General fighting games thread

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From Castlevania thread with imperfect edits

One of the worst things about really geeky game fans is the expectation developers often pander to of more story focus developing in earth shattering directions like DC and Marvel try to do. It's really silly when you get Tekken and King Of Fighters intros still insisting on overblown drama. Resident Evil got bad for this.

― Robert Adam Gilmour, Sunday, 3 May 2015 21:17

I disagree RAG, I absolutely loved the full out B-movie gloriousness of the recent Netherrealms story modes (Mortal Kombat 9/X, Injustice)

But yeah, more Castlevania would be sweet... just a matter of time before they return to their senses and go back to making 2D games, or if IGA or someone can pick up the slack Mighty No. 9 style...

― Nhex, Sunday, 3 May 2015 22:44

Games rarely return to 2D. There hasn't been a genuinely new 2d Capcom fighting game since Capcom Fighting Evolution/Jam (2004) and that game was made of more recycled character pixels than most fighting games. SNK hasn't really made anything new in ages and even they might not have 2d in their future if they continue to make new games at all.

I haven't seen that Mortal Kombat game's story mode, maybe it's fun but surely you don't thrill to "Oh no! Ken Masters (or Jill Valentine) has been radicalized with PSYCHO POWER and has to fight our hero!" or some dumb rivalry with the angst pumped up to maximum?
Cutscenes with emotional drama rarely do anything other than face imploding cringefests.

― Robert Adam Gilmour, Monday, 4 May 2015 00:29

the recent MK games are a lot more tongue-in-cheek (well, i guess they always were compared to SF/KOF). MK9 has a Butterfly Effect-eque plot involving Raiden sending a message back in time to undo the events of MK1-8, only to have things go catastrophically wrong with each timeline alteration. even Injustice constantly brings up how ridiculous the whole plot is, with SUPER SRS EVIL ALTERNATE UNIVERSE SUPERMAN as the villain. but really, it's a clever way to get you to play most of the characters on the roster for single player story mode, and it's fun and goofy universe stuff

i love touches that (and, no i don't think they need to apologize at all for being completely B-movie level) show there's a degree of care or love for the universe. The King of Fighters series started off putting little pre-match animations between distinct characters to highlight friendships/rivalries and other relationships in the '90s. MKX does a fantastic job with this, every single combination of characters has unique voiced banter entering a match. Injustice did his too with the clash events

are for 2D vs. fake 3D/2D, yeah, I would prefer if we got more Guilty Gear/Arcsys/Persona-style hand-drawn games too, but today they're pretty confined as "anime niche" even inside the sadly niche genre of fighting games. The SFIV series and MK series made distinct returns to 2D gameplay this past generation, especially compared to that dire early '00s period

― Nhex, Monday, 4 May 2015 04:41

Well those MK scenes are far wittier than anything in the tedious KOF13 faceoffs. But in Snk Vs Capcom Chaos there was this gem from Akuma: "Beating you was easier than smacking a baby. Not that I would ever do that."
I would generally prefer arcadey games avoided story and dialogue or kept it to a bare minimum unless they knew it was something they could do especially well.

Even Guilty Gear is going 3d, but it has impressively maintained the 2d look more any 2.5d game I've seen but I'm not really into it anymore. But yeah, I'm really not into the style Blazblue, Arcana Heart, Under Night In-Birth, Persona 4 Arena, Aquapazza amd Chaos Code has. After all these games you really appreciate how well animated games like Streetfighter 3rd Strike, Darkstalkers 3, KOF13 were.

― Robert Adam Gilmour, Monday, 4 May 2015 12:47

Actually I'd say that [early 00s] was one of the best times for fighting games. Capcom vs Snk 2, Marvel vs Capcom 2, Virtua Fighter 4 Evolution, Neo Geo Battle Coliseum, King Of Fighters 2003, Project Justice, Street Fighter Ex3 (I liked it, but the previous game was probably better), Guilty Gear X2, Soul Calibur 2, Tekken 4 and Samurai Shodown 6. Those were some of the best instalments of each series.

― Robert Adam Gilmour, Monday, 4 May 2015 13:34

sorry, realizing that I got way off track here since this is the Castlevania thread. to sum up quickly i agree and disgaree with your various opinions here; but basically to me there's everything up until about '98 and the Dreamcast era, upon which there were the endless sprite rehashes that you mentioned with a few bright spots here and there (like Project Justice! loved that game) while the mainstream releases were "dominated" by things like generic 3D SFEX/MK/Tekken sequels. i want to put time into modern 2D fighters like Xrd, BlazBlue, P4A and Skullgirls and see if they're worth it but, you know, time and age means i'm going to sway towards the ones with bigger player bases

― Nhex, Monday, 4 May 2015 15:32

Fighting games unfortunately are one of the genres that tries to make previous games redundant because of the competitive scene that needs each series to have perfected versions in each series, so it becomes alienating for all but the hardcore with all these updates, this has sacrificed the genre in some ways. It's a difficult situation to deal with unless you're making something like Smash Bros or Power Stone.
People who've played them all in order but don't care about perfect mechanics or expansive character selection are going to prefer different games than someone choosing whichever has the most complete content.

