The Legend of Zelda: Breath of the Wild

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this is Nintendo's attempt at 'modernizing' Zelda into an open-world game; looks equally inspired by Elder Scrolls, Shadow of the Colossus, and maybe a bit of Minecraft, plus the puzzles are based on a physics engine which i think is also new territory for Nintendo. supposedly out sometime next year on Wii U and also as a launch title for their still-mysterious new console. it's a big enough departure for the series that i think it deserves a thread.

trailer here:
plus there's lots of gameplay demos from E3 on their youtube channel

i'm cautiously excited, Nintendo hasn't made a game of this style or scale before so there's a lot that could go wrong, but on the other hand, filling out the world with tons of little secrets to find has always been a strength of this series

ciderpress, Friday, 17 June 2016 15:07 (five years ago) link

Yeah, cautiously excited. I don't think open-world is necessarily a better game structure, but it's time for the series to do something different.

jmm, Friday, 17 June 2016 15:24 (five years ago) link

More important than just making it open world is telling the story in a different way - and I love how they talk about you unearthing the story in pieces - no backstory unload at the beginning - and in whatever order your journey around the world defines. Super curious what they'll do with NPCs and towns, which they said specifically were kept out of the demo area.

The visual style is perfect.

100s of mini dungeons litter the world, apparently. Big dungeons still in.

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

abcfsk, Saturday, 18 June 2016 20:17 (five years ago) link

One of the few games announced recently that I'm looking forward to.

My favourite Zelda was Ocarina, but I also loved all the 2D games on the handhelds. I'm hoping this is going to relight that love and joy I had playing those games.

Drop soap, not bombs (Ste), Saturday, 18 June 2016 21:01 (five years ago) link

this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (five years ago) link

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (five years ago) link

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (five years ago) link

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (five years ago) link

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (five years ago) link

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (five years ago) link

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (five years ago) link

five months pass...

another trailer out though not much to glean from it

ciderpress, Friday, 2 December 2016 23:01 (five years ago) link

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (five years ago) link

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (five years ago) link

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (five years ago) link

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (five years ago) link

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (five years ago) link

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (five years ago) link

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (five years ago) link

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (five years ago) link

here it is if u wld like a twitch free experience

lag∞n, Sunday, 5 March 2017 18:10 (five years ago) link

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (five years ago) link

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (five years ago) link

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (five years ago) link

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (five years ago) link

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (five years ago) link

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (five years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (five years ago) link

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (five years ago) link

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (five years ago) link

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (five years ago) link

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (five years ago) link


need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (five years ago) link

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (five years ago) link


Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

Karl Malone, Tuesday, 7 March 2017 16:41 (five years ago) link


jamiesummerz, Wednesday, 8 March 2017 11:15 (five years ago) link

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (five years ago) link

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (five years ago) link

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (five years ago) link

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (five years ago) link

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (five years ago) link

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through!, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (five years ago) link

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (five years ago) link

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (five years ago) link

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (five years ago) link

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (five years ago) link

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (five years ago) link

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (five years ago) link

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at

jamiesummerz, Thursday, 9 March 2017 16:23 (five years ago) link

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (five years ago) link

I do not have time for this but I do want to restart on master mode, spend ten minutes plotting how to massacre some bokoblins.

lukas, Wednesday, 16 June 2021 04:23 (eleven months ago) link

Agree about the levelling. Zelda was really the first game I played when I got back into gaming, and whenever I try new games with ritualised levelling up, I find it instantly really tiresome!

Chuck_Tatum, Wednesday, 16 June 2021 09:21 (eleven months ago) link

KM: Restarting. I fizzled out somewhere along the way on my first playthrough but it's a real joy to explore.

burly crafty woodsman (James Harden) vs tall ethereal phantom (forksclovetofu), Wednesday, 16 June 2021 14:32 (eleven months ago) link

one month passes...

German nerds mod the game at 8K with ray tracing:

Josh in Chicago, Monday, 9 August 2021 21:21 (nine months ago) link

ah, Raymond Tracing -- my favorite zelda character

so they’ve basically made Zelda look less idiosyncratic and more like a bad ps4 game

Chuck_Tatum, Monday, 9 August 2021 21:34 (nine months ago) link

yeah that's what these demos are always like

Clara Lemlich stan account (silby), Monday, 9 August 2021 21:58 (nine months ago) link

if the graphics are complicated, they can charge more.

I haven't looked into it, but is Switch emulation already that good?

Nhex, Tuesday, 10 August 2021 01:42 (nine months ago) link

As I understand it The Switch is basically just off-the-shelf mobile parts from several years ago so emulation would be a very simple task.

