The Nintendo Switch

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How much better is Dig 2 than Dig 1

reggae mike love (polyphonic), Friday, 22 June 2018 03:08 (eight years ago)

quite a bit, it pretty much obsoletes 1

ciderpress, Friday, 22 June 2018 04:08 (eight years ago)

Jeremy Parish is kickstarting a grip for playing in vertical mode, worth it if you play a lot of shmups
https://www.kickstarter.com/projects/fangamer/flip-grip?ref=517959&token=b02317deA

( X '____' )/ (zappi), Friday, 22 June 2018 06:21 (eight years ago)

cool idea! but also kinda should just be a 3D-printable model on thingiverse

Nhex, Friday, 22 June 2018 08:35 (eight years ago)

I think the controls are a little better in Steamworld Dig 2 than Hollow Knight--more immediate, more arcade-like. I don't think I've ever felt as perfectly in-sync with what's going on on screen than near the end of SD2 when all the mobility upgrades are unlocked. In hollow knight I was sometimes frustrated by the controls, it felt like there was sometimes a little lag, or that the animations got in the way. It happens pretty rarely, but in particular I hated that when your character re-spawns after stepping on spikes or other environmental hazards, you can move around immediately, but you can't JUMP for about a half second. So sometimes when you're re-spawned on top of a platform above spikes, and an enemy attacks you right away, you end up trying to jump and instead diving back off the platform directly onto the spikes again. Not a big deal in the grand scheme of things, obviously.

In nearly every other respect, though, HK is better. The story, ambiance, the sheer SIZE of the game (and the incredible value that you therefore get in terms of dollars-per-hour of entertainment). There are more enemies, there are LOTS of cool bosses. There are lots and lots of secrets: hidden map areas, hidden bosses, hidden power-ups. I love them both, so for me it's like SD2: 9/10, HK: 10/10

Dan I., Friday, 22 June 2018 14:42 (eight years ago)

(this is all on PC btw, maybe Switch fixed the control issues I experienced)

Dan I., Friday, 22 June 2018 14:44 (eight years ago)

the controls feel ok to me on Switch (using a pro controller), but were maybe better for Steamworld 2? I'm still really early in HK but it felt like Steamworld allowed me to get overpowered pretty quickly, and I don't remember any of its bosses kicking my ass as often and as quickly as even some of the regular creatures do in HK.

Josh in Chicago, Friday, 22 June 2018 15:49 (eight years ago)

That's another comparison I see with Dark Souls (from what I have read and watched of Dark Souls): you can't take anything for granted, it can all kill you pretty quickly if you stop paying attention! I've had lots of sloppy deaths in HK, and unlike Dig 2 I haven't found an easy way to quickly grind for gems or whatever. For that matter, I'm at an (early) stage of HK where I have a ton to spend and nothing to spend it on! That was never the case in Steamworld, iirc.

Josh in Chicago, Friday, 22 June 2018 15:51 (eight years ago)

No doubt, HK is a lot harder (and that's good!)

I didn't have the I-have-too-much-money problem until very late in HK. Is it possible there are merchants that you haven't found yet? (without spoiling too much, have you found the squishy/kissy/giggly one?)

Dan I., Friday, 22 June 2018 15:58 (eight years ago)

Oh, I haven't found much at all yet! I'm about to fight the double rally-polly shooting guys. Just defeated Hornet and only just now got the dash. I've got a ways to go!

Sound/music of HK is A+, too. Music in Dig 2 was good as well, but I only remember a couple of themes.

Josh in Chicago, Friday, 22 June 2018 16:01 (eight years ago)

HK is a wonderful game. on Switch it plays like a dream.

Hazy Maze Cave (Adam Bruneau), Friday, 22 June 2018 16:08 (eight years ago)

gonna tennis the heck out of some tennis tonight

valorous wokelord (silby), Friday, 22 June 2018 16:19 (eight years ago)

yeah I gave in on tennis. my primary goal is to win a tournament with every character

ciderpress, Friday, 22 June 2018 17:29 (eight years ago)

haven't started yet though

ciderpress, Friday, 22 June 2018 17:29 (eight years ago)

wish I'd bought hollow knight instead of golf story : /

golf story is fine but the story mode is quite thin and repetitive. the core golfing is solid tho

||||||||, Friday, 22 June 2018 18:42 (eight years ago)

this is cool !
https://www.kickstarter.com/projects/fangamer/flip-grip

||||||||, Friday, 22 June 2018 18:44 (eight years ago)

worth buying for ikaruga alone

||||||||, Friday, 22 June 2018 18:45 (eight years ago)

I was a golf story skeptic, but it won me over. the core golfing is fun. the story is thin but often hilarious. most of all, I think the idea is wonderful.

scopin' VARs (Sufjan Grafton), Friday, 22 June 2018 20:47 (eight years ago)

Mario Tennis Aces is reportedly launching with some inexplicable jank (can't customize match length or directly select what court to play on) but at least it's jank that one might reasonably expect to be patched.

valorous wokelord (silby), Friday, 22 June 2018 20:51 (eight years ago)

I felt the opposite about golf story, I enjoyed playing through the story mode but the course design was too gimmicky to want to play outside of that

ciderpress, Friday, 22 June 2018 21:17 (eight years ago)

Mario tennis seems pretty laser focused on the pvp 1v1 competitive play, that's done very well and everything outside of it is underbaked. yet another reason to call it a fighting game

ciderpress, Friday, 22 June 2018 21:20 (eight years ago)

I suspect fixed match length is a byproduct of balancing the KO mechanic but it should be an option in the pure tennis modes

ciderpress, Friday, 22 June 2018 21:22 (eight years ago)

i'm so bad at this game but have determined that simple mode online is the purest and best way to play.

