The Legend of Zelda: Breath of the Wild

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this is Nintendo's attempt at 'modernizing' Zelda into an open-world game; looks equally inspired by Elder Scrolls, Shadow of the Colossus, and maybe a bit of Minecraft, plus the puzzles are based on a physics engine which i think is also new territory for Nintendo. supposedly out sometime next year on Wii U and also as a launch title for their still-mysterious new console. it's a big enough departure for the series that i think it deserves a thread.

trailer here:
https://www.youtube.com/watch?v=1rPxiXXxftE
plus there's lots of gameplay demos from E3 on their youtube channel

i'm cautiously excited, Nintendo hasn't made a game of this style or scale before so there's a lot that could go wrong, but on the other hand, filling out the world with tons of little secrets to find has always been a strength of this series

ciderpress, Friday, 17 June 2016 15:07 (four years ago) link

Yeah, cautiously excited. I don't think open-world is necessarily a better game structure, but it's time for the series to do something different.

jmm, Friday, 17 June 2016 15:24 (four years ago) link

More important than just making it open world is telling the story in a different way - and I love how they talk about you unearthing the story in pieces - no backstory unload at the beginning - and in whatever order your journey around the world defines. Super curious what they'll do with NPCs and towns, which they said specifically were kept out of the demo area.

The visual style is perfect.

100s of mini dungeons litter the world, apparently. Big dungeons still in.

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

abcfsk, Saturday, 18 June 2016 20:17 (four years ago) link

One of the few games announced recently that I'm looking forward to.

My favourite Zelda was Ocarina, but I also loved all the 2D games on the handhelds. I'm hoping this is going to relight that love and joy I had playing those games.

Drop soap, not bombs (Ste), Saturday, 18 June 2016 21:01 (four years ago) link

this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (four years ago) link

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (four years ago) link

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (four years ago) link

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (four years ago) link

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (four years ago) link

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (four years ago) link

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (four years ago) link

five months pass...

another trailer out though not much to glean from it

https://www.youtube.com/watch?v=vDFZIUdo764

ciderpress, Friday, 2 December 2016 23:01 (three years ago) link

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (three years ago) link

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (three years ago) link

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (three years ago) link

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (three years ago) link

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (three years ago) link

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (three years ago) link

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (three years ago) link

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (three years ago) link

here it is if u wld like a twitch free experience

https://www.youtube.com/watch?v=CE8PS7r3IGM

lag∞n, Sunday, 5 March 2017 18:10 (three years ago) link

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

https://www.twitch.tv/kss7749

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (three years ago) link

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (three years ago) link

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (three years ago) link

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (three years ago) link

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (three years ago) link

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (three years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (three years ago) link

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (three years ago) link

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (three years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (three years ago) link

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (three years ago) link

WANT THIS

need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (three years ago) link

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (three years ago) link

:)

Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

http://kotaku.com/when-miyamoto-first-played-zelda-breath-of-the-wild-h-1793017234

Karl Malone, Tuesday, 7 March 2017 16:41 (three years ago) link

THIS GAME IS SO GOOD. SO GOOD. SO SO SO GOOD.

jamiesummerz, Wednesday, 8 March 2017 11:15 (three years ago) link

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (three years ago) link

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (three years ago) link

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (three years ago) link

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (three years ago) link

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (three years ago) link

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (three years ago) link

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (three years ago) link

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (three years ago) link

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (three years ago) link

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (three years ago) link

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (three years ago) link

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (three years ago) link

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (three years ago) link

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (three years ago) link

it takes a community steel anus

bogo jumbo boba (Sufjan Grafton), Wednesday, 2 September 2020 17:05 (two weeks ago) link

i fell off this game so hard, still haven't done two of the beasts or the castle and i'm not sure i ever will. my hero's path line is hilarious, like 2/3 of the map is completely covered in green and the other third just has a few big lines zipping around to some major landmarks

don't get me wrong this game world is a stunning accomplishment (and i feel bad saying anything negative about it) but i do wish it was smaller enough that it didn't have to recycle its interesting concepts. the most emblematic experience for me was finding the first labyrinth island, going "holy shit this so cool", then finding a second labyrinth island and going "oh this again?" and then finding a THIRD labyrinth island and saying fuck it i'm not doing this again, the first two were virtually the same

