I was disappointing that Iga's ____ of Sorrow games referred to a battle in the year 1999 that finally killed Dracula for good... and then that game never got made.
"aren't obliged to follow the story and don't have to have Dracula in the game" you mean like Lords of Shadow? just kidding
― poxy fülvous (abanana), Sunday, 3 May 2015 22:52 (nine years ago) link
Games rarely return to 2D. There hasn't been a genuinely new 2d Capcom fighting game since Capcom Fighting Evolution/Jam (2004) and that game was made of more recycled character pixels than most fighting games. SNK hasn't really made anything new in ages and even they might not have 2d in their future if they continue to make new games at all.
I haven't seen that Mortal Kombat game's story mode, maybe it's fun but surely you don't thrill to "Oh no! Ken Masters (or Jill Valentine) has been radicalized with PSYCHO POWER and has to fight our hero!" or some dumb rivalry with the angst pumped up to maximum? Cutscenes with emotional drama rarely do anything other than face imploding cringefests.
I'd love it if someone made more 2d games like Ghosts N' Goblins/Ghouls and Splatterhouse. I love scrolling 2d horror games.
― Robert Adam Gilmour, Sunday, 3 May 2015 23:29 (nine years ago) link
the recent MK games are a lot more tongue-in-cheek (well, i guess they always were compared to SF/KOF). MK9 has a Butterfly Effect-eque plot involving Raiden sending a message back in time to undo the events of MK1-8, only to have things go catastrophically wrong with each timeline alteration. even Injustice constantly brings up how ridiculous the whole plot is, with SUPER SRS EVIL ALTERNATE UNIVERSE SUPERMAN as the villain. but really, it's a clever way to get you to play most of the characters on the roster for single player story mode, and it's fun and goofy universe stuff
i love touches that (and, no i don't think they need to apologize at all for being completely B-movie level) show there's a degree of care or love for the universe. The King of Fighters series started off putting little pre-match animations between distinct characters to highlight friendships/rivalries and other relationships in the '90s. MKX does a fantastic job with this, every single combination of characters has unique voiced banter entering a match. Injustice did his too with the clash events
are for 2D vs. fake 3D/2D, yeah, I would prefer if we got more Guilty Gear/Arcsys/Persona-style hand-drawn games too, but today they're pretty confined as "anime niche" even inside the sadly niche genre of fighting games. The SFIV series and MK series made distinct returns to 2D gameplay this past generation, especially compared to that dire early '00s period
― Nhex, Monday, 4 May 2015 03:41 (nine years ago) link
Well those MK scenes are far wittier than anything in the tedious KOF13 faceoffs. But in Snk Vs Capcom Chaos there was this gem from Akuma: "Beating you was easier than smacking a baby. Not that I would ever do that." I would generally prefer arcadey games avoided story and dialogue or kept it to a bare minimum unless they knew it was something they could do especially well.
I'm talking about stuff like thishttps://www.youtube.com/watch?v=H8qG4AlK1qkhttps://www.youtube.com/watch?v=aYTPWAavALg
Even Guilty Gear is going 3d, but it has impressively maintained the 2d look more any 2.5d game I've seen but I'm not really into it anymore. But yeah, I'm really not into the style Blazblue, Arcana Heart, Under Night In-Birth, Persona 4 Arena, Aquapazza amd Chaos Code has. After all these games you really appreciate how well animated games like Streetfighter 3rd Strike, Darkstalkers 3, KOF13 were.
― Robert Adam Gilmour, Monday, 4 May 2015 11:47 (nine years ago) link
The SFIV series and MK series made distinct returns to 2D gameplay this past generation, especially compared to that dire early '00s period
Actually I'd say that was one of the best times for fighting games. Capcom vs Snk 2, Marvel vs Capcom 2, Virtua Fighter 4 Evolution, Neo Geo Battle Coliseum, King Of Fighters 2003, Project Justice, Street Fighter Ex3 (I liked it, but the previous game was probably better), Guilty Gear X2, Soul Calibur 2, Tekken 4 and Samurai Shodown 6. Those were some of the best instalments of each series.
― Robert Adam Gilmour, Monday, 4 May 2015 12:34 (nine years ago) link
heh, that DMC clip is really the "miserable pile of secrets" for its generation
sorry, realizing that I got way off track here since this is the Castlevania thread. to sum up quickly i agree and disgaree with your various opinions here; but basically to me there's everything up until about '98 and the Dreamcast era, upon which there were the endless sprite rehashes that you mentioned with a few bright spots here and there (like Project Justice! loved that game) while the mainstream releases were "dominated" by things like generic 3D SFEX/MK/Tekken sequels. i want to put time into modern 2D fighters like Xrd, BlazBlue, P4A and Skullgirls and see if they're worth it but, you know, time and age means i'm going to sway towards the ones with bigger player bases
back to the subject at hand tho, IGA forever
― Nhex, Monday, 4 May 2015 14:32 (nine years ago) link
General fighting games thread
Just cut and pasted our fighting game conversation in a new thread to continue.