ciderpress, Saturday, 23 June 2018 03:51 (eight years ago)

Nah man the meter is where it’s at.

valorous wokelord (silby), Saturday, 23 June 2018 03:52 (eight years ago)

We’ll see if I ever win even a second round match in a tournament tho.

valorous wokelord (silby), Saturday, 23 June 2018 03:53 (eight years ago)

cool just noticed a Captain Toad demo available in US

Hazy Maze Cave (Adam Bruneau), Saturday, 23 June 2018 16:02 (eight years ago)

https://i.imgur.com/PrVtBWg.png

ciderpress, Tuesday, 26 June 2018 18:46 (eight years ago)

Where’s that one loop of Mario bouncing up and down with pleasure for eternity

Karl Malone, Tuesday, 26 June 2018 19:08 (eight years ago)

I played Lumines for a while and I feel like I’ve been in a fight

devops mom (silby), Wednesday, 27 June 2018 06:24 (eight years ago)

is there no practice mode or lobby that i can like figure out fortnite's mechanics?

― diamonddave85​​ (diamonddave85), Thursday, June 14, 2018 11:14 AM (one week ago)

it looks like they just added a practice mode ("playground" mode)

https://kotaku.com/fortnites-new-playground-mode-is-live-and-heres-how-it-1827165404

Karl Malone, Wednesday, 27 June 2018 16:21 (eight years ago)

fuck the lumines song with the red and white circles, that one shuts my brain off for some reason. I die on it almost every run

ciderpress, Friday, 29 June 2018 21:35 (seven years ago)

or at least get far enough behind that the next one with the really slow bpm kills me

ciderpress, Friday, 29 June 2018 21:55 (seven years ago)

really wish the joycons wouldn't crap out 5m from the console

karl wallogina (Autumn Almanac), Friday, 29 June 2018 22:11 (seven years ago)

yep, they don't work well

scopin' VARs (Sufjan Grafton), Saturday, 30 June 2018 05:12 (seven years ago)

Man, Fungal Wastes in Hollow Knight. I think three times now I've died and had my ghost spawn somewhere I couldn't reach, making me lose all my geo. Plus, still no map, so I have no choice but to just sort of blindly fall forward. Oh well.

Josh in Chicago, Saturday, 30 June 2018 12:31 (seven years ago)

I’m really looking forward to playing Hollow Knight! It’s definitely next up for me, but for now I’m still knee-deep in Zelda and loving it.

Karl Malone, Saturday, 30 June 2018 13:58 (seven years ago)

Was kind of on the cusp of frustration with Hollow Knight then basically worked for or stumbled upon all sorts of cool shit at once.

Josh in Chicago, Tuesday, 3 July 2018 17:17 (seven years ago)

where are you up to? i just got it a day or two ago. i beat the soul master last night and i'm in the crystal peaks atm. sadly wiped trying to get back to this mini(?)boss sitting on a bench and lost like 2k :( :( :(

Mordy, Tuesday, 3 July 2018 18:28 (seven years ago)

it's such a nonlinear game I'm not even sure I know where I'm up to! but I do know I am not sure where I am supposed to go next. I don't think I ever explored much of the fog area, and I just started exploring the crystal area. I have the dash, I've got the bounce off the walls thing, I wish I knew the name of the bosses I have defeated.

Josh in Chicago, Tuesday, 3 July 2018 20:49 (seven years ago)

I have yet to make it to or even be able to find the city of tears. I think it might be down this giant Elevator Shaft thing that I can't get into?

Josh in Chicago, Tuesday, 3 July 2018 20:51 (seven years ago)

i went before i went to the crystal area so you should def be able to go there. i went immediately there after going to the mantis village where you've been. iirc it was kinda to the east of there?

Mordy, Tuesday, 3 July 2018 20:58 (seven years ago)

I thought east of there was Fungus Amungus or wherever. fungal swamps?

Josh in Chicago, Tuesday, 3 July 2018 21:33 (seven years ago)

Fungal.Wastes.

Josh in Chicago, Tuesday, 3 July 2018 21:33 (seven years ago)

Twice or maybe 3 times now I have checked out areas I had no reason to go and found there were new characters there, or things have changed. Once I went to go visit the grubs and they showered me with money and a soul Shard. Another time I went to that healing pool and there are just some giant bugs chilling there having a conversation.

Josh in Chicago, Tuesday, 3 July 2018 21:34 (seven years ago)

OK, I had to look it up to see what I missed, since there were a couple of spots on the map where I clearly hadn't explored but couldn't get to, and I guess there was a switch I dismissed as optional in Mantis Village that I have to go back and pull. The other thing I can't figure out (but haven't resorted to looking up yet) is how to get the map in Fog Canyon. I know where the map seller is, but there's this black volcano plume blocking access. I wonder if one of my charms would help?

Josh in Chicago, Wednesday, 4 July 2018 12:04 (seven years ago)

ugh, these wall dash spike and thorn obstacles are giving me Celeste flashbacks.

Josh in Chicago, Wednesday, 4 July 2018 15:25 (seven years ago)

i got one

gbx, Wednesday, 4 July 2018 15:41 (seven years ago)

oooooooh yeaaaaaaah

Karl Malone, Wednesday, 4 July 2018 15:43 (seven years ago)

which game are you starting off with? i'm still knee-deep in zelda, three divine beasts and 50 or so shrines down

Karl Malone, Wednesday, 4 July 2018 15:44 (seven years ago)

good move doc

devops mom (silby), Wednesday, 4 July 2018 15:55 (seven years ago)


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