General fighting games thread

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From Castlevania thread with imperfect edits

One of the worst things about really geeky game fans is the expectation developers often pander to of more story focus developing in earth shattering directions like DC and Marvel try to do. It's really silly when you get Tekken and King Of Fighters intros still insisting on overblown drama. Resident Evil got bad for this.

― Robert Adam Gilmour, Sunday, 3 May 2015 21:17

I disagree RAG, I absolutely loved the full out B-movie gloriousness of the recent Netherrealms story modes (Mortal Kombat 9/X, Injustice)

But yeah, more Castlevania would be sweet... just a matter of time before they return to their senses and go back to making 2D games, or if IGA or someone can pick up the slack Mighty No. 9 style...

― Nhex, Sunday, 3 May 2015 22:44

Games rarely return to 2D. There hasn't been a genuinely new 2d Capcom fighting game since Capcom Fighting Evolution/Jam (2004) and that game was made of more recycled character pixels than most fighting games. SNK hasn't really made anything new in ages and even they might not have 2d in their future if they continue to make new games at all.

I haven't seen that Mortal Kombat game's story mode, maybe it's fun but surely you don't thrill to "Oh no! Ken Masters (or Jill Valentine) has been radicalized with PSYCHO POWER and has to fight our hero!" or some dumb rivalry with the angst pumped up to maximum?
Cutscenes with emotional drama rarely do anything other than face imploding cringefests.

― Robert Adam Gilmour, Monday, 4 May 2015 00:29

the recent MK games are a lot more tongue-in-cheek (well, i guess they always were compared to SF/KOF). MK9 has a Butterfly Effect-eque plot involving Raiden sending a message back in time to undo the events of MK1-8, only to have things go catastrophically wrong with each timeline alteration. even Injustice constantly brings up how ridiculous the whole plot is, with SUPER SRS EVIL ALTERNATE UNIVERSE SUPERMAN as the villain. but really, it's a clever way to get you to play most of the characters on the roster for single player story mode, and it's fun and goofy universe stuff

i love touches that (and, no i don't think they need to apologize at all for being completely B-movie level) show there's a degree of care or love for the universe. The King of Fighters series started off putting little pre-match animations between distinct characters to highlight friendships/rivalries and other relationships in the '90s. MKX does a fantastic job with this, every single combination of characters has unique voiced banter entering a match. Injustice did his too with the clash events

are for 2D vs. fake 3D/2D, yeah, I would prefer if we got more Guilty Gear/Arcsys/Persona-style hand-drawn games too, but today they're pretty confined as "anime niche" even inside the sadly niche genre of fighting games. The SFIV series and MK series made distinct returns to 2D gameplay this past generation, especially compared to that dire early '00s period

― Nhex, Monday, 4 May 2015 04:41

Well those MK scenes are far wittier than anything in the tedious KOF13 faceoffs. But in Snk Vs Capcom Chaos there was this gem from Akuma: "Beating you was easier than smacking a baby. Not that I would ever do that."
I would generally prefer arcadey games avoided story and dialogue or kept it to a bare minimum unless they knew it was something they could do especially well.

Even Guilty Gear is going 3d, but it has impressively maintained the 2d look more any 2.5d game I've seen but I'm not really into it anymore. But yeah, I'm really not into the style Blazblue, Arcana Heart, Under Night In-Birth, Persona 4 Arena, Aquapazza amd Chaos Code has. After all these games you really appreciate how well animated games like Streetfighter 3rd Strike, Darkstalkers 3, KOF13 were.

― Robert Adam Gilmour, Monday, 4 May 2015 12:47

Actually I'd say that [early 00s] was one of the best times for fighting games. Capcom vs Snk 2, Marvel vs Capcom 2, Virtua Fighter 4 Evolution, Neo Geo Battle Coliseum, King Of Fighters 2003, Project Justice, Street Fighter Ex3 (I liked it, but the previous game was probably better), Guilty Gear X2, Soul Calibur 2, Tekken 4 and Samurai Shodown 6. Those were some of the best instalments of each series.

