Celeste! ♫ the best a game can get ♫

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how far are you? are you speedrunning anything yet?

or also, maybe, what is celeste? what is this game "celeste" that everyone's talking about?

Karl Malone, Sunday, 28 January 2018 18:32 (five years ago) link

I've done the first three stages, the first two B-sides, and all of a certain extra you can access from stage three. I was surprised by how emotional I got at the end of the second stage.

Iain Mew (if), Sunday, 28 January 2018 18:43 (five years ago) link

this game is sw8 but i am horrible at it. horrible at all twitchy games. i'm about as far in as ^^^ and already there have been a bunch of times where i can't seem to progress without stepping away from the current room for a few hours, only to come back, beat it, and have to do the same for the very next room, ad roominum.

not a bad thing necessarily, just makes me question if my thumbs are doing what i think i'm telling them to.

sleepingbag, Sunday, 28 January 2018 18:47 (five years ago) link

that's about where i am, too, although i haven't even tried the b-sides yet. i'm not really a speedrunner type but i can see trying to set a good PR for the first couple chapters. they seem like they'd actually be possible to do in one run, without dying, with enough practice. and even if your PR is several minutes slower than some absurdly good 7-year-old, it's still satisfying in a very particular way to have the ability to run through a crazy series of obstacles without dying a single time.

Karl Malone, Sunday, 28 January 2018 18:48 (five years ago) link

i've done the main story and full cleared chapter 1 and 1B, will get around to the rest at some point once i've shrunk my games-ive-bought-but-havent-played list

i legitimately think this is a 10/10 game and the best pure platformer i've ever played. everything people here were talking about when trying to sell me & others on Dark Souls applies here, about how the game patiently teaches you how to improve at it until by the end you're blasting through screens that would have looked impossible at the start. the chase/boss sequences are really intense but i found myself cruising through stretches of them purely on the instincts that the game had provided me through the design of the levels leading up to them. very cool.

ciderpress, Sunday, 28 January 2018 18:50 (five years ago) link

also i'm playing on switch and i cannot commit to a consistent control scheme, for some things i have to use the analog stick and some things i have to use the d pad buttons. i think i'm just bad at games.

sleepingbag, Sunday, 28 January 2018 18:52 (five years ago) link

i'm playing on ps4. i have been playing with the d-pad, but my thumb is seriously sore! i had to switch to analog last night because it was just getting so painful

Karl Malone, Sunday, 28 January 2018 18:55 (five years ago) link

i use stick for that reason. my right thumb gets sore after a bit from all the jumping/dashing though. can't really marathon this for that reason.

ciderpress, Sunday, 28 January 2018 18:56 (five years ago) link

i'd recommend climbing the whole mountain before digging into the B-sides if you want a proper ascending difficulty curve. there were a couple screens in 1B that required more precision than anything in the regular levels

ciderpress, Sunday, 28 January 2018 18:59 (five years ago) link

glad to hear that - it's why i was holding off. i didn't want to exhaust myself trying to beat the amped up versions of the normal levels before checking out rest of the game

Karl Malone, Sunday, 28 January 2018 19:10 (five years ago) link

really loving the mirror chapter, which i wasn't enjoying as much at first.

i am such a stan for this game right now

Karl Malone, Sunday, 28 January 2018 19:17 (five years ago) link

i beat the mirror chapter with only 338 deaths! beat THAT

Karl Malone, Sunday, 28 January 2018 20:41 (five years ago) link

I just beat Mirror Temple (chapter 5). for some reason I was compelled to grind out 2B yesterday. I died well over 1000 times!

This is a total 10/10 goty masterpiece, an apogee of the genre. It hooks right into your brain and wires you up to the analog stick, training you to be capable of precision you wern’t before. Who knows, after beating this game I might be able to do a quarter circle forward.

direct to consumer online mattress brand (silby), Sunday, 28 January 2018 20:53 (five years ago) link

tim rogers said this game had the best jump he had ever experienced. i don't know if it tops SMB3, but it's right up there. when you play you ARE celeste (wait...is the main character celeste? i'm not even sure)

Karl Malone, Sunday, 28 January 2018 20:55 (five years ago) link

Celeste is the mountain

direct to consumer online mattress brand (silby), Sunday, 28 January 2018 20:58 (five years ago) link

but maybe the mountain is the character too, in a way

*bong rip*

Karl Malone, Sunday, 28 January 2018 20:59 (five years ago) link

you guys have completely sold me on this but i'm afraid it's not good for me to do this on the switch... maybe ps4 is the better bet?

