I hate seeing everybody playing this game while I wait not-so patiently for the Switch release
― fgti is for (flamboyant goon tie included), Thursday, 4 October 2018 19:46 (seven years ago)
Having played this a bit now I can totally see the appeal of the Switch version. My worry was, besides those months and months of delays, that it will have performance issues, but you never know. It's also often a pretty dark game, so I was worried I wouldn't be able to see what was going on!
― Josh in Chicago, Thursday, 4 October 2018 21:31 (seven years ago)
I might even double dip on switch if the price is right. josh has my appetite whetted again
will see what the performance is like
― ||||||||, Friday, 5 October 2018 06:53 (seven years ago)
After the Network test, I am a bit concerned about the ergonomics of constantly holding down shield raised on the smaller shoulder button on the Switch, especially when in handheld mode.
Will still double dip as I have DS on the PS3, so no worries about performance being worse than I am used to...
― my opinionation (Hamildan), Friday, 5 October 2018 14:47 (seven years ago)
Just beat the Gargoyles on maybe my fourth try! Not quite sure how. Anyway, from here on out I really have no idea where to go or what to do. I assume backwards to Firelink, because I can't think of any more ways to go forward.
― Josh in Chicago, Friday, 5 October 2018 17:32 (seven years ago)
That's pretty good! Honestly they can be a tough boss to solo, especially if you have a build that is not good at racking up damage quickly, and you have to deal with both of them.
The game sorta opens up here so there's no one right way to go. Although you did get a key from the gargoyles, so you might want to try to figure out what door it opens (I will say that it's not in the most obvious location, but you have passed it).
― change display name (Jordan), Friday, 5 October 2018 17:47 (seven years ago)
Interesting. I think I was so surprised/shocked to have beaten them that I'm not even sure I noticed what they gave me, beside a giant tail-ax that seems kinda silly. Certainly I've passed a locked door or two, but I think that means backtracking. At the least I skipped fighting the black knight in undead berg, and the monster club dude in the basement there, so maybe I'll work on that.
― Josh in Chicago, Friday, 5 October 2018 18:26 (seven years ago)
Oh wait, you don't get the key from the gargoyles, you pick it up somewhere else in the area. So maybe you have it, maybe you don't!
― change display name (Jordan), Friday, 5 October 2018 18:29 (seven years ago)
I have a basement key, I think, plus my master key, and a mystery key that I used to get a dude out of jail. Maybe a residence key, too?
― Josh in Chicago, Friday, 5 October 2018 18:39 (seven years ago)
You're good then
― change display name (Jordan), Friday, 5 October 2018 18:47 (seven years ago)
Basically started at the beginning again, where I got to interact with that golden knight sitting on the ledge at Firelink (iirc I'm supposed to kick him off? I can't remember how to kick!), then basically repeated the first few hunks of the game where, after beating the first black knight (I've gotten better), I did indeed find a door to brought me to some stairs down to sort of a ... town? Where I killed some dogs, found a wizard or something that gave me a bunch of magical crap, iirc, then walked into an ambush by some jumping zombie ninjas that leaped on my back and killed me. Time for a break!
― Josh in Chicago, Friday, 5 October 2018 21:16 (seven years ago)
kick = up + light attack
can't be done with curved swords as your character will instead do a backflip right off a ledge
― chihuahuau, Friday, 5 October 2018 21:26 (seven years ago)
Or you could leave him alive, and see what happens ;)
That's a good path you're on btw.
― change display name (Jordan), Friday, 5 October 2018 21:35 (seven years ago)
This game should be called See What Happens.
― Josh in Chicago, Friday, 5 October 2018 21:49 (seven years ago)
(You die.)
gargoyles were an absolute fucker for me. i hadn't learned to keep my distance and be patient just yet (i cheesed taurus demon a bit) so i predictably kept getting caught on fire.
did you settle on a weapon?
