https://i.imgur.com/FRpN8eP.jpg
― ||||||||, Sunday, 27 January 2019 17:51 (five years ago) link
I might pick it up again now actually - I'm not sure what to do in the post-game though.............. maybe aim for a full set of ancient armour
things I still need to do:- eventide - find all shrines- memories- ... ?
― ||||||||, Sunday, 27 January 2019 17:54 (five years ago) link
DLC? i'm planning to go back in for post-game stuff if/when new DLC comes out. i didn't play the first set of DLC either, so i'm just kind of saving it all up so i can have another epic zelda sesh for a week or two
― Karl Malone, Sunday, 27 January 2019 18:00 (five years ago) link
I'm hoping they've moved onto breath of majora now instead of working on further DLC
― ||||||||, Sunday, 27 January 2019 18:00 (five years ago) link
Yeah Breath of the Wild is all done. The gaming forum leak squad has ppl chattering about a sequel in 2020.
― Norm’s Superego (silby), Sunday, 27 January 2019 18:09 (five years ago) link
I finished this yesterday and feel a little bereft
I did Eventide really late in the game, which made it super fun, like the game gave me a little nostalgia trip right when I was getting ready to finish it up.
I definitely wouldn't pick this back up just to find the memories.
I'm a little bummed that I found 117 shrines and the only one of the remaining three I have a clue about is that ball in Impa's house (which I looked up after beating Ganon and the solution is positively byzantine)
― rob, Sunday, 27 January 2019 18:54 (five years ago) link
I would personally recommend breaking out the FAQ and getting the memoriesAlso, seriously? the Master Sword DLC quest thing is really difficult and very rewarding when you manage to win it
― flamboyant goon tie included, Sunday, 27 January 2019 19:16 (five years ago) link
I couldn't finish eventide! Try again tho
― Chuck_Tatum, Sunday, 27 January 2019 23:17 (five years ago) link
Will my weapons keep breaking in this? Is that a thing? That's kind of annoying. But it is fun to just kind of elf grunt around and find stuff to fight or pick or kill or run away from. I faced what may be my first boss, or mini-boss, that rock that throws rocks, and I think I know how to take it down, but the game seems to be hinting I should wait until I have more than, like, second hand sticks as weapons. Anyway, I cooked a spicy fish meat dish and got a winter coat, so maybe there will be something cool for me to fight with in the next temple up in Chillyville.
― Josh in Chicago, Monday, 28 January 2019 17:23 (five years ago) link
it is a thing for sure, though it gets less annoying as time goes on imo
― rob, Monday, 28 January 2019 17:34 (five years ago) link
yep - the weapons breaking thing is annoying at first but becomes less of a big deal as you progress. and also there are some positive gameplay things that come out of it - you're forced to try out lots of different kinds of weapons rather than just relying on your go-to favorite weapon for dozens of hours. also you'll sometimes find yourself attacking enemies with weaker weapons (or, even better, using environmental objects in a creative way) just to "save" your better weapons for more difficult weapons, which sometimes makes typical encounters with low-level enemies more interesting and complicated.
― Karl Malone, Monday, 28 January 2019 17:43 (five years ago) link
xpWith the advantage of hindsight, I think the idea behind weapon fragility is it's the game's way of nudging you to use your rune powers in combat. For me that meant a lot of sneaking around and bombing enemies from above in the earlier hours of the game, but I've seen more dexterous players use some of the other powers in really creative ways.
― rob, Monday, 28 January 2019 17:46 (five years ago) link
yeah, watching youtubes of people who rely on the skills and environmental effects is really eye-opening. there really is an entirely different way of playing the game that looks like so much fun. i relied mainly on weapons, but if i ever do another runthrough i'm going to try to be as creative as i can with the other options.
― Karl Malone, Monday, 28 January 2019 17:57 (five years ago) link
Once you get out of the plateau there’s tons of weapons everywhere
― Chuck_Tatum, Monday, 28 January 2019 18:01 (five years ago) link
xp to KMha yeah you posted a tweet upthread (where Link pushes a horse off a cliff 1 min. in) and that dude's account was filled with genuinely hilarious and elaborate Buster Keaton-style set-ups that made me realize how much more exploitable the physics engine was than I'd ever imagined. He was hacking the game really, but even just like using stasis on charging lynels didn't occur to me in my usually slightly panicked encounters with them. I didn't successfully kill a low-level monster with magnesis until hyrule castle ffs. Another thing I wondered about later in the game was how on the plateau you have to cut down a tree to cross a chasm, and I literally never ran into a second situation where that seemed necessary
― rob, Monday, 28 January 2019 18:05 (five years ago) link
I think it just wants you to be aware that you can cut down trees
― Norm’s Superego (silby), Monday, 28 January 2019 18:12 (five years ago) link
lol that does make sense
― rob, Monday, 28 January 2019 18:13 (five years ago) link
Ooh I don’t think I ever killed something with magnesis
I did freeze the goblins on horses though
― Chuck_Tatum, Monday, 28 January 2019 18:23 (five years ago) link
Squashing a lizalfo with a metal shelf was sooo satisfying, I wish I'd put in the effort to master it earlier. I think constantly shattering weapons when using stasis to shift those big black slabs made me kind of hate that ability, and I stupidly never used it in combat.