Chewshabadoo, Tuesday, 10 August 2021 09:42 (nine months ago) link

that video is wii u emulation, but switch emulation is already fairly good too

ufo, Tuesday, 10 August 2021 12:36 (nine months ago) link

I played this so much. I stopped when I got all the Korok seeds on master mode. That golden turd was a sign I was finished.

Jeff, Tuesday, 10 August 2021 13:23 (nine months ago) link

omg Jeff

Clara Lemlich stan account (silby), Tuesday, 10 August 2021 15:02 (nine months ago) link

two months pass...

almost four years late to the best video game ever, huh? better late than never

global tetrahedron, Wednesday, 27 October 2021 22:42 (six months ago) link

it was v interesting to read josh's impressions of it as it was josh's first open world game? while i can see they got to appreciate it eventually, i was instantly enraptured and impressed because i'd so long liked open worlds but been frustrated by how much better they could be. well, this is the one i was waiting for. they smoothed over everything that was annoying/frustrating/bad/not-up-to-potential of basically every other open world game

global tetrahedron, Thursday, 28 October 2021 15:04 (six months ago) link

I love it. Playing this game was one of the best cultural experiences of my life (including books, games, visiting real places, etc).

Chuck_Tatum, Thursday, 28 October 2021 15:10 (six months ago) link

(Oops - I meant movies not games.)

Chuck_Tatum, Thursday, 28 October 2021 15:10 (six months ago) link

The only thing I was disappointed in is the relatively small number of monsters. At a certain point you know that you've seen all of them and they'll just keep changing colors to become more challenging. I'm sure it has something to do with how much they can cram in the game, but it would be nice if there were new critters throughout the length of the experience.

I'm not a video game person at all and I totally lost myself in this. Haven't found anything else that has touched that sweet spot, but maybe that's okay. Unless there's another months long shutdown I don't have the time for getting lost in games!

Cow_Art, Thursday, 28 October 2021 15:58 (six months ago) link

I want GTA V because I want to explore the world. I have zero interest in the campaign. Love immersive open world environments.

BOTW is so fun to explore but agreed it would be nice if there was a little more diversity in enemies, which could have been established more strongly based on the biome you were in. That sort of thing helps make the world feel even bigger as well. Would have been win/win.

Evan, Thursday, 28 October 2021 16:05 (six months ago) link

Yeah, it was my first open world. I've since played a few others, more or less, and it's striking the difference between sorta open worlds (like Dark Souls I guess, or God of War) and the real deal (like this or RDR2). The biggest is that at their best I want the open world games to go on forever, they're so rich, but the more constrained ones make me appreciate the way they're designed to direct you and your gameplay. Like, I can totally imagine playing Breath again and enjoying it as much, and doing even more, if only for the interactions and personality.

Josh in Chicago, Thursday, 28 October 2021 16:23 (six months ago) link

RDR2 might be better for just exploration than GTA V, and there are hundreds of different animals, more variety than BOTW for sure

global tetrahedron, Thursday, 28 October 2021 16:23 (six months ago) link

Yeah but I want to joyride around on the roads while obeying traffic laws. But yes I would totally dig RDR2.

Evan, Thursday, 28 October 2021 16:48 (six months ago) link

Like I want a simulator game like "Retired Rich Loner With No Responsibilities Or Restrictions Simulator"

Evan, Thursday, 28 October 2021 16:51 (six months ago) link

yeah, fuck putting keanu in a game. make keanu THE game.


lag∞n, Thursday, 28 October 2021 17:17 (six months ago) link

A Keanu open world game, where you play as Keanu and just go around interacting with people as Keanu - and, hell, film a movie, go on vacation, go out to dinner, whatever - would be awesome. Keanu should throw some of his Matrix/John Wick movie toward a Keanu Simulator game. (And then cast someone else as himself, like Skeet Ulrich or something.)

Josh in Chicago, Thursday, 28 October 2021 18:10 (six months ago) link

i don't know, doesn't that sound kind of...lonely?


Karl Malone, Thursday, 28 October 2021 19:05 (six months ago) link

Maybe you're playing as the bird and you just found a friend.