Robert Adam Gilmour, Monday, 4 May 2015 16:35 (eight years ago) link

Absolutely. It's tough for series to stay relevant and successful. I often wonder about Smash Bros. which seems to try hardest at mainstream acceptance and only recently has made some inroads towards appeasing the hardcore. But even with the simultaneous 3DS/WiiU push last year, I don't know how to gauge it. Honestly, I'm not getting likely a Wii U anytime soon either.

One game that really surprised me lately was Naruto Ultimate Storm 3 (from a couple years ago, it's two versions behind now I think?). Now, normally - and history will back me up on this - licensed fighting games are generally complete garbage. (Notable exception: Gundam Wing: Endless Duel for SFC.) There are still terrible-looking DBZ games coming out every single year, though the last one I played was all right (Budokai HD collection) That recent one looks... interesting?
...And frankly, Narultimate 3 is COMPLETELY composed of teen anime cliche drivel plot. It's Naruto, after all. TEENAGE NINJAS.
But the presentation! The budget! The super-simple Smash Bros. like inputs and yomi! QTEs and absurdly long scenes to put Metal Gear Solid to shame! A bazillion characters and personalities! Shockingly good. I want to give other Cyberconnect2 games a shot too, like that JoJo's Bizarre Adventure game that came out last year as well.

Anyway, right now, I'm playing MKX on PS4 and half-heartedly trying to convene a local scene in southeast NY through some forums. (TBH though I feel like I'm getting too old to provide the dedication necessary, and I don't think I'm ever going to EVO. But, the fire still burns...) The past half decade I've been more or less strictly SFIV, with a year I was really into Injustice: Gods Among Us.

Have you played any titles in recent years that you think is worth the effort to seek out? There's a ton of these little games like the ones you mentioned, like Battle Arcadia or NG Battle Coliseum, that have skipped my radar or I was too lazy to go for.

Nhex, Monday, 4 May 2015 17:06 (eight years ago) link

The last new fighting games I bought were King Of Fighters 13, Samurai Shodown Collection (which I found shockingly difficult, I wasn't able to beat arcade mode in any of the 6 games, which has never happened to me since Mortal Kombat 3), Vampire Chronicles (a Darkstalkers collection for Dreamcast), Tekken 6 and Soul Calibur 4. I didn't play any of them for much longer than 12 hours.

It's unlikely I'll buy another fighting game, for several reasons: I don't own any games consoles apart from a Nintendo DS (and it would be a miracle if I bought anything other than a handheld console because I hate how complex gaming systems are now, particularly all the online stuff and DLC), I rarely play games anymore because I don't enjoy gaming challenges or anything time consuming anymore, I don't like most of the character design in fighting games and it's getting increasingly further away from my tastes and I don't really like fighting or violence like I used to (I used to be NUTS for fighting games).

What has maintained my interest is that I like good visual designs and videogames make them come alive in ways that other mediums cant. I still look at the new fighting games because I get a kick out of imaginative designs when they come along on occasion and some of the moves and settings still impress. Hakan and Hilde were the last characters I thought were cool and I thought the king character in the last Power Instinct was hilarious.
But really, there isn't much I still like going around. I still have lots of interest in where Castlevania and Zelda are going but I don't know if I could commit to anything other than videos anymore. I think Dark Souls and Bloodborne are awesome but I could never play a game that difficult.

I'd recommend Neo Geo Battle Coliseum, particularly for the variety of characters you wont see in many other games. Mudman was huge fun and the Metal Slug guy Marco was done really well. Several of the KOF characters were reused in KOF11 (one of the best games in the series)but there's still a lot of fun characters to recommend it. SNK fans loved it but I don't think it did as well as it should have.

Robert Adam Gilmour, Monday, 4 May 2015 19:22 (eight years ago) link

Also, I cant stomach the clichés and emotional drama of most of these games anymore.

Robert Adam Gilmour, Monday, 4 May 2015 19:26 (eight years ago) link

My love for Virtua Fighter 4 Evolution surprised me because the series has always had a justified reputation for mostly bland characters but the game mechanics were a thing of beauty. Button mashing never payed off (like it often would in Namco games), experience and effort always won out. It was very rewarding. The hyper action mode was exhilarating.

