Vote for best Elden Ring legacy dungeon

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My fave NPCs were Fia, Patches, Grape Lady, Pope and Kenneth. Grape Lady in particular was exceptionally creepy. Wish there was more to learn about Vyke, his story fascinates me

flamboyant goon tie included, Friday, 5 May 2023 21:18 (three years ago)

i liked rykard solely because of the va hamming it up

RARRRRGGHHH join the serpent king as famileeeee

chihuahuau, Friday, 5 May 2023 21:21 (three years ago)

Re: “the Haligtree is annoying”, the actual tree and the obscenely difficult bubbly trench run are just the beginning, the second half (with the misbegottens and the hyper-powered Haima sorcerers) was very cool

As for Elphael, I tended to hang out there with my co-op sign turned on and attempt to clear out every enemy without taking a hit. Between the Cleanrots, the Haligknights, the Crystalleans and the Revenants, it was a heavy task, and I never got bored of it (until I did)

flamboyant goon tie included, Friday, 5 May 2023 21:23 (three years ago)

forget not getting hit, how the fuck anyone can take out a revenant at all is a mistery to me...
no wonder i gave up on sekiro

chihuahuau, Friday, 5 May 2023 21:34 (three years ago)

Rykard performance is all time and the perfect meme

Do I look like I know what a jpeg is? (dog latin), Friday, 5 May 2023 21:37 (three years ago)

Revenants are so much harder than anything in Sekiro, lol. They're sooo aggressive and jerky, Sekiro is like playing chess by comparison.

(I know about the trick to use healing spells on them but I did not have any healing spells)

Random Restaurateur (Jordan), Friday, 5 May 2023 21:42 (three years ago)

I'm not a big fan of Crumbling Farum Azula. Maybe it's because I've played through it a lot of times and it's kind of monochrome with similar enemies throughout? I dunno. Placidusax is pretty incredible. The rider on the steps before you get to Malikech is really tough!

Do I look like I know what a jpeg is? (dog latin), Saturday, 6 May 2023 00:01 (three years ago)

It's super weird to me that this game, which I played more recently than the rest of them (bar Demon's Souls Redux), has proven less memorable to me than some of the other games. I mean, I remember tons! But some of the best stuff from the other games (particularly DLC) sticks in my mind more, for some reason. No idea why. Surely when the DLC drops and I dive back in it will all come back to me. I hope!

Josh in Chicago, Saturday, 6 May 2023 00:20 (three years ago)

I still havent completed farum azula or haligtree. And I've not dared try the shunning grounds at all ha.
For sheer beauty I want to vote for Leyndell but as stated above, its a pity so much of the infrastructure wasnt able to be explored.

BTW did y'all know revenants are *really* easy to kill by just using a big AoE healing spell?

Stoop Crone (Trayce), Saturday, 6 May 2023 07:25 (three years ago)

Shunning Grounds are infamous but I guess I kind of like them for their fiendishness. I wouldn't bother with them first time round unless you're specifically going for the Chaos ending, but they're worth doing on a subsequent playthrough

Do I look like I know what a jpeg is? (dog latin), Sunday, 7 May 2023 01:22 (three years ago)

I still need to try the revenant trick. What horrible things they are

Do I look like I know what a jpeg is? (dog latin), Sunday, 7 May 2023 01:23 (three years ago)

The whole Prince of Death thing in Stormveil has to be one of the greatest things in any game though, right? Just, such an important and integral part of the lore but so easy to miss. And there's a lot to miss but likelihood is, you could just stumble onto it by accident anyway

Do I look like I know what a jpeg is? (dog latin), Sunday, 7 May 2023 01:25 (three years ago)

Ha I happened across a cheese for that tree spirit by chance when i was online looking for something else nearby. theres a ladder you can scale (if you can sprint past the treet spirit quick enough). follow a few corridoors and you come out ona lege way above the pit and you can *just* hit the boss if youve a longrange enough spell. Took a while but dispatched him nicely, so I could then get all the pits loot easily.