― rob, Monday, 28 January 2019 18:29 (five years ago) link
I looooove bombing stuff. I threw a bomb in a lake and a whole bunch of dead fish floated up, which made it easy to catch them.
― Josh in Chicago, Monday, 28 January 2019 18:34 (five years ago) link
oh it was actually ciderpress who posted the tweet I mentioned. Here's the account: https://twitter.com/Juntendo_Sw.
(JF, don't look at that though)
― rob, Monday, 28 January 2019 18:35 (five years ago) link
I love bombing things so much that I've blown myself up several times already. my fav move is to put down a bomb, taunt the dummies, then try to run away fast enough to blow them up when they reach the bomb. it's worth it!
― Josh in Chicago, Monday, 28 January 2019 18:35 (five years ago) link
bombs are great. I definitely felt like I'd learned the game when I could throw bombs at things nearby but still the right distance to not blow myself up
― rob, Monday, 28 January 2019 18:38 (five years ago) link
So I've encountered two of these rock monsters so far. Are they even worth fighting? They seem like a pain in the ass.
― Josh in Chicago, Monday, 28 January 2019 23:32 (five years ago) link
not really unless you want to
the game's open ended for a reason, do the things you enjoy and ignore the pains in the asses
― ciderpress, Monday, 28 January 2019 23:34 (five years ago) link
they're eventually quite fun to fight (except the icy versions)
― ||||||||, Monday, 28 January 2019 23:36 (five years ago) link
early on they're probably not worth it for weapon breaking reasons alone
― rob, Monday, 28 January 2019 23:37 (five years ago) link
awww, i think rock monsters are fun, just equip a hammer-type weapon and hold down the button while pounding on them
― The Elvis of Nationalism and Amoral Patriotism (rushomancy), Tuesday, 29 January 2019 00:36 (five years ago) link
i also love picking up the little rock monsters and throwing them
Theres been a hilarious running meme on reddit where people are taking one of those metal moveable bookcases from Hyrule castle and putting them in all kinds of ridiculous places.
And a guy doing the whole game *without using the paraglider* which is fucking insane.
― Stoop Crone (Trayce), Tuesday, 29 January 2019 03:05 (five years ago) link
that is insane!
i wonder how possible it is to play without using melee or range weapons, using only the abilities?
― Karl Malone, Tuesday, 29 January 2019 03:41 (five years ago) link
how do you get off the plateau without taking fall damage? that seems like the only place where you Need the glider
― ciderpress, Tuesday, 29 January 2019 15:30 (five years ago) link
I guess you could climb down if you had enough stamina boosters?
― rob, Tuesday, 29 January 2019 15:32 (five years ago) link
why would you want to? it's like the guy who does YouTube videos of how long it takes to walk or sail over vast video game environments. takes hours and hours and hours.
― Josh in Chicago, Tuesday, 29 January 2019 15:33 (five years ago) link
finally DL'd this after replacing my switch. i don't think i was THAT far into it before, having only taking down one of the...big things? slightly annoyed to be starting from scratch, but also it's nice to feel like i know what i'm doing and can move a lot more quickly. like, i think i spent a LOT of time on the plateau the first time around and this time i was outta there asap
― gbx, Tuesday, 29 January 2019 17:38 (five years ago) link
OK, got myself a horse, got myself some inventory expansion, been fighting and/or avoiding some stuff, been doing some shrines. My takeaway so far is ... it's kind of boring, but not necessarily in a bad way.
― Josh in Chicago, Wednesday, 30 January 2019 00:16 (five years ago) link
Which is to say, it seems impeccably designed to be exactly as boring as it is. It's a very specific kind of boring that, I should stress, I am enjoying. But it's like a kid version of Dark Souls, I guess.
It’s the right level of boring for me, i.e. it’s challenging but doesn’t make me feel twitchy and exhausted.
It’s such a beautiful world, just exploring it for the first time, or finding new corners when you think you’ve seen everything - that’s the opposite of boring for me. It can be peaceful, but I’ve never found it dull. It really hits a sweet spot in “doing what I like about games and not doing what I don’t like” in a way no other game has (or will, probably).
