and iffy on quality even when it's something they poured their hearts into now you get this cynical cash in

Mordy, Wednesday, 5 December 2018 19:41 (five years ago) link

I started out expecting to hate it - because I don’t like online games that much. But now my inner contrarian (who I try to keep in line) wants to like this. Either way, I can’t afford it this close to Christmas.

Leaghaidh am brón an t-anam bochd (dowd), Wednesday, 5 December 2018 22:18 (five years ago) link

ok I know ending montages are less of a thing these days but I really miss the old-style fallout endings where they talked about all the different factions and what happened according to your choices, and how settlements along the wasteland fared

just “finished” fo4 and it’s like “oh hey I guess you did stuff and life is different. we got things to do still and btw buy the dlc”

mh, Thursday, 6 December 2018 02:22 (five years ago) link

bethesda really just can't stop explosively shitting themselves huh

Some of the people submitting tickets to get their replacement Fallout 76 canvas bag have encountered a surprise: they’ve been given access to parts of Bethesda’s support system, including the ability to open and close tickets, as well as check out customer’s personal information.

The loophole has since been closed, but not before a number of users on Reddit and the company’s forums claim to have been shown all kinds of things they should not have been shown. Jessiepie, for example, says:

I am receiving every single one of your support tickets on my Bethesda account. Mostly it’s your receipts for you power armor set requesting a new bag. These receipts contain all your info. Your email and home address and the card you used to buy this extremely glitched game.

RadioactiveTrinket, meanwhile, says:

I went on the support website today, to update a ticket of mine, and surprisingly (or not...) I ended up being able to see all sorts of tickets, with people putting their personnal informations in them, like receipt screenshots, names, addresses and so on.


We're in 2009—it's time to take risks, (bizarro gazzara), Thursday, 6 December 2018 13:25 (five years ago) link


Glower, Disruption & Pies (kingfish), Thursday, 6 December 2018 22:37 (five years ago) link

eleven months pass...

Am I the only person playing Outer Worlds?

June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 02:00 (four years ago) link


Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 07:00 (four years ago) link

Is it any good?

The one person I know who's got it said it's far too easy and all the missions are pretty similar.

groovypanda, Saturday, 9 November 2019 07:46 (four years ago) link

it’s not without its charms but it’s not bringing much to the table either - i’m 15 hours or so in and wondering whether i should keep going

i haven’t found it particularly challenging but i’m a time-strapped gamer dad now so it’s not really been a problem cuz i can’t be arsed getting killed over and over again in a story-focused game nowadays

Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 07:59 (four years ago) link

(this is a weird thread to be having this convo in btw since it’s not a fallout game and it’s not developed by the people who made fallout 76)

Titanic was cliched Marxist crap. (bizarro gazzara), Saturday, 9 November 2019 08:01 (four years ago) link

the one person I know with it aaid its the best RPG he's ever played

thomasintrouble, Saturday, 9 November 2019 10:13 (four years ago) link

outer worlds is not very fun, the writing is bad (and there's SO MUCH of it) and the shooting is horrible (and there's SO SO MUCH of it)

adam, Saturday, 9 November 2019 13:06 (four years ago) link

I like it but I went in with low expectations. Color scheme is pleasing and I think those are truffala plants outside of Edgewater???

June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 13:32 (four years ago) link

(this is a weird thread to be having this convo in btw since it’s not a fallout game and it’s not developed by the people who made fallout 76)
Same developer as F:NV though and all reviews I've seen compare it to Fallout.

Problem I have is I just don't have the time to sink 100+ hours into a game these days so 15-20 hour play throughs are more my bag

groovypanda, Saturday, 9 November 2019 13:59 (four years ago) link

Much love to any remaining staff from the Fallout 1/2 era, but Outer Worlds looks uh... kinda lame. I guess there’s a push from angry nerds to be all “This is how Fallout SHOULD be Bethesda!” but the gameplay footage I’ve seen has not been enticing.

circa1916, Saturday, 9 November 2019 14:07 (four years ago) link

rockpapershotgun posted some article about how fallout 76 fans were enjoying the new changes to the game and i snarked on twitter fake news there are no fallout 76 fans and for like 5 days there wasn't a single other comment on the rps twitter thread which seemed to validate my assertion but then i guess the 5 players that do still play (and some of whom were quoted in the original article) found my comment and one wrote "there are more players than you have twitter followers" which i certainly hope is true but doesn't say much for the playerbase and then all 5 of her clanmembers in the game i guess posted "you burned him!" gif memes and basically highfived tbph i thought it was extremely cute but i do feel like probably these teens/young adults (idk) would benefit from playing better games.

Mordy, Saturday, 9 November 2019 15:37 (four years ago) link


June Pointer’s Valentine’s Day Secret Admirer Note Author (calstars), Saturday, 9 November 2019 17:22 (four years ago) link

two years pass...

The human toll of Fallout 76’s disastrous launch: https://t.co/1x5ncPZ1ZH pic.twitter.com/29lwyWGkMj

— Kotaku (@Kotaku) June 8, 2022

groovypanda, Wednesday, 8 June 2022 18:33 (two years ago) link

when I saw this thread reappear in my bookmarked threads I thought it was a thread on this game, https://en.wikipedia.org/wiki/Interstate_%2776, which I dare say was more fun

politics is about vibes and the vibes are off (stevie), Thursday, 9 June 2022 08:04 (two years ago) link

You must be logged in to post. Please either login here, or if you are not registered, you may register here.