Robert Adam Gilmour, Monday, 4 May 2015 19:34 (eight years ago) link

picked up mkx for ps4, so far im enjoying it as the first real fighter ive played since SNES street fighter. community seems pretty active and the game is somewhat approachable for someone not fully invested in the genre thus far. not sure this has sparked a fire in me, and also not sure this game won't die as soon as something flashier drops on the console so for now it is an interesting diversion from destiny/bloodborne

head clowning instructor (art), Monday, 4 May 2015 19:48 (eight years ago) link

According to the hardcore gaming 101 articles, Fatal Fury was the fighting games series with the most unique entries that were never made redundant.

King Of Fighters is easier to select because if you get 98 Ultimate, 2002 Unlimited, 11 and 13, you have the majority of everything that was good about the main series. KOF Ex2 (Gameboy Advance) and KOF Maximum Impact 2 Regulation A if you want to be completest about different characters not featured in the main series.

Last Blade 2 probably makes the first game redundant but I never played it. Same goes for whatever the last Guilty Gear X2 game was.

I don't think anyone prefers the first Capcom Vs Snk over the second. The style systems in it were just too annoying and didn't let you have all your moves.

Many think Marvel vs Capcom 1 was a better game overall than 2, similarly Street Fighter Alpha 2 over Alpha 3 but the bigger rosters of MvC2 and SFA3 wins me over easily.

Robert Adam Gilmour, Monday, 4 May 2015 19:56 (eight years ago) link

if you want to spar, friend me art! (psn: n-hex)

xps Samurai Shodown (and a ton of the original NeoGeo games) had insane level difficulty arcade modes, feel no shame. SNK AI in particular is known for its cheapness - I don't think I've had the patience to go through one of those since Garou: MOTW

VF seemed to me how you described, though I didn't really play it past the first three in the arcades, I always respected its... purity and technical excellence? Especially compared to Tekken which I never got down with. (Frankly it took me a very long time to warm up to 3D fighters - I didn't really like one until the first Soul Calibur) Every time there's another major number iteration I'm tempted to try it again. Unfortunately, VF doesn't seem to have taken hold competitively, but I'm surprised to find out that VF5: Final Showdown was still getting arcade updates in 2015.

MvC1 was where personally input speed/onscreen action just started getting TOO crazy for me, but I agree MvC2 was better and more fun. Marvel Super Heroes vs. SF was probably the least "broken" of that series, but let's be real, they all had slushy infinites.
Loved SFA3, even with the crazy broken V-ism jazz, over SFA2 which was more balanced and sound.

The Last Blade 2 was a massive upgrade over LB1 in terms of gameplay, graphics etc. IIRC, real cool stuff

Nhex, Monday, 4 May 2015 20:19 (eight years ago) link

On the easiest mode all those Snk games have a manageable arcade mode despite cheap bosses, it was hard in KOF 99-03 but I still beat them several times at a minimum, but those Samurai Shodown games were several levels harder and cheaper. The end boss of SS5 in particular is the biggest asshole in any game I've ever played.
Samurai Shodown is odd in that it looks and mostly plays the same as most fighting games but it has several rules that make it far harder to master.

It's odd that Virtua Fighter doesn't have more tournament cred because it's better tuned for competitive play than pretty much anything else.

I also taken a little while to accept 3d fighters but Tekken 2 Is still my favourite 3d fighter. The characters weren't so obnoxiously flashy in terms of haircuts/clothes, the music was great, I liked the lighting, the settings quite atmospheric and I loved the echoey sounds. Overall, even though it may seem slow I found the playing more satisfying.
I think after Tekken 4 the game lacked stylistic cohesion. So many of the characters looked like they came from another franchise.

Although I had enjoyed them all at some point, my main problem with Tekken, Soul Calibur and Dead Or Alive is that it taken too long to watch the movelist demos let alone learn all the moves.

Robert Adam Gilmour, Monday, 4 May 2015 23:04 (eight years ago) link

Xp will do, fair warning though, i am the worst.

head clowning instructor (art), Monday, 4 May 2015 23:10 (eight years ago) link

Dark Awake/Chaos Breaker is worth a look. It's a Dungeons & Dragons styled 2d fighter with quite impressive animation.
For a long time that, Red Earth/Warzard, Hokuto No Ken/Fist Of The Northstar (Arc System Works version) and Martial Masters were my most coveted rare fighting games but Dark Awake unexpectedly came to PSN a few years ago and the response wasn't too great.

Robert Adam Gilmour, Monday, 4 May 2015 23:21 (eight years ago) link

Power Instinct is one of the maddest fighting game series ever. Shame it never travelled much.

The Prince character can throw carrots that his horse jumps in and catches.

