If you've never played any of them I would go chronologically. Have you played MGS1?
TPP is really very different from the others, I would go so far as to say if you really like Ground Zeroes you may be better off going straight into it for the same tight gameplay and returning to the series later to explore the story.
― AdamVania (Adam Bruneau), Monday, 14 September 2015 23:18 (ten years ago)
the two tanks mission is fuckin hard.
― illegal economic migration (Tracer Hand), Tuesday, 15 September 2015 00:33 (ten years ago)
i had to steal a rocket launcher truck for that one, let them get to the base and park, and then nonchalantly drive in and blow them up.
where the fuck are the showers, i can't find them on the command platform
― adam, Tuesday, 15 September 2015 00:35 (ten years ago)
thanks adam b, decided to go straight for TPP. just finished the prologue, about to enter the game proper. amazing so far.
― NI, Tuesday, 15 September 2015 02:25 (ten years ago)
adam, showers are marked on the idroid map with a shower-head icon
i've discovered that d-dog's supernatural enemy and prisoner-detection skills, teamed with the suppressed tranq rifle to take out people between you and your mission objective, makes being a sneaky bastard super-easy
― bizarro gazzara, Tuesday, 15 September 2015 08:41 (ten years ago)
started this last night, prologue was pretty weird. maybe a little too marvel comic-y. the gameplay is nice but a little underwhelming so far. just feels like more ground zeroes but i prob need to get further in.
― am0n, Tuesday, 15 September 2015 14:31 (ten years ago)
no spoilers below... but intended to be read by people who are as far as me so they can agree w/ me
maaaaaaaaaaannnn last night I got through main mission 30 or so and was so relieved to find out that this game definitely has some weird kojima creepy gameyness baked in.
― Bouncy Castlevania (Will M.), Tuesday, 15 September 2015 14:38 (ten years ago)
i'll admit to using the binocs on a distant radio to hear 'she blinded me with science' in its entirety
― am0n, Tuesday, 15 September 2015 14:40 (ten years ago)
Hah yes me too I finally got through Chapter 1 yesterday. I appreciated the Robocop homage.
The game is a victim of its own hype though. I don't know if I've ever seen a game's fanbase turn so quickly against a new entry as this. Some people really hate it for the things it didn't do.
― AdamVania (Adam Bruneau), Tuesday, 15 September 2015 14:46 (ten years ago)
like what? sounds like it does everything.
― lil urbane (Jordan), Tuesday, 15 September 2015 15:03 (ten years ago)
i think from what i've read it kinda peters out towards the end, suggesting it's been released sorta unfinished? also not much in the way of trad mgs boss battles.
still having a total fucking blast every time i turn this on tho
― bizarro gazzara, Tuesday, 15 September 2015 15:28 (ten years ago)
just feels like more ground zeroes
that's why it's so good!
what has the longest lasting effect: tranq or cqc sleeper hold
― am0n, Tuesday, 15 September 2015 15:41 (ten years ago)
i see it but i can't locate the actual showers. are they on an upper level? i have spent a disturbing amount of time looking for this video game locker room
― adam, Tuesday, 15 September 2015 15:45 (ten years ago)
they're not in a room, they're like a port-a-potty kinda thing against a wall on the platform floor
― bizarro gazzara, Tuesday, 15 September 2015 15:47 (ten years ago)
It's basically a blue box you go inside, the size of a phonebox. It should be near the heli pad.
I think tranquing lasts longest. I've CQC'd enemies before that wake up after 2 mins. Best long term strategy is holding them up, apparently they don't get up unless there is an alert or another guard wakes them up.
― AdamVania (Adam Bruneau), Tuesday, 15 September 2015 15:49 (ten years ago)
i saw a chart somewhere that showed tranq darts were in the middle of the tranq/stun duration spectrum and sleeper holds were the longest-lasting - seems to be true from my experiences playing
― bizarro gazzara, Tuesday, 15 September 2015 15:50 (ten years ago)
Funny moment is when you try tranquing guards on a tank mission, the tank immediately honks it's horn and wakes everyone up.
― AdamVania (Adam Bruneau), Tuesday, 15 September 2015 15:52 (ten years ago)
what are the negatives of just killing them? i hate the idea of these bastards getting up after a while so kill pretty much every bad guy in a village. am i just losing out on meaningless points, or something bigger than that?