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Monday, 29 January 2018 00:34 (five years ago) link

I've been playing on the Switch Pro controller, and it's taking me some effort to get used to it, but the game does seem to do a pretty good job at throwing you new challenges that at first seem impossible but, slowly but surely, become achievable. And then it starts all over again with the next screen. As I posted to the Switch thread, right now I can't imagine playing more than 20 minutes or so at a stretch, which means only 12949439 deaths or so.

Josh in Chicago, Monday, 29 January 2018 00:41 (five years ago) link

got this last night for ps4 and yeah, super fun

also agree that it's a 20-30min max type deal for me

gbx, Monday, 29 January 2018 15:13 (five years ago) link

same on all points and ditto but the stress is pretty great. I suck at this.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Monday, 29 January 2018 15:14 (five years ago) link

karl have u considered that maybe the mountain is us

*stares vacantly into middle distance*

your skeleton is ready to hatch (bizarro gazzara), Monday, 29 January 2018 15:21 (five years ago) link

Haha, yeah right after posting that I progressed a bit more and there was a nice conversation about the mountain. Now I know that the mountain is Taum Sauk Mountain, in Missouri.

Karl Malone, Monday, 29 January 2018 15:28 (five years ago) link

i'm about to dive back in for the ...6th chapter? not sure what i'm up to. for some reason this is more of a 2-3 hours at a time kind of game for me. i'm playing dark souls 3, too, and it's interesting to go back and forth between the two styles of YOU DIED. the dark souls version can be more heartbreaking (and hard to bounce back from) when the tough part is a boss fight that takes a couple minutes to reach in the first place. it's nice in Celeste to just regenerate in the same spot and give it another shot a second or two later. so far i haven't hit any rooms that take longer than 5 minutes or so to get through, and a lot of them i'm able to just push my way through first time on some sort of crazy intuitive hellride like ciderpress mentioned above:

the chase/boss sequences are really intense but i found myself cruising through stretches of them purely on the instincts that the game had provided me through the design of the levels leading up to them. very cool.

ps sleepingbag i just noticed "ad roominum" in your post above, lol

Karl Malone, Monday, 29 January 2018 16:56 (five years ago) link

wow. just made it to the end! i finished in just a touch under 11 hours

there's a certain kind of fun to be had with the kinds of AAA games that have enormous sandbox areas and a million sidequests in addition to the main storyline. but i feel like the end state those kinds of games lead to is exhaustion. you tackle as many sidequests as you can until you've had enough, then quit or take on the final mission. after all that work and time and effort (and some fun, sometimes), you just kind of stick a fork in it.

NOT SO with celeste. jfc, the end game amps up the intensity (not necessarily the difficulty) so much it's unbelievable! there is a boss showdown that is just O_O.
there's all sorts of stuff to do and go back to. i haven't done any of the b-sides.

i can think of only two criticisms for this game.
1) it makes my thumb hurt
2) i wish it had a simple map showing which rooms you've visited and their entrances/exits

that's it. wow. *howls at the moon*

Karl Malone, Tuesday, 30 January 2018 02:38 (five years ago) link

just read this short little interview here: http://www.nintendolife.com/news/2018/01/feature_conquering_the_indie_mountain_with_celeste_creator_matt_makes_games

What does the future hold for Celeste?

Hopefully, a game that people remember and come back to fondly. I don't think we have any plans to create a sequel to Celeste - it really feels like we told the story we wanted to tell.

fuck yeah, that's what i'm talking about. make a perfect game, then drop the mic and go to the next one

Karl Malone, Tuesday, 30 January 2018 03:51 (five years ago) link


Karl Malone, Tuesday, 30 January 2018 06:34 (five years ago) link

Madeleine. Celeste. Coincidence in a game about time and memory, or are there any -or any more obvious - proust references?

thomasintrouble, Tuesday, 30 January 2018 08:46 (five years ago) link

Wondering whether to buy this - is it fun, or is it too twitchy/tense to count as relaxing?