― closed beta (NotEnough), Friday, 5 October 2018 22:21 (seven years ago)
Since I watched a walkthrough back when up to gargoyles, I knew I could shoot the dragon's tail off (once I figured out the shortcut around the bridge) which gave me the drake sword, which has been a big leg up. But I killed the earlier vendor and got the katana, and lately I've mostly been using that, because I know I can scale it with dex (right?). What I don't know is what paying the blacksmith for +1 etc gets me. Do I have to do that before it scales? Does it matter? I have no idea. It's been educational trying to figure out how the wield the katana after the drake - a stab vs a swing, it seems - but they've very different. May also try to wield the claymore I got earlier, since it also seems to scale pretty well, but it's pretty slow. Not sure what difference all the shields make, since even pretty generic seeming shields seem to do a good job.
― Josh in Chicago, Friday, 5 October 2018 22:53 (seven years ago)
Katana does more damage if you have high dex yeah, but if you upgrade it, it also gets more base damage, AND better scaling (so you get even more value from having high dex). So if it says 100 + 50, that means 100 base damage + 50 because of the dex scaling. And the 'B' scaling for dex means the scaling is pretty good (better than C or D, not as good as A or, for some reason, S).
― change display name (Jordan), Friday, 5 October 2018 23:12 (seven years ago)
do ask about weapon upgrades (or check a wiki if you're not afraid of bumping into major spoilers) because fuck figuring everything out by trial and error and waste all your titanite on a dead end upgrade path.
S > A > ... > E but there's variation within each letter, you can see it when upgrading and you go from B > B but the upgraded B is blue, meaning scaling has improved but not enough to cross over to A
Katanas and other dex weapons cause bleeding but not all enemies bleed
shields tl;dr: get a shield with high stability that is light enough to not impair your movement
how shields work: there's a bunch of dmg reduction percentages for physical, fire, magic, etc damage types. 90% physical means that when an enemy strikes you with a pure physical attack and you have your shield up, 10% of its attack power will damage you no matter what. how much damage your health bar takes from will depend on other factors like your defense stats, armour, etc
the other 90% don't just disappear, though. they go through your shield and deplete not your health bar but your stamina bar. if you have enough stamina to take the hit, you get no further damage. if you use a 100% physical shield and have enough stamina, you take no damage at all.
notice how when you hold your shield up, your stamina regenerates very slowly? keeping it up all the time and getting hit with weak attacks in quick succesion will eventually exhaust your stamina and stagger your character
the conversion rate between attack power and stamina depletion is determined by the shield's most important stat, stability. 50 means 50% of the attack power will be nullified and the other half will drain your stamina; 80 means 80% is blocked and only 20% goes to stamina
― chihuahuau, Saturday, 6 October 2018 00:51 (seven years ago)
How in the world did anyone figure that shit out?
― Josh in Chicago, Saturday, 6 October 2018 02:54 (seven years ago)
I've mentioned which stats I've been leveling up, though I barely know what point by point effect that has on anything. Same with my overall level (which last I checked was ... 24?). As for weapons, I have no idea what to go for or why, why one thing is necessarily better than the other besides the advantage of brute force or some special ability. Is there really a reason to switch between weapons (bows and range weapons aside)? For example, will I ever use or need my mace or ax?
More pertinently, what exactly do I want the blacksmith to do? I know he repairs weapons, which get dull or damaged. But I can also pay him souls to make them, say, +1. What does the +1 mean? Is that what you mean by upgrading? Does that mean I just make the weapon "better" by 1, a bunch of souls at a time, until they max out their +-ness? Will that make a noticeable difference? And then I can enhance them, too, right? What does that mean? And all of this is different/separate from scaling?
― Josh in Chicago, Saturday, 6 October 2018 03:00 (seven years ago)
Just look up weapon upgrading on a wiki. It's ultimately the most important thing in the game, more impactful overall than levelling with souls.
― Roberto Spiralli, Saturday, 6 October 2018 07:42 (seven years ago)
The list of things that matter in DS1 are:
1. Maximizing damage output2. Not getting hitEnd of list
Understand attribute scaling and weapon upgrades. Understand maximizing your roll speed, shields (good info above), and stamina. Don't put souls into any attributes that don't contribute to these until later in the game when you start getting diminishing returns.