― NI, Tuesday, 15 September 2015 15:54 (ten years ago)
aw i was hoping for some weird kojima shower situation
― adam, Tuesday, 15 September 2015 15:55 (ten years ago)
inevitably, there's a weird shower situation with quiet at one point
― bizarro gazzara, Tuesday, 15 September 2015 15:58 (ten years ago)
what are the negatives of just killing them?
if you kill them you can't fulton them back to your base and 'persuade' them to join diamond dogs. also you don't get to hear their terrified screams as they rocket from the ground towards the ionosphere
― bizarro gazzara, Tuesday, 15 September 2015 16:00 (ten years ago)
many xposts --
i definitely get why ppl think it's "missing" sthg vs the old games. I definitely think so (and i may be the resident ilx mgs rockist?). what i loved abt those games is exactly the stuff that a) everyone else hated and b) i hate when other games try to do -- that stuff that's kinda considered pretty anti-game now (hyper-authored content, cutscenes, codecs, etc) because it was all so appealing and subversive and WEIRD.
i think i probably said this upthread a few times, but MGS4 only gets BETTER with age. the opening of that game, you're WATCHING TV (which feels like a hilarious self-zing by hideo) and there's a bunch of fake tv shows and you can flip through the channels (which i don't think i knew the first time I played). there's a fucking bizarre interview with david hayter, playing david hayter but in an alternate universe where he wears an eyepatch and is a movie star or something... the entire thing is very surreal and threatening. and a creepy game show, also super threatening and surreal. that game is a series of moments that are at varying degrees of "playable" and that's kind of ok. and they all feel so LAVISH. (which is probably why the game cost so much to produce). the microwave scene. the 4-part final battle referencing the 4 games. the rex vs ray battle which must have cost SO MUCH MONEY to develop and lasts all of 5 minutes. this kind of game will NEVER BE MADE AGAIN.
i'm super happy i get to play MGSV. it's a great game in its own right. but it doesn't really "feel" like an mgs game, despite a bunch of similarities (snake, ocelot, miller, oversexualized murder-girls, exclamation points over people's heads, etc.). It feels like an mgs-themed modern game. which is fine! but yeah the mission 25ish game twist thing, while cool, doesn't exactly reach the weirdo incredible surreal heights of the previous games -- "you like castlevania, don't you?" / "check the back of the cd case for the frequency!" / FISSION MAILED / "I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!" / etc. (really MGS3 took a huge step back on this front which may be why it's my least favourite in the numbered series.)
goddamn it i need to stop talking about metal gear, i just wrote 3 dumb paragraphs about crazy colonel and fake david hayter interviews
― Bouncy Castlevania (Will M.), Tuesday, 15 September 2015 16:05 (ten years ago)
that's a great description of mgs4, gona dive into that next.
xpost, im only on the first mission so don't have the option to send people back to base yet. til then im gona carry on stabbing throats
― NI, Tuesday, 15 September 2015 16:35 (ten years ago)
Are you guys playing on console or Pc?
― calstars, Wednesday, 16 September 2015 00:01 (ten years ago)
This is the first one in the series to break the Play sta exclusivity right?
― calstars, Wednesday, 16 September 2015 00:03 (ten years ago)
Certainly makes a case to buy a ps4
playing on PS3 and it is magnificent on my 26" screen
― illegal economic migration (Tracer Hand), Wednesday, 16 September 2015 00:20 (ten years ago)
https://www.youtube.com/watch?v=9DRe3LCCbOA
― am0n, Wednesday, 16 September 2015 16:09 (ten years ago)
i think watching videos of this game brings me more delight than playing it ever could.
https://www.youtube.com/watch?v=JYM-vPKyxfA
― lil urbane (Jordan), Wednesday, 16 September 2015 20:59 (ten years ago)
carboard boxes really are the best way to travel in this game
i also enjoy running around mother base and knocking my soldiers over in my cardboard box sledge. makes me lol every time they get up and say 'thank you boss!'
― bizarro gazzara, Thursday, 17 September 2015 13:01 (ten years ago)
Is it sacrilege to call this game a bit samey? I'm only 7% through so maybe it's gonna switch up a little soon.. I mean it is fun as hell - each 3-4 man outpost is a little stealth concerto, a set piece where no matter how many times you've sussed it out, feels a little different each time. But now that I've got the more powerful tranq gun I just zap dudes until one guy's left alone, I interrogate him and that's that. The bigger bases are awesome and challenging but there aren't enough missions like the two tanks mission, where you are like "where is this all going to lead??" 95% of the time I know exactly where it's going to lead: to a heavily guarded set of outbuildings and a prisoner who needs rescuing.
― illegal economic migration (Tracer Hand), Thursday, 17 September 2015 16:45 (ten years ago)
There is only one prisoner / there is only one guard.
They are your senses of fun and efficiency.
― Andrew Farrell, Thursday, 17 September 2015 16:51 (ten years ago)
Yeah it is a bit samey. When I got to the mission where I had to destroy the tanks I couldn't wait to see what else the game was going to throw at me. Cos in Peace Walker there are lots of side missions where you are, say, charged with destroying 20 tanks in a convoy, and it was a huge and welcome break from routine. Sadly there don't seem to be any more missions like that in TPP.