Waku Waku 7 also looked quite nuts.

I think that Melty Blood is partially responsible for the current direction of 2d fighters, even though it wasn't a big professional thing.

Robert Adam Gilmour, Monday, 4 May 2015 23:50 (eight years ago) link

Fans of early Mortal Kombat might want to check out Death Cargo. It has the 2d photo animation but the gore is really fucking vile in a way that even offends some MK fans.

Robert Adam Gilmour, Tuesday, 5 May 2015 00:49 (eight years ago) link

ohhhh THAT series! I played Matrimelee, which was hilarious and awesome (and i think had a weird crossover with Double Dragon), one of the last MVS games

It's odd that Virtua Fighter doesn't have more tournament cred because it's better tuned for competitive play than pretty much anything else.
Agreed; my theory is that perhaps Sega hasn't pushed international support/serious tourney play as much as Capcom, or maybe... well, maybe the characters are just too bland and stereotypical. i mean, even Tekken has a ton of goofy dumb characters.

Waku Waku 7 was flippin' great. Dandy J and the whole cast was wonderful, but it should be known forever for the game with the mighty BONUS KUN

re: Melty Blood, i feel like there was this gradual build up of fan/doujin fighting games in the early 2000s that somehow went pro. Looking it up now, i see they're the same company that made those fun Queen of Heart games and Glove On Fight

never heard of Dark Awake or Death Cargo, will do some research!

Nhex, Tuesday, 5 May 2015 05:47 (eight years ago) link

Although I had enjoyed them all at some point, my main problem with Tekken, Soul Calibur and Dead Or Alive is that it taken too long to watch the movelist demos let alone learn all the moves.
This is a major reason that I'm still turned off by most 3D fighters. Even MKX's combo lists are pushing it for me at about a dozen per character

Nhex, Tuesday, 5 May 2015 05:49 (eight years ago) link

I looked up Death Cargo, seems like it might be a vaporware scam, which is kind of hilarious

Nhex, Thursday, 14 May 2015 17:00 (eight years ago) link

Kings of Kung Fu looks terrible, and it's Early Access (read: will probably never be finished) but's only a few bucks right now on Bundle Stars, and I admire their blatant love of Shaw Brothers and the like

Nhex, Saturday, 23 May 2015 00:08 (eight years ago) link

oops. let me try that again

Nhex, Saturday, 23 May 2015 00:09 (eight years ago) link

Looks terrible but I do love that almost all of the characters are recognizable from movies i have loved.

resulting post (rogermexico.), Saturday, 23 May 2015 03:32 (eight years ago) link

one month passes...

Decent deal on JoJo's Bizarre Adventure - All Star Battle for PS3, $20, no tax, and free shipping if you have Amazon Prime. I don't expect this game to be available for too much longer, so I grabbed a copy.

Nhex, Tuesday, 23 June 2015 16:59 (eight years ago) link

So Streetfighter 5 has Ryu, Chun Li, M Bison/Vega, Charlie/Nash, Cammy and Birdie so far. Can't they give some of these guys a rest? I hope there will be more new guys than in 4.

Robert Adam Gilmour, Tuesday, 23 June 2015 18:20 (eight years ago) link

Probably not, unfortunately. I have this feeling that internally Capcom looked at the mostly-new cast of SFIII as a failure and they've been backpedaling away from new characters ever since, like at most you can have four new people in a game. (And who expects any of the new characters from IV to appear? Poor ELF.)

Nhex, Tuesday, 23 June 2015 18:43 (eight years ago) link

The hope is kind of half hearted too because even if the cast was 90% new, they'd probably mostly look like j-pop stars or bland anyway.

After seeing Yoshimitsu's great new octopus costume I wonder why he looks consistently great in every game redesign yet few of the new characters look so imaginative. Do they get a different artist to design the different characters?

Robert Adam Gilmour, Tuesday, 23 June 2015 19:29 (eight years ago) link

I think that returning characters probably have more lassitude because you can establish an awesome look without having to tie it to a coherent moveset? If this was Yoshimitsu's first Tekken then it'd be pretty confusing with the alien and the octopus and the sword and the pogo and the helicopter.

Which is not in any sense to take away from the fact that Yoshimitsu is completely baller.

Andrew Farrell, Wednesday, 24 June 2015 16:32 (eight years ago) link

Haha indeed he is

Nhex, Thursday, 25 June 2015 16:45 (eight years ago) link

two weeks pass...

Glad at least they're (somewhat) making Ken a new-ish character

Nhex, Monday, 13 July 2015 18:01 (eight years ago) link

three weeks pass...