― Robert Adam Gilmour, Monday, 4 May 2015 13:34

sorry, realizing that I got way off track here since this is the Castlevania thread. to sum up quickly i agree and disgaree with your various opinions here; but basically to me there's everything up until about '98 and the Dreamcast era, upon which there were the endless sprite rehashes that you mentioned with a few bright spots here and there (like Project Justice! loved that game) while the mainstream releases were "dominated" by things like generic 3D SFEX/MK/Tekken sequels. i want to put time into modern 2D fighters like Xrd, BlazBlue, P4A and Skullgirls and see if they're worth it but, you know, time and age means i'm going to sway towards the ones with bigger player bases

― Nhex, Monday, 4 May 2015 15:32

Fighting games unfortunately are one of the genres that tries to make previous games redundant because of the competitive scene that needs each series to have perfected versions in each series, so it becomes alienating for all but the hardcore with all these updates, this has sacrificed the genre in some ways. It's a difficult situation to deal with unless you're making something like Smash Bros or Power Stone.
People who've played them all in order but don't care about perfect mechanics or expansive character selection are going to prefer different games than someone choosing whichever has the most complete content.

Robert Adam Gilmour, Monday, 4 May 2015 16:35 (five years ago) link

Absolutely. It's tough for series to stay relevant and successful. I often wonder about Smash Bros. which seems to try hardest at mainstream acceptance and only recently has made some inroads towards appeasing the hardcore. But even with the simultaneous 3DS/WiiU push last year, I don't know how to gauge it. Honestly, I'm not getting likely a Wii U anytime soon either.

One game that really surprised me lately was Naruto Ultimate Storm 3 (from a couple years ago, it's two versions behind now I think?). Now, normally - and history will back me up on this - licensed fighting games are generally complete garbage. (Notable exception: Gundam Wing: Endless Duel for SFC.) There are still terrible-looking DBZ games coming out every single year, though the last one I played was all right (Budokai HD collection) That recent one looks... interesting?
...And frankly, Narultimate 3 is COMPLETELY composed of teen anime cliche drivel plot. It's Naruto, after all. TEENAGE NINJAS.
But the presentation! The budget! The super-simple Smash Bros. like inputs and yomi! QTEs and absurdly long scenes to put Metal Gear Solid to shame! A bazillion characters and personalities! Shockingly good. I want to give other Cyberconnect2 games a shot too, like that JoJo's Bizarre Adventure game that came out last year as well.

Anyway, right now, I'm playing MKX on PS4 and half-heartedly trying to convene a local scene in southeast NY through some forums. (TBH though I feel like I'm getting too old to provide the dedication necessary, and I don't think I'm ever going to EVO. But, the fire still burns...) The past half decade I've been more or less strictly SFIV, with a year I was really into Injustice: Gods Among Us.

Have you played any titles in recent years that you think is worth the effort to seek out? There's a ton of these little games like the ones you mentioned, like Battle Arcadia or NG Battle Coliseum, that have skipped my radar or I was too lazy to go for.

Nhex, Monday, 4 May 2015 17:06 (five years ago) link

The last new fighting games I bought were King Of Fighters 13, Samurai Shodown Collection (which I found shockingly difficult, I wasn't able to beat arcade mode in any of the 6 games, which has never happened to me since Mortal Kombat 3), Vampire Chronicles (a Darkstalkers collection for Dreamcast), Tekken 6 and Soul Calibur 4. I didn't play any of them for much longer than 12 hours.

It's unlikely I'll buy another fighting game, for several reasons: I don't own any games consoles apart from a Nintendo DS (and it would be a miracle if I bought anything other than a handheld console because I hate how complex gaming systems are now, particularly all the online stuff and DLC), I rarely play games anymore because I don't enjoy gaming challenges or anything time consuming anymore, I don't like most of the character design in fighting games and it's getting increasingly further away from my tastes and I don't really like fighting or violence like I used to (I used to be NUTS for fighting games).

What has maintained my interest is that I like good visual designs and videogames make them come alive in ways that other mediums cant. I still look at the new fighting games because I get a kick out of imaginative designs when they come along on occasion and some of the moves and settings still impress. Hakan and Hilde were the last characters I thought were cool and I thought the king character in the last Power Instinct was hilarious.
But really, there isn't much I still like going around. I still have lots of interest in where Castlevania and Zelda are going but I don't know if I could commit to anything other than videos anymore. I think Dark Souls and Bloodborne are awesome but I could never play a game that difficult.

I'd recommend Neo Geo Battle Coliseum, particularly for the variety of characters you wont see in many other games. Mudman was huge fun and the Metal Slug guy Marco was done really well. Several of the KOF characters were reused in KOF11 (one of the best games in the series)but there's still a lot of fun characters to recommend it. SNK fans loved it but I don't think it did as well as it should have.

