The Legend of Zelda: Breath of the Wild

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this is Nintendo's attempt at 'modernizing' Zelda into an open-world game; looks equally inspired by Elder Scrolls, Shadow of the Colossus, and maybe a bit of Minecraft, plus the puzzles are based on a physics engine which i think is also new territory for Nintendo. supposedly out sometime next year on Wii U and also as a launch title for their still-mysterious new console. it's a big enough departure for the series that i think it deserves a thread.

trailer here:
plus there's lots of gameplay demos from E3 on their youtube channel

i'm cautiously excited, Nintendo hasn't made a game of this style or scale before so there's a lot that could go wrong, but on the other hand, filling out the world with tons of little secrets to find has always been a strength of this series

ciderpress, Friday, 17 June 2016 15:07 (seven years ago) link

Yeah, cautiously excited. I don't think open-world is necessarily a better game structure, but it's time for the series to do something different.

jmm, Friday, 17 June 2016 15:24 (seven years ago) link

More important than just making it open world is telling the story in a different way - and I love how they talk about you unearthing the story in pieces - no backstory unload at the beginning - and in whatever order your journey around the world defines. Super curious what they'll do with NPCs and towns, which they said specifically were kept out of the demo area.

The visual style is perfect.

100s of mini dungeons litter the world, apparently. Big dungeons still in.

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

abcfsk, Saturday, 18 June 2016 20:17 (seven years ago) link

One of the few games announced recently that I'm looking forward to.

My favourite Zelda was Ocarina, but I also loved all the 2D games on the handhelds. I'm hoping this is going to relight that love and joy I had playing those games.

Drop soap, not bombs (Ste), Saturday, 18 June 2016 21:01 (seven years ago) link

this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (seven years ago) link

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (seven years ago) link

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (seven years ago) link

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (seven years ago) link

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (seven years ago) link

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (seven years ago) link

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (seven years ago) link

five months pass...

another trailer out though not much to glean from it

ciderpress, Friday, 2 December 2016 23:01 (seven years ago) link

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (seven years ago) link

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (seven years ago) link

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (six years ago) link

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (six years ago) link

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (six years ago) link

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (six years ago) link

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (six years ago) link

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (six years ago) link

here it is if u wld like a twitch free experience

lag∞n, Sunday, 5 March 2017 18:10 (six years ago) link

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (six years ago) link

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (six years ago) link

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (six years ago) link

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (six years ago) link

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (six years ago) link

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (six years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (six years ago) link

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (six years ago) link

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (six years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (six years ago) link

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (six years ago) link


need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (six years ago) link

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (six years ago) link


Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

Karl Malone, Tuesday, 7 March 2017 16:41 (six years ago) link


jamiesummerz, Wednesday, 8 March 2017 11:15 (six years ago) link

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (six years ago) link

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (six years ago) link

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (six years ago) link

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (six years ago) link

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (six years ago) link

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through!, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (six years ago) link

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (six years ago) link

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (six years ago) link

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (six years ago) link

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (six years ago) link

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (six years ago) link

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (six years ago) link

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at

jamiesummerz, Thursday, 9 March 2017 16:23 (six years ago) link

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (six years ago) link

zelda: eldritch mayan lobsterbat 666 edition

i cannot help if you made yourself not funny (forksclovetofu), Tuesday, 13 September 2022 20:15 (one year ago) link

Galactus confirmed.

Josh in Chicago, Tuesday, 13 September 2022 21:49 (one year ago) link

About freakin time.

Trailer didnt give away anything previous ones havent, though. It seems like it's going to be a sort of BOTW/Skyward Sword mashup?

Stoop Crone (Trayce), Tuesday, 13 September 2022 22:35 (one year ago) link

The next Zelda starts with Link getting launched into outer space

The Legend of Zelda: Tears in the Rain

groovypanda, Wednesday, 14 September 2022 05:54 (one year ago) link

Link's plane looks like the bird whistles sold at Teotihuacán which are similar to an ocarina.

look like Farley smoke like Marley (Sufjan Grafton), Wednesday, 14 September 2022 13:22 (one year ago) link

tons of zonai imagery in this + links gear look pretty rudimentary seems like it could take place in ancient hyrule or like the ancient stuff is leaking through to the present day

lag∞n, Wednesday, 14 September 2022 13:36 (one year ago) link

lol groovypanda

Jaime Pressly and America (f. hazel), Thursday, 15 September 2022 22:48 (one year ago) link

i'm boycotting breath of the wild 2 because it's pronounced tears, not tears

Karl Malone, Sunday, 18 September 2022 15:22 (one year ago) link

now i bought all this tears-related merchandise and diy creation tool assets and they're all worthless, completely irrelevant

Karl Malone, Sunday, 18 September 2022 15:23 (one year ago) link

i do want to add to the some of the intense fan-speculation about the story of the game by theorizing that in this game, link cries all the time and you can't get him to move some days