― Roberto Spiralli, Saturday, 6 October 2018 08:08 (seven years ago)
― circa1916, Saturday, 6 October 2018 08:44 (seven years ago)
As for weapons, I have no idea what to go for or why, why one thing is necessarily better than the other besides the advantage of brute force or some special ability.
moveset. between 2 weapons with roughly the same damage output and weight, pick the one with the moveset you like most, even if it does slightly less damage than the other. it's subjective
Is there really a reason to switch between weapons (bows and range weapons aside)? For example, will I ever use or need my mace or ax?
most weapons will be completely useless for the character you've built. you may occasionally want to change it up if some enemy is resistant to what you're normally wielding... or you can just run past them
Does that mean I just make the weapon "better" by 1, a bunch of souls at a time, until they max out their +-ness? Will that make a noticeable difference?
yes, like RS said, you can easily go through the game without ever leveling up your character but upgrading your equipment only
weapons go from base all the way up to +15 in the regular path. the material required to go from +14 to +15 is extrememly rare. it's no big deal, +14 is plenty
And then I can enhance them, too, right? What does that mean? And all of this is different/separate from scaling?
at lvls +5 and +10 you can choose to continue your upgrade path or pick a modified one, like fire weapons, magic, lightning. each has pros and cons and may need different upgrade ores
while upgrading within a path always improves a weapon, changing paths alters its properties, which may or may not result in an upgrade from your point of view.for example, doing a fire upgrade from WEAPON +5 to Fire WEAPON will add fire damage type in addition to phys at the cost of removing all stat scaling
― chihuahuau, Saturday, 6 October 2018 08:54 (seven years ago)
Is there a reason to upgrade more than one or two weapons? And soul leveling, is that mostly just to let you wield and scale certain weapons?
― Josh in Chicago, Saturday, 6 October 2018 11:37 (seven years ago)
Oh, and what am I missing out on by playing offline? Besides getting invaded by overpowered assholes and having to deal with people in addition to a vindictive computer? Messages and tips?
Anyway, as I mentioned earlier I am really reluctant to subscribe to any sort of Playstation online plan. Seems like a ripoff to a modest at best gamer like me.
― Josh in Chicago, Saturday, 6 October 2018 12:01 (seven years ago)
And is grinding for souls expected or just sort of a cheat/shortcut? Given how easily you can die in this and/or lose all your souls, it seems like that's the only guaranteed and therefore tacitly encouraged way to quickly accumulate souls to spend, aside from killing bosses, esp. since everything respawns at a bonfire.
― Josh in Chicago, Saturday, 6 October 2018 12:27 (seven years ago)
always found myself grinding a lot less than expected or to the extent that other people said tbh. that said dead cert kill methods for high HP enemies certainly comes in useful. there’s some late stage knights and enemies in DS3 that were go to places for me. those infested club wielding things in blighttown (which is where i’m at in DS) are currently handy as well, tho i lost 15000 souls on a fucking tree trunk.
― Fizzles, Saturday, 6 October 2018 15:46 (seven years ago)
Dead cert? As in, dead certain?
― Josh in Chicago, Saturday, 6 October 2018 15:59 (seven years ago)
Is there a reason to upgrade more than one or two weapons?
imo yes. as you've seen you grab tons of dupes and low level titanite is also plentiful. you may as well use excess stock and take one of those straight swords up to +5, then down a different path like magic or fire for experimenting. obv you don't *need* to do any of this to beat the game or anything like it, if it sounds like a chore ignore it
iirc boss weapons made from boss souls need a regular path +10 weapon as starting point. each boss weapon has a specific type like normal weapons (short sword, greatsword, medium shield, catalyst, etc) and you need the same type upgraded to +10 to ascend it to a special boss version. any weapon of a particular type will do, don't waste your good equipment on that, a broken straight sword +10 is the same as a regular straight sword +10 when it comes to ascending weapons
what am I missing out on by playing offline?