I did just get to the part where you have to replay missions "Subsistence" style, which means no reflex mode, no buddies, and no weapons/equipment. Not even magazines. You have to find it all on-site, OSP, just like the first MGS. It's like playing an entirely new game. Spent an hour or two trying to complete the first such mission yesterday and it was insanely intense.
― AdamVania (Adam Bruneau), Thursday, 17 September 2015 16:59 (ten years ago)
i "beat" the demo and once i got past the first difficulty curve of the controls, it became an endless loop of fun.the story is unwatchable and not justifiable in any waybuying this today i think
― Meta Forksclove-Liebeskind (forksclovetofu), Thursday, 17 September 2015 18:12 (ten years ago)
http://ec0c5a7f741a6f3bff65-dd07187202f57fa404a8f047da2bcff5.r85.cf1.rackcdn.com/images/D2fJL-S9Lgt1.878x0.Z-Z96KYq.jpg
― Meta Forksclove-Liebeskind (forksclovetofu), Thursday, 17 September 2015 18:14 (ten years ago)
http://www.eurogamer.net/articles/2015-05-16-the-koj-delusionshould be arriving today
― Meta Forksclove-Liebeskind (forksclovetofu), Sunday, 20 September 2015 20:04 (ten years ago)
Just found Kaz's hamburger tapes. Ah, this is what the game has been missing. Pax Hamburgana
― AdamVania (Adam Bruneau), Monday, 21 September 2015 01:19 (ten years ago)
It was further suggested that a game featuring an antagonist called 'Skullface' shouldn't deal with such taboos (which, as an argument, is a non-starter).
is it though
― ♛ LIL UNIT ♛ (thomp), Monday, 21 September 2015 01:51 (ten years ago)
http://i.imgur.com/Q03J5Z0.png
― bizarro gazzara, Tuesday, 22 September 2015 14:28 (ten years ago)
Finally beat this last night (at least the 2nd "Truth" ending), any interest in a spoiler thread to discuss?
― AdamVania (Adam Bruneau), Tuesday, 22 September 2015 14:32 (ten years ago)
Not yet i'm only on like 11%
I found Quiet (at least I think it was she) in some old ruins, and I'm pretty sure I got off a couple of bullseyes on her but then she just vanished and now I'm all alone. Have I blown this??
However in other news I never thought I'd be so happy to find a factory in a video game. At last, a setting that's not random little parched outbuildings on the side of a hill!! Going over those roofs and ducking around corners and crawling under pipes was super fun :)
― illegal economic migration (Tracer Hand), Tuesday, 22 September 2015 15:28 (ten years ago)
2%i think i'm gonna have more fun with this if i relax with the completionist approach. i've redone the first mission five times now trying to do it perfect.
― Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 22 September 2015 15:36 (ten years ago)
I'm around 45%, finished "chapter 1", hit a bit of a wall when it started requiring me to do Subsistence/Extreme missions to continue. Down for a spoilers thread but I might wanna get further than this before I dip my toe in those waters!
xpost forks yeah just roll through. you can go back and S-rank them later.
― nerd shit (Will M.), Tuesday, 22 September 2015 15:38 (ten years ago)
You know, ILG Players Club would be a good place for those spoilery convos
― nerd shit (Will M.), Tuesday, 22 September 2015 15:39 (ten years ago)
You should be fine w Quiet, you can always go back and replay the mission and recruit her.
I only beat the game cos I wanted to read some reviews and felt like I was dodging spoilers left and right. Now I can relax and take my time w these dozens of side ops and main missions I still have left to do. Plus I think there is at least one side storyline ending I have left. For an 'unfinished' game there sure is a lot of stuff to do and see. Probably be playing this well into next year.
― AdamVania (Adam Bruneau), Tuesday, 22 September 2015 15:45 (ten years ago)
Btw you can skip the subsistence/extreme missions entirely if you want to do side ops instead, every 3 it will automatically trigger cutscenes or add new missions to the list. I've saved them all for post-game.
― AdamVania (Adam Bruneau), Tuesday, 22 September 2015 15:46 (ten years ago)
Metal Gear V - The Phantom Pain - Spoilers Ahead
― Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 22 September 2015 15:48 (ten years ago)
Just got the Quiet ending. Wow. Mission 45 is incredible.
― AdamVania (Adam Bruneau), Tuesday, 22 September 2015 20:15 (ten years ago)
This is like a classic western movie or something. It does things you can only do in video games. I like the symbolic commentary on the ending of Kojima's Metal Gear. Quiet's arc is the best of any character.
― AdamVania (Adam Bruneau), Tuesday, 22 September 2015 20:17 (ten years ago)