Karl Malone, Sunday, 18 September 2022 15:24 (one year ago) link

oh great, link is sad about some relationship again, wonderful

Karl Malone, Sunday, 18 September 2022 15:24 (one year ago) link

crying link, verbally abusive zedla, a gritty new reimagining of the hyrule hero

lag∞n, Sunday, 18 September 2022 15:37 (one year ago) link

now you must hold the Y button for 3 to 5 minutes as you eat, and cannot move. the food has lost its taste since all link's friends stopped talking to him, so every once in a while you have to press X to attempt to chew it a few more times, to get it down

Karl Malone, Sunday, 18 September 2022 15:39 (one year ago) link

i do like watching the fan theory youtubes, serious neurodivergent hours, the best part is the insistence on a unified timeline for all the games which is obviously not something the people who made the games were thinking about at all

lag∞n, Sunday, 18 September 2022 15:41 (one year ago) link

timelines and story and lore are maybe the biggest part of videogames that are absolutely invisible for me. it's like i'm into art but i can't see lines. i've played like 10 zeldas and beaten one (botw 1: the time of no crying), and i can't imagine caring about what year it is or how old ganon is this time

Karl Malone, Sunday, 18 September 2022 15:44 (one year ago) link

ganondorf is 600 years old, is what i think, he's always that age. the whole series takes place in the land of imaginationville

Karl Malone, Sunday, 18 September 2022 15:44 (one year ago) link

is there a similar thing with mario games? is there a mario universe with a timeline?

Karl Malone, Sunday, 18 September 2022 15:45 (one year ago) link

no mario is just a fun jumping plumber, and now he has a hat who is his friend

lag∞n, Sunday, 18 September 2022 15:46 (one year ago) link

zelda theorists have a part where time fractures into three lines, thats how they make it make sense

lag∞n, Sunday, 18 September 2022 15:47 (one year ago) link

tbf zelda does invite all this by having a lot of lore, but the games are obvs more thematically than literally connected

lag∞n, Sunday, 18 September 2022 15:47 (one year ago) link

the zelda universe exists within the mario universe as a jumanji game the mario characters get sucked into

Sufjan Grafton, Sunday, 18 September 2022 15:59 (one year ago) link

zelda is a dream luigi is having where hes the main guy thats why link has a green outfit

lag∞n, Sunday, 18 September 2022 16:14 (one year ago) link

It is all imagined by an extra between takes on the set of Baz Luhrmann's ELVIS. It is a battle between Tom Hank's natural and Colonel Parker accents.

Sufjan Grafton, Sunday, 18 September 2022 16:57 (one year ago) link

in tears of the kingdom, link has three children who all hate him and are trying to destroy him. he is tasked with identifying the one child of his three who is capable of seeing the wrongness of their ways and then sacrificing that same child on the blood altar to zelda as a symbol of their love

Karl Malone, Sunday, 18 September 2022 17:54 (one year ago) link

his three garbage sons

lag∞n, Sunday, 18 September 2022 18:06 (one year ago) link

six months pass...

Finished Master Sword Trials!!! Once I got into the groove it wasn't too bad. The two things that helped me the most were mastering the shield parry to defeat guardians which gave me a surplus of ancient arrows at the end, and quickly switching between round bombs and square bombs to keep a constant stream of them raining at enemies.

At the very end of it I was shooting Bokoblins with ancient arrows and it felt soooooooo good.

I just noticed that I have 7 side quests I haven't done, so that should keep me busy until the new one comes out.

Cow_Art, Friday, 31 March 2023 03:44 (eleven months ago) link

Is there any greater joy than firing arrows methodically from a great distance until you land one right into an enemy's head?

I don't think so.

Cow_Art, Friday, 31 March 2023 03:49 (eleven months ago) link

i realized i never really explored thundra plateau, the area with all the huge mushroom plants. i kept climbing them and then gliding over to other ones and climbing up them, expecting eventually i'd find something cool (aside from the obvious shrine puzzle) but nope, just a bunch of bird eggs. disappointing.

na (NA), Friday, 31 March 2023 19:08 (eleven months ago) link

it looks cool tho

ludicrously capacious bag (voodoo chili), Friday, 31 March 2023 20:23 (eleven months ago) link

something interesting but obscure about the thundra plateau: there are rainbow-colored birds flying above the trees that aren’t found anywhere else and are needed to complete the compendium

c u (crüt), Sunday, 2 April 2023 20:00 (eleven months ago) link

! I never knew that. I honestly thought I'd snapped all the birbs already.

Stoop Crone (Trayce), Sunday, 2 April 2023 23:22 (eleven months ago) link

Finished all of the side quests, now i’m wandering and filling in gaps on the map while wearing the seed mask.

One of the side quests involved a kid that wants a barrel to float so you tie some octorok balloon things onto it and he gives you a star chunk, I think. Anyways, he talks about these myths about people in the past living in floating cities. Which makes me wonder if Tears of the Kingdom involves going back in time? Does this floating city mythology pop up elsewhere in Zelda?

Cow_Art, Monday, 3 April 2023 02:29 (ten months ago) link

I always assumed that was a nod to Skyward Sword. Given BoTW is so far into the future, its now a myth anyway.

