inside is so good btw. if you've never played it, you should definitely pick it up
― ||||||||, Wednesday, 20 June 2018 19:21 (eight years ago)
Depends on the price!
I'd love to know what the eshop is up to, crowd-wise, because there seem to be a million games in there! It's pretty poorly designed, too.
And anyway, I get that there are costs etc., but I still haven't heard a good explanation for why Tropical Freeze was more money on the Switch than it was on the Wii-U, other than "because they can."
― Josh in Chicago, Wednesday, 20 June 2018 19:22 (eight years ago)
it's capitalism, there doesn't need to be another reason
― valorous wokelord (silby), Wednesday, 20 June 2018 19:24 (eight years ago)
the question is more 'why did tropical freeze get discounted on the Wii u' and the answer is pretty stupid, there was a big backlash against it pre release because people felt they were entitled to metroid prime 4 from Retro and it was not that, it even got slammed in some reviews for not being a completely different game than it was.
― ciderpress, Wednesday, 20 June 2018 19:30 (eight years ago)
im still waiting for a good explanation why a 720p game upgraded to 1080p and playable on an entirely new system complete with portable functionality should be cheaper than the worse initial version
― Hazy Maze Cave (Adam Bruneau), Wednesday, 20 June 2018 21:49 (eight years ago)
usually old games get discounted because they age but that game would look & play exactly the same if it was made today. the wii u port thing is a weird situation where it was a console that no one bought but had a ton of good exclusives so why not just rerelease them as if they're new
― ciderpress, Wednesday, 20 June 2018 21:54 (eight years ago)
I'd be more ok with these money grabs if they'd at least offer a discount to those of us who were stupid enough to buy a Wii U and buy them the first time around.
― DJI, Wednesday, 20 June 2018 21:55 (eight years ago)
wii u probably had the 3rd best game library of all time after 3ds and ps2. i Believe in the switch's ability to surpass these though
― ciderpress, Wednesday, 20 June 2018 21:59 (eight years ago)
been playing a ton of rabbids but spend most of that time wondering if I'm actually enjoying it.
― scopin' VARs (Sufjan Grafton), Thursday, 21 June 2018 17:26 (eight years ago)
Looks like Limbo is listed on the eshop (though not for sale yet?) at $19.99. Limbo is $9.99. Maybe that seems about right?
― Josh in Chicago, Thursday, 21 June 2018 19:04 (eight years ago)
sounds pretty standard for recent indie game and old indie game
― ciderpress, Thursday, 21 June 2018 19:22 (eight years ago)
I think Hollow Knight is some kind of masterpiece, basically the best of so many of the best games I like. Challenging but interesting/compelling, looks great, fun mechanics, the whole deal.
― Josh in Chicago, Friday, 22 June 2018 02:11 (seven years ago)
Is it tons better than dig 2?
― scopin' VARs (Sufjan Grafton), Friday, 22 June 2018 02:17 (seven years ago)
Hmm, I'd say it's similar but more challenging? Just a vast map, more variety of things to fight, really creative design (like Steamworld) and more mythology (though not yet sure if it is important to gameplay). Loved Dig 2, though.
― Josh in Chicago, Friday, 22 June 2018 03:05 (seven years ago)
How much better is Dig 2 than Dig 1
― reggae mike love (polyphonic), Friday, 22 June 2018 03:08 (seven years ago)
quite a bit, it pretty much obsoletes 1
― ciderpress, Friday, 22 June 2018 04:08 (seven years ago)
Jeremy Parish is kickstarting a grip for playing in vertical mode, worth it if you play a lot of shmupshttps://www.kickstarter.com/projects/fangamer/flip-grip?ref=517959&token=b02317deA
― ( X '____' )/ (zappi), Friday, 22 June 2018 06:21 (seven years ago)
cool idea! but also kinda should just be a 3D-printable model on thingiverse
― Nhex, Friday, 22 June 2018 08:35 (seven years ago)
I think the controls are a little better in Steamworld Dig 2 than Hollow Knight--more immediate, more arcade-like. I don't think I've ever felt as perfectly in-sync with what's going on on screen than near the end of SD2 when all the mobility upgrades are unlocked. In hollow knight I was sometimes frustrated by the controls, it felt like there was sometimes a little lag, or that the animations got in the way. It happens pretty rarely, but in particular I hated that when your character re-spawns after stepping on spikes or other environmental hazards, you can move around immediately, but you can't JUMP for about a half second. So sometimes when you're re-spawned on top of a platform above spikes, and an enemy attacks you right away, you end up trying to jump and instead diving back off the platform directly onto the spikes again. Not a big deal in the grand scheme of things, obviously.
In nearly every other respect, though, HK is better. The story, ambiance, the sheer SIZE of the game (and the incredible value that you therefore get in terms of dollars-per-hour of entertainment). There are more enemies, there are LOTS of cool bosses. There are lots and lots of secrets: hidden map areas, hidden bosses, hidden power-ups. I love them both, so for me it's like SD2: 9/10, HK: 10/10
― Dan I., Friday, 22 June 2018 14:42 (seven years ago)
(this is all on PC btw, maybe Switch fixed the control issues I experienced)
― Dan I., Friday, 22 June 2018 14:44 (seven years ago)
the controls feel ok to me on Switch (using a pro controller), but were maybe better for Steamworld 2? I'm still really early in HK but it felt like Steamworld allowed me to get overpowered pretty quickly, and I don't remember any of its bosses kicking my ass as often and as quickly as even some of the regular creatures do in HK.
