Of Deathclaws & Radscorpions: A Fallout Thread

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you still get the original ending w/ broken steel

bnw, Thursday, 4 June 2009 22:56 (seventeen years ago)

Yeah, the only diff is what happens post-ending, and you get one other possibility of who gets to do a certain task. And there's not a huge difference after that.

mh, Friday, 5 June 2009 00:45 (seventeen years ago)

this game is taking up far too much of my time - i hit a low when i was in a club at the weekend, taking a leak in the cubicle and first thing i thought when i saw the loo was 'hm i could drink out of that but my radiation level would.. ugh'.

still getting knocked sick if i play for more than an hour at a time, it's like a forbidden fruit.

i've noticed a few bugs, where missions i wasn't aware of suddenly become completed (when i collected a whole bunch of holotapes and listened to them, also this lewis taylor fellow mission just popped up out of nowhere) but nothing to ruin the game. read a few complaints about how the scenery repeats itself a lot, noticed this a bit but only in places you'd expect it to - like the sewers and metro.

i'm planning to get all the DLC (there are 3 out for the pc at the moment?), bit new to this so what's the best way of doing it - shall i complete F3 in full first before installing the DLC or is it ok to install them all now and they just fit into the game? or is it like the GTA4 DLC where they're entirely new games just set on the same landscape?

(sorry if all this has been said above, im reluctant to read through the whole thread in case of spoilers)

NI, Tuesday, 16 June 2009 15:32 (seventeen years ago)

I think you can add the DLC now without doing damage to the game.

(pronounced /ˈfɑrv/sklOf/tO/fewˈ/) (forksclovetofu), Tuesday, 16 June 2009 15:41 (seventeen years ago)

two of the existing DLCs (pitt and anchorage) are basically self-contained areas with their own mission strings and can be done at any time you want. broken steel adds (some) content to the general environment, extends the main storyline, and bumps the level cap up to 30. as far as i know you can add any DLC and it'll work fine with an existing game.

xp

goole, Tuesday, 16 June 2009 15:46 (seventeen years ago)

i started a new character to have something to work with when the next two DLCs come out this summer, and i've been a cheating ass sob about it too :/

goole, Tuesday, 16 June 2009 15:47 (seventeen years ago)

ah great thanks, i'll stick them all in now

NI, Tuesday, 16 June 2009 17:08 (seventeen years ago)

i guess the next dlc's won't include the citadel because I sorta razed it.

bnw, Wednesday, 17 June 2009 18:19 (seventeen years ago)

operation anchorage is this weeks xbox live gold deal of the week (560 points) btw

ecstatic i poisoned u with nachos t(:Dt) (jjjusten), Wednesday, 17 June 2009 18:23 (seventeen years ago)

bah stupid effin sonora cruz bug, now i have a drawer at home with like a hundred fingers in it.

goole, Tuesday, 23 June 2009 02:25 (sixteen years ago)

i mean that's just gross

goole, Tuesday, 23 June 2009 02:25 (sixteen years ago)

hey point lookout drops today, right?

goole, Tuesday, 23 June 2009 19:42 (sixteen years ago)

haha. is it the thing where she starts running away from you? that happened to me and i cornered her out in the yard, and was still able to talk to her and get my bounty (then she ran away again).

Ømår Littel (Jordan), Tuesday, 23 June 2009 19:44 (sixteen years ago)

yeah, apptly she has the courage rating of 'cowardly' so if there's a creature anywhere near the regulator hq she just starts running. it happened once and i chased her pretty far to the north. i don't know if she's one of the unkillable characters or not, so either she's dead or is... somewhere on the landscape.

goole, Tuesday, 23 June 2009 19:54 (sixteen years ago)

hmmm maybe the next time i see her i should shoot one of her legs off so she can't run away.

point lookout sounds awesome. i'm almost done w broken steel and was planning on taking a break from fallout, but we'll see.

