well in that sense PUBG was already a non-quirky reskin of H1Z1 battle royale which was a quirky reskin of arma dayz battle royale
― ciderpress, Wednesday, 4 October 2017 00:30 (seven years ago) link
the difference of course being that the same guy was behind all 3 of those whereas fortnite is his first serious competitor
― ciderpress, Wednesday, 4 October 2017 00:42 (seven years ago) link
yeah i guess the party got started earlier than that. it's still weird to me. you'd think they'd at least try to change up the UI a bit more. even the healing timer looks the same. idk i can see how this would piss off mr unknown
― qualx, Wednesday, 4 October 2017 00:50 (seven years ago) link
i made it past nier's tutorial! god that was pathetic! and yes, it's much easier and slow paced now, with plenty of save points and opportunities to reconfigure my weapons and defense. so far so good!
― you = too slow (Karl Malone), Wednesday, 4 October 2017 06:24 (seven years ago) link
thanks for getting me hooked on meshi quest eulergoddammit
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 4 October 2017 15:26 (seven years ago) link
finally beat the frog brothers riverboat boss in Cuphead. i had the patterns down but the slot machine kept fucking me up.
only got a quick few disastrous fights in w the next boss, who looks like a parody of a Dragon's Quest-style blue slime and has all these cartoonish morphing attacks. the art is stunning, and it is so wonderful to see hand drawn animation again. everything these days had that South Park cut-out look to it, like paper dolls. it robs the animation of the chance to do more abstract suggestions of motion. this is what old animation has, it has that spirit, that is missing in modern (budget-oriented) animation. imo hand drawn animation feels alive, it feels organic. more real yet more magical.
extra rad that is it built on top of rock solid Gunstar Heroes-ish controls. and that announcer is so rad. it sounds like an 90s arcade fighting game but reverbing out a shooting gallery style Penny Arcade bullhorn.
― AdamVania (Adam Bruneau), Thursday, 5 October 2017 00:08 (seven years ago) link
i only got 15 minutes of cuphead in so far (and i will probably never beat it) but it has a good gesamtkunstwerk vibe
― adam, Thursday, 5 October 2017 13:38 (seven years ago) link
http://statelyplay.com/
PSA - this is a really great site covering things like strategy games, puzzlers, ccgs, board game ports. have found a number of very good games through this in the month or so since i came across it.
― Roberto Spiralli, Tuesday, 10 October 2017 14:42 (seven years ago) link
Thanks!
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 10 October 2017 14:45 (seven years ago) link
Reminds me a lot of pocket tactics back before it was bought out and immediately became terrible. Which is a great thing!
― Karl Malone, Tuesday, 10 October 2017 15:18 (seven years ago) link
this was started by a couple of the PT folks
― Roberto Spiralli, Tuesday, 10 October 2017 17:53 (seven years ago) link
deep sigh
http://www.decisionproblem.com/paperclips/
― Karl Malone, Thursday, 12 October 2017 03:04 (seven years ago) link
nopeoctopus.gif
try this, it's fun and i am playing right now: https://thewikigame.com/speed-race
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 12 October 2017 03:18 (seven years ago) link
Universal Paperclips achieved in 5 hours 48 minutes 38 seconds
― Karl Malone, Thursday, 12 October 2017 06:13 (seven years ago) link
xp haha yeah that's pretty fun and addictive actually.
― Ste, Thursday, 12 October 2017 09:44 (seven years ago) link
Gungeon, which is almost exactly halfway between Binding of Isaac and Nuclear Throne, both of which I adore.
― Dan I., Thursday, 12 October 2017 16:22 (seven years ago) link
this fuckin paperclips things damn it mailman
― adam, Thursday, 12 October 2017 16:31 (seven years ago) link
me2 but gungeon just didn't have enough in it to keep me engaged. it didn't control as fluidly as bol or nt and the game itself was kinda eh. tell me what u think tho - i only made it {iirc} 2 bosses in?