I've just been replaying 10,000,000 (not a platform game) but that's about as breakneck as I can handle a modern game before I stop finding it fun

Chuck_Tatum, Tuesday, 30 January 2018 16:26 (five years ago) link

As I observed, it's weirdly chill, almost zen-like, despite being so stressful. Context counts, I guess?

Josh in Chicago, Tuesday, 30 January 2018 16:33 (five years ago) link

It makes my hands sweat

It is really unbelievable how often you die on this game. And crazy that I'll pass a room first try, and then take twenty tries on my next run through it

flamboyant goon tie included, Tuesday, 30 January 2018 18:48 (five years ago) link

the rooms are small enough and the reset times after death so quick that its not stressful really, and you feel satisfied after finally figuring out a room

jamiesummerz, Wednesday, 31 January 2018 14:25 (five years ago) link

i was feeling really good about trying to 100% the game. i went back and got all the strawberries for chapters 1 and 2, completed their b-sides, recorded 0 death runthroughs (2:35 and 3:31 respectively)

but shiiiit the difficulty does ramp up a bit for chapter 3. i managed to find all the strawberries but i'm not sure i'll ever be able to do a 0 death run (which is important to me for some reason)

Karl Malone, Thursday, 1 February 2018 01:25 (five years ago) link

Wow that's crazy

I got to the windy level and my internal rating for this game dropped from a 10/10 to an 8/10

Windy level can go fuck itself

flamboyant goon tie included, Thursday, 1 February 2018 03:47 (five years ago) link

I stopped even thinking about the strawberries on this level

flamboyant goon tie included, Thursday, 1 February 2018 03:48 (five years ago) link

windy level was my least favorite, but chapter 5 is better. and then everything to the end is just O_O (i thought)

Karl Malone, Thursday, 1 February 2018 03:57 (five years ago) link

You guys are nuts. I hadn't really touched it since the day I bought it, but was playing tonight and there was one screen on chapter 1 - yes, near the very beginning - that was kicking my ass so hard I was convinced my controller was broken and was even googling known issues. Eventually I found someone on youtube, and yeah, I was literally never going to figure out this screen, but the dude's play did help me realize what I was doing wrong. For some reason either I didn't know or had forgotten that you can only dash once before landing on ground, which means you can only *jump* off things you're clinging to, not *dash* off them (right?). However, you can just jump into the void and *then* dash. Just once, though, unless you get one of those recharging things.

Anyway, I'm old and my thumbs hurt.

Josh in Chicago, Thursday, 1 February 2018 03:58 (five years ago) link

"I'm old and my thumbs hurt" is what how this game is meant to make you feel

Anybody I've shown it to under 30 is like "lol you are old, we don't know how to play this kind of shit"

flamboyant goon tie included, Thursday, 1 February 2018 04:35 (five years ago) link

i finally figured out how to stream on twitch from my ps4 (i had weird microphone issues), so i'm going to work on the chapter 3 b-side in a sec. or start to figure out how to do it quickly without dying

Karl Malone, Thursday, 1 February 2018 04:35 (five years ago) link

in case anyone is incredibly bored tonight. i'm all by myself tonight and my dog has already been taken out, so this is going to be a wednesday night epiiiic stream


Karl Malone, Thursday, 1 February 2018 04:43 (five years ago) link

Watched for a little while. Those levels look pretty hard!

DJI, Thursday, 1 February 2018 04:58 (five years ago) link

they are intensely hard! room 4 of ch. 3 b-side now

Karl Malone, Thursday, 1 February 2018 04:58 (five years ago) link

ok WHOA, say what you want about the windy level, but the crystal heart for it is the beeeeeeeeeeeeeeeeeest of all time. i have never thought so highly of a collectible.

