The Legend of Zelda: Breath of the Wild

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this is Nintendo's attempt at 'modernizing' Zelda into an open-world game; looks equally inspired by Elder Scrolls, Shadow of the Colossus, and maybe a bit of Minecraft, plus the puzzles are based on a physics engine which i think is also new territory for Nintendo. supposedly out sometime next year on Wii U and also as a launch title for their still-mysterious new console. it's a big enough departure for the series that i think it deserves a thread.

trailer here:
https://www.youtube.com/watch?v=1rPxiXXxftE
plus there's lots of gameplay demos from E3 on their youtube channel

i'm cautiously excited, Nintendo hasn't made a game of this style or scale before so there's a lot that could go wrong, but on the other hand, filling out the world with tons of little secrets to find has always been a strength of this series

ciderpress, Friday, 17 June 2016 15:07 (five years ago) link

Yeah, cautiously excited. I don't think open-world is necessarily a better game structure, but it's time for the series to do something different.

jmm, Friday, 17 June 2016 15:24 (five years ago) link

More important than just making it open world is telling the story in a different way - and I love how they talk about you unearthing the story in pieces - no backstory unload at the beginning - and in whatever order your journey around the world defines. Super curious what they'll do with NPCs and towns, which they said specifically were kept out of the demo area.

The visual style is perfect.

100s of mini dungeons litter the world, apparently. Big dungeons still in.

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

abcfsk, Saturday, 18 June 2016 20:17 (five years ago) link

One of the few games announced recently that I'm looking forward to.

My favourite Zelda was Ocarina, but I also loved all the 2D games on the handhelds. I'm hoping this is going to relight that love and joy I had playing those games.

Drop soap, not bombs (Ste), Saturday, 18 June 2016 21:01 (five years ago) link

this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (five years ago) link

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (five years ago) link

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (five years ago) link

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (five years ago) link

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (five years ago) link

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (five years ago) link

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (five years ago) link

five months pass...

another trailer out though not much to glean from it

https://www.youtube.com/watch?v=vDFZIUdo764

ciderpress, Friday, 2 December 2016 23:01 (four years ago) link

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (four years ago) link

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (four years ago) link

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (four years ago) link

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (four years ago) link

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (four years ago) link

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (four years ago) link

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (four years ago) link

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (four years ago) link

here it is if u wld like a twitch free experience

https://www.youtube.com/watch?v=CE8PS7r3IGM

lag∞n, Sunday, 5 March 2017 18:10 (four years ago) link

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

https://www.twitch.tv/kss7749

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (four years ago) link

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (four years ago) link

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (four years ago) link

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (four years ago) link

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (four years ago) link

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (four years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (four years ago) link

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (four years ago) link

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (four years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (four years ago) link

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (four years ago) link

WANT THIS

need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (four years ago) link

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (four years ago) link

:)

Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

http://kotaku.com/when-miyamoto-first-played-zelda-breath-of-the-wild-h-1793017234

Karl Malone, Tuesday, 7 March 2017 16:41 (four years ago) link

THIS GAME IS SO GOOD. SO GOOD. SO SO SO GOOD.

jamiesummerz, Wednesday, 8 March 2017 11:15 (four years ago) link

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (four years ago) link

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (four years ago) link

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (four years ago) link

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (four years ago) link

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (four years ago) link

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (four years ago) link

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (four years ago) link

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (four years ago) link

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (four years ago) link

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (four years ago) link

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (four years ago) link

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (four years ago) link

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (four years ago) link

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (four years ago) link

While playing the DLC, wandering around doing nothing, I found an original-game shrine for the first time since 2018 or 19, and my heart went a-flutter

Chuck_Tatum, Tuesday, 23 March 2021 13:52 (four months ago) link

Buried somewhere in canyon east of Tabantha

Chuck_Tatum, Tuesday, 23 March 2021 13:53 (four months ago) link

Which, the one in the forgotten temple?

flamboyant goon tie included, Tuesday, 23 March 2021 15:14 (four months ago) link

Man, I love this game

flamboyant goon tie included, Tuesday, 23 March 2021 15:14 (four months ago) link

i didn't find the south akkala stable until a dlc side quest pointed me there, that's after playing the game without dlc for 150+ hours

voodoo chili, Tuesday, 23 March 2021 16:16 (four months ago) link

It was almost at the bottom of a canyon on the way to Rito village. Rito was my first divine beast on my first playthrough. I'm sure I would've heard the radar ping, but I wouldn't have had the endurance to climb up and down to find it back then.

And I'm sure there's still a bunch of impossible-to-find shrines under the snow in the NW section of the map.

Haven't played for a while but it's still the best game! I never feel like I've wasted my time playing it, even when I'm up till 2am and feel like crap the next day.