the world probably works better for people who are cool with leaving some content undiscovered and don't feel a need to overturn every rock. biggest thing i would change is the korok seed uhh economy... either make them rarer or gate more useful things behind them. in the beginning of the game those are your rewards for being an explorer, especially in the random patches of woods that don't really have anything unique going on aside from being named on the map. but they're designed to get less and less valuable the more you explore - both because it takes more of them to exchange for the same reward, and because you reach a point where you don't actually need more weapon or shield slots. eventually it didn't seem worth it to glide over ten feet to pick up a rock with an obvious korok under it. by that point the game just died for me.

℺ ☽ ⋠ ⏎ (✖), Wednesday, 2 September 2020 17:44 (two weeks ago) link

i started to get that feeling toward the end of my time with it (100+ hours in, which is a very long time for me!), and i just concentrated on the castle to "beat" the game. no shame in that, i don't think!

Karl Malone, Wednesday, 2 September 2020 17:47 (two weeks ago) link

the world probably works better for people who are cool with leaving some content undiscovered and don't feel a need to overturn every rock.

I did overturn nearly every rock and never quite got to being sick of the game, but in retrospect I wish I'd been less thorough and could now replay it with things left to discover

rob, Wednesday, 2 September 2020 17:53 (two weeks ago) link

I need to redo more bits of the game nekkid. You get some good dialog then.

Stoop Crone (Trayce), Thursday, 3 September 2020 04:01 (two weeks ago) link

Anyone tried a replay on the harder levels?

Chuck_Tatum, Thursday, 3 September 2020 18:23 (two weeks ago) link

I'm yet to try the Master Sword Trials, which is that Dead Souls style "do all these levels and start again if you fail" bit in the DLC. Master mode sounds nuts though. Gold lynels!? Rehealing monsters? Yike.

Stoop Crone (Trayce), Friday, 4 September 2020 00:59 (two weeks ago) link

I've been running away from Blue Bobokins, so taking on Lynels (which I haven't even encountered yet) is probably a very long way off.

I just cheesed my first camp that had anything higher level than Red Bobokins (including Black Bobokins and a red Moblin) by throwing bombs from a bunch of a rocky overlook.

Ruth Bae Ginsburg (Leee), Saturday, 5 September 2020 23:50 (two weeks ago) link

get em

lag∞n, Sunday, 6 September 2020 01:25 (two weeks ago) link

i respect lynels theyll just look at you for a while before they fuck you up

lag∞n, Sunday, 6 September 2020 01:25 (two weeks ago) link

"Is this peen worth bothering with? hmm. Nah... ok he's getting out some arrows fuck this shit"

Stoop Crone (Trayce), Sunday, 6 September 2020 03:37 (two weeks ago) link

We were gifted a Switch about two months into the pandemic. I had been confined to the house since mid-February because of an unrelated issue and I was really hobbled. Couldn't go outside and do shit. BOTW was almost therapeutic. Being able to run, explore, discover new places... it was amazing.

I'm not a video game guy. The last console I owned was the SNES, although I tried and failed to get back into gaming a few times. My favorite games back in the day were the 1st and 3rd Zeldas. The 2nd one was weird.

I've managed to do most of the big stuff. All of the memories, shrines, armor, and most of the side-quests. I finally started exploring the castle and I'm bummed that it's almost over. At the same time, I'm over it. I did most of the DLC but couldn't be bothered to work through the Master Sword Trials. We just got Mario Odyssey and I'm looking forward to something that is a little lighter.

My ten year old daughter has been playing BOTW at the same time as me. Seeing how she approaches the game is pretty interesting, because the language of video games hasn't become ingrained yet. Obvious prompts go over her head but she will notice other things that I would look past. She's managed to retake the divine beasts and has maybe 9 or 10 hearts. The army leader in Gerudo town invites Link to join them after he finishes his quest which made my daughter head over to Ganon and she beat him. She was in tears! She thought that the game would continue and the world would keep moving on. That she would see the results of conquering evil, and all of the good that she brought to the world would be on display.