Karl Malone, Thursday, 1 February 2018 07:40 (five years ago) link

only like four strawberries in but this is very nice

reggae mike love (polyphonic), Thursday, 1 February 2018 08:13 (five years ago) link

Karl, I watched yr videos (I've never watched Twitch before!), that looks intense

I think I may regrettably have to accept that, if I struggled to even beat the first boss on Shovel Knight, Celeste may not be the Game For Me

Chuck_Tatum, Thursday, 1 February 2018 14:04 (five years ago) link

Yeah Karl has cured me of my thirst for this :/

Andrew Farrell, Thursday, 1 February 2018 14:16 (five years ago) link

Oh shit

I saw that crystal heart (vanilla run through) but I didn't know how to jump up to it and gave up


flamboyant goon tie included, Thursday, 1 February 2018 14:45 (five years ago) link

fwiw the vanilla levels are not nearly as hard as the ones karl is playing there

ciderpress, Thursday, 1 February 2018 14:57 (five years ago) link

Oh yeah, I was mainly working on the chapter 3 b-side and that was intense. It took about 500-600 deaths to get through!

Andrew I feel bad if I ruined it for you! ciderpress is right about the vanilla game not being nearly so hard. The first chapter in particular is a gem of level design, gradually teaching the skills of the game to newcomers. If I have time later tonight I’d be happy to do a leisurely chapter one strawberry hunt! I’ll let y’all know here if I do.

Karl Malone, Thursday, 1 February 2018 15:15 (five years ago) link


Let’s just say that to get to it you have to think about the game’s influences. I couldn’t believe it when it actually worked!

Karl Malone, Thursday, 1 February 2018 15:17 (five years ago) link

the game has accessibility options that let you adjust the difficulty in a pretty granular way! I believe you can turn down the speed, add extra dashes, and turn off spike damage. Play this cool game!

don't mock my smock or i'll clean your clock (silby), Tuesday, 2 July 2019 21:30 (four years ago) link

the thread title delights me every time I see it.

:) i was hoping someone else would like that

i will never make a typo ever again (Karl Malone), Tuesday, 2 July 2019 21:34 (four years ago) link

I don't think this game is all that hard? The main story is quite doable. The post-summit stuff is much harder but that's your treat for completing the game.

reggae mike love (polyphonic), Tuesday, 2 July 2019 22:04 (four years ago) link

yeah, agreed. it never felt unfairly difficult to me. well, not until one part towards the end of the summit b-side, I guess.

never made it past the first screen of the c-side resort. I think I doubled my death count on that one screen alone!

(⊙_⊙?) (original bgm), Wednesday, 3 July 2019 17:41 (four years ago) link

I really liked this game, but gave up on it pretty early. Maybe I'll go back to it some day.

Josh in Chicago, Thursday, 4 July 2019 14:40 (four years ago) link

two weeks pass...

zs, you seen robot assisted runs? this one is particularly nuts

watched this yesterday. Some of the middle section parts were truly insane. I love the bot's approach to the black blobs in the hotel.

reggae mike love (polyphonic), Friday, 19 July 2019 18:38 (four years ago) link

two weeks pass...

beat 7B a week or two ago, it was A Lot.

preview track from the OST for the upcoming Chapter 9 is up


president of deluded fruitcakes anonymous (silby), Monday, 5 August 2019 22:40 (four years ago) link

one month passes...

chapter 9 out now !

prorogue mahone (||||||||), Monday, 9 September 2019 17:17 (four years ago) link

Celeste wasn't very interesting when I tested it. The collectable apples were annoying. The dash jump wasn't special. The story was as light as any flash game. It looked like any flash game.

brain dead operatus (FlopsyDuck), Monday, 23 September 2019 13:12 (four years ago) link

Watched the speedrun and the game never got any better.

brain dead operatus (FlopsyDuck), Monday, 23 September 2019 13:14 (four years ago) link

So you’re hinting that you didn’t enjoy the game

Sally Jessy (Karl Malone), Monday, 23 September 2019 14:09 (four years ago) link

I never understood how it got so much hype

brain dead operatus (FlopsyDuck), Monday, 23 September 2019 15:05 (four years ago) link

Sorry I guess. It’s probably my favorite game of all time, if such a thing is meaningful.

president of deluded fruitcakes anonymous (silby), Monday, 23 September 2019 15:12 (four years ago) link

As someone who gave up/set it aside pretty early on, but still appreciated what I played, I think it's because it's a super-challenging platformer that isn't based on lucky bullshit, just perseverance. But I think more importantly, those rapid respawns are key. If it took just another few milliseconds to try again, people would have been pissed. (fwiw despite Hollow Knight being a personal all-time fave, I never pursued the harder post-game levels, because like Celeste I ultimately find that stuff more frustrating than fun, even when the game looks gorgeous.)

