Okay, this is on tonight.
― ulysses, Wednesday, 13 April 2016 20:05 (ten years ago)
man the first miniboss really is no joke, huhgot him but it sure was an early gut checkROLL ROLL ROLL ROLL hit ROLL ROLL ROLL ROLL ROLL hit RUN RUN RUN heal ROLL ROLL ROLL ROLL hit
― ulysses, Wednesday, 13 April 2016 22:48 (ten years ago)
so in one day with this thing I have:
launched with deprived, tinkered with the face to make him look like an emaciated owlkilled the iudex, gundex, whatadixchased off the dragon (not that difficult!)killed the crystal lizard dragonkilled the mimickilled both monstrositiesfound my first normal crystal lizardkilled the fat guykilled the blue knightunlocked all the doors and freed the prisoneractivated the elevatorfully explored the first level and done a full kill sweep of the entire arealeveled to 21 and balanced the build so i can use magic, miracles, a bow and an axebought and used all the available armor/magic/weapons/items from the merchantimproved my sword to +2have etched the first world layout/enemy placement firmly into my mindgot the bannerfound Vorgul and have tried going after him three times now, I have yet to hit him more than twice
this is dark souls 3, day one
― ulysses, Thursday, 14 April 2016 22:06 (ten years ago)
xp all the items except that 20k key of course
finally playing this tonight. it is amazing. you can't sleepwalk through this game but it just plays better and more user-friendly imo. i like this starting area on the wall and rooftops way more than some of early DS1.
the game is beautiful. so beautiful. they have turned up the dreamlike elements. this is HD dark fantasy at its peak. impossible architectures.
the speed is great but something to get used to after playing Dark Souls 1 so much recently. so much stamina! like 5x as much more something! why even level up endurance when you have that much? Dark Souls 1 you really have to be economical w your rolls but here you can dodge like a maniac, slashing your weapon. it's more button-mashy. but still good and strategic! best combat yet. i get trapped by my own impatience still but it gives you more leeway to make mistakes. still hard but more forgiving.
level design is lovely. everything is still a mystery and i am enjoying the flow of silent storytelling. again this is something Dark Souls sort of pioneered for the modern era and here it is done extremely well. i am getting some old fantasy Heavy Metal goth Edward Gorey or Frazetta feelings from many places. i want paintings of every screen of this game.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:09 (ten years ago)
the dragon draped over that building in the beginning is so great. Alfred Hitchcock would be proud.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:10 (ten years ago)
the shrieks from these ghouls are insane
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:40 (ten years ago)
you are probably going to like the next zone it really creeps me out
― down and down we go (art), Friday, 15 April 2016 00:44 (ten years ago)
if you can stand next to a candle you can watch the light flicker across your shield and armor.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:48 (ten years ago)
damn this green glowing cobblestone floor is amazing. this game is really impressive i bet at 4K it is just dropping.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 00:52 (ten years ago)
art what zone are you talking about? where im at reminds me of Undead Parish especially the place you find Solaire at.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 01:03 (ten years ago)
ahhh! woah!! surprise boss fight! yes! not gonna spoil this thank you!
― AdamVania (Adam Bruneau), Friday, 15 April 2016 01:04 (ten years ago)
um...so that wasn't a boss fight. he respawns! so glad i have pyro.
this game is really really good. level design is top notch. better than Bioshock Infinite quality graphics. level design so far like Undead Asylum stretched out to 5x the size with few mobs and lots of jump scares. i love it.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:10 (ten years ago)
parts of it remind me of Undead Parish too but this is way way better than the basement area w Capra Demon.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:13 (ten years ago)
gonna call it a night. im still only at the 2nd bonfire but i feel like i've done so much. SPOILERS i had a bunch of cool pyro fights with a princess mononoke dark liquid monster on the rooftops in between two dragons. i fought Smough in a really beautiful Castlevania style town square with a classical statue water fountain and full of empty suits of armor set up everywhere to look like they are resting. i threw fireballs from top of some stairs at 3 skeleton dudes with spears that were trying to get me.
― AdamVania (Adam Bruneau), Friday, 15 April 2016 04:51 (ten years ago)
http://i.imgur.com/f3ziSHk.jpgset of screenshots from tonighthttp://imgur.com/a/SFV6K
― AdamVania (Adam Bruneau), Friday, 15 April 2016 05:50 (ten years ago)
I started this last night also as a pyro guy, I liked the antler thingies he wears. Also at 2nd bonfire, need to take out that pesky knight after the flame run
― Neil S, Friday, 15 April 2016 06:33 (ten years ago)
GIANT ENEMY CRAB
― a lad of balls (bizarro gazzara), Friday, 15 April 2016 14:19 (ten years ago)
@adam once you get to the legit boss of the area where you currently are, the zone after that is the one im talking about.
― down and down we go (art), Friday, 15 April 2016 14:50 (ten years ago)
i turned HUD to auto in settings, much better for screenshots
― am0n, Friday, 15 April 2016 15:22 (ten years ago)
think i've killed 4 or 5 bosses now, still not sure how far i've gotten. none of them have been main dudes in the intro. also had a few invasions in the crab area and killed them all. the npc invaders have been much tougher!
i turned brightness all the way down and now it looks perfect. seems like they took cues from dragon's dogma with the natural lighting
― am0n, Friday, 15 April 2016 15:37 (ten years ago)
not feeling the disconnected world thing i've complaints about either, there are numerous times where i've looked around and realized where i am in relation to where i've been. it does seem to deliver on the whole "if you can see it you can go to it" concept
― am0n, Friday, 15 April 2016 15:46 (ten years ago)
man, I do not enjoy beg covered in worms D:
― a lad of balls (bizarro gazzara), Friday, 15 April 2016 19:04 (ten years ago)
torch ;)
― am0n, Friday, 15 April 2016 21:41 (ten years ago)
that first boss....damn that fight was good!