Aw, Shippuden 4 got delayed to February

Nhex, Wednesday, 5 August 2015 01:31 (eight years ago) link

I'm interested in the "simpler" fighting games coming out -- Seth k*ll*an's Rising Thunder, Pocket Rumble, David Sirlin's Fantasy Strike. Supposedly the gameplay in the Rising Thunder alpha is already at a releasable state.

aaaaablnnn (abanana), Wednesday, 5 August 2015 02:20 (eight years ago) link

Sirlin' turning Fantasy Strike into an actual fighting game? Ha! Talk about snakes and tails..
Didn't know about Rising Thunder, will have to look into that.

Nhex, Wednesday, 5 August 2015 05:38 (eight years ago) link

two weeks pass...
Things of Beauty: Super Smash Bros. as Spectator Sport

I could never get seriously into Smash for various reasons, but I really like this video

Nhex, Thursday, 20 August 2015 05:25 (eight years ago) link

yeah, that's interesting; thx for sharing

Meta Forksclove-Liebeskind (forksclovetofu), Thursday, 20 August 2015 16:28 (eight years ago) link

one month passes...

A bunch of new SF5 characters with interesting moves, (like Tekken they've added an Arabian guy). Karin was a lot of fun in SF Alpha 3.

Teaser for King Of Fighters 14 is really disappointing. I knew they were going with 3d but it looks very modest.

Robert Adam Gilmour, Sunday, 18 October 2015 15:59 (seven years ago) link

I like Laura's look and moves. Very happy to see Karin and Mika back.


Nhex, Tuesday, 20 October 2015 00:02 (seven years ago) link

Just preordered SFV to get access to the second beta round. Getting antsy waiting for the beta code to be emailed to me from Best Buy...

Nhex, Wednesday, 21 October 2015 16:12 (seven years ago) link

four weeks pass...

Somehow I missed this. It's from May.

aaaaablnnn (abanana), Thursday, 19 November 2015 11:36 (seven years ago) link

Starting at around 9:30.

aaaaablnnn (abanana), Thursday, 19 November 2015 11:36 (seven years ago) link

good god

Nhex, Friday, 20 November 2015 04:40 (seven years ago) link

two weeks pass...

As someone who loves story/single player modes in fighting games I definitely agree with several points in his article. (I wish Battle High 2 didn't have such terrible graphics. Maybe I'll still grab it as a lark - it's free/pay-what-you-want on PC.)

Nhex, Thursday, 17 December 2015 06:49 (seven years ago) link

five months pass...

Injustice 2 pre-leaked prior to E3, looks like... I'm in

Nhex, Wednesday, 8 June 2016 00:52 (seven years ago) link

it has loot crates and microtransactions

remove butt (abanana), Thursday, 9 June 2016 04:35 (seven years ago) link

argh. i imagine it's gonna be a mess competitively. i'll just have to enjoy the single player mode, i guess

Nhex, Thursday, 9 June 2016 08:00 (seven years ago) link

one month passes...

It's EVO time! Psyched to watch the SFV finals on ESPN tomorrow night.
Been watching the SRK streams - they have five this year! - and three guys from my local flew out there to participate so I'm more invested than usual.
Man, I wish I was good at Marvel. Just started getting into Guilty Gear Xrd Revelator and still trucking along w/SFV.

Nhex, Saturday, 16 July 2016 18:39 (seven years ago) link

Nhex, Saturday, 16 July 2016 20:20 (seven years ago) link

four weeks pass...
one month passes...

I see there's a ROM hack attempt at balancing ST, incorporating the better bits of HDR.

Einstein, Kazanga, Sitar (abanana), Wednesday, 21 September 2016 07:21 (seven years ago) link

two months pass...

This guy Xanadu from KOF 14 is hilarious

Robert Adam Gilmour, Monday, 19 December 2016 17:15 (six years ago) link

what... what is his gimmick??

Nhex, Tuesday, 20 December 2016 18:41 (six years ago) link

three weeks pass...

Ultra Street Fighter II coming to Nintendo Switch... both classic and HDR graphics, two new palette swaps, no word on gameplay changes. I don't plan on getting a Switch so I don't really care.

Einstein, Kazanga, Sitar (abanana), Friday, 13 January 2017 17:18 (six years ago) link

SF6 is the first game I have ever pre-ordered.