Stoop Crone (Trayce), Sunday, 7 May 2023 02:10 (three years ago)

Oh man, I don't think I know about that ledge. Mad. It's really silly how there's a bloodstain near the big goofy face and if you click it, you see how Rogier got injured. I think it actually triggers extra dialogue, but if you didn't know it was there you'd think it was just a regular online bloodstain

Do I look like I know what a jpeg is? (dog latin), Sunday, 7 May 2023 10:16 (three years ago)

Guessing this will be a Stormveil walkover but I cannot vote for anything else - first love, and the endless interconnections & blinding realisations.

Tempted by the late game ones that are comparatively on rails - like my Miquella's Haligtree/Elphael stretch felt like a really tight challenge, exploiting every tool & advantage I had to bash & sneak my way along a narrow path. But I didn't love the MH half, pissing about on branches.

Shaded Castle was the one that I came across basically accidentally & so I've got a soft spot for it - organic confusion and fear & trying to bomb across the filth to get safe.

Ruin-strewn precipice was similar - less fear, but this fun sense of 'ok, keep climbing and let's see what happens' when I didn't know where I was going or where it would lead.

Agree on Leyndell's underpopulation, but it is lovely & pleasingly complex. I don't really know it well enough yet.

Sol and Redmane probably towards the bottom of my list - not many real memories of them.

woof, Sunday, 7 May 2023 11:22 (three years ago)

Leyndell for me. Love the atmosphere, the opulent rooms with the perfumers, the lone page playing the violin, the cliff with goldmask and the climb up the tree to the boss. And probably my fave music.

ColinO, Sunday, 7 May 2023 11:46 (three years ago)

Leyndell for me. Love the atmosphere, the opulent rooms with the perfumers, the lone page playing the violin, the cliff with goldmask and the climb up the tree to the boss. And probably my fave music.

ColinO, Sunday, 7 May 2023 11:46 (three years ago)

Leyndell for me. Love the atmosphere, the opulent rooms with the perfumers, the lone page playing the violin, the cliff with goldmask and the climb up the tree to the boss. And probably my fave music in the game.

ColinO, Sunday, 7 May 2023 11:47 (three years ago)

Leyndell for me. Love the atmosphere, the opulent rooms with the perfumers, the lone page playing the violin, the cliff with goldmask and the climb up the tree to the boss etc. And probably my fave music in the game.

ColinO, Sunday, 7 May 2023 11:47 (three years ago)

Haha sorry

ColinO, Sunday, 7 May 2023 12:01 (three years ago)

Haha sorry

ColinO, Sunday, 7 May 2023 12:01 (three years ago)

No problem no problem no problem

The infamous pipey maze of the SubShun Grounds was not-as-punishing as the lobster hell and the pretty music death shaft

flamboyant goon tie included, Sunday, 7 May 2023 20:20 (three years ago)

My least-favourite area I think tho was Caria Manor. The enemies were so repetitious (hands, surprise ghost knights). Learning that “fire kills hands easy” prob would make it simpler but I still hated it

Not a legacy dungeon proper or anything but I do have a sweet tooth for the extreme challenge of Ordina— the deadly Albinauric snipers both within and without, and the treacherously difficult Black Knives

flamboyant goon tie included, Sunday, 7 May 2023 20:25 (three years ago)

I liked Ordina! But I was a mage with useful tools for that one - with an invisible spell/silence footsteps combo, the black knives dont see or hear you, so you only have to deal with a couple snipers. And it felt like a snow version of Sellia, which I also enjoyed (the puzzle of how to get to each tower lantern).

I feel alone in my reluctance to vote for Stormveil haha. It felt like the grimmest/grimiest/hardest, it was the one I had to play most repetitively (bcs I was so useless at this game when I started).

Stoop Crone (Trayce), Sunday, 7 May 2023 22:45 (three years ago)

Decided my Sellen-shaded heart had to go for Raya Lucaria.

Stoop Crone (Trayce), Sunday, 7 May 2023 22:45 (three years ago)

(But I have to say, I'd hve voted for Sofria/Nokron if it was a choice).