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 02:47 (ten years ago)
it was really tough but i totally felt that WE ARE THE CHAMPIONS feeling at the end
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 02:48 (ten years ago)
found out im nearly able to score the red eye orb, need to invade in a very serious way
― down and down we go (art), Saturday, 16 April 2016 02:53 (ten years ago)
this game just got super medieval. i found this fat self-immolating alt dimension spanishi inquisition official who laughed like Tiny Tim and shot some dark magic at me, slowly sneaking through the air, so I was hiding around corners while he cackled in the distance, surrounded by a pitchfork-wielding village mob. so cool.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 03:38 (ten years ago)
second boss down. i need more time to sak this in.
― ulysses, Saturday, 16 April 2016 03:42 (ten years ago)
Tomorrow morning, I'm finally going in
― sam jax sax jam (Jordan), Saturday, 16 April 2016 04:05 (ten years ago)
the evangelist is a weird-for-dark-souls bad guy: near miniboss hitpoints, distance and close up attacks, generally flanked by a few underlings and it TALKS which was very off putting
― ulysses, Saturday, 16 April 2016 17:00 (ten years ago)
Swamp covenant is the most fun. seems like many/most fights involve at least three phantoms and summons are so constant i had to take off the item to progress the story
― down and down we go (art), Saturday, 16 April 2016 17:38 (ten years ago)
yeah the evangelist! i haven't played through Bloodborne yet but i remember seeing some of these types of enemies in that. i am really glad they did that, Bloodborne was great.
another cool new thing: roll hits? rolling/dodging actually can stun enemies now! i don't think that was ever a thing before, right?
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:50 (ten years ago)
evangelists are super creepy when they start reading from that book.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:51 (ten years ago)
i love it every time they have crows scattering. this game is pushing all the right buttons.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 17:58 (ten years ago)
True, but it pisses me off slightly they no longer refill your estus when you win a PvP invasion or successfully kill a boss.
Have they raised the max human players cap for this? I may have miscounted but it seemed at one time there were more than 3 phantoms at once. Though one of them may have been one of the scripted NPC invasions.
I love how chaotic things can get with mad phantoms, swamp covenant, npcs and regular enemies all getting at each others throats.
― chihuahuau, Saturday, 16 April 2016 18:13 (ten years ago)
wow the 2nd boss is incredible. like something out of Shadow of the Colossus. this game may be better than Dark Souls 1.
― AdamVania (Adam Bruneau), Saturday, 16 April 2016 18:23 (ten years ago)
killed my first Lord of cinder and now I dunno where to go :(
― a lad of balls (bizarro gazzara), Saturday, 16 April 2016 18:32 (ten years ago)
if its the one im thinking of, you can keep going thru the back of the room
― am0n, Saturday, 16 April 2016 19:38 (ten years ago)
i fell for one of the oldest tricks in the dark souls book re: an npc, gg from
evangelist = fat official from demon's if you look close
― am0n, Saturday, 16 April 2016 19:43 (ten years ago)
really? fuck xp
― a lad of balls (bizarro gazzara), Saturday, 16 April 2016 19:44 (ten years ago)
XPS - with that gnarled hand item you buy in firelink you can summon 3 phantoms then at least one can invade or possibly two if you're in the swamp. I want to say the cap is 6 including the host but it might be 5. either way it's totally nuts and chaotic and exactly what i want
― down and down we go (art), Saturday, 16 April 2016 19:47 (ten years ago)
i think there's a second area protection covenant but i haven't made it far enough yet
― down and down we go (art), Saturday, 16 April 2016 19:48 (ten years ago)
where do i join swamp cov
― am0n, Saturday, 16 April 2016 19:49 (ten years ago)
i had 2 blues invade at once in crab area and i was alone. killed 1 and the other ran off and 'returned home'
― am0n, Saturday, 16 April 2016 19:53 (ten years ago)
ok this is great. i just got through the tree boss.
coolest thing that's happened so far is probably summoning a mad spirit just before that point, to see what they would do. they helped me clear out the whole area, then he finally attacked me once we got to the fog gate (i won).
got the red eye orb and have had some fun invasions so far, although it's too chaotic for me when there are two whites/yellows plus the host. much prefer duels.
― sam jax sax jam (Jordan), Saturday, 16 April 2016 19:54 (ten years ago)
there's a big wolf u pray to in the poison swamp farron keep zone. As u advance thru the zone u will find a long ladder going up the side of a bridge support, scale it,pray to the giant sleeping wolf, ask to join the cov and boom - unlimited invasions forever
― down and down we go (art), Saturday, 16 April 2016 19:55 (ten years ago)
ok yeah i got there but didnt join
― am0n, Saturday, 16 April 2016 20:04 (ten years ago)
parrying is tricky in this game but seems crucial
― sam jax sax jam (Jordan), Saturday, 16 April 2016 22:52 (ten years ago)
every game, i start out promising myself THIS is the one where I'm gonna force myself to learn to parry correctly. never happens.
― ulysses, Saturday, 16 April 2016 23:37 (ten years ago)