The Legend of Zelda: Breath of the Wild

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this is Nintendo's attempt at 'modernizing' Zelda into an open-world game; looks equally inspired by Elder Scrolls, Shadow of the Colossus, and maybe a bit of Minecraft, plus the puzzles are based on a physics engine which i think is also new territory for Nintendo. supposedly out sometime next year on Wii U and also as a launch title for their still-mysterious new console. it's a big enough departure for the series that i think it deserves a thread.

trailer here:
https://www.youtube.com/watch?v=1rPxiXXxftE
plus there's lots of gameplay demos from E3 on their youtube channel

i'm cautiously excited, Nintendo hasn't made a game of this style or scale before so there's a lot that could go wrong, but on the other hand, filling out the world with tons of little secrets to find has always been a strength of this series

ciderpress, Friday, 17 June 2016 15:07 (three years ago) Permalink

Yeah, cautiously excited. I don't think open-world is necessarily a better game structure, but it's time for the series to do something different.

jmm, Friday, 17 June 2016 15:24 (three years ago) Permalink

More important than just making it open world is telling the story in a different way - and I love how they talk about you unearthing the story in pieces - no backstory unload at the beginning - and in whatever order your journey around the world defines. Super curious what they'll do with NPCs and towns, which they said specifically were kept out of the demo area.

The visual style is perfect.

100s of mini dungeons litter the world, apparently. Big dungeons still in.

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

abcfsk, Saturday, 18 June 2016 20:17 (two years ago) Permalink

One of the few games announced recently that I'm looking forward to.

My favourite Zelda was Ocarina, but I also loved all the 2D games on the handhelds. I'm hoping this is going to relight that love and joy I had playing those games.

Drop soap, not bombs (Ste), Saturday, 18 June 2016 21:01 (two years ago) Permalink

this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (two years ago) Permalink

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (two years ago) Permalink

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (two years ago) Permalink

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (two years ago) Permalink

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (two years ago) Permalink

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (two years ago) Permalink

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (two years ago) Permalink

five months pass...

another trailer out though not much to glean from it

https://www.youtube.com/watch?v=vDFZIUdo764

ciderpress, Friday, 2 December 2016 23:01 (two years ago) Permalink

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (two years ago) Permalink

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (two years ago) Permalink

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (two years ago) Permalink

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (two years ago) Permalink

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (two years ago) Permalink

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (two years ago) Permalink

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (two years ago) Permalink

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (two years ago) Permalink

here it is if u wld like a twitch free experience

https://www.youtube.com/watch?v=CE8PS7r3IGM

lag∞n, Sunday, 5 March 2017 18:10 (two years ago) Permalink

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

https://www.twitch.tv/kss7749

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (two years ago) Permalink

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (two years ago) Permalink

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (two years ago) Permalink

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (two years ago) Permalink

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (two years ago) Permalink

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (two years ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (two years ago) Permalink

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (two years ago) Permalink

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (two years ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (two years ago) Permalink

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (two years ago) Permalink

WANT THIS

need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (two years ago) Permalink

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (two years ago) Permalink

:)

Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

http://kotaku.com/when-miyamoto-first-played-zelda-breath-of-the-wild-h-1793017234

Karl Malone, Tuesday, 7 March 2017 16:41 (two years ago) Permalink

THIS GAME IS SO GOOD. SO GOOD. SO SO SO GOOD.

jamiesummerz, Wednesday, 8 March 2017 11:15 (two years ago) Permalink

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (two years ago) Permalink

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (two years ago) Permalink

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (two years ago) Permalink

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (two years ago) Permalink

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (two years ago) Permalink

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (two years ago) Permalink

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (two years ago) Permalink

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (two years ago) Permalink

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (two years ago) Permalink

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (two years ago) Permalink

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (two years ago) Permalink

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (two years ago) Permalink

Considering that most of the music I'm hearing in my house these days is Game Of Thrones (and the composer for that series is probably the most visible composer making the clunkiest compositional decisions), the music for BotW is endlessly surprising and appealing, hearing snippets of themes from 25-year old games thrown in as tossed-of counter-melodies, how it centres the piano as the lead instrument and veers into genre after genre seamlessly, I'm really thrilled by it which is a rare thing for me to say

flamboyant goon tie included, Thursday, 9 May 2019 13:42 (one month ago) Permalink

Yeah, doofing around Death Mountain I could have sworn I heard the super Mario Bros pipe dungeon theme.