Robert Adam Gilmour, Monday, 4 May 2015 19:22 (five years ago) link

Also, I cant stomach the clichés and emotional drama of most of these games anymore.

Robert Adam Gilmour, Monday, 4 May 2015 19:26 (five years ago) link

My love for Virtua Fighter 4 Evolution surprised me because the series has always had a justified reputation for mostly bland characters but the game mechanics were a thing of beauty. Button mashing never payed off (like it often would in Namco games), experience and effort always won out. It was very rewarding. The hyper action mode was exhilarating.

Robert Adam Gilmour, Monday, 4 May 2015 19:34 (five years ago) link

picked up mkx for ps4, so far im enjoying it as the first real fighter ive played since SNES street fighter. community seems pretty active and the game is somewhat approachable for someone not fully invested in the genre thus far. not sure this has sparked a fire in me, and also not sure this game won't die as soon as something flashier drops on the console so for now it is an interesting diversion from destiny/bloodborne

head clowning instructor (art), Monday, 4 May 2015 19:48 (five years ago) link

According to the hardcore gaming 101 articles, Fatal Fury was the fighting games series with the most unique entries that were never made redundant.

King Of Fighters is easier to select because if you get 98 Ultimate, 2002 Unlimited, 11 and 13, you have the majority of everything that was good about the main series. KOF Ex2 (Gameboy Advance) and KOF Maximum Impact 2 Regulation A if you want to be completest about different characters not featured in the main series.

Last Blade 2 probably makes the first game redundant but I never played it. Same goes for whatever the last Guilty Gear X2 game was.

I don't think anyone prefers the first Capcom Vs Snk over the second. The style systems in it were just too annoying and didn't let you have all your moves.

Many think Marvel vs Capcom 1 was a better game overall than 2, similarly Street Fighter Alpha 2 over Alpha 3 but the bigger rosters of MvC2 and SFA3 wins me over easily.

Robert Adam Gilmour, Monday, 4 May 2015 19:56 (five years ago) link

if you want to spar, friend me art! (psn: n-hex)

xps Samurai Shodown (and a ton of the original NeoGeo games) had insane level difficulty arcade modes, feel no shame. SNK AI in particular is known for its cheapness - I don't think I've had the patience to go through one of those since Garou: MOTW

VF seemed to me how you described, though I didn't really play it past the first three in the arcades, I always respected its... purity and technical excellence? Especially compared to Tekken which I never got down with. (Frankly it took me a very long time to warm up to 3D fighters - I didn't really like one until the first Soul Calibur) Every time there's another major number iteration I'm tempted to try it again. Unfortunately, VF doesn't seem to have taken hold competitively, but I'm surprised to find out that VF5: Final Showdown was still getting arcade updates in 2015.

MvC1 was where personally input speed/onscreen action just started getting TOO crazy for me, but I agree MvC2 was better and more fun. Marvel Super Heroes vs. SF was probably the least "broken" of that series, but let's be real, they all had slushy infinites.
Loved SFA3, even with the crazy broken V-ism jazz, over SFA2 which was more balanced and sound.

The Last Blade 2 was a massive upgrade over LB1 in terms of gameplay, graphics etc. IIRC, real cool stuff

Nhex, Monday, 4 May 2015 20:19 (five years ago) link

On the easiest mode all those Snk games have a manageable arcade mode despite cheap bosses, it was hard in KOF 99-03 but I still beat them several times at a minimum, but those Samurai Shodown games were several levels harder and cheaper. The end boss of SS5 in particular is the biggest asshole in any game I've ever played.
Samurai Shodown is odd in that it looks and mostly plays the same as most fighting games but it has several rules that make it far harder to master.

It's odd that Virtua Fighter doesn't have more tournament cred because it's better tuned for competitive play than pretty much anything else.

I also taken a little while to accept 3d fighters but Tekken 2 Is still my favourite 3d fighter. The characters weren't so obnoxiously flashy in terms of haircuts/clothes, the music was great, I liked the lighting, the settings quite atmospheric and I loved the echoey sounds. Overall, even though it may seem slow I found the playing more satisfying.
I think after Tekken 4 the game lacked stylistic cohesion. So many of the characters looked like they came from another franchise.

Although I had enjoyed them all at some point, my main problem with Tekken, Soul Calibur and Dead Or Alive is that it taken too long to watch the movelist demos let alone learn all the moves.