― Mordy, Thursday, 12 October 2017 16:32 (seven years ago) link
xpost i am truly sorry. :(
― Karl Malone, Thursday, 12 October 2017 16:49 (seven years ago) link
metal gear solid V just because it was the playstation plus free game this month. i think i know the answer to this but does it continue to be 80% cut scenes?
― na (NA), Thursday, 12 October 2017 17:24 (seven years ago) link
i assume so. i couldn't bear playing it long enough to find out.
― Roberto Spiralli, Thursday, 12 October 2017 17:30 (seven years ago) link
no it's rough up front but when it opens up it is a joy
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 12 October 2017 17:31 (seven years ago) link
great game. extremely light on the cutscenes for the series, just gotta get through that prologue.
― circa1916, Thursday, 12 October 2017 17:33 (seven years ago) link
OK i'll stick with it for a bit. i think (hope) i'm getting near the end of the prologue? i'm on horseback shooting at the flaming guy.
― na (NA), Thursday, 12 October 2017 17:41 (seven years ago) link
https://www.youtube.com/watch?v=zYMD_W_r3Fg
― Roberto Spiralli, Thursday, 12 October 2017 17:42 (seven years ago) link
get to the part where you are alone in the desert and then the game starts. you're about fifteen minutes away i think.
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 12 October 2017 18:12 (seven years ago) link
Mordy, u right, although it's enjoyable it mainly made me want to go play more Isaac (but I won't! because I've already wrung all of the enjoyment juice out of it!)
― Dan I., Thursday, 12 October 2017 19:12 (seven years ago) link
You know Isaac just got another booster pack with some new items and enemies? It's caaaalling yoou.
I'm still just rolling Stephen's sausages all over the place. I've passed 30 hours in it, but it's taken pretty much all my gaming energy these past couple of months. I suspect I'm near the end, as some of the slightly cryptic notes in the games are looking kinda meta right now: "The wise people all felt the approach of an inevitable death, not just of body, but of idea."
Loving the island I'm on now though. The game managed to shock me yet again with a fairly major new puzzle mechanic.
― Rimsky-Koskenkorva (Øystein), Thursday, 12 October 2017 20:39 (seven years ago) link
Paperclips
any tips on how to get enough clips to build a clip factory? My harvester drone, wire drone, solar farm, and battery tower options are not bringing me any closer to the 100 mil clips i need.
― reggae mike love (polyphonic), Thursday, 12 October 2017 22:29 (seven years ago) link
i can't exactly remember, but i think there may have been an option to dismantle something to get a bunch of clips at once?
― Karl Malone, Thursday, 12 October 2017 22:46 (seven years ago) link
Universal Paperclips achieved in 4 hours 43 minutes 46 seconds
Basically an exercise in identifying bottlenecks to exponential growth, not unlike an abstracted 4x. Possibly inspired by the second season of Lexx.
poly: dismantle other things, perhaps not your batteries, if you're ramping "momentum". There's otherwise no penalty to deconstruction. There's arguably an advantage to dismantling and reconstructing, depending on how the network effect perks work.
― prelude to abjection (Sanpaku), Friday, 13 October 2017 04:57 (seven years ago) link
i'm watching my boyfriend play 'echo' for ps4. i love it. i'm not a gamer but it seems pretty unique. great eno-ish soundtrack. a review in the washington post compared it to borges. graphics are very vaporwave / fatima al qadiri. really unique / interesting gameplay element where the environment 'reboots' every minute or so and enemies echo your actions from the previous cycle.
― The times they are a changing, perhaps (map), Saturday, 14 October 2017 03:09 (seven years ago) link
I'm on "second" playthrough of nier:automata and yeah, everybody should play this game.
― jjjusten, Saturday, 14 October 2017 05:32 (seven years ago) link
i'm on the first (although i got the "you died on the tutorial" ending) and i was about to update with the same message. i'm only 8 hours in or so, but it really opens up about 2-3 hours in and i've been having an absolute blast.