― Chuck_Tatum, Wednesday, 30 January 2019 12:31 (five years ago) link
I did get a bit bored after completing 100+ shrines and all the beasts, just farting around till I saw Ganon. But I think that boredom was more like anxiety and melancholy that I’d seen more of the game than it had left to show me.
― Chuck_Tatum, Wednesday, 30 January 2019 12:35 (five years ago) link
yeah the world is like a warm bath for me
at first I thought it was too empty but the expanses really underscore the majesty of the various towns, encounters and set pieces dotted round the world
― ||||||||, Wednesday, 30 January 2019 13:26 (five years ago) link
Oh, there's tons of stuff to see and do. But I'm kind of bored at the way you have to do it. Climbing, walking, jogging for like 3 seconds at a time, even gliding and horse riding. I know I'll build up my stamina and inventory and whatnot, but right now it all takes forever. And then talking with everyone and interacting with everything, that's kind of exhausting as well, since I don't want to miss something or someone important. OK, need to talk to this guy! Oh, he's just selling meat. Alright, gonna talk to this person! Oh, just complaining about the weather. Etc. Again, perfectly designed world, but a bit of cognitive dissonance balancing the broader apocalyptic OMG you have to save me quest and everyone and everything just chilling. I kind of wish there was a bit more pressure to hurry up! Even the monsters are often singing and dancing or sleeping. Their AI is pretty generous with letting you get away, too. I suppose this makes it fun to play in short bursts, but at that rate it would take months to finish.
So is the Witcher 3 kind of like this?
― Josh in Chicago, Wednesday, 30 January 2019 14:36 (five years ago) link
I was a bit slow to realise you could make your own fires to sleep through the night, and didn't have to find a pre-existing fireplace. If you're not doing that, it might help?
I also, er, didn't realise for ages that climbing up the towers unlocked the map. So I found my way to the Rito divine beast just by winging it, and the journey felt really epic.
But there's a midpoint (somewhere between the first and third shrines) when you still die a lot but you don't feel overpowered. After my 4th beast I was basically invincible.
― Chuck_Tatum, Wednesday, 30 January 2019 15:18 (five years ago) link
xp Witcher 3 is a completely different type of game, it's no more similar to this game than spider-man is
― ciderpress, Wednesday, 30 January 2019 15:26 (five years ago) link
Oh, I thought it was another open world wander/ride around on a big quest while mixing potions and helping people on side quests sort of thing. Maybe that's all games of this ilk.
I think I knew you could make your own fire in Breath, but I think I only have one flint, and so far it hasn't been hard to find fires (or survive the night), and besides, everything fucking breaks after three uses! Like, I got a sledgehammer so thought, cool, I can use it to smash clearly meant to be smashed rocks, and yeah, there was a gem or something inside, but then my hammer broke and now I don't have a hammer.
What do you mean, climbing the towers unlocks the map? You mean if you spy something from a high vantage it automatically gets added to the map? I haven't gotten to a beast yet because I think I've still been goofing around with the basics. I just got to that first village.
― Josh in Chicago, Wednesday, 30 January 2019 16:03 (five years ago) link
you can bomb those rocks, btw
when you climb a tower and put your slate on the dais thing, it fills in that area of the map for you all at once (there is no other way to open the map)
― rob, Wednesday, 30 January 2019 16:04 (five years ago) link
oh, I am thinking of different towers, just the ones with a treasure chest on top.
― Josh in Chicago, Wednesday, 30 January 2019 16:12 (five years ago) link
have been reading this thread, nodding my head excitedly, saying "HE'S DOING IT. HE's ACTUALLY DOING IT." like Joe Lo Truglio in Wet Hot American Summer
― the real indie runs (Sufjan Grafton), Wednesday, 30 January 2019 19:41 (five years ago) link
Map towers = sheikah towers ie:https://d1u5p3l4wpay3k.cloudfront.net/zelda_gamepedia_en/thumb/2/27/BotW_Great_Plateau_Tower.png/1200px-BotW_Great_Plateau_Tower.png
There are dozens of them and some are quite hard to get up! And if you think the games a bit dull/easy I'm thinking you havent yet encountered any Guardians or Lynels, heh you're in for a treat there.
I realised the same when I went back and got a long way into WW the last few weeks. It was making me really stressed out!
― Stoop Crone (Trayce), Wednesday, 30 January 2019 21:24 (five years ago) link
yeah - lynels are genuinely tough, even into the late game due to the scaling of the various different lynel types (red/ blue/ white/ silver)
still can't reliably beat them
guardians are a nice fair challenge. so satisfying parrying their eye beam back at them
― ||||||||, Wednesday, 30 January 2019 21:29 (five years ago) link
I wouldn't lose to lynels if I ate some 3x defense food, but boy would those fights be sloppy. If I ever play this again I plan to master using stasis on those assholes
― rob, Wednesday, 30 January 2019 21:31 (five years ago) link