Josh in Chicago, Thursday, 9 May 2019 14:08 (one month ago) Permalink

The woman who wrote the BOTW music also did Animal Crossing and it shows in its sparse, miminalist prettiness sometimes.

On the learn new things all the time front I read someone the other day solving an electric shrine puzzle by eschewing dragging over the metal cubes, and just...chaining chu jelly together.

Its conductive. Who knew?

Stoop Crone (Trayce), Thursday, 9 May 2019 21:21 (one month ago) Permalink

if you beat all of the divine beasts and then face ganon, isn't his energy halved?

||||||||, Thursday, 9 May 2019 21:33 (one month ago) Permalink

Yeah I always assumed thats what each of their laser doohickeys were doing aiming at the castle.

Stoop Crone (Trayce), Friday, 10 May 2019 00:01 (one month ago) Permalink

Just popped into Hyrule Castle for the first time. It's definitely harder than the rest of the game so far, and really forced me to stock up on the right equipment! On the plus side, the rate of return for taking out guardians with arrows is pretty strong. One arrow=lots of parts=more arrows.

Josh in Chicago, Friday, 10 May 2019 02:14 (one month ago) Permalink

On the learn new things all the time front I read someone the other day solving an electric shrine puzzle by eschewing dragging over the metal cubes, and just...chaining chu jelly together.

Oh I remember solving that shrine by placing swords between the metal contacts on the floor, which conducted the electricity. The interactivity of everything in the world is the games greatest triumph imo, way beyond other open world games.

( X '____' )/ (zappi), Friday, 10 May 2019 04:08 (one month ago) Permalink

Yeah, doofing around Death Mountain I could have sworn I heard the super Mario Bros pipe dungeon theme.

― Josh in Chicago

it's the music from death mountain in the original zelda - they're both pieces by koji kondo from around the same time and aren't totally dissimilar :) i was pretty hype when i heard that, the composer integrated that in a fairly classy way

there's some really subtle stuff in game music these days, one of the youtube channels i'm subbed to did a video where they talked about joe hisaishi's "leavetaking" from the second ni no kuni game and the way it used five in a way that's markedly different from the way it typically gets used in pop music and prog

Burt Bacharach's Bees (rushomancy), Friday, 10 May 2019 09:11 (one month ago) Permalink

Heh, I don't even remember a Death Mountain in the original! The only music I remember from the original Zelda is the main theme and iirc I haven't heard that yet in BotW.

Death Mountain would be a great name for a nerdy metal band.

Josh in Chicago, Friday, 10 May 2019 11:50 (one month ago) Permalink

This game is so well made that most of the time I don't even notice how many of its elements appeared in the first Zelda! Which, tbf, was a long time ago, and I never played and of the sequels.

Josh in Chicago, Friday, 10 May 2019 11:52 (one month ago) Permalink

On the plus side, the rate of return for taking out guardians with arrows is pretty strong. One arrow=lots of parts=more arrows.

You can also use the perfect block thingy with your shield (block just after the guardian does its high pitched beep) and that works almost every time

Chuck_Tatum, Friday, 10 May 2019 12:45 (one month ago) Permalink

I only just figured out I could chop off their legs! Seems mean

Chuck_Tatum, Friday, 10 May 2019 12:45 (one month ago) Permalink

Meaner than hiding in some elevated spot and just chucking bombs at monsters who just want to dance and sleep?

Josh in Chicago, Friday, 10 May 2019 14:23 (one month ago) Permalink

i don't feel bad about the monsters, they're kind of generic and annoying, even when they're dancing

but sometimes with the lynels and the guardians, i feel like i'm actually killing **a thing** and it makes me feel bad

don't pity me

Chuck_Tatum, Friday, 10 May 2019 21:41 (one month ago) Permalink

Yeah, like killing a giraffe or something.

