correct. supposed to scale on INT but that doesn’t affect damage - only upgrading the flame does that. as a consequence of this thread have started DS1 again with a pyromancer and a post sekiro intent to get my parry down pat. keep dying as a consequence and carelessly lost a shittonne of souls twice. also, classic shouting at screen “where the fuck did *you* come from?” and “oh come ON”.
― Fizzles, Friday, 24 January 2020 17:50 (six years ago)
my first soulsborne game was bloodborne tho, with a dex build, and i’ve never quite got the rhythms in DS1 right, tho DS3 was easier in that respect.
― Fizzles, Friday, 24 January 2020 17:51 (six years ago)
After DS3 and all the refinements & restrictions around poise and parries/backstabs (no standing poise, can't parry two-handed greatswords/big weapons, backstabs having a confirm step meaning you can get out of them, rather than an instant grab), going back to DS1 feels easier in some ways. But still slower, more deliberate, longer animations so you have to be more careful about committing and are punished more for mistakes. I probably die a lot more in DS1.
― change display name (Jordan), Friday, 24 January 2020 18:06 (six years ago)
I was watching this speed run, and there's this fascinating, disorienting glitch he exploits around the 7 minute mark:
https://www.youtube.com/watch?v=qubpr4XLy5g
― Josh in Chicago, Wednesday, 12 February 2020 23:34 (six years ago)
I'll never understand the appeal of speedruns with glitches
― zuck zuck lucify (Sufjan Grafton), Thursday, 13 February 2020 05:37 (six years ago)
i find them even more compelling than purely skilled playthroughs
― chihuahuau, Thursday, 13 February 2020 13:57 (six years ago)
how do people even find out about this shit, it's nuts
― Homegrown Georgia speedster Ladd McConkey (bizarro gazzara), Thursday, 13 February 2020 13:59 (six years ago)
just in the "how the hell does someone think of trying that?" sense. I realise some speedrunners are (or receive advice from) game programmers, who obv know how and what to look for but for plebs like me they're amazing to watch
― chihuahuau, Thursday, 13 February 2020 14:00 (six years ago)
I don't like it as a strategy, but I think it's cool that people figure this stuff out.
― Josh in Chicago, Thursday, 13 February 2020 14:54 (six years ago)
This is pretty fun, Sen's Fortress in Mario Maker:https://youtu.be/RoSWAU4Vk64?t=280
How long until someone does the whole game as a world?
― change display name (Jordan), Tuesday, 11 August 2020 16:52 (five years ago)
dark souls lightweights - have you tried this yet?!
Dark Souls player drenched in blood every time he gets hit: https://t.co/9NEkD0SLU0 pic.twitter.com/GTRkRB3TPt— Kotaku (@Kotaku) October 14, 2020
― president of my cat (Karl Malone), Wednesday, 14 October 2020 01:05 (five years ago)
Switch Dark Souls is $20. Having beat it on PS3, is it worth going back? I'm guessing yes.
― the serious avant-garde universalist right now (forksclovetofu), Tuesday, 24 November 2020 01:50 (five years ago)
unless you want the portability you'd be better served with the ps4 or bone versions, if nothing else because of the X and O button mess
― chihuahuau, Tuesday, 24 November 2020 02:06 (five years ago)
Um, fan made sequel?
https://www.youtube.com/watch?v=XXTyC7ImsvQ
https://www.youtube.com/watch?v=DfJ3grnyFrg
― Josh in Chicago, Wednesday, 30 June 2021 13:34 (four years ago)
i'm obsessed with this game rn. i started it when the remaster came out on switch a few years ago but didn't get the hang of it and put it aside. all the elden ring talk and this thread inspired me to give it another go and it clicked this time and now i can't stop. the atmosphere is a big part of the draw for me, it's like ico with the serene beauty mostly replaced by dreariness and dread and the puzzles are not getting killed by brutal creatures. i've rung one bell and then took a detour where i got obsessed with killing the hydra and then sif. i have a habit of halting my progress b/c i get fixed on killing something that may or may not be necessary to advance the game. right now i'm on the capra demon--the inclusion of the dogs in this fight is cruel. my lady knight is beautiful and fearsome, she favors the +5 uchigatana and +5 halberd (haven't figured out how to upgrade past that yet) and she wears an antiquated blouse with a thief mask and black leather gloves and boots
― karl...arlk...rlka...lkar..., Friday, 1 April 2022 13:27 (four years ago)
Lovely. I assume a lot of people are going to go back through these games for the first time after playing Elden Ring, and I'm very curious how it goes for them. On the one hand many of the bosses are more predictable ( not as many moves, also not hellbent on punishing heals, etc). But on the other hand there aren't as many options for cheesing them or different playstyles (although summoning and magic was always there). I wonder if it will feel easier or harder to backwards from ER.