Josh in Chicago, Thursday, 28 October 2021 19:13 (six months ago) link

all the enemies in the game are variations on keanu reeves in different color suits

Karl Malone, Thursday, 28 October 2021 19:17 (six months ago) link

does the shrine music ever change up? not sure i can handle this 45 second loop for 100 more of these

global tetrahedron, Friday, 29 October 2021 14:36 (six months ago) link

you can and you will

Nhex, Friday, 29 October 2021 17:16 (six months ago) link

You’re not listening to podcasts or watching a movie while playing this game? What is wrong with you???

hrep (H.P), Tuesday, 2 November 2021 01:49 (six months ago) link

i occasionally put podcasts on, yeah. i'm not generally used to listening to podcasts often though as i have no commute and my work is highly verbal- they distract me too much, so i'm slightly thankful for this game as it lets me listen for once. can't imagine watching a movie tho

global tetrahedron, Tuesday, 2 November 2021 14:30 (six months ago) link

still need to get back to this one

gbx, Wednesday, 3 November 2021 21:59 (six months ago) link

two weeks pass...

i still haven't really made stasis a staple of my approach because aiming objects is so wonky and inconsistent. i can't make rhyme or reason of it, and while holding Y to do a spin makes it a little easier, that also lessens your ability to set the power of the eventual launch. i've also hesitated to upgrade stasis because i feel it will make combat too easy? i am trying to get the rhythm down for dodges and parries and whatnot. freezing enemies seems like i'd potentially miss all that, although now that the yiga clan's boss is down they are being way more aggressive and showing up to monster fights. might be nice to stop those assholes now and then

global tetrahedron, Friday, 19 November 2021 16:49 (six months ago) link

two months pass...

OK this is kind of mindblowing:

Stoop Crone (Trayce), Friday, 4 February 2022 05:16 (three months ago) link


flamboyant goon tie included, Friday, 4 February 2022 15:47 (three months ago) link

I was thinking you'd like that!

Stoop Crone (Trayce), Saturday, 5 February 2022 01:35 (three months ago) link

It took 5 years and many aborted attempts but I just beat Ganon.

nate woolls, Saturday, 5 February 2022 04:21 (three months ago) link

congrats, I still haven't done it

Bixby in a Samsung I know it's Siri-esque (Sufjan Grafton), Saturday, 5 February 2022 04:23 (three months ago) link

The mi-fa / ti-do thing isn't a new discovery FWIW:

Wakai: I just had a sudden idea. Originally Sidon’s theme was made of a combination of scale Ti and Do (Sidon’s original Japanese name is Shido) and Mipha’s was a combination of Mi and Fa (original Japanese name: Mifa), but then for the song ‘Mipha and Sidon’ I created Sidon’s theme using the Mi and Fa scale, because I thought when you look through Sidon’s eyes, Mipha is the real hero.

aegis philbin (crüt), Saturday, 5 February 2022 17:55 (three months ago) link

this is cool but you know what would be even cooler? releasing the damn sequel... folks am i right here or what

lag∞n, Saturday, 5 February 2022 18:13 (three months ago) link

I just want another expansion pack with 900 more korok seeds.

Jeff, Saturday, 5 February 2022 18:41 (three months ago) link

lol a real sicko

lag∞n, Saturday, 5 February 2022 19:46 (three months ago) link

I love shit like that tbh!

I'm sure if we're talking about this then we already know that the Skyward Sword theme was Zelda's theme in retrograde, right

I mean, it's a bad theme and a bad game but it was cute idea

flamboyant goon tie included, Saturday, 5 February 2022 23:06 (three months ago) link

It's cool that "video game serieses" have provided a format for the most worthwhile developments in "use of leitmotif". The first time the pointillist piano score in BoTW got excited about me being on a horse and started working in fragments of Zelda's theme, I got SO HAPPY

I think it's also interesting how the overworld theme from NES Zelda (you know, the famous one) seems to be approached by their composers as top-shelf, like they really save it for climaxes and closing credits, it's not really used as musical material with nearly the same frequency... largely, I assume, because it's so recognizable in its jumpiness, very "Star Spangled Banner"-ish

flamboyant goon tie included, Saturday, 5 February 2022 23:10 (three months ago) link

So I bought a house in Haetano village or whatever it’s called. I spend all my time hunting for jewels and riding my horse aimlessly.

Hey Bob (Scik Mouthy), Sunday, 6 February 2022 06:52 (three months ago) link

ah bolson <3

nxd, Sunday, 6 February 2022 16:31 (three months ago) link

Start collecting wood now because you're going to need a lot of it to complete that side quest

nate woolls, Sunday, 6 February 2022 21:28 (three months ago) link

two months pass...

Four divine beasts fixed. Full stamina. Can’t remember how many hearts. 50,000 rupees in my pocket. Exploring the last bits on the map.

Hey Bob (Scik Mouthy), Monday, 18 April 2022 05:38 (one month ago) link

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