Josh in Chicago, Friday, 10 May 2019 21:56 (one month ago) Permalink

at the very least, you shouldn't feel too bad about killing anything that appears again after the blood moons. they're all stuck in eternal recurrence anyway, it doesn't matter

these are not all of the possible side effects (Karl Malone), Friday, 10 May 2019 22:00 (one month ago) Permalink

That blood moon is a wrinkle of a challenge. As I was blowing up guardians in the castle it occurred to me if I waste too much time they might just all come back!

Josh in Chicago, Friday, 10 May 2019 22:08 (one month ago) Permalink

Steampunk Camel was easier than I expected. At one point I lost track of a green electric ball and was about to bail, but then I got lost and stumbled on it on the way out of the beast and was able to get that last terminal. I did have to look up how to beat the boss, though. His second stage was sort of inexplicable until I learned the trick.

I guess I'll start gathering supplies and take on the magic castle in earnest next.

Josh in Chicago, Sunday, 12 May 2019 16:41 (one month ago) Permalink

a fun way to take on the castle is to try out a few different entrances - the approach will play out very differently depending on what you choose, and they are fun in different ways!

these are not all of the possible side effects (Karl Malone), Sunday, 12 May 2019 16:45 (one month ago) Permalink

been puttering around my old save file btwn tetris matches. my one complaint re: this game is that i wish there was something more to do at east reservoir lake. such a sweet location but nothing going on!

lumen (esby), Sunday, 12 May 2019 16:48 (one month ago) Permalink

that's where you're supposed to record your vlog, in character as link

these are not all of the possible side effects (Karl Malone), Sunday, 12 May 2019 16:56 (one month ago) Permalink

I've been to the castle twice before, briefly. Both times took me to very different places. The first I got trapped in a room with a Lynel and died, or at least escaped. The second took me to a shrine and a library, but then I decided not to explore further at the time.

Josh in Chicago, Sunday, 12 May 2019 17:57 (one month ago) Permalink

The only music I remember from the original Zelda is the main theme and iirc I haven't heard that yet in BotW.

Its there! Go galloping on a horse at night for a while and keep yr ears peeled :)

Stoop Crone (Trayce), Sunday, 12 May 2019 23:53 (one month ago) Permalink

Horses and shields, haven't really seen the point of either.

Josh in Chicago, Sunday, 12 May 2019 23:57 (one month ago) Permalink

i love that josh is still challoping this far into the conversation

Nhex, Monday, 13 May 2019 00:52 (one month ago) Permalink

Ha. I mean, I literally know what they're there for, but shields ... I've not wanted or needed to defend myself with one, deflect anything or surf anything, ever. And the horse, I just remembered I did at one point train, name and board a horse, but ... I forget where. I think I named it Horse? Hope it's OK. Maybe I'll go for a leisurely ride after I've killed the Big Bad and retired.

The other day I did hop on and ride a deer for a little while.

Josh in Chicago, Monday, 13 May 2019 02:05 (one month ago) Permalink

I find the horse riding relaxing! Doesnt even matter if you abandon it on the edge of a cliff or whatever anyway cos you just rock up to any stable and its there. Or, get the Ancient horse gear so you can teleport him to you.

Stoop Crone (Trayce), Monday, 13 May 2019 05:06 (one month ago) Permalink

There's just so much climbing in this game that riding around on a horse feels ... terrestrial. Or like jacking a car and going for a joy ride, I guess. Then, yeah, just abandoning it somewhere by the edge of a cliff.

Josh in Chicago, Tuesday, 14 May 2019 12:07 (one month ago) Permalink

Riding a bear is fun.

Stoop Crone (Trayce), Tuesday, 14 May 2019 23:05 (one month ago) Permalink

Stumbled upon and therefore fought the Big Bad for the first time. Seemed to be going OK, but then he went all shiny yellow and I could no longer do damage. Take damage, yes, but do damage, no. I assume I lack a magic widget or something?

Josh in Chicago, Monday, 20 May 2019 02:01 (four weeks ago) Permalink

Have you done all 4 champions?