― change display name (Jordan), Friday, 1 April 2022 15:39 (four years ago)
beat the capra demon, he wasn't hard at all, the only challenge was dealing with the annoying dogs while avoiding his swings. looks like i'm heading to the depths
― karl...arlk...rlka...lkar..., Friday, 1 April 2022 19:44 (four years ago)
Well, after beating Elden Ring twice and getting through a nice chunk of Bloodborne, here I am a short bit of the way through Dark Souls Remastered, cursed and wondering whether to continue through The Depths or use it to my advantage in New Londo Ruins
― Urbandn hope all ye who enter here (dog latin), Monday, 29 August 2022 23:04 (three years ago)
It's interesting coming to this after ER. Obviously it feels like a more compact world, but also a more concentrated form of the gaming experience. It's a lot less forgiving than ER and clearly there's a lot less opportunity to just randomly move around however you like. Everything feels more methodical - a puzzle to be unpuzzled in a very specific way - and the consequences for messing up are far more punishing (and often infuriating).
― Urbandn hope all ye who enter here (dog latin), Monday, 29 August 2022 23:13 (three years ago)
that's all a good way of looking at it.
― Josh in Chicago, Monday, 29 August 2022 23:26 (three years ago)
There are certainly a lot of elements that were lost with moving to a more expanded world. I love how neat everything feels in DS1, and I was fascinated to discover that the entire game is based on a single column with levels wrapped around it, which accentuates that endorphin rush of finding a shortcut from one area of the game to a totally different area. Everything connects to each other in this hugely satisfying way. The mechanics of combat feel a lot more precise and less arbitrary. It doesn't feel like you can just hack away and hope for the best. If you get stuck on a boss, you can't easily farm or grind yourself up till you beat it without a lot of tedious trouble, so you're forced to find a solution or just git gud.
Likewise, the absolute dearth of bonfires is a blessing and a curse. I did feel that ER's generousness when it came to bonfires did make things altogether a little too easy sometimes. At the same time, having to hack my way through the same bunch of enemies again and again and again in DS1 gets pretty annoying - especially at, say, New Londo Ruins where I start back at Firelink Shrine and have to get a lift down every time I accidentally jump off a ledge.
The most frustrating part of DS1, which I'm glad doesn't happen in ER too much, is just having to dolefully gain Souls, not to make your character or weapons stronger but just to regain normality. I spent an enormous amount of time yesterday slowly farming enough Souls to carry out an absolution after I'd accidentally pissed off Griggs of Vinheim in Lower Undead Burg. Then halfway through my farming mission, my sword became blunt and I had to spend a bunch of Souls on fixing that. When I finally had the 15500 Souls to go through Zombie Corridor and get to Oswald and all that, I almost immediately got cursed and had to go back to farming enough Souls to buy some Purging Stones from the same guy. I'd essentially spent three or so hours of game time running around killing the same old enemies just to get back on track with the game, and little to show for it!
― Urbandn hope all ye who enter here (dog latin), Tuesday, 30 August 2022 12:13 (three years ago)
This is the stuff of nightmares, the stuff of dreams, the stuff of memories....
― my opinionation (Hamildan), Wednesday, 31 August 2022 20:07 (three years ago)
Well I just got to Blighttown so it's getting close to the stuff of quitting
― Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 00:49 (three years ago)
lol
― Karl Malone, Thursday, 1 September 2022 02:03 (three years ago)
presumably you at least don't have to slog through it with the awful slowdown that affected Xbox3/PS3 versions of the game?
― Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 10:27 (three years ago)
one for the original Darks Souls headz there
I'm playing the Remaster.
LOL, I got a bit stuck yesterday and decided to see what DS2 was like... Geee I take it there's not much to be loved about that one?
― Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 14:16 (three years ago)
I think this has been talked over quite a lot over the years, but in a nutshell: it's weird, janky and not as good a game as any of the others, but it has an atmosphere all of its own and some good set-pieces and locations
― Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:21 (three years ago)
this is how I break it down to some extent:
God tier: Elden Ring, Dark Souls, BloodborneGreat but not god tier: DS3, SekiroBlack sheep: DS2
[n.b. I've not played Demon Souls]
― Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:27 (three years ago)
oh man i loved sekiro for the pure precision and intensity of the combat. simply nothing else like it in gaming. obv i don't game v much so you will tell me i'm wrong here - but it almost feels like guitar hero or dance dance revolution in terms of timing and responsiveness.
― Fizzles, Thursday, 1 September 2022 14:40 (three years ago)
yeah I thought Sekiro was fantastic for those reasons as well, some days it's definitely god tier for me but it perhaps doesn't have the immersiveness of my other god tier ones
― Critique of the Goth Programme (Neil S), Thursday, 1 September 2022 14:42 (three years ago)
yes makes sense. i dropped elden ring about... i want to say halfway through? because i decided i probably needed a work sabbatical to play it properly. and then, being an adult, realised that if was going to take a sabbatical i should probably learn a language and do a course in something or other rather than playing elden ring.
still not sure this is correct logic tbh.
― Fizzles, Thursday, 1 September 2022 14:46 (three years ago)
I need to replay Sekiro. In some ways it's the most Elden Ring-like in terms of the pure physical feel of the game, just because it was the most recent (jump button, graphics engine, etc). But it's also the polar opposite in concept -- instead of being able to approach a scenario any way you want, you're pretty much forced to engage with the combat mechanics as they are (and no summoning for help, either).
DL, it's worth pushing through Blighttown! The feeling of finally getting out is worth it by itself.
― change display name (Jordan), Thursday, 1 September 2022 14:48 (three years ago)
i honestly didn't mind blighttown.... (sudden flashbacks to losing 20,000 souls through falling off a platform, after having died from a graphical glitch before, and smashing the controller on the floor)... and found the end of level boss v easy, but i only ever played the remaster so have never known the true trauma.
― Fizzles, Thursday, 1 September 2022 15:07 (three years ago)
I appreciated Sekiro, but it was the only of all these games that left my controller damaged, not from throwing it or anything but just from fighting the giant ape. Also, iirc it had the most byzantine hidden late game entry, so much of a pain in the butt (imo) that it's the only of the From games where I just stopped playing after beating the first final boss (I think).
DS1, I kind of want to play it again. It has the loneliest vibe of all the games.
― Josh in Chicago, Thursday, 1 September 2022 15:11 (three years ago)
this tweet reminding me how much sheer *joy* my brother got from watching me continually trying and failing over the course of several *weeks* to kill Rom the Spider in Bloodborne. He used to *run* downstairs to watch me and literally cry tears of laughter when I got very close. He had one-shotted it or something first go.
confession: i always liked watching boyfriends play video games. the stories are fun but i’m not good at using the controller!!! and it can actually be very feminist to sit back and say “go in that room i bet something is in there”— Brandy Jensen (@BrandyLJensen) September 1, 2022
― Fizzles, Thursday, 1 September 2022 15:24 (three years ago)
"fuck this i'm going to bed now""noooooo! give it another go, i'm sure you'll beat it this time."
― Fizzles, Thursday, 1 September 2022 15:25 (three years ago)
Ugh, iirc Rom was the Giant Ape of Bloodborne for me.