Stoop Crone (Trayce), Sunday, 7 May 2023 22:46 (three years ago)

Yeah I voted Haligtree/Elphael #1, but Stormveil would've been my #2 and Leyndell my #3... and Farum Azula my #4, kinda surprisingly, it's such an amazing idea/execution, marred only by that pointless blightvomit dead-end section and randomdragonboredom

flamboyant goon tie included, Monday, 8 May 2023 00:01 (three years ago)

not going to vote bc i never finished the game and there are several dungeons on here i didn't see or didn't fully explore, but leyndell is definitely my favorite of the ones i know. especially when you first arrive and are looking down from the cliff and can see this whole huge open city in front of you

na (NA), Monday, 8 May 2023 15:52 (three years ago)

It's either Stormveil or Leyndell mk. 1 for me. I love how Stormveil somehow manages to be simultaneously tight *and* sprawling. Leyndell is more like a big, weird amusement park.

feed me with your chips (zchyrs), Monday, 8 May 2023 16:14 (three years ago)

I’d be interested in everyone’s POOs, armament-wise

I mained about half the available weapons at a certain point; I love the Miquellan Knight Sword and the Guardian Sword Spear but if I could only pick one it’d be the shameful and wonderful lance

flamboyant goon tie included, Tuesday, 9 May 2023 00:33 (three years ago)

Sellia and Ordina and anywhere you need to go around lighting torches can go suck a fuck imho

Do I look like I know what a jpeg is? (dog latin), Tuesday, 9 May 2023 00:50 (three years ago)

POO? I love the Envoy's Long Horn. Bash bash bash + bubbles.

But… I default to katanas. I went in last night after a long break - found myself with the long horn equipped but switched back to Uchi/Naga while I was finding my feet. Muscle memory follows their rhythms.

woof, Tuesday, 9 May 2023 10:59 (three years ago)

I’m the opposite, I’ve never been a serious katana user in any From game. When I was playing a bloody build in ER, Rivers made the most sense (but I think I used dual curved swords instead); when I played a mage, there really is only Moonveil, it’s just too good— aside from that, no katanas for me

I love the idea of the dual wield Uchi/Naga w the Wakazashi, tho, such a neat idea, never once came across another player running it tho

flamboyant goon tie included, Tuesday, 9 May 2023 19:28 (three years ago)

Same woof, I always start with basic katanas in these games (and in ER I ended with them too). I think the only aberration was DS3, where straight swords were just too good and every character was Lothric Knight Sword plus some long offhand weapon (scythe or halberd).

Random Restaurateur (Jordan), Tuesday, 9 May 2023 19:34 (three years ago)

Automatic thread bump. This poll is closing tomorrow.

System, Monday, 22 May 2023 00:01 (three years ago)

Stormveil for me. Really enjoyed the secret passage into Bloodborne vibes of Volcano Manor. Farum Azula is neat but nowhere near as enjoyable (and yes those dragons and that really irritating and pointless deathblight spur).

i really enjoyed Lleyndell and Raya Lucaria. But none match the intricate labyrinth of Stormveil.

Haven’t done Haligtree/Elphael yet. Just taking my time, strolling around.

Currently dual wielding the unfortunately named rivers of blood katana and uchigatana, and yeah, it feels v like the dex build i first used to complete bloodborne so i’m happy.

Fizzles, Monday, 22 May 2023 06:15 (three years ago)

I'd forgotten my initial discomfort with RoB's name.

Currently overlevelling a STR/FAI build & dumping points into END so I can just stand there behind my big shield, in my big armour and hit things with my colossal sword. It's fun!

woof, Monday, 22 May 2023 12:55 (three years ago)

see you’re not getting the fun of mistiming iframes and shouting FUCK! at the telly.

Fizzles, Monday, 22 May 2023 13:18 (three years ago)

Automatic thread bump. This poll's results are now in.

System, Tuesday, 23 May 2023 00:01 (three years ago)

Lol at the Lake of Rot vote.

circa1916, Tuesday, 23 May 2023 00:19 (three years ago)

Surprised Leyndell only got one vote

Do I look like I know what a jpeg is? (dog latin), Tuesday, 23 May 2023 01:04 (three years ago)

one year passes...

Would you vote for anything different after Shadow Of The Erdtree?