Stoop Crone (Trayce), Monday, 20 May 2019 03:23 (four weeks ago) Permalink

Yep. That reduced its health by half. I beat it down further for a bit but then it just becomes and stay impervious, as far as I can tell. I went through almost all of my shields and food and anything to replenish hearts, so there must be more to it than attrition.

Josh in Chicago, Monday, 20 May 2019 03:38 (four weeks ago) Permalink

Hm I'm struggling to recall that. I dont feel like he was that hard. Do you have any ancient arrows?

Stoop Crone (Trayce), Monday, 20 May 2019 04:12 (four weeks ago) Permalink

Yeah, lots! They didn't do anything. Must have a weak spot or something. I guess I can just look it up.

Josh in Chicago, Monday, 20 May 2019 11:43 (four weeks ago) Permalink

once his health gets low enough hurting him requires expert timing or using one of your champion skills

Flood-Resistant Mirror-Drilling Machine (rushomancy), Monday, 20 May 2019 13:30 (four weeks ago) Permalink

There, I beat Ganon (second try).

1) There is something very ironic about going all this time without much use for shields or horses only to find the final battle inextricably linked to shields and horses.

2) I don't think the final battle was particularly satisfying, given that my driving feeling throughout was that it was making me break or use up all my equipment, and that I couldn't wait for it to be over so that I could replenish supplies. I guess that's a testament to how great the rest of the game, everything but ... the bosses, all of which were easier than random Lynels.

Glad you all pressured me into playing, though! Back to maybe Cuphead or something else in the interim before I (probably) dive into Dark Souls 3.

Josh in Chicago, Monday, 20 May 2019 13:51 (four weeks ago) Permalink

three weeks pass...

sequel announced

gbx, Tuesday, 11 June 2019 16:49 (six days ago) Permalink

i don't know why i crapped up this thread by mentioning the ubisoft game, sorry

pumped for the real sequel!!

i will never make a typo ever again (Karl Malone), Tuesday, 11 June 2019 16:53 (six days ago) Permalink

so much of zelda relies on it actually being zelda

Cecil replies to your e-mails (Sufjan Grafton), Tuesday, 11 June 2019 17:08 (six days ago) Permalink

i just imagined pulling up the awful ubisoft map and seeing 4 trillion possible objectives

i will never make a typo ever again (Karl Malone), Tuesday, 11 June 2019 17:09 (six days ago) Permalink

Kinda hoped they'd go in another direction for the next mainline Zelda, but I'll gladly take more BotW, especially if this is the Majora's Mask to BotW's Ocarina (which it looks like it could be).

Auld Drink of Misery (zchyrs), Tuesday, 11 June 2019 17:32 (six days ago) Permalink

feel like it's probably a long way off (tho hopefully not)

devvvine, Tuesday, 11 June 2019 17:38 (six days ago) Permalink

maybe zelda will be a playable character? or co-op'able?

L'assie (Euler), Tuesday, 11 June 2019 18:03 (six days ago) Permalink

That trailer made me plotz.

Stoop Crone (Trayce), Wednesday, 12 June 2019 23:11 (five days ago) Permalink

i think it shows up holiday 2020 at the earliest, holiday 2021 at the latest

ciderpress, Wednesday, 12 June 2019 23:14 (five days ago) Permalink

that sounds about right

don't mock my smock or i'll clean your clock (silby), Wednesday, 12 June 2019 23:16 (five days ago) Permalink

don't think they'd repeat the mistake of botw which they first announced for the wii u in like 2013 and then strung people along for years

ciderpress, Wednesday, 12 June 2019 23:20 (five days ago) Permalink

more likely than the mistake of shipping a game that doesn't actually work

string me along all you like, as long as i don't die i'll play the game whenever it's ready

Flood-Resistant Mirror-Drilling Machine (rushomancy), Wednesday, 12 June 2019 23:35 (five days ago) Permalink

They have the engine and map and everything already. I'm wondering if this will answer all the BUT I WANT DUNGENNNNZZ people by... being a completely underground game, lol.

Stoop Crone (Trayce), Wednesday, 12 June 2019 23:48 (five days ago) Permalink


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