Stoop Crone (Trayce), Monday, 3 April 2023 02:43 (ten months ago) link

i fell off this game so hard, still haven't done two of the beasts or the castle and i'm not sure i ever will. my hero's path line is hilarious, like 2/3 of the map is completely covered in green and the other third just has a few big lines zipping around to some major landmarks

don't get me wrong this game world is a stunning accomplishment (and i feel bad saying anything negative about it) but i do wish it was smaller enough that it didn't have to recycle its interesting concepts. the most emblematic experience for me was finding the first labyrinth island, going "holy shit this so cool", then finding a second labyrinth island and going "oh this again?" and then finding a THIRD labyrinth island and saying fuck it i'm not doing this again, the first two were virtually the same
the world probably works better for people who are cool with leaving some content undiscovered and don't feel a need to overturn every rock. biggest thing i would change is the korok seed uhh economy... either make them rarer or gate more useful things behind them. in the beginning of the game those are your rewards for being an explorer, especially in the random patches of woods that don't really have anything unique going on aside from being named on the map. but they're designed to get less and less valuable the more you explore - both because it takes more of them to exchange for the same reward, and because you reach a point where you don't actually need more weapon or shield slots. eventually it didn't seem worth it to glide over ten feet to pick up a rock with an obvious korok under it. by that point the game just died for me.

― ℺ ☽ ⋠ ⏎ (✖), Wednesday, September 2, 2020 1:44 PM (two years ago) bookmarkflaglink

been years but i finally finished it, had to really clamp down on some completionist tendencies to avoid falling into the same trap but i did do 120 shrines (albeit with help from google towards the end)

feel ready to make an annoying 2 hour youtube video of mostly complaints, skimming through this thread i honestly might agree with JiC more than not

but i'm overcome with hype for totk and ready to go through this again, need to actually acquire a nintendo switch though

, Monday, 17 April 2023 02:15 (ten months ago) link

Zelda: Please, make haste hero. The time of darkness is upon is. Only you can quell this great evil.

Link: *somersault* hueggh *somersault* hyagh *somersault* hyeep *somersault* hueggh *somersault* hyagh *somersault* hyagh *somersault* hyeep *somersault* hyeep *somersault* huegg

— Keifer (@DannyVegito) April 17, 2023

na (NA), Wednesday, 19 April 2023 16:52 (ten months ago) link

two weeks pass...

I've been kind of wondering if I should give this another try? Although I wonder if being indifferent towards fooling around in a physics playground and explain for its own sake (Nintendo: "See that mountain? You can climb it!" Me: "Why would I want to?") just means that I should accept that the game isn't for me.

Sid Bream You My Love (Leee), Sunday, 7 May 2023 16:49 (nine months ago) link

i dont like sandbox games either but i still enjoyed the exploring and puzzles and atmosphere

ciderpress, Sunday, 7 May 2023 17:03 (nine months ago) link

yeah if you dont like finding out whats on top of the mountain then it might not be for you, the new one might have more reasons to do things tho, well find out soon

lag∞n, Sunday, 7 May 2023 17:03 (nine months ago) link

As I've said before my biggest concern with the new game is that it seems to deemphasize climbing

yeah my concern was that the new fuse ability looks like a push further into making physics sandbox goofing around the main attraction, i dont think i want to have to be building contraptions constantly to explore the map

ciderpress, Monday, 8 May 2023 18:11 (nine months ago) link

reviews are out with a 96 on metacritic, looks like Aonuma has done it again

( X '____' )/ (zappi), Thursday, 11 May 2023 15:42 (nine months ago) link

Pure Magic

nate woolls, Thursday, 11 May 2023 20:43 (nine months ago) link

I recently just started this. Only given it about an hour's play so far, so really not far in

Do I look like I know what a jpeg is? (dog latin), Sunday, 14 May 2023 15:07 (nine months ago) link

so what strategy did you all follow after finishing the tutorial stuff? follow the storyline? explore a concentrated area? head off into the distance?

na (NA), Tuesday, 16 May 2023 19:44 (nine months ago) link

there is a thread for the game fyi The Legend of Zelda: Tears of the Kingdom

lag∞n, Tuesday, 16 May 2023 19:46 (nine months ago) link

my bad - i've been following that thread but just clicked on this one by accident bc it was higher up

na (NA), Tuesday, 16 May 2023 19:46 (nine months ago) link

i will say that i went back to BOTW a bit in anticipation of TOTK and i somehow have 32 shrines i still haven't found??? i've been like everywhere on the map, i do not understand how that many could still be hiding from me

na (NA), Tuesday, 16 May 2023 19:50 (nine months ago) link

have you done all the side quests a lot of those make a shrine pop out of the ground when you solve them like the riddle type ones

ciderpress, Tuesday, 16 May 2023 20:09 (nine months ago) link

also some behind bombable walls etc that are hard to find unless you put the radar thing on

ciderpress, Tuesday, 16 May 2023 20:09 (nine months ago) link

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