some of the best parts of the game tbh. even if you're averse to pvp you're only invaded if you're human and haven't yet beaten the boss of the area you're in, so that's easy enough to avoid. now that you've killed the taurus demon and gargoyles, no one could invade you in either undead burg or parish even if you're human (unless certain special covenant related things happen...)
you miss out on messages and cool atmospheric touches like seeing phantoms of other players or hearing them ring the parish bell in their own game
you also miss out on joining other player's games and help them beat a boss which imo is the best grinding method for souls. much less tedious than killing the same mooks countless times
― chihuahuau, Saturday, 6 October 2018 17:01 (seven years ago)
also sometimes really powerful players invade and one-hit bosses for you
― ||||||||, Saturday, 6 October 2018 17:45 (seven years ago)
dead cert as in certain yes. i just mean your comfy killing them for the most part but they yield lots of souls. this thread sent me back to pick up the game in fact. just beat Queelag on second go which seemed v easy.
― Fizzles, Saturday, 6 October 2018 17:53 (seven years ago)
I upped my katana to +5, which is the most I can do without a fire ember or something. Regardless, it was good enough to kill that giant but slow lightning shooting thing that lives by Andre the Blacksmith, which gained me access to the forest, but ... I don't think I want to go there. I'm going to go back to where (lower undead burg?) those jumping zombie ninjas are first, and those dogs, which are a pia. Took me forever to remember how to get there, or which bonfire is most convenient.
Did some grinding to repair some equipment, mostly the armor I've been wearing, which afaict has been doing a good job.
― Josh in Chicago, Saturday, 6 October 2018 21:06 (seven years ago)
Did you get the repairbox?
You don't have to upgrade or use other weapons if you don't want to, I've gone through the whole game with that katana (my fave) or the starting longsword.
The main differences are in the classes of weapons...big swords are slower, but can more easily stun/knock down enemies and break through shields. Katanas and smaller swords are faster and can get in more hits. Spears let you stay far away from enemies, but mostly go in a straight line so are worse against groups, require you to lock on more often, etc.
The poise system is a whole other thing, you probably don't need to worry about it if you're staying offline. But basically it's the idea that if you're wearing heavy armor (or, uh, wearing a certain ring), then you can swing your weapon without being interrupted when someone hits you at the same time. But the trade-off is needing to level endurance to wear that armor without being overburdened, and having a sloooow roll.
Poise isn't that important for the regular non-pvp game, but keeping your equip burden under 50% to have a decent roll is.
― change display name (Jordan), Sunday, 7 October 2018 01:04 (seven years ago)
Yeah has the slow roll thing been emphasized yet? That’s something that I didn’t really grasp until a good way through my first play through and it made my life a lot easier once I got it. Ideally, you’ll want your equipment burden to be 50% or less. Allows faster, farther, more effective rolls and rolling is obv pretty crucial.25% and under bumps roll effectiveness even more, but just keeping it under 50 is good enough imo.Endurance boosts your equipment load too, so yeah, valuable stat in many ways.
― circa1916, Sunday, 7 October 2018 03:11 (seven years ago)
Also, were the percentages different for roll efficacy in vanilla DS or am I imagining that?
― circa1916, Sunday, 7 October 2018 03:13 (seven years ago)
Maybe not, for some reason I remember there being a change at 75% in the early versions.Like 0-25 was fast, 25-50 was medium, 50-75 was slow, and 75-100 was “fat roll”.
― circa1916, Sunday, 7 October 2018 03:19 (seven years ago)
Also I get not wanting to shell out the cash for online capabilities, but yeah, some of my better memories from my first time with the game involved the terror of being invaded and the joy of summoning help on those tougher bosses. Was never much of a griefer/invader but helping other ppl beat bosses was fun and fairly lucrative. Also, those messages which would lead to real help, real fucking you over, or some good lols. And the spirits and bloodstains. All added up to a unique feeling of connection to the living outside world in a game that atmospherically, by design, is very lonely.
― circa1916, Sunday, 7 October 2018 03:31 (seven years ago)
If it the world is designed to be atmospherically lonely, then shouldn't it be played ... alone?