Ømår Littel (Jordan), Tuesday, 23 June 2009 19:56 (sixteen years ago)

Anyone have Point Lookout yet? I have yet to buy The Pitt and I'm curious which one is more worth my time. I thought the Anchorage one was so-so, but liked Broken Steel quite a bit. Army bases, more gadget-like guns, and fighting Enclave teams is more fun.

mh, Thursday, 25 June 2009 21:20 (sixteen years ago)

i'm enjoying the hell out of it! it seems bigger and more open-ended than the others. the missions are more interesting and well-written than average, and some of them are honest-to-god hard. everything is swampy and wet and there's a kind of deliverance/toxic avenger vibe (explicitly, in some of the new enemies)

i'd break it down like this, to an extent: the pitt was ok, but wasted its most interesting environment on a tedious find-100-of-these task. OA is a nice visual break since everything is frosty and blue instead of grubby and brown, but it's a blatant excuse to dole out some game-breaking equipment for 9.99. broken steel was just necessary, the stock ending sucks. if you liked any of the new content point lookout is well worth it.

goole, Thursday, 25 June 2009 21:29 (sixteen years ago)

yeah, goole def otm re: all of the dlcs

I've still to download point lookout, I think I will but give mothership zeta a pass

miniboss of s1ocki (cozwn), Thursday, 25 June 2009 21:33 (sixteen years ago)

Im kinda intrigued with this but have a feeling my lvl 28 char will annihilate all the new enemies.

mayor jingleberries, Thursday, 25 June 2009 23:12 (sixteen years ago)

i picked up fallout3 again tonight after a long spell of rest, it's such a formidable game - I feel I have to take it seriously sometimes, and it puts me off playing it as well (but in a respectful way)

** spoilers for the main game **
anyway don't laugh, but I've only just been into the 'other' vault and done the strange virtual reality story. Not sure if I did the right thing, becoming the little murderer and slaughtering the neighbourhood. I opened up the abandoned house failsafe terminal but it sounded like it would kill me if i activated it.
finding myself just following a main mission trail now, need to get out and start back with the side tasks.

Great Scott! It's Molecular Man. (Ste), Friday, 26 June 2009 00:40 (sixteen years ago)

Ha, I'm in exactly the same situation, picked it up last night after a couple of months off, because yeah, it felt like I needed a break from it. I'm a fair chunk further along the main quest than you are. But my problem at the moment is that I've finished all the side quests I had open, and I don't seem to be able to trigger any new ones. Every time I wander off trail to explore something interesting-looking, it turns out to just be a straight dungeon crawl with maybe a bobblehead at the end if I'm lucky, rather than an actual bit of side story. I know this can only be down to me being unlucky, but it's getting a bit frustrating.

JimD, Friday, 26 June 2009 08:23 (sixteen years ago)

I moved on a bit from where I last posted, upgrading my level three times in one sitting is pretty good going for me on this game.

I like all the mini-mini-quests, like fetching scrap metal for the dude back in megaton. It gives me a reason to scavange. And i've been carrying around with me toy cars and garden gnomes for heck knows how long. I still have no static residence

Great Scott! It's Molecular Man. (Ste), Friday, 26 June 2009 10:20 (sixteen years ago)

i like the feel and look of PL but damn those new hicksville enemies are tough. maybe i just got used to killing a minelurk with 3 shots in the main game, im only at level 21 too.

what are the best & most useful perks to get? considering getting the explorer one but i don't know if i want to know where every location is yet, i quite enjoy wandering about and stumbling across new areas. i think im gonna increase my (as-yet barely touched) unarmed skill level so i can test out that paralysing palm perk

NI, Friday, 26 June 2009 10:36 (sixteen years ago)

one real irritating bug is that when i first found tenpenny tower i made my way up to tenpenny's room, got in but he was nowhere to be seen, not on the balcony or anywhere. after about 30 mins of searching i went wandering round the grounds and there he was, splatted on the floor like he'd fallen/jumped/been pushed off his balcony. it meant i couldn't do the zombie task properly and it prevented me from doing the awesome spread-loads-of-mines-around-tenpenny-then-shoot thing where he gets flung miles and miles across the wasteland

NI, Friday, 26 June 2009 10:41 (sixteen years ago)

too much fun: https://www.youtube.com/watch?v=KwVDgTxr7fM

NI, Friday, 26 June 2009 10:44 (sixteen years ago)

i finished the broken steel quests last night. good fun (esp. running around the enclave missile platform with my pet deathclaw) but i'm feeling a little burnt out on fallout. i was about to download point lookout last night but figured i would probably just rush through it, so i got portal (still alive) instead.

ps did anyone blow up rivet city with the missiles? kinda wish i did.

Ømår Littel (Jordan), Friday, 26 June 2009 14:45 (sixteen years ago)

The best perks are absolutely the one that gives you 2 skill points for every book you read, and the one that gives you extra skill points every level.