Josh in Chicago, Monday, 23 September 2019 15:14 (four years ago) link

It's crazy how much work the developers must have done to create content that's only going to be seen (outside of cheats and youtube videos) by very few ultra-skilled players. I beat the game, but almost all of the B-sides, all of the C-sides and all of Chapter 9 are just impossible for me--and for a lot of other people like me, I think. I'm not complaining, though! It's just amazing that they've put so much effort into the margins

Dan I., Monday, 23 September 2019 15:58 (four years ago) link

you can turn on assist mode if you want to see it!

7B was a journey

president of deluded fruitcakes anonymous (silby), Monday, 23 September 2019 16:07 (four years ago) link

one month passes...

I just started playing the game and finished the first two chapters... Can anyone tell me, without spoiling too much, does anything actually happen if you collect all the strawberries? Or all the crystal hearts? Or are they there just so you can brag about having found all of them?

Tuomas, Friday, 1 November 2019 14:27 (four years ago) link

The game explicitly tells you that you don’t have to collect the strawberries.

Fuck the NRA (ulysses), Friday, 1 November 2019 15:12 (four years ago) link

Yeah, I know, but I was wondering whether collecting them unlocks some extra content or something.

Tuomas, Friday, 1 November 2019 15:31 (four years ago) link

strawberries are completely optional. there's a bonus level that needs some hearts to unlock but you don't need all of them iirc.

ciderpress, Friday, 1 November 2019 15:33 (four years ago) link


Tuomas, Friday, 1 November 2019 15:36 (four years ago) link

one month passes...

Chapter 9 is a motherfucker. Haven’t messed with the b-sides but I’m sure I’ll get there before the end of the holiday.

circa1916, Thursday, 26 December 2019 03:10 (three years ago) link

And there are C-Sides? Curious how the difficulty stacks up against Chapter 9, which I am struggling with but chipping away at. Undeniably great platformer, really keeps me coming back.

circa1916, Thursday, 26 December 2019 03:16 (three years ago) link

five months pass...


Fuck the NRA (ulysses), Monday, 15 June 2020 19:09 (three years ago) link


Fuck the NRA (ulysses), Monday, 15 June 2020 19:10 (three years ago) link

I’m on chapter 2 of this and it’s GREAT, actual sweaty palms stuff, got both bsides but few strawberries, but sometimes you just can’t be fucked, you know?

scampos mentis (gyac), Tuesday, 16 June 2020 10:06 (three years ago) link

likewise hooked on this, so many indelible touches around pretty flawless level design. 100% strawberries so far

devvvine, Tuesday, 16 June 2020 16:13 (three years ago) link

three weeks pass...

Got back into playing this. Wasn't 100% feeling this but now I've got to Oshiro's hotel, I'm loving it.
However, I have a bad habit of getting really far, then rage quitting and forgetting to save my game!
All the same, it's wonderful how you can spend ages and ages and ages simply trying to get past the first obstacle on a screen, and then suddenly it comes so naturally you can do the whole thing in one fluid motion. Reminds me of learning a tricky piece on an instrument.

doorstep jetski (dog latin), Tuesday, 7 July 2020 12:26 (three years ago) link

I cannot be bothered with most strawberries though

doorstep jetski (dog latin), Tuesday, 7 July 2020 12:26 (three years ago) link

Yeah it's a satisfying feeling, like you just gained a new skill in life, have you tried 1001 Spikes? It's full of that sort of experience. Dick rippingly frustrating mind.

Two Meter Peter (Ste), Tuesday, 7 July 2020 12:29 (three years ago) link

Oh man the strawberries in the hotel are what put me off the game!