Chuck_Tatum, Tuesday, 23 March 2021 16:47 (four months ago) link

even when resorting to maps the last few shrines were a real bastard to find. Even on the second playthrough there were some I struggled to find again

stet, Tuesday, 23 March 2021 17:27 (four months ago) link

I definitely resorted to maps for the last 10 or so. No regerts, happy to 100% it. Should actually play the DLC someday though

Nhex, Tuesday, 23 March 2021 17:39 (four months ago) link

i started playing on master mode got maybe half way through then just devoted myself to killing taluses and now i have so many gems

lag∞n, Tuesday, 23 March 2021 17:43 (four months ago) link

master mode is kinda dumb imo its not that much harder you just end up avoiding fighting more

lag∞n, Tuesday, 23 March 2021 17:45 (four months ago) link

it basically just makes it really hard to fight a bunch of guys at once because of the life regeneration

lag∞n, Tuesday, 23 March 2021 17:46 (four months ago) link

im playing this for the first time now

Kompakt Total Landscaping (Will M.), Wednesday, 24 March 2021 06:08 (four months ago) link

Omg all this time we were heckling Josh and you held out like two full years longer.

Canon in Deez (silby), Wednesday, 24 March 2021 07:15 (four months ago) link

I'm about a month in to my first playthrough, 75 or so shrines down. The DLC is worth picking up, right?

Sven Vath's scary carpet (Neil S), Wednesday, 24 March 2021 09:59 (four months ago) link

Yes. I held off getting it until I had virtually finished the main game and feel like that was the wrong way to go.

stet, Wednesday, 24 March 2021 10:11 (four months ago) link

okay, good to know, thanks

Sven Vath's scary carpet (Neil S), Wednesday, 24 March 2021 10:12 (four months ago) link

I finished the game first and then got the DLC so it was easier to spot the differences. You can start the DLC from the last save game before completion, you don't need to start the whole game again.

(Either way is fine though!)

Chuck_Tatum, Wednesday, 24 March 2021 12:16 (four months ago) link

I'd say it's inessential in the sense that the main game is enough, but the DLC adds about 20 or so new shrines which are all slightly harder than average. (Sometimes too hard - one shrine I was stuck on for about six months.)

Chuck_Tatum, Wednesday, 24 March 2021 12:18 (four months ago) link

But it's essential 'cause its MORE BOTW.

Chuck_Tatum, Wednesday, 24 March 2021 12:19 (four months ago) link

i didn't find the south akkala stable until a dlc side quest pointed me there, that's after playing the game without dlc for 150+ hours

Ah! same!!

flamboyant goon tie included, Wednesday, 24 March 2021 12:22 (four months ago) link

I'm not sure actually if it was the same stable (I think it was?) but yeah there was one stable I didn't find until way way way way after I'd done pretty much everything

flamboyant goon tie included, Wednesday, 24 March 2021 12:22 (four months ago) link

the south akkala one is nested in between some mountains, not really near any of the akkala landmarks like tarrey town. i actually had found the stable’s associated shrine but i guess i didn’t hear the stable music and just went off in another direction

voodoo chili, Wednesday, 24 March 2021 13:10 (four months ago) link

just downloaded the DLC, and it has dumped a load of new quests into my Adventure Log, like I didn't have enough to do already FFS Princess Zelda!

Sven Vath's scary carpet (Neil S), Wednesday, 24 March 2021 13:25 (four months ago) link

Omg all this time we were heckling Josh and you held out like two full years longer.

― Canon in Deez (silby), Wednesday, March 24, 2021 3:15 AM (nine hours ago) bookmarkflaglink

I just had other things to do! And wanted to wait for a Zelda game to go on sale, a thing that never happens! But, inexplicably for 24 hours, it did (for 60 cad instead of 80)

Kompakt Total Landscaping (Will M.), Wednesday, 24 March 2021 16:45 (four months ago) link

Anyway I hated it at first but I'm getting into it and it's pretty good.

Kompakt Total Landscaping (Will M.), Wednesday, 24 March 2021 16:45 (four months ago) link

goontie, every time I play this game even now, I'm riding my horse at night and think of what you said way upthread about the music (cutting and pasting here):

"the pointillistic piano part just kept escalating and escalating until a full repeal of ObamaCare was suddenly upon me"

lol

Stoop Crone (Trayce), Thursday, 25 March 2021 03:11 (four months ago) link

ok does that repeating motif in the pharaoh sanders/floating points album remind anyone else of rito village?

voodoo chili, Wednesday, 7 April 2021 15:15 (three months ago) link

the very beginning

https://www.youtube.com/watch?v=Kk4uGUrM868

voodoo chili, Wednesday, 7 April 2021 15:16 (three months ago) link

I said in that thread that it reminded me of video game music!