Regarding Luke in SFV: Luke's MP fireball was the best "poke fireball" and his EX fireball was the fastest fireball. They made all of his uppercuts air-invincible, a mechanic from SF6 that wasn't in the rest of SFV. He was clearly better than any of the other shoto in the game.

formerly abanana (dat), Monday, 8 May 2023 10:21 (four months ago) link

Been enjoying the demo & all the footage & yeah I am probably going to preorder but there's just something painful about shelling out for the deluxe edition bcz that will be the most I've ever paid for a game. I don't think I'm capable of waiting for the season 1 pass to get cheap.

woof, Monday, 8 May 2023 17:02 (four months ago) link

f it maybe I just don't want to play Rashid etc

woof, Monday, 8 May 2023 17:03 (four months ago) link

The S1 pass will probably be discounted long before it actually delivers all four characters...
But yeah, I'm with you, I don't want to spend that much upfront. I haven't played the demo yet but I'm worried about a lackluster launch and $60 is enough

Nhex, Monday, 8 May 2023 17:33 (four months ago) link

i'm always happy to just main a character from the base roster and not have to worry about dlc. i havent actually looked at who's in the base roster for this one tho

ciderpress, Monday, 8 May 2023 17:43 (four months ago) link

Classic 8 + Luke, Juri, Dee Jay and Cammy + 6 new characters - Jamie, Kimberly, Manon, Marisa, JP, and Lily. So, plenty to start.
I always look to play the new characters first. The OG World Warriors are always there if the new ones are trash. Ended up maining Laura last game pretty quickly...
Three of the four Year 1 characters are old ones anyway - Akuma, Rashid, Ed.

Nhex, Monday, 8 May 2023 18:21 (four months ago) link

ah yeah thats a good starting roster i dont need dlc. i can play cammy or ken if theyre not too different

ciderpress, Monday, 8 May 2023 18:24 (four months ago) link

I was having great fun maining Kage in V, so I guess Akuma's the closest I'll get to that for a while, though all of the new characters look worth a try. I'll probably just buy the sucker magic beans edition tbh

I really like how this game has balanced having 3 supers per character at different meter levels, and they're all situational and distinct, as opposed to there just always being a big imperative to work towards popping off your single cutscene-length ultra move that takes off half the opponent's health

hiroyoshi tins in (Sgt. Biscuits), Monday, 8 May 2023 19:34 (four months ago) link

seeing it all written out, i think I'm good without - pre-ordered standard edition.

woof, Monday, 8 May 2023 19:43 (four months ago) link

Maybe I'll buy the other three individually to spite that prick Ed.

woof, Monday, 8 May 2023 19:44 (four months ago) link

I went for the Deluxe version, $96 Canadian, which I think is the most I have spent on a single game. Not accounting for inflation. I rarely ever buy games at their launch price.

Lily is the character I want to put serious effort into. I want to condor dive against fireballs like the AI would do to me in old games. Throw characters seem like they'll be good because it's an easy counter to drive impact. I'll be trying Akuma when he gets released -- my guy in SFA3 and what little I played of SF5. I'm curious to see if he still has a "vortex" with the drive system. It's interesting how the Drive system has made them rejigger the older characters. Dhalsim's long limb moves seem vulnerable to parry and drive impact -- instead of improving them, they made his fireballs better. Honda's hundred hands are worse than in previous games because their use is now as a counter to drive impact, having enough hits to break through its armor.

formerly abanana (dat), Tuesday, 9 May 2023 06:00 (four months ago) link

Will those Drive Tickets or whatever be able to purchase characters like Fight Money in SFV? Or it is just cosmetics for World Tour

Nhex, Tuesday, 9 May 2023 13:05 (four months ago) link

Seems like it's just cosmetics. Capcom's page says "Drive Tickets can be used at the Hub Goods Shop." Links to a page that says "Tons of items are available at the Hub Goods Shop. Use them to customize your avatar to your liking."

formerly abanana (dat), Tuesday, 9 May 2023 23:28 (four months ago) link

so, worthless then

Nhex, Wednesday, 10 May 2023 02:38 (four months ago) link

can't believe you don't want outfit 12 colours 15-20

woof, Wednesday, 10 May 2023 11:51 (four months ago) link

VF beat-tribe cup top 8 happening right now

chihuahuau, Sunday, 14 May 2023 10:15 (four months ago) link

Mortal Kombat 1 (aka 12) officially announced for September 14. Follows the in-story reboot following MK 11 Aftermath with Fire God Liu Kang remaking the universe. First Kombat Pack will actually include a Jean Claude Van Damme skin for Johnny Cage, which is funny since they tried to get him for the original MK and it finally happened.
It's an exciting year!

Nhex, Thursday, 18 May 2023 15:47 (four months ago) link

MK1 kombat pack characters leaked: Quan Chi, Ermac, Takeda, Peacemaker, Homelander, Omni Man

formerly abanana (dat), Friday, 19 May 2023 18:01 (four months ago) link

Anyone messing with the Street Fighter 6 open beta this weekend? Pretty fun! Battle Hub concept that’s like an open arcade where your avatar can walk around and sit down at a machine and challenge or spectate whomever is neat. Game gets you into fights lightning quick, barely had time to take a sip of a drink between matches.