I had to explain that there isn't enough memory on the card to accommodate an entire new version of the world of BOTW, and that like a movie it has an end. But I hugged her a lot and we talked. She's already on Mario and is having a lot of fun.

Cow_Art, Monday, 7 September 2020 05:01 (two weeks ago) link

Daughter otm. I got really bummed out when I accidentally defeated Ganon and found out you can’t keep going after that. Would happily just wander about chatting to people, doing shrines and helping out with reconstruction work tbh

It’s been really interesting playing with my 6yo as well. He doesn’t like the fighting so I take care of that, but he directs the action and it’s just like you say - misses “obvious” signals but comes up with really interesting ways to solve puzzles I’d never have thought of. Also he makes me try things I’d dismiss out of hand as “not possible” and lo, they work. This game is amazing.

stet, Monday, 7 September 2020 09:26 (two weeks ago) link

He’s really mad he can’t join the Yiga clan though, that first interaction with them where they invite you to join had him completely sold. So now we have to traipse about trying on different clothes in the hope they won’t recognise us and will finally let us join

stet, Monday, 7 September 2020 09:27 (two weeks ago) link

lol

lag∞n, Monday, 7 September 2020 12:58 (two weeks ago) link

You can't keep playing after beating Ganon? I think she's still playing, running around and doing stuff.

?

Cow_Art, Monday, 7 September 2020 13:28 (two weeks ago) link

poss spoiler?
You can reverse back to the time before you beat him (the game knows you've beat him and you get some extra stats) to continue playing, but you can't continue beyond a story point where Ganon has been defeated if you see what I mean. Whenever you're playing, Ganon has to be in the castle awaiting a showdown with you.

stet, Monday, 7 September 2020 13:33 (two weeks ago) link

great post, cow_art!

Karl Malone, Monday, 7 September 2020 15:28 (two weeks ago) link

you really should be able to join the yiga clan

lag∞n, Monday, 7 September 2020 15:31 (two weeks ago) link

yeah i love that post cow_art

Nhex, Monday, 7 September 2020 18:12 (two weeks ago) link

Questions.

1. Early on, I assume the best way to spend spirit orbs is on heart containers?
2. How does cold resistant equipment work? I bought a warm tunic and still ended up shivering when I was wearing it.
3. I assume that beating some shrines require special abilities or equipment or levels first?

Ruth Bae Ginsburg (Leee), Monday, 7 September 2020 20:41 (two weeks ago) link

1. balance spirit with stamina for improved climbing and whelping
2. there are three 'levels' of cold protection. in addition to early cold-weather gear, you may need to eat some peppers to stay warm enough
3. beyond the first half-dozen... not really? once you're off the plateau, you can basically do anything.

america's favorite (remy bean), Monday, 7 September 2020 20:52 (two weeks ago) link

Yeah you get a couple extra abilites after you defeat each champion, but theyre gravy really (though Ravioli's Gale is v useful). Its not like other Zelda's where you have to do dungeons to get iron boots/hookshots/etc

Stoop Crone (Trayce), Tuesday, 8 September 2020 00:38 (one week ago) link

Speaking of the champion abilities, I almost never used daruk's protection. It just seemed to get in the way of my default sheild button mashing?

Stoop Crone (Trayce), Tuesday, 8 September 2020 00:41 (one week ago) link

Yep always spend your spirit orbs on hearts - it's dead easy to equip yourself with stamina potions for those long climbs xps

chonky floof (groovypanda), Tuesday, 8 September 2020 06:31 (one week ago) link

The extra Champion abilities don’t work in shrines either so yeah, every shrine should be doable once you’re off the plateau.

Oh: you do need arrows for a few, and a couple I found a lot easier with fire arrows/bomb arrows.