Robert Adam Gilmour, Monday, 4 May 2015 23:04 (five years ago) link

Xp will do, fair warning though, i am the worst.

head clowning instructor (art), Monday, 4 May 2015 23:10 (five years ago) link

Dark Awake/Chaos Breaker is worth a look. It's a Dungeons & Dragons styled 2d fighter with quite impressive animation.
For a long time that, Red Earth/Warzard, Hokuto No Ken/Fist Of The Northstar (Arc System Works version) and Martial Masters were my most coveted rare fighting games but Dark Awake unexpectedly came to PSN a few years ago and the response wasn't too great.

Robert Adam Gilmour, Monday, 4 May 2015 23:21 (five years ago) link

Power Instinct is one of the maddest fighting game series ever. Shame it never travelled much.

The Prince character can throw carrots that his horse jumps in and catches.

Waku Waku 7 also looked quite nuts.

I think that Melty Blood is partially responsible for the current direction of 2d fighters, even though it wasn't a big professional thing.

Robert Adam Gilmour, Monday, 4 May 2015 23:50 (five years ago) link

Fans of early Mortal Kombat might want to check out Death Cargo. It has the 2d photo animation but the gore is really fucking vile in a way that even offends some MK fans.

Robert Adam Gilmour, Tuesday, 5 May 2015 00:49 (five years ago) link

ohhhh THAT series! I played Matrimelee, which was hilarious and awesome (and i think had a weird crossover with Double Dragon), one of the last MVS games

It's odd that Virtua Fighter doesn't have more tournament cred because it's better tuned for competitive play than pretty much anything else.
Agreed; my theory is that perhaps Sega hasn't pushed international support/serious tourney play as much as Capcom, or maybe... well, maybe the characters are just too bland and stereotypical. i mean, even Tekken has a ton of goofy dumb characters.

Waku Waku 7 was flippin' great. Dandy J and the whole cast was wonderful, but it should be known forever for the game with the mighty BONUS KUN

re: Melty Blood, i feel like there was this gradual build up of fan/doujin fighting games in the early 2000s that somehow went pro. Looking it up now, i see they're the same company that made those fun Queen of Heart games and Glove On Fight

never heard of Dark Awake or Death Cargo, will do some research!

Nhex, Tuesday, 5 May 2015 05:47 (five years ago) link

Although I had enjoyed them all at some point, my main problem with Tekken, Soul Calibur and Dead Or Alive is that it taken too long to watch the movelist demos let alone learn all the moves.
This is a major reason that I'm still turned off by most 3D fighters. Even MKX's combo lists are pushing it for me at about a dozen per character

Nhex, Tuesday, 5 May 2015 05:49 (five years ago) link

I looked up Death Cargo, seems like it might be a vaporware scam, which is kind of hilarious

Nhex, Thursday, 14 May 2015 17:00 (five years ago) link

Kings of Kung Fu looks terrible, and it's Early Access (read: will probably never be finished) but's only a few bucks right now on Bundle Stars, and I admire their blatant love of Shaw Brothers and the like

Nhex, Saturday, 23 May 2015 00:08 (five years ago) link

oops. let me try that again

Nhex, Saturday, 23 May 2015 00:09 (five years ago) link

Looks terrible but I do love that almost all of the characters are recognizable from movies i have loved.

resulting post (rogermexico.), Saturday, 23 May 2015 03:32 (five years ago) link

one month passes...

Decent deal on JoJo's Bizarre Adventure - All Star Battle for PS3, $20, no tax, and free shipping if you have Amazon Prime. I don't expect this game to be available for too much longer, so I grabbed a copy.

Nhex, Tuesday, 23 June 2015 16:59 (five years ago) link

So Streetfighter 5 has Ryu, Chun Li, M Bison/Vega, Charlie/Nash, Cammy and Birdie so far. Can't they give some of these guys a rest? I hope there will be more new guys than in 4.

Robert Adam Gilmour, Tuesday, 23 June 2015 18:20 (five years ago) link

Probably not, unfortunately. I have this feeling that internally Capcom looked at the mostly-new cast of SFIII as a failure and they've been backpedaling away from new characters ever since, like at most you can have four new people in a game. (And who expects any of the new characters from IV to appear? Poor ELF.)

Nhex, Tuesday, 23 June 2015 18:43 (five years ago) link

The hope is kind of half hearted too because even if the cast was 90% new, they'd probably mostly look like j-pop stars or bland anyway.