G.A.G.S. (Gophers Against Getting Stuffed) (forksclovetofu), Wednesday, 7 April 2021 15:41 (three months ago) link

it does hah, botw in particular has a few 6-7 note, ambiguously modal themes like that one

voodoo chili, Wednesday, 7 April 2021 16:04 (three months ago) link

if BotW were a computer game, the pc gamers would be lording their "saxophone patch" over us

microsloth fig stimulator (Sufjan Grafton), Wednesday, 7 April 2021 16:33 (three months ago) link

of course I'd buy it as an expansion

microsloth fig stimulator (Sufjan Grafton), Wednesday, 7 April 2021 16:34 (three months ago) link

two months pass...

I guess since people are flipping out over BOTW2, I guess I should try playing this again? I got really bored the first time through, and trying to find the temples only to feel stymied by the puzzles was not enjoyable.

BABABUOY (Leee), Tuesday, 15 June 2021 18:31 (one month ago) link

Even I loved it. It's one of the few games I finished that I've kind of wanted to play again even at the expense of games I haven't started. And for that matter, "finished" is debatable, since I finished the story and a lot of the side stuff, but I know there is much more I could do. The world is just so rich and interactive and fun to explore.

Josh in Chicago, Tuesday, 15 June 2021 18:38 (one month ago) link

I think that's going to be a bit of a hump for me to get over -- I don't care much for exploration, especially for its own sake.

BABABUOY (Leee), Tuesday, 15 June 2021 19:00 (one month ago) link

Well, if that's the case, then yeah, there's a lot of exploration, to find the thing that does the thing to do the thing at the time it needs to be done, and so on.

Josh in Chicago, Tuesday, 15 June 2021 19:08 (one month ago) link

if theres one thing that sets breath of the wild apart from other open world games its that it very purposely does not contain "find the thing that does the thing to do the thing at the time it needs to be done" stuff, which is why its possible to beat it in a half an hour

lag∞n, Tuesday, 15 June 2021 19:16 (one month ago) link

Huh, I recall a lot of that stuff (not in a bad way) when I played. But maybe none of it was necessary?

Josh in Chicago, Tuesday, 15 June 2021 19:53 (one month ago) link

yeah you really dont have to do any of it, people who arent experts will have to do some of it to get armor hearts and endurance but theres no order or requirements for which ones you get, you dont have to do any of the divine beasts if you dont want, theres all sorts of options like for instance on my second play through i just did enough shrines to max out endurance because i like to be able to glide climb and run for a long time, but instead of getting hearts i just farmed durians

the one exception would be at the beginning on the plateau you do have to do all the shrines to get the slate powers and to get the glider but thats sort of a tutorial

the fact that the game is truly open world not just in scope but in action is a really cool thing about it, they just left out the constant leveling up mechanics that most games take for granted as necessary and just made a cool game you want to play instead

lag∞n, Tuesday, 15 June 2021 20:01 (one month ago) link

leveling up mechanics are still there, but if you don't want to go around and collect items to upgrade your armor you don't have to.

the mai tai quinn (voodoo chili), Tuesday, 15 June 2021 20:03 (one month ago) link

they just left out the constant leveling up mechanics that most games take for granted as necessary and just made a cool game you want to play instead

otm. so many games these days, across many genres, are basically Level Upgrade Tree Decision Time: the Game

Karl Malone, Tuesday, 15 June 2021 20:14 (one month ago) link

yeah its such an accepted approach people dont even think about it, nor imo doesnt botw get enough credit for breaking from it

lag∞n, Tuesday, 15 June 2021 20:16 (one month ago) link

like you cant even get more powerful weapons really because they break

lag∞n, Tuesday, 15 June 2021 20:17 (one month ago) link

and when you finally get the unbreakable superweapon its not even close to being the best weapon. it's just reliable.

adam, Tuesday, 15 June 2021 22:13 (one month ago) link

and it still kinda breaks and recharges

adam, Tuesday, 15 June 2021 22:13 (one month ago) link

I'm playing it again now and enjoying the fuck out of it. it's great to unwind with especially now that I'm more comfortable with the mechanics.

are you restarting or cleaning up leftover shrines?

i definitely need to get back in and finish up a ton of things

Karl Malone, Wednesday, 16 June 2021 03:08 (one month ago) link

I do not have time for this but I do want to restart on master mode, spend ten minutes plotting how to massacre some bokoblins.

lukas, Wednesday, 16 June 2021 04:23 (one month ago) link

Agree about the levelling. Zelda was really the first game I played when I got back into gaming, and whenever I try new games with ritualised levelling up, I find it instantly really tiresome!

Chuck_Tatum, Wednesday, 16 June 2021 09:21 (one month ago) link

KM: Restarting. I fizzled out somewhere along the way on my first playthrough but it's a real joy to explore.


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