― Karl Malone, Saturday, 14 October 2017 05:37 (seven years ago) link
Cuphead's lots of fun, and not as hard as I'd heard. I had no idea that "the tutorial is the hardest part" was just a joke/"meme"! Here I was prepared to spend hours just to get past the tutorial and it turns out it's a 20-second "push this button, push that button, okay done" kinda deal.
― Dan I., Saturday, 14 October 2017 17:23 (seven years ago) link
Cuphead is great. sometimes the bosses and pretty tough at first but you do learn and your skill increases until you are beating them with a fully developed skillset juggling a bunch of simple yet strategically effective moves. like for some phases a certain weapon or dodging style will come in handy, you learn this stuff naturally, gradually, through trial and error.
i gave Super Mario Sunshine another try. the intro was charming (lol Princess staring at Dopple Mario in the distance) but the first chase tutorial was torture. ended up quitting the game lost in the middle of a nondescript 3d town with no real idea of where to go or what to do. this was the first level. come on Mario, you always had this rightward unstoppable momentum. what the fuck is this? i never want to be lost in a Mario game. i heard it gets better and tbh if i had played this at the time it probably would seem ahead of its time but as is i just don't think this game is for me.
― AdamVania (Adam Bruneau), Sunday, 15 October 2017 23:53 (seven years ago) link
yeah i remember sunshine's intro being way too long
― ciderpress, Monday, 16 October 2017 00:00 (seven years ago) link
it was, especially the cutscenes and the jetpack stuff. i think it's worth trying at least until you get to the first "space" level and see if you want to try those, which are kind of the best parts of the game (the general water jet pack exploring stuff was a lot more uneven)
― Nhex, Monday, 16 October 2017 00:47 (seven years ago) link
yeah unsurprisingly the bits that got extrapolated into mario galaxy are the best parts
― ciderpress, Monday, 16 October 2017 02:18 (seven years ago) link
Cogmind gets its early access release tonight, so I'll be hopping between that, Caves of Qud and Rimworld for the foreseeable future.
― Leaghaidh am brón an t-anam bochd (dowd), Tuesday, 17 October 2017 00:26 (seven years ago) link
caves of qud is so cool, havent really delved into it much yet but the 'storytelling engine' or whatever you want to call it is very neat
― ciderpress, Tuesday, 17 October 2017 02:18 (seven years ago) link
GodhandShadow of the CollosusKatamari DamacyTokyo JungleGTA IIIGTA Vice City
― AdamVania (Adam Bruneau), Tuesday, 17 October 2017 13:30 (seven years ago) link
what system are you playing the gta games on? Had an absolute nightmare trying to get the controls to work right through Steam. (Eventually found something called GInput which sorted it out)
― Ste, Tuesday, 17 October 2017 14:48 (seven years ago) link
are you using keyboard & mouse or a gamepad?
― ciderpress, Tuesday, 17 October 2017 14:50 (seven years ago) link
gamepad.
San Andreas I prefer the mouse though for on foot combat etc.
― Ste, Tuesday, 17 October 2017 14:56 (seven years ago) link
im playing on PS3. they have the 3/VC/SA trilogy for $30 on the store.
― AdamVania (Adam Bruneau), Tuesday, 17 October 2017 15:00 (seven years ago) link
Godhand is a lot of fun. reminds me of Final Fight or dumb old arcade games. i love the music, it is a weird mix of drum n bass and surf rock. the first level has a song that sounds very close to The Ventures "Theme from Hawaii Five-0"
― AdamVania (Adam Bruneau), Tuesday, 17 October 2017 16:49 (seven years ago) link
godhand is wild! great game. something about the ps2 seemed to encourage a lot of experimentation.
― adam, Tuesday, 17 October 2017 16:50 (seven years ago) link
it is def something else. i went into the combo menu and wow at the ridiculous amount of customization you can do. hand-crafted combos with like a hundred different moves to choose from.
the style humor is a treat. at times its like an anime Three Stooges.
― AdamVania (Adam Bruneau), Tuesday, 17 October 2017 17:02 (seven years ago) link
style of humor