After seeing Yoshimitsu's great new octopus costume I wonder why he looks consistently great in every game redesign yet few of the new characters look so imaginative. Do they get a different artist to design the different characters?

Robert Adam Gilmour, Tuesday, 23 June 2015 19:29 (five years ago) link

I think that returning characters probably have more lassitude because you can establish an awesome look without having to tie it to a coherent moveset? If this was Yoshimitsu's first Tekken then it'd be pretty confusing with the alien and the octopus and the sword and the pogo and the helicopter.

Which is not in any sense to take away from the fact that Yoshimitsu is completely baller.

Andrew Farrell, Wednesday, 24 June 2015 16:32 (five years ago) link

Haha indeed he is

Nhex, Thursday, 25 June 2015 16:45 (five years ago) link

two weeks pass...

Glad at least they're (somewhat) making Ken a new-ish character

Nhex, Monday, 13 July 2015 18:01 (five years ago) link

three weeks pass...

Aw, Shippuden 4 got delayed to February

Nhex, Wednesday, 5 August 2015 01:31 (five years ago) link

I'm interested in the "simpler" fighting games coming out -- Seth k*ll*an's Rising Thunder, Pocket Rumble, David Sirlin's Fantasy Strike. Supposedly the gameplay in the Rising Thunder alpha is already at a releasable state.

aaaaablnnn (abanana), Wednesday, 5 August 2015 02:20 (five years ago) link

Sirlin' turning Fantasy Strike into an actual fighting game? Ha! Talk about snakes and tails..
Didn't know about Rising Thunder, will have to look into that.

Nhex, Wednesday, 5 August 2015 05:38 (five years ago) link

two weeks pass...
Things of Beauty: Super Smash Bros. as Spectator Sport

I could never get seriously into Smash for various reasons, but I really like this video

Nhex, Thursday, 20 August 2015 05:25 (five years ago) link

yeah, that's interesting; thx for sharing

Meta Forksclove-Liebeskind (forksclovetofu), Thursday, 20 August 2015 16:28 (five years ago) link

one month passes...

A bunch of new SF5 characters with interesting moves, (like Tekken they've added an Arabian guy). Karin was a lot of fun in SF Alpha 3.

Teaser for King Of Fighters 14 is really disappointing. I knew they were going with 3d but it looks very modest.

Robert Adam Gilmour, Sunday, 18 October 2015 15:59 (four years ago) link

I like Laura's look and moves. Very happy to see Karin and Mika back.


Nhex, Tuesday, 20 October 2015 00:02 (four years ago) link

Just preordered SFV to get access to the second beta round. Getting antsy waiting for the beta code to be emailed to me from Best Buy...

Nhex, Wednesday, 21 October 2015 16:12 (four years ago) link

four weeks pass...

Somehow I missed this. It's from May.

aaaaablnnn (abanana), Thursday, 19 November 2015 11:36 (four years ago) link

Starting at around 9:30.

aaaaablnnn (abanana), Thursday, 19 November 2015 11:36 (four years ago) link

good god

Nhex, Friday, 20 November 2015 04:40 (four years ago) link

two weeks pass...

As someone who loves story/single player modes in fighting games I definitely agree with several points in his article. (I wish Battle High 2 didn't have such terrible graphics. Maybe I'll still grab it as a lark - it's free/pay-what-you-want on PC.)

Nhex, Thursday, 17 December 2015 06:49 (four years ago) link

five months pass...

Injustice 2 pre-leaked prior to E3, looks like... I'm in

Nhex, Wednesday, 8 June 2016 00:52 (four years ago) link

it has loot crates and microtransactions

remove butt (abanana), Thursday, 9 June 2016 04:35 (four years ago) link

argh. i imagine it's gonna be a mess competitively. i'll just have to enjoy the single player mode, i guess

Nhex, Thursday, 9 June 2016 08:00 (four years ago) link

one month passes...

It's EVO time! Psyched to watch the SFV finals on ESPN tomorrow night.
Been watching the SRK streams - they have five this year! - and three guys from my local flew out there to participate so I'm more invested than usual.
Man, I wish I was good at Marvel. Just started getting into Guilty Gear Xrd Revelator and still trucking along w/SFV.

Nhex, Saturday, 16 July 2016 18:39 (four years ago) link

Nhex, Saturday, 16 July 2016 20:20 (four years ago) link

four weeks pass...
one month passes...

I see there's a ROM hack attempt at balancing ST, incorporating the better bits of HDR.