― Josh in Chicago, Friday, 22 June 2018 15:49 (seven years ago)
That's another comparison I see with Dark Souls (from what I have read and watched of Dark Souls): you can't take anything for granted, it can all kill you pretty quickly if you stop paying attention! I've had lots of sloppy deaths in HK, and unlike Dig 2 I haven't found an easy way to quickly grind for gems or whatever. For that matter, I'm at an (early) stage of HK where I have a ton to spend and nothing to spend it on! That was never the case in Steamworld, iirc.
― Josh in Chicago, Friday, 22 June 2018 15:51 (seven years ago)
No doubt, HK is a lot harder (and that's good!)
I didn't have the I-have-too-much-money problem until very late in HK. Is it possible there are merchants that you haven't found yet? (without spoiling too much, have you found the squishy/kissy/giggly one?)
― Dan I., Friday, 22 June 2018 15:58 (seven years ago)
Oh, I haven't found much at all yet! I'm about to fight the double rally-polly shooting guys. Just defeated Hornet and only just now got the dash. I've got a ways to go!
Sound/music of HK is A+, too. Music in Dig 2 was good as well, but I only remember a couple of themes.
― Josh in Chicago, Friday, 22 June 2018 16:01 (seven years ago)
HK is a wonderful game. on Switch it plays like a dream.
― Hazy Maze Cave (Adam Bruneau), Friday, 22 June 2018 16:08 (seven years ago)
gonna tennis the heck out of some tennis tonight
― valorous wokelord (silby), Friday, 22 June 2018 16:19 (seven years ago)
yeah I gave in on tennis. my primary goal is to win a tournament with every character
― ciderpress, Friday, 22 June 2018 17:29 (seven years ago)
haven't started yet though
wish I'd bought hollow knight instead of golf story : /
golf story is fine but the story mode is quite thin and repetitive. the core golfing is solid tho
― ||||||||, Friday, 22 June 2018 18:42 (seven years ago)
this is cool !https://www.kickstarter.com/projects/fangamer/flip-grip
― ||||||||, Friday, 22 June 2018 18:44 (seven years ago)
worth buying for ikaruga alone
― ||||||||, Friday, 22 June 2018 18:45 (seven years ago)
I was a golf story skeptic, but it won me over. the core golfing is fun. the story is thin but often hilarious. most of all, I think the idea is wonderful.
― scopin' VARs (Sufjan Grafton), Friday, 22 June 2018 20:47 (seven years ago)
Mario Tennis Aces is reportedly launching with some inexplicable jank (can't customize match length or directly select what court to play on) but at least it's jank that one might reasonably expect to be patched.
― valorous wokelord (silby), Friday, 22 June 2018 20:51 (seven years ago)
I felt the opposite about golf story, I enjoyed playing through the story mode but the course design was too gimmicky to want to play outside of that
― ciderpress, Friday, 22 June 2018 21:17 (seven years ago)
Mario tennis seems pretty laser focused on the pvp 1v1 competitive play, that's done very well and everything outside of it is underbaked. yet another reason to call it a fighting game
― ciderpress, Friday, 22 June 2018 21:20 (seven years ago)
I suspect fixed match length is a byproduct of balancing the KO mechanic but it should be an option in the pure tennis modes
― ciderpress, Friday, 22 June 2018 21:22 (seven years ago)
i'm so bad at this game but have determined that simple mode online is the purest and best way to play.
― ciderpress, Saturday, 23 June 2018 03:51 (seven years ago)
Nah man the meter is where it’s at.
― valorous wokelord (silby), Saturday, 23 June 2018 03:52 (seven years ago)
We’ll see if I ever win even a second round match in a tournament tho.
― valorous wokelord (silby), Saturday, 23 June 2018 03:53 (seven years ago)
cool just noticed a Captain Toad demo available in US
― Hazy Maze Cave (Adam Bruneau), Saturday, 23 June 2018 16:02 (seven years ago)
https://i.imgur.com/PrVtBWg.png
― ciderpress, Tuesday, 26 June 2018 18:46 (seven years ago)
Where’s that one loop of Mario bouncing up and down with pleasure for eternity
― Karl Malone, Tuesday, 26 June 2018 19:08 (seven years ago)
I played Lumines for a while and I feel like I’ve been in a fight
― devops mom (silby), Wednesday, 27 June 2018 06:24 (seven years ago)
is there no practice mode or lobby that i can like figure out fortnite's mechanics?
― diamonddave85 (diamonddave85), Thursday, June 14, 2018 11:14 AM (one week ago)
it looks like they just added a practice mode ("playground" mode)
https://kotaku.com/fortnites-new-playground-mode-is-live-and-heres-how-it-1827165404
― Karl Malone, Wednesday, 27 June 2018 16:21 (seven years ago)
fuck the lumines song with the red and white circles, that one shuts my brain off for some reason. I die on it almost every run
― ciderpress, Friday, 29 June 2018 21:35 (seven years ago)
or at least get far enough behind that the next one with the really slow bpm kills me
― ciderpress, Friday, 29 June 2018 21:55 (seven years ago)
really wish the joycons wouldn't crap out 5m from the console
― karl wallogina (Autumn Almanac), Friday, 29 June 2018 22:11 (seven years ago)
yep, they don't work well
― scopin' VARs (Sufjan Grafton), Saturday, 30 June 2018 05:12 (seven years ago)
Man, Fungal Wastes in Hollow Knight. I think three times now I've died and had my ghost spawn somewhere I couldn't reach, making me lose all my geo. Plus, still no map, so I have no choice but to just sort of blindly fall forward. Oh well.
― Josh in Chicago, Saturday, 30 June 2018 12:31 (seven years ago)
I’m really looking forward to playing Hollow Knight! It’s definitely next up for me, but for now I’m still knee-deep in Zelda and loving it.
― Karl Malone, Saturday, 30 June 2018 13:58 (seven years ago)