stet, Tuesday, 8 September 2020 08:03 (one week ago) link

the combat trial shrines (are those DLC?) are much easier with some extra hearts and better weapons

adam, Tuesday, 8 September 2020 11:45 (one week ago) link

second play through i maxed out stamina and just farmed durian for hearts having max stamina makes the game so much more enjoyable imo just flying climbing running where ever you want

lag∞n, Tuesday, 8 September 2020 11:54 (one week ago) link

max stamina helps out with the most difficult boss in the game: a mild upward slope in the rain

bogo jumbo boba (Sufjan Grafton), Tuesday, 8 September 2020 12:41 (one week ago) link

lol

lag∞n, Tuesday, 8 September 2020 12:41 (one week ago) link

a BOTW Musou prequel in a few months? I liked Hyrule Warriors so getting to play as Urbosa, Mipha, Daruk and Revali sounds good to me

https://www.youtube.com/watch?v=ifm8tpcO4vw

( X '____' )/ (zappi), Tuesday, 8 September 2020 14:31 (one week ago) link

hyrule warriors botw sounds fun

ciderpress, Tuesday, 8 September 2020 14:36 (one week ago) link

oh its out in a couple months too. unironically love it when nintendo just announces stuff for the first time 3 months out

ciderpress, Tuesday, 8 September 2020 14:41 (one week ago) link

you should be able to kill kass in that

lag∞n, Tuesday, 8 September 2020 14:41 (one week ago) link

Champions Amiibo too

Amiibo for the four Champions: Daruk, Urbosa, Mipha, and Revali will be relaunching alongside #HyruleWarriors: Age of Calamity on 11/20! pic.twitter.com/eGynZdKfSA

— Nintendo of America (@NintendoAmerica) September 8, 2020

( X '____' )/ (zappi), Tuesday, 8 September 2020 15:24 (one week ago) link

lol plz tell me that Hyrule Warriors is not the "sequel" that everyone has been freaking out about for a year

trapped out the barndo (crüt), Tuesday, 8 September 2020 15:32 (one week ago) link

ok never mind he explains that

trapped out the barndo (crüt), Tuesday, 8 September 2020 15:33 (one week ago) link

yeah totally a stopgap release. i might even bite

Nhex, Tuesday, 8 September 2020 15:36 (one week ago) link

Speaking of the champion abilities, I almost never used daruk's protection. It just seemed to get in the way of my default sheild button mashing?

― Stoop Crone (Trayce), Monday, September 7, 2020 7:41 PM (yesterday) bookmarkflaglink

otm, I always disable it when I need to shield parry

trapped out the barndo (crüt), Tuesday, 8 September 2020 15:39 (one week ago) link

Thanku, "sheild parry" is totally what I meant rather than the word salad I actually posted there haha.

max stamina helps out with the most difficult boss in the game

ITYM this one rite
https://www.zeldadungeon.net/Zelda16/Shrine-Quests/Watch-Out-for-the-Flowers/03.jpg

Stoop Crone (Trayce), Tuesday, 8 September 2020 23:01 (one week ago) link

So with this Hyrule game ... is the implication that there will be no BOTW2 this year? Or perhaps any time soon?

Josh in Chicago, Wednesday, 9 September 2020 20:04 (one week ago) link

no one knows, man. just give in to it

na (NA), Wednesday, 9 September 2020 20:07 (one week ago) link

prob be out in like a year

lag∞n, Wednesday, 9 September 2020 20:10 (one week ago) link

i heard that hyrule warriors really is the sequel, as well as the final zelda game

Karl Malone, Wednesday, 9 September 2020 20:15 (one week ago) link

The trailer I saw for Hyrule Warriors had the main BOTW guy announcing it and he basically said the sequel's quite complex so needs a little more time to work on. I was never expecting it before 2021 anyway. But this prequel snuck up out of nowhere!

Stoop Crone (Trayce), Wednesday, 9 September 2020 23:23 (one week ago) link

(well to me it did, I dont keep my nose jammed in Kotaku updates)

Stoop Crone (Trayce), Wednesday, 9 September 2020 23:24 (one week ago) link

Most gaming websites now seem to think BOTW2 will be October/November 2021 at the very earliest

chonky floof (groovypanda), Thursday, 10 September 2020 10:19 (one week ago) link

So what does anyone think Nintendo's big holiday releases will be? Or, for that matter, big releases in the next 12 months or so?

Josh in Chicago, Thursday, 10 September 2020 13:01 (one week ago) link

there are too many games already

bogo jumbo boba (Sufjan Grafton), Thursday, 10 September 2020 14:22 (one week ago) link

sad truths

Fuck the NRA (ulysses), Thursday, 10 September 2020 14:23 (one week ago) link


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