Einstein, Kazanga, Sitar (abanana), Wednesday, 21 September 2016 07:21 (four years ago) link

two months pass...

This guy Xanadu from KOF 14 is hilarious

Robert Adam Gilmour, Monday, 19 December 2016 17:15 (three years ago) link

what... what is his gimmick??

Nhex, Tuesday, 20 December 2016 18:41 (three years ago) link

three weeks pass...

Ultra Street Fighter II coming to Nintendo Switch... both classic and HDR graphics, two new palette swaps, no word on gameplay changes. I don't plan on getting a Switch so I don't really care.

Einstein, Kazanga, Sitar (abanana), Friday, 13 January 2017 17:18 (three years ago) link


― Nhex, Saturday, January 13, 2018 4:39 AM

It is a little sad but games are just so expensive, time consuming, I've lost interest in gaming challenges, I don't own any consoles and it's difficult justifying a console for a few games I might never play much. I utterly loathe all the DLC and patches stuff. I'm very jaded so hardly anything looks exciting or fun as it used to.
Bloodborne and Dark Souls look right up my street but again, I'm just not up for the challenge. If I could play them with infinite health cheats I'd be very happy.
But I'm always interested in watching videos of whatever cool thing comes out. One of the things I miss most about being a teenager was the absolute certainty I was going to have a great 5 to 40 hours with most things I'd buy.

here's another video I liked.

Robert Adam Gilmour, Saturday, 13 January 2018 19:01 (two years ago) link

Fantasy Strike does look interesting.

I tried SFV and thought it was fun until I increased the difficulty and realized I would never have a chance against online players. (I couldn’t play online with my pirated copy anyways but I unistalled the game and don’t plan on purchasing it). I also discovered my favorite SFV character is in the lowest tier :(

My all-time favorite fighting game character is Chizuru from the King of Fighters franchise. I like how she creates illusions of herself and is a dance fighter; however, she is one of the hardest characters to control so I mostly just like her from a distance. They haven’t made her a playable character in over a decade. When they do bring ger back, hopefully they will make her moveset more accesible and practical.

Woon... Doopee Time (FlopsyDuck), Saturday, 13 January 2018 23:44 (two years ago) link

Why couldn't you enjoy SFV on a lower difficulty?

Robert Adam Gilmour, Monday, 15 January 2018 12:57 (two years ago) link

Years ago I tried buying some dirt cheap SNK fighting games for kindle and it somehow didn't work. I just bought Garou minutes ago and although it works I can't stand the touchscreen pad and don't particularly want to learn. It's as awkward as I imagined when you can't actually feel the buttons but have to keep your eye on your fingers being in the right place.

Robert Adam Gilmour, Thursday, 18 January 2018 01:20 (two years ago) link

Oh god, no, touch screen fightin' just ain't right, especially on ports

Nhex, Thursday, 18 January 2018 02:02 (two years ago) link

I know I'm not gonna have the time to get competitively "good" at it (as if I ever do) but I said to myself "screw it" and pre-ordered Dragonball FighterZ which comes out Friday. Tried the beta, feels great, looks amazing, and tons of fan service for DBZ fans.

Nhex, Sunday, 21 January 2018 09:20 (two years ago) link

is the latest SFV "arcade edition" good? all these editions I can't keep my head straight
I would love a marvel v capcom w/ xmen but I guess the dumb fox/sony thing is at play here? I will wait
kinda tempted by Injustice 2 even though I don't like the DC universe as much

droit au butt (Euler), Sunday, 28 January 2018 17:32 (two years ago) link

SFV AE is what the game should've been at launch. Has the 12 extra characters from Seasons 1 and 2 (a third one just started), arcade mode, story mode. Feel safe in getting that.

MvC:I is fun but pretty barebones. Also kind of a failure commercially because of many reasons, seems to be dying. Hoping to pick up a complete edition with all the characters/skins if it ever comes out, but there's a chance this could play out like SFxT and never get it

I love the hell out of the Injustice games, but to each his own

Get DBZ, and took a look at UNIST which is about to finally get over here

Nhex, Sunday, 28 January 2018 19:05 (two years ago) link


droit au butt (Euler), Sunday, 28 January 2018 20:58 (two years ago) link

I watched a lot of the EVO Japan SFV tournament. It was pretty entertaining, especially the pools. Abigail and Menat have added some needed diversity to the game.

adam the (abanana), Monday, 29 January 2018 22:11 (two years ago) link

any ILXORs playing SFV? I'd like some friends to battle!