How is the online community these days? Dark Souls is ... 7 years old? Older? How much online activity is there? I assume the remaster bumped things up a bit, and Switch might (will there be crossplay?) but is there an active Dark Souls online scene?
i've been under 25% weight most of the time, because I learned quickly the advantages of rolling. I also upgraded my claymore, just because, and it's remarkable to me how many advantages and disadvantages it has compared to the katana. I'm glad I put the drake sword in reserve, because it seemed sort of overpowered this early in the game.
So I'm going to go to lower undead next, unless I should go to the forest. I have no idea what's next except maybe a capra demon that everyone complains about?
― Josh in Chicago, Sunday, 7 October 2018 05:11 (seven years ago)
― circa1916, Sunday, 7 October 2018 06:16 (seven years ago)
In have no idea what the online community is like these days though. It’s a game that’s been solved and who knows what the nerds are doing with it.
― circa1916, Sunday, 7 October 2018 06:18 (seven years ago)
spears and rapiers are notable in that they let you poke enemies while keeping your shield up if you're the turtling type
circa1916 otm
― chihuahuau, Sunday, 7 October 2018 11:25 (seven years ago)
Some of the most amusing elements of this game so far are the NPCs. It's this dark, tragic world rife with roaming evil monsters. And yet every once in a while you come across some person just hanging out, making small talk like a bit Monty Python character. "Oh, heh heh. I didn't see you there. I've just been cooling my heels a bit, taking a breather. You know, I've heard there's a goat creature on the loose, can you believe it? You better be careful, he he he." Never mind that he's talking to a zombie-skinned cursed warrior patiently hearing him out, there are literally monsters running amuck right around the corner. It would be hilarious if every time you came across an NPC they just yelled "ahhhh!" and ran away, and if you wanted to talk to them you had to catch up with them and explain you're not there to kill them.
― Josh in Chicago, Sunday, 7 October 2018 13:10 (seven years ago)
have you met solaire yet ?
― ||||||||, Sunday, 7 October 2018 13:37 (seven years ago)
I think? He was the dude hanging on the balcony ... just around the corner from where the dragon was chilling, iirc. Like, nbd, check out the view, hey, a dragon, that's cool. "If you ever need a hand, just look for the sign ... (affects maniacal malevolent Disney Haunted Mansion voice for some reason) " ... you CAN'T MISS IT. Bwah ha ha hahaha!"
― Josh in Chicago, Sunday, 7 October 2018 14:00 (seven years ago)
Holy crap, Capra Demon (and dogs). I'm sure this, like other things, will get easier as I get used to it and figure out what to do, but the undead assassins and dogs on the way there make it an extra pain. The boss itself, it's nuts that you barely even have any time to move before it and the dogs kill you.
― Josh in Chicago, Sunday, 7 October 2018 22:22 (seven years ago)
More questions about levels: I've put most of my souls (earned and farmed) into strength, dexterity, vitality and endurance. Each of those is close to 20. Is that a bad strategy? I saw somewhere someone suggestion picking either strength or dex to boost up, but is it bad if you boost them both or just a waste of time? Right now I've got my katana and claymore at +5 (which is as high as I can go until I get some embers, right?). Should I be boosting my shield and armor, too? I'm not sure what to equip in terms of that stuff, I've mostly been keeping my weight down below 25. Is armor et al. as important as weapon? Even my pretty generic shield seems to be good enough.
― Josh in Chicago, Monday, 8 October 2018 00:18 (seven years ago)
It's not too important to upgrade armor and shields imo, I never really do. It improves shield stability, but not to a huge extent.
High strength & dex is usually called a 'quality' build, I say do what you want. Some players are trying to stick to a certain level because they're playing online and want to do pvp in a certain area, so they want to maximize their stats for that level. But you don't have to worry about that, so, don't worry.
― change display name (Jordan), Monday, 8 October 2018 01:15 (seven years ago)
I have noticed that leveling up has become slower and more challenging, as it requires more and more souls.
― Josh in Chicago, Monday, 8 October 2018 01:55 (seven years ago)