AxoLOLtl (Leee), Tuesday, 7 July 2020 17:54 (three years ago) link

Also I do not understand B-sides, and have only found one so far.

AxoLOLtl (Leee), Tuesday, 7 July 2020 17:54 (three years ago) link

b-sides unlock another version of that level that is EVEN HARDER!

(there's also c-sides)

time is running out to pitch in $5 (Karl Malone), Tuesday, 7 July 2020 18:19 (three years ago) link

:D strawberries are my favorite part of the game. they're totally optional! they're similar to modern day marios where every level has a handful of yoshi coins that really are more just for completionists

time is running out to pitch in $5 (Karl Malone), Tuesday, 7 July 2020 18:20 (three years ago) link

also LOVE the strawberries. i had to get every last one. they are optional and don’t amount to much in the end but encourage you to explore and really get familiar with each stage.

i tapped out on the c-sides a while ago and now i feel old and out of shape. booted up the new DLC from earlier this year and that was a rude awakening to be sure.

(⊙_⊙?) (original bgm), Tuesday, 7 July 2020 18:33 (three years ago) link

two months pass...

I have been really enjoying this. Mostly just picking it up, clearing 1–3 screens, then saving and putting it back down. A great way to scratch that video game itch with my short attention span.

trapped out the barndo (crüt), Friday, 11 September 2020 00:52 (three years ago) link

Love it, been stuck in mirror temple for about a year now

Chuck_Tatum, Friday, 11 September 2020 09:01 (three years ago) link

I whizzed through a whole bunch of this a few weeks ago but gave up around the windy levels

Leighton Buzzword (dog latin), Friday, 11 September 2020 11:46 (three years ago) link

four months pass...

picked this back up and are being eaten by a fish in the mirror level. gonna carry on tomorrow when my red raw thumb recovers.

fuck a s/berry tho, I've never been a completionist. just wanna see how Madeline's story ends.

also, it turns out streaming on twitch concentrates my mind and gives me sufficient gee-up to persevere.

I have no couch and I must stream (NotEnough), Tuesday, 26 January 2021 23:51 (two years ago) link

this game is fkn tough

I Am The Lionel Richies (dog latin), Wednesday, 27 January 2021 00:44 (two years ago) link

just started a game called Olija, which is a bit like Celeste meets Castlevania but with more of a puzzle element than fast-twitch action. Feeling it so far!

Party With A Jagger Ban (dog latin), Tuesday, 9 February 2021 22:08 (two years ago) link

started playing this today and uh it says i died 341 times on the hotel level. my thumb hurts so much.

josh az (2011nostalgia), Sunday, 14 February 2021 05:00 (two years ago) link

oh my god the fucking mirror level

josh az (2011nostalgia), Wednesday, 17 February 2021 08:17 (two years ago) link

i gave up on the wind levels. great game but life is too short

Party With A Jagger Ban (dog latin), Wednesday, 17 February 2021 14:00 (two years ago) link

Turn on assist mode! The end of the game is so nice 😭

Canon in Deez (silby), Wednesday, 17 February 2021 16:19 (two years ago) link

Turn on assist mode!


also relevant for people struggling with hades

Zach_TBD (Karl Malone), Wednesday, 17 February 2021 18:47 (two years ago) link

five months pass...

Celeste's dialogue design is the #1 most-asked-about topic when it comes to the game's sound. I figured I'd share some of how we went about creating it. pic.twitter.com/HVpRdvlfAD

— Kevin Regamey (@regameyk) July 17, 2021

reggae mike love (polyphonic), Tuesday, 20 July 2021 19:09 (two years ago) link

That's neat. I personally like the emotive gibberish of "Hollow Knight."


Josh in Chicago, Friday, 23 July 2021 18:40 (two years ago) link


Yours in Sorrow, A Schoolboy: (forksclovetofu), Saturday, 24 July 2021 22:15 (two years ago) link

two years pass...

another celeste mario ("hastily made with levels designed within two months"), nice humblebrag:


Kate (rushomancy), Wednesday, 16 August 2023 18:14 (three months ago) link

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