Thomas NAGL (Neil S), Sunday, 11 February 2018 10:13 (two years ago) link

i don't play that much now, but if you're on PS4 hit me up: n-hex

Nhex, Monday, 12 February 2018 00:37 (two years ago) link

I'm RumTum in PS4 SFV. Playstation name is greendat but I don't often play other fighting games.

adam the (abanana), Monday, 12 February 2018 06:41 (two years ago) link

thanks guys, will give you a shout later...

Thomas NAGL (Neil S), Monday, 12 February 2018 07:21 (two years ago) link 100% approve of this

Nhex, Monday, 12 February 2018 20:51 (two years ago) link

three months pass...

auction tournament for SF 30th Anniversary Collection

adam the (abanana), Saturday, 26 May 2018 11:34 (two years ago) link

eight months pass...

wow, SonicFox is only 20? damn these kids are young, feels like he's been around forever. good for him though

Nhex, Thursday, 14 February 2019 00:25 (one year ago) link

I think 2d fighting games could learn a thing or two from Smash. What I had in mind was stage design. A gradual slope here and there. A stage on top a train that makes moving one direction a little slower and the other a little faster. Maybe a wooden raft stage that tilts up and down. All of this effecting hitboxes etc. Non-tourney levels could be more far out. I imagine an alley scene with climbable props like a dumpster and those metal fire ecscape platforms which you can use new hanging attacks.

٩༼ º෴º ༽۶ (FlopsyDuck), Thursday, 14 February 2019 01:02 (one year ago) link

have you watched smash tournaments? they ban virtually everything.

the one stage in SFV that has a bit of water on one side is banned, not because it changes the physics at all, but because it's harder to see low projectiles on that side.

adam the (abanana), Thursday, 14 February 2019 03:10 (one year ago) link

Yeah, I've watched them. I've seen some tournaments allow Castle Siege and that slope is much steeper than anything I had in mind.

Smash is very different though. Most stages have floating platforms and that doesn't really work with a Street Fighter 2 style fighter.

٩༼ º෴º ༽۶ (FlopsyDuck), Thursday, 14 February 2019 14:05 (one year ago) link

Other stage obstacles could be an ice floor with a little bit of a sliding effect and vice versa for a sand floor.

٩༼ º෴º ༽۶ (FlopsyDuck), Thursday, 14 February 2019 14:13 (one year ago) link

Here is the official lineup for #Evo2019 !

— EVO (@EVO) February 27, 2019

ciderpress, Wednesday, 27 February 2019 04:07 (one year ago) link

really good lineup, excited to see UNIST get a spotlight as it's a great game to watch. also happy that samsho is apparently coming out soon

ciderpress, Wednesday, 27 February 2019 04:09 (one year ago) link

didn't even realize a new SamSho was coming out. cool to see BBxtag and UNIST for sure

Nhex, Wednesday, 27 February 2019 04:28 (one year ago) link

two months pass...

everything you need to know to understand fighting games in 15 minutes

don't normally care for this guy's vids much but this one is really well done

ciderpress, Saturday, 18 May 2019 16:38 (one year ago) link

Button mashing was a frequent complaint about Soul Calibur and Tekken characters like Eddy Gordo. Beginners often beat good experienced players (but not the best players).

Surprised to see no mention of Virtua Fighter, which is hopeless for beginners to win and has very little satisfaction for button mashing players (probably why it isn't as popular). Experience is always rewarded in Virtua Fighter.

Robert Adam Gilmour, Saturday, 18 May 2019 17:48 (one year ago) link

VF is criminally neglected in the west, probably because its original home release was on the saturn

chihuahuau, Saturday, 18 May 2019 19:12 (one year ago) link

Possibly, but if there's something I've known people to criticize about Virtua Fighter, it's that it's never had particularly compelling character designs. The character movements were also somewhat robotic, maybe that's why it was such a precise game.

Robert Adam Gilmour, Saturday, 18 May 2019 19:54 (one year ago) link

Even though I used to be quite a fighting game enthusiast, I never got the record straight on how deep the gameplay was in Dead Or Alive, which was quite button-mash friendly but some people said it could be taken to deeper levels, but I don't recall there being many expert players/tournament popularity.
Reviewers often contrasted Itagaki's Ninja Gaiden games with his supposedly much simpler Dead Or Alive games.