Aesthetically it’s kinda ugly though imo. Not too crazy about the art style and the whole create-your-own-avatar gooniness makes me feel like I’m walking around a Second Life space. And I’m vaguely annoyed by how they shove this Modern control scheme on you, took me a minute to navigate the kinda crappy UI to get it to default to Classic.

All set dressing though I guess, the fighting itself feels pretty good so far. I’ve already put in a few hours.

circa1916, Saturday, 20 May 2023 20:36 (four months ago) link

SFV was the ugliest street fighter's been imo, this one looks a little bit better. not bothering with the beta but i'll play the game when it's out

ciderpress, Saturday, 20 May 2023 20:50 (four months ago) link

I kind of want to spend like 30 hours labbing before I jump online, which you can't really do in the beta

I am NOT losing my first ranked match 😤

SFV is very garish, I feel like maybe the naturalistic aesthetic of 6 is a bit of an overcorrection the other way, but this is the most interested I've been to try a crop of brand new characters since pretty much Third Strike

hiroyoshi tins in (Sgt. Biscuits), Saturday, 20 May 2023 21:13 (four months ago) link

I honestly preferred the look of 5 to this, though it’s been years since I’ve looked at it. Kinda in a Zoomer/Fortnite zone here, but hey, can’t blame them for courting the next gen.

The new characters seem very capable, people are kicking ass with them already. I’m just mucking around with the familiars because there’s not a proper training mode in the beta.

circa1916, Saturday, 20 May 2023 22:58 (four months ago) link

yeah no training mode is why i shant play the beta, i have a need to test every character's moveset thoroughly and identify my main before i go online, in any fighter

ciderpress, Sunday, 21 May 2023 13:46 (four months ago) link

in the beta, battle hub has practice mode. go up to an empty arcade machine and select solo training.

formerly abanana (dat), Sunday, 21 May 2023 18:01 (four months ago) link

oh, I see that other people can challenge you. so use an empty server.

formerly abanana (dat), Sunday, 21 May 2023 18:19 (four months ago) link

I am NOT losing my first ranked match 😤

I am ABSOLUTELY losing my first ranked match. Planning an almost-but-not-quite perfect loss in the first round then almost take the second until I choke and start mashing sweep.

On PS4 so no beta but been playing the demo & I like the feel of it. The look I'm indifferent to - need to play more than Ryu and Luke.

And I’m vaguely annoyed by how they shove this Modern control scheme on you, took me a minute to navigate the kinda crappy UI to get it to default to Classic.

Accidentally defaulting into modern controls was a mindfuck.

woof, Sunday, 21 May 2023 18:30 (four months ago) link

Yes, especially right after they ask you if you want classic or modern.

Here's a spreadsheet someone made of the moves available in modern. Some characters look viable. Kimberly and Juri are missing a few normals but have everything else. On the other hand Guile loses his overhead and his upside down kick.

formerly abanana (dat), Sunday, 21 May 2023 18:43 (four months ago) link

what does "modern additional" mean?

Nhex, Sunday, 21 May 2023 23:06 (four months ago) link

I think it's that characters don't have every one of their special moves mapped to a simple command in modern, and for those ones you have the option of doing a classic style motion to access it.

Not sure what the benefit is of having an alternate motion for the moves that already have a mapped button for modern though. Maybe helps you keep your inputs consistent if you're trying to slowly learn classic but with training wheels idk

hiroyoshi tins in (Sgt. Biscuits), Monday, 22 May 2023 00:35 (four months ago) link

Didn’t think to mention it because it was so out-of-sight, out-of-mind, but the net-code they got worked out seems pretty impressive too. Had almost negligible amounts of wonkiness in dozens of matches while playing on Wi-Fi.

circa1916, Monday, 22 May 2023 23:59 (four months ago) link

Seriously considering getting a Hitbox knockoff. Fightbox a.k.a. RAC-J800B sounds decent. It's not tournament-legal but I'm not good enough for tournaments. The only previous sticks I had were a $40 PS3 piece of shit and a SF4 Madcatz one that had reliability issues.

formerly abanana (dat), Friday, 26 May 2023 21:20 (four months ago) link

I've had one from the UK guy Furin Arcade since Feb and I wouldn't go back to another controller. Idk if it makes me gigantically better beyond me not randomly jumping by accident, but it's more fun and satisfying to me to play that way and it's easy on the wrists and hands.

hiroyoshi tins in (Sgt. Biscuits), Friday, 26 May 2023 21:26 (four months ago) link

I also had that jumping problem when using stick. Although I'm fine with d-pad.