― Josh in Chicago, Thursday, 1 September 2022 16:11 (three years ago)
right
― Fizzles, Thursday, 1 September 2022 16:14 (three years ago)
Sure, I could run through Blighttown in a few minutes *now*, but DS1 was my first Souls game and it took me forever to beat the boss and figure out where to go (and I just could not make that jump to get the Iaito sword for my life). For the boss, it was mostly because I was greedy and refused to read the cues for those big AoE explosions. Then you add in the poison, the curses, etc. Ah, memories.
― change display name (Jordan), Thursday, 1 September 2022 16:15 (three years ago)
Rom was horrible. I quit Bloodborne when I got to... I think Micolash (the dude who runs around a lot and you have to chase him). Partly because I kept dying and partly because Elden Ring came out
― Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 23:15 (three years ago)
I can't really kill the enemies in Blighttown. No issues beating the Gaping Dragon - got him in one go with very little damage to me. But even the first enemy I encounter in Blighttown is way tough. I decided to just run past him and there are like three more. I ran past all of them then fell off a ledge
― Urbandn hope all ye who enter here (dog latin), Thursday, 1 September 2022 23:17 (three years ago)
i spent a long time on Micolash or w/e but i found it hilarious. all that running around and then cornering the stoopid blooter and smashing him till he died.
― Fizzles, Thursday, 1 September 2022 23:18 (three years ago)
I ran past all of them then fell off a ledgedescribe DS in one sentence.
It's interesting to read my "first time playing a From game" from four years ago. In the intervening four years I think I've always been playing a From game in some capacity.
Funny to read/remember too that I was using a Chaos Gargoyle's Halberd on my first play through. I totally forgot that was the case! I've been using one again on my current run and thinking I was ~so~ original.
I also can't imagine that I ever played this game, on my first play through, without any rolling capability. I played Bloodborne after this game and so shields were not an option, it's all rolling all the time
Anyway, my current DS1 run is, again, a dexterity build, enjoying the incredibly overpowered Balder's Side Sword, and sometimes the Chaos Gargoyle's Halberd and sometimes the Silver Knight Spear. The Balder's Side Sword is an unhappy choice for me, it looks like a 12-year old's woodshop project, but it's just too fun and powerful for me to really commit to any other option.
I'm light rolling while wearing silver knight greaves and gloves, and the cute-as-hell Antiquated Blouse. Great look
― pee change (flamboyant goon tie included), Tuesday, 21 February 2023 20:39 (three years ago)
I don't know if I ever actually got the Balder Side Sword to drop, although I know it was a favorite of many and that most DS3 straight swords use the moveset.
― change display name (Jordan), Tuesday, 21 February 2023 21:57 (three years ago)
The BSS has a fast and supremely overpowered R2 poke. There isn’t any sword like it in Elden Ring that I know of (although the thrusting sword class of sword in ER is far more powerful than in DS1, so it doesn’t matter)
It’s kinda crazy how unbalanced it is, to be honest? Also interesting in DS1 is just how much more valuable/necessary shields are
― pee change (flamboyant goon tie included), Tuesday, 21 February 2023 22:51 (three years ago)
I got totally stuck on this in Blight Town - my only good sword got blunted and I didn't have a repair kit to fix it. Not being able to warp from bonfires is the thing that sucks about this game
― the forces of darkness making making us laugh ourselves into DEATH?? (dog latin), Tuesday, 21 February 2023 23:05 (three years ago)
I argue the opposite, I think it is what makes the first half of DS1 so compelling :)
― pee change (flamboyant goon tie included), Tuesday, 21 February 2023 23:20 (three years ago)
I got totally stuck on this in Blight Town - my only good sword got blunted and I didn't have a repair kit to fix it.
happened to me on my PS3 save, and managed to fight/run my way out of outside Queen Quelags area with one of the big clubs you pick up from the trolls that I didn't have the stats for, all the way to the blacksmith outside Sens fortress.
the feeling when I actually went above ground, was a great feeling, rarely replicated in video games since...
So totally agree, once you can warp between bonfires this game loses some magic.
― my opinionation (Hamildan), Wednesday, 22 February 2023 14:33 (three years ago)