Robert Adam Gilmour, Saturday, 18 May 2019 20:03 (one year ago) link

I certainly found Soul Calibur and Dead Or Alive less engaging because I felt I didn't need to put in as much attention to my inputs. But eventually Virtua Fighter got more demanding than I could deal with. It was annoying that the character Akira required such incredible precision.

Robert Adam Gilmour, Saturday, 18 May 2019 20:06 (one year ago) link

played a bit of the granblue fantasy versus beta - it's alright, weird to play an arcsys game that's got a slower street fighter like pace to it

ciderpress, Friday, 31 May 2019 13:18 (one year ago) link

Seen trailer of new Samurai Shodown. Looks so much like a modern Capcom game, they certainly put more into the graphics than the recent King Of Fighters. The "ghost" practice gimmick is a good idea, don't know if fighting games have done that before?

Robert Adam Gilmour, Friday, 31 May 2019 16:16 (one year ago) link

the killer instinct reboot had it i think

ciderpress, Friday, 31 May 2019 16:19 (one year ago) link

SFV was supposed to have this sort of data-driven stuff, never came to pass

Nhex, Friday, 31 May 2019 17:29 (one year ago) link

one month passes...

Badly presented video but there's some funny ones in here. Only one I hadn't heard of is the vehicle one.
Surprised the Power Instinct series isn't in there.

It's not wacky but I think Dark Edge is one of the most unique looking fighting games.

Robert Adam Gilmour, Sunday, 14 July 2019 02:26 (one year ago) link

that DOES look crazy!

Nhex, Sunday, 28 July 2019 00:21 (one year ago) link

So George Clinton is coming to Tekken:

Coelacanth Green (Leee), Monday, 5 August 2019 21:29 (one year ago) link

I was hoping that you were being literal

adam the (abanana), Monday, 5 August 2019 21:37 (one year ago) link

excited for new guilty gear, have wanted to learn it for a while but waiting for the next full version up

ciderpress, Wednesday, 7 August 2019 21:30 (one year ago) link

ehh. i don't really see a huge difference in the trailer from the current GG. but i'm sure it'll be good, Arc has been consistent

Nhex, Wednesday, 7 August 2019 22:04 (one year ago) link

visually it's just a gen-up of the same artstyle yeah but they've talked about planning to streamline the mechanics and such

ciderpress, Wednesday, 7 August 2019 22:31 (one year ago) link

i didn't even really watch evo this year other than UNIST because i was mad that they let Infiltration back in

ciderpress, Wednesday, 14 August 2019 13:06 (one year ago) link

five months pass...

I watched the EVO Japan SFV tournament (on youtube here: ). The new balance patch has made a lot of characters viable. A character I had written off ended up winning. It's made the game the most interesting it's been since Menat and Abigail came out.

wasdnuos (abanana), Sunday, 26 January 2020 17:09 (eight months ago) link

two months pass...

A shame that the (real life) tournament players sometimes have a ton of arrogance and all this trash talking and screwing with each others heads is expected. Probably a lot of players who could thrive if it wasn't like this.

Robert Adam Gilmour, Sunday, 12 April 2020 20:14 (five months ago) link

It's always there to some extent, but in my experience I've felt far more positivity and kinship in the FGC than in most gaming cultures. There will always be a few who take competition to the Kobe psychopath level though...

Nhex, Sunday, 12 April 2020 20:45 (five months ago) link

four months pass...

Been playing some Fantasy Strike lately, as it went Free-to-Play recently. Gives you all the characters, practice and online modes; you pay $20 if you want Arcade Mode and the ability to match with friends. It's pretty solid, I like that it's very distilled and simplified. (Maybe too simplified for an old head like me) Definitely fun to see their interpretations of existing FG characters, like Geiger/Guile, Rook/Zangief, Setsuki/Ibuki, etc.

It also does a lot of things right I wish all fighting games these days would incorporate: cross-platform play (PC/PS4/Switch), rollback netcode, and great tutorial videos explaining exactly how each character is basically supposed to work. Worth a peek for anyone who likes the genre, especially if you find modern games to be overwhelming with the inputs.

Nhex, Wednesday, 26 August 2020 01:36 (one month ago) link

Ryan "gootecks" Gutierrez (fgc commentator; pogchamp icon) is now a hydroxychloroquine conspiracy theorist.

wasdnous (abanana), Wednesday, 26 August 2020 23:40 (one month ago) link

yeah, makes sense.... he was always a bit of a huckster

Nhex, Thursday, 27 August 2020 00:07 (four weeks ago) link

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