I enjoyed Midras Manse - that's exactly what I come to these games for - although it was a bit short and presaged by a long, kind of boring area.

Overall I'd say Shadowkeep is a pretty effing good dungeon. I can't really tell you where it starts and ends though as it's sprawling and envelops/includes the Specimin Storehouse (which is cool + infuriating in equal measure). I really liked the New Londo Ruins-style water drainage feature at the Church District entrance - think that was one of the best bits of the DLC.

What are your thoughts on SOTE in general now it's been out a while?

Sade of the Del Amitri (dog latin), Wednesday, 4 December 2024 13:43 (one year ago)

There was a generally-more DS1 vibe to the legacy dungeons/mini-dungeons. Enir-Ilim was probably the most visually interesting, but none of the dungeons themselves topped anything in the base game, for me. What blew my mind was the verticality of the whole world, especially that waterfall-descent and the eventual abyss dive. Definitely SOTE is less tattooed on my brain compared to the base game

the trombone just keeps getting bigger (flamboyant goon tie included), Wednesday, 4 December 2024 14:18 (one year ago)

A lot of these places and bosses tend to blend together for me, as far as From goes, but there are a couple of areas in SOTE that have stuck with me, like the place with the purple flowers or the spooky frenzy woods, though I wish there was more to do in those places. I like the attention to detail in Midras Manse (which I had to google), reminded me of various other moody libraries in various From games.

I do like how Erdtree is basically a whole separate open world. Iirc past From DLCs have been more self-contained areas that you have to find your way into.

For those that have played Elden Rings more than once, if not several times, does the world start to feel less open, or more empty? I was watching that video about Red Dead Redemption 2, about how even on a fifth playthrough you can discover new secrets, conversations, essentially hidden cut scenes. I know that's never been the case with Souls games, not really, but does the I-now-know-where-everything-is Souls formula hold up in Elden Ring's open world?

Josh in Chicago, Wednesday, 4 December 2024 15:22 (one year ago)

I wish I would have come across Midra's Manse earlier, instead of it being the very last thing I did.

I agree that Shadowkeep is insane, but also for how it connects to all these different parts of the overworld map. When the dlc is working at its best it feels like one big legacy dungeon, and it's cool how they were able to blur the lines somewhat.

I watched some of those Bingo Brawlers vids that Josh recommended and it's fun, but also made me realize how little I remember how parts of the map connect and where everything is (compared to most of the base map and the other From games that are definitely "tattooed on my brain", but SOTE is also knottier and more mysterious in a good way).

Jordan s/t (Jordan), Wednesday, 4 December 2024 15:32 (one year ago)

I don't have a strong urge to play SOTE again after my first playthrough because unlike the base game I strongly doubt there's much more for me to discover or revisit. I'm fairly confident I found about 80-90% of it in my first playthrough whereas with the base game there was always a different ending or a hidden cave or a different way to play through it.
For all of SOTE's map complexity, there wasn't quite this sense that I would happen upon a new cool thing if I kept poking around its corners

Sade of the Del Amitri (dog latin), Wednesday, 4 December 2024 23:56 (one year ago)

I wish I was wired into wanting to replay games, because I would be less resolved to discover or look up everything on my first playthrough, wanting to complete as much as possible (silly benchmark "kill five whatevers"-like challenges aside). SOTE was the first of these I started relatively blind, but then I relented. Too much From shit locks you in or out of things based on decisions you unwittingly make. Oh, you killed this one guy? Tough, now you're stuck doing this other thing. Oh, you crossed this invisible barrier? Oh well. You missed the hidden room behind the other hidden room, with the hidden level within in? I guess you'll never see that until you start over. That sort of thing drives me a little nuts, especially when the games are notorious for not giving hints or help when it comes to progression, proper or not. It's cool to discover things, but more frustrating not to.

Josh in Chicago, Thursday, 5 December 2024 02:22 (one year ago)

It's a bit of a shame (and also perplexing) there's no trophy system in the DLC. That's a big reason I replayed the base game a bunch of times

Sade of the Del Amitri (dog latin), Thursday, 5 December 2024 16:55 (one year ago)


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