Mordy, Friday, 26 June 2009 16:50 (sixteen years ago)

my favorite perks are animal friend and grim reaper

Ømår Littel (Jordan), Friday, 26 June 2009 17:03 (sixteen years ago)

Animal Friend is the dopeness; I love running deathclaws into groups of bears

Mindless Thugs Mixtape Volume One (forksclovetofu), Friday, 26 June 2009 17:25 (sixteen years ago)

i'm a fan of the ones that open up new dialogue options: lady killer/black widow & child at heart

goole, Friday, 26 June 2009 17:36 (sixteen years ago)

it was kinda disappointing that there were only like 2 or 3 black widow options in the whole game (that i found)

Ømår Littel (Jordan), Friday, 26 June 2009 17:37 (sixteen years ago)

yeah tru it's a little under-written -- SPOILER SPOILER SPOILER there's a funny one with the dude next to the nuka-cola chick

but for god's sake don't take the perks that give xp or another immediate level-up

goole, Friday, 26 June 2009 18:10 (sixteen years ago)

i think i'm done with Point Lookout, and it's the best DLC yet imo... maybe not better than Broken Steel for what that adds to the whole game, but well worth it in itself. well written and VERY well scripted. and hard! finally, something hard! there are a lot of really entertaining and clever visual touches here and there that i will not spoil 4 u. one of the side missions ties back into a location in the capital wasteland in a cool way, it's all really well done.

i hit level 30 while doing it and i could have easily overpowered everything, but i left most of my gear in megaton and tried to do it 'for real' and wasn't disappointed, still pretty challenging!

goole, Friday, 26 June 2009 18:18 (sixteen years ago)

don't want to give anything away but the new adam curtis exhibition/production in manchester is the nearest thing to a real-life fallout3. all set in the late 50s, early 60s, a lot of it consists of wandering through rooms looking in boxes/drawers, reading notes, etc. just incredible. in the unlikely event any of you are in manchester over the next 3 weeks you should beg/steal/borrow to get tickets for this

NI, Wednesday, 1 July 2009 10:34 (sixteen years ago)

no shooting at supermutants?

real men love cheeses (latebloomer), Wednesday, 1 July 2009 10:45 (sixteen years ago)

kindof, not shooting, but yeah kindof

NI, Wednesday, 1 July 2009 12:48 (sixteen years ago)

think: ripper

NI, Wednesday, 1 July 2009 12:49 (sixteen years ago)

in a perfect world, they would release a patch that makes the supply store quest lady just quit her job randomly at some point in the game with little explanation.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 15:53 (sixteen years ago)

(continued from other thread)

oh I also found the outpost of ppl getting raided by slavers and mutants and told them I'd go take care of the mutants for them; I intend to never go back lol

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 15:56 (sixteen years ago)

i have so many other games to pound through right now, but it is so tempting to just go back to fallout and roll on with the dirty evil bastard character i made after beating the main quest. blowing up megaton was kind of AWESOME.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 15:59 (sixteen years ago)

i also have op anchorage sitting unplayed on my hard drive. prob is my videogame time is in short supply right now, and if i start down the slippery slope of fallout, everything else will get dusty.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:02 (sixteen years ago)

in a perfect world, they would release a patch that makes the supply store quest lady just quit her job randomly at some point in the game with little explanation.

or you could just kill her.

Ømår Littel (Jordan), Monday, 13 July 2009 16:08 (sixteen years ago)

nah i was making a Wasila joke

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:16 (sixteen years ago)

so was Jordan

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 16:17 (sixteen years ago)

apparently not a very good one

xpost looool

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:17 (sixteen years ago)

has anyone ever found the Firelance?

goole, Monday, 13 July 2009 16:19 (sixteen years ago)

no ;_;

i refuse to do the reload save point a billion times exploit. i assume that luck points are pretty key to this tho.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:27 (sixteen years ago)

wait wait wait

I just read some spoilers and remembered some old posts and YOU CAN HAVE A DOG??????

suddenly, everything was dark and smelly (HI DERE), Monday, 13 July 2009 16:43 (sixteen years ago)

warning: having a dog will lead to spending a lot of time not getting yer dog killed, trying to figure out where your dog has managed to get lost, reloading your game because yer dog got killed, etc.

It's got a whole identity in the dick (jjjusten), Monday, 13 July 2009 16:45 (sixteen years ago)

i never got a dog. ;_; but broken steel does add a "puppies!" perk so that if your dog gets killed, you can just grab a new one from the litter.

Ømår Littel (Jordan), Monday, 13 July 2009 16:47 (sixteen years ago)


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