formerly abanana (dat), Saturday, 27 May 2023 01:13 (four months ago) link

Dipping in and out of work to muck about on SF6 - Ryu arcade run-through, quick go on the cammy, honda and manon guides, yelling at world tour to hurry up and let me use classic. Everything feels fun! Hopefully will get a few hours tonight.

woof, Friday, 2 June 2023 12:59 (three months ago) link

Day 1 Blanka looks fun

I haven't had a chance to play it yet.

formerly abanana (dat), Friday, 2 June 2023 22:21 (three months ago) link

Finding it quite hard to adjust so far, the moves come out fairly easily but the timing for the dash cancel type stuff seems really demanding for a rapidly decaying guy like me

Early tutorial/combo challenge forays have JP as the surprise frontrunner for me

hiroyoshi tins in (Sgt. Biscuits), Friday, 2 June 2023 22:32 (three months ago) link

If I make every effort to switch to classic in every mode I play in hey maybe don’t default to modern in the first casual match I play. Happy to lose but not like this.

woof, Saturday, 3 June 2023 00:11 (three months ago) link

I feel like I've missed a 'never ever use modern controls unless I ask to use them' setting. I'm not against modern! Just let me be a happy six-button old man consistently.

Anyway, all fixed now. Went Cammy for a couple of casual matches - won one, lost one and it all felt great.

woof, Saturday, 3 June 2023 00:42 (three months ago) link

^ Genuinely annoyed by how you have to manually switch to Classic in multiple different menus. And it still manages to foist it on you depending on what mode you’re checking out.

Put a goddamn REMOVE THIS ABOMINATION FOREVER master switch in there already.

circa1916, Saturday, 3 June 2023 04:12 (three months ago) link

I know right! They finally changed the annoying combo trial thing from SF5 so it defaults to displaying the actual fucking inputs it wants you to do if that's what you pick, but now this shit!!

hiroyoshi tins in (Sgt. Biscuits), Saturday, 3 June 2023 10:16 (three months ago) link

Completed Ryu's combo trials. This is a sign that I should main him, just until I understand the game a little better, that's all

The dash cancel stuff I think involves a lot of dialing stuff in while other animations are still happening so it's maybe more of a test of concentration than pure finger speed. Ken's regular move dash that he combos into other specials (ie his old v-skill) is still giving me trouble though, very inconsistent on those trials still

World tour mode is kind of dumb fun but the performance is randomly ass at various points on PC

hiroyoshi tins in (Sgt. Biscuits), Sunday, 4 June 2023 19:40 (three months ago) link

I'm leaning to Manon but I might also fall back to Ryu while I train with her. I'd like to break my shoto habit but I do feel the want of a fireball.

world tour is 100% 'why can't i stop playing this dumb game?'.

woof, Monday, 5 June 2023 10:09 (three months ago) link

btw thank you sarge for the info about getting the actual inputs in trials. Spent too much time in V squinting at the Sakura trials going 'into what now?'

woof, Monday, 5 June 2023 10:12 (three months ago) link

also liking training mode - quick access to eg anti-air practice, plus things like the red/blue cancel hints are really helpful if your timing has always sucked

woof, Monday, 5 June 2023 10:17 (three months ago) link

Played Lily and Zangief a bit. I did not know that SPD could be done with the old tiger knee motion (back rolled to up-forward) since SF4. Apparently you just need to hit all four cardinal directions (with diagonals allowed), so some hitbox users do back, forward, down, up.

formerly abanana (dat), Monday, 5 June 2023 13:04 (three months ago) link

Ken Advanced trial 4...good lord

hiroyoshi tins in (Sgt. Biscuits), Wednesday, 7 June 2023 00:24 (three months ago) link

two weeks pass...

Avatar battles are surprisingly entertaining

formerly abanana (dat), Friday, 23 June 2023 06:43 (three months ago) link

one month passes...

BLIND WARRIOR SVEN! @SvenvandeWege #Evo2023

— HiFight(ハイファイト) (@HiFightTH) August 4, 2023

chihuahuau, Friday, 4 August 2023 22:17 (one month ago) link

I've been watching the SF6 stream and I didn't catch that one. Street Fighter 2 was an early game to use accurate sound placement -- Super Turbo used QSound for instance. SF6 has accessibility sound options and I hope Sven was allowed to use them in the tournament.

formerly abanana (dat), Saturday, 5 August 2023 02:23 (one month ago) link

three weeks pass...

In a recent big SF6 tournament, the Zangief player Snake Eyez won 3-0 in the grand finals against a JP player. Zangief is considered one of the worst 2 characters in the game and JP is his worst matchup.

Snake Eyez is the same player who won the Evo 2010 HD Remix tournament with Zangief.

formerly abanana (dat), Thursday, 31 August 2023 17:16 (four weeks ago) link

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