― Robert Adam Gilmour, Monday, 4 May 2015 16:37 (nine years ago) link
It was predictable that people who grew to hate Iga would miss his Castlevania after Konami tried to make it appeal to a wider audience. Not many important games got to continue that long in full 2d and I think people started to take it for granted that it would stay that way. Once a company loses a team with old school creative skills it's seemingly really difficult to get people who can do that again.
One major complaint about Iga was that the rpg elements were just getting tiresome and relying on "artificial" length with all the added fetch quests. He seemed to acknowledge this and he said that the remakes and reissues he was involved with was partly to test the waters and see if people wanted to go back to more linear levels, which indeed many long term fans were yearning for (and I guess a less complex map wouldn't be so exhausting for the team). I used to think all these fans were full of shit but by the time of Portrait Of Ruin I did indeed get pretty tired of the complex maps and collectable quests.
― Robert Adam Gilmour, Monday, 4 May 2015 16:55 (nine years ago) link
What I respected about Iga is that he always said he was committed to value for money but the ways of extending the hours were sometimes a bit too grindy and laborious.
I wonder if his new game will be linear or complex?
― Robert Adam Gilmour, Monday, 4 May 2015 17:54 (nine years ago) link
http://swordorwhip.com/
― ©Oz Quiz© (Adam Bruneau), Tuesday, 5 May 2015 01:01 (nine years ago) link
Intriguing.
It's interesting hearing what Konami is going through. They seem to have got rid of Kojima and the new eagerly awaited Silent Hill was killed off. They want to make more Metal Gear games but aside from an apparently healthy pachinko income, there's nothing promising on the horizon to keep them afloat as a videogame company like Capcom has done despite their losses.
― Robert Adam Gilmour, Tuesday, 5 May 2015 01:46 (nine years ago) link
"What do you do when you find yourself without a castle? You build another."
― ©Oz Quiz© (Adam Bruneau), Tuesday, 5 May 2015 02:04 (nine years ago) link
Iga plays SOTNhttps://www.youtube.com/watch?v=bqheYYeA4k4
― poxy fülvous (abanana), Friday, 8 May 2015 22:26 (nine years ago) link
www.nintendolife.com/news/2015/05/koji_igarashis_castlevania_successor_teased_by_comcept_set_for_11th_may_reveal
"In any case all should become clearer at 11am Pacific / 2pm Eastern / 7pm UK / 8pm CET."
― Robert Adam Gilmour, Monday, 11 May 2015 12:46 (nine years ago) link
The runes on the chair have been decoded as "What a wonderful night to have a KS"
― poxy fülvous (abanana), Monday, 11 May 2015 13:49 (nine years ago) link
The suspense is killing me!
Also wading through Neogaf threads for rumors/new info (It might be the whiniest place I've ever seen on the internet/entitled nadir of consumerism). Rumors from anonymous inside source:
"There may be plans for "social" elements and "freemium" content. Hopefully tomorrow shows otherwise.""- 2.5D- Story takes place during Industrial Revolution, church worried that demons will invade if science prevails- NotShanoa, NotJonathan and NotAlucard are the characters I saw.""Yamane is in. So is the main programmer from the GBA/DS games. I believe he directed Harmony of Despair.""Miriam's hair is dark brown. Shoulder length. Don't recognize the artist, but reminded me of OoE. Miriam is the protagonist.""From what I've seen, it looks like OoE in 2.5D.""From what I was told, drops are used for crafting skills and items. Seemed like Aria/Dawn with a middleman step.""Okay, I'm done for the night. Last bit of info is that Fangamer is doing the merch."
"- 2.5D- Story takes place during Industrial Revolution, church worried that demons will invade if science prevails- NotShanoa, NotJonathan and NotAlucard are the characters I saw."
"Yamane is in. So is the main programmer from the GBA/DS games. I believe he directed Harmony of Despair."
"Miriam's hair is dark brown. Shoulder length. Don't recognize the artist, but reminded me of OoE. Miriam is the protagonist."
"From what I've seen, it looks like OoE in 2.5D."
"From what I was told, drops are used for crafting skills and items. Seemed like Aria/Dawn with a middleman step."
"Okay, I'm done for the night. Last bit of info is that Fangamer is doing the merch."
― ©Oz Quiz© (Adam Bruneau), Monday, 11 May 2015 15:40 (nine years ago) link
it's uphttp://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night
― ( X '____' )/ (zappi), Monday, 11 May 2015 17:26 (nine years ago) link
hooray!i'll wait a little bit before they sucker me out of $28
― Nhex, Monday, 11 May 2015 18:32 (nine years ago) link
Nice that the basic goal is secured already. Wonder how much further it will go.
― Robert Adam Gilmour, Monday, 11 May 2015 20:56 (nine years ago) link
2.5D -- hopefully it won't look as bad as Mighty No. 9
― poxy fülvous (abanana), Tuesday, 12 May 2015 01:56 (nine years ago) link
Hopefully more like Ultimate Ghosts N Goblins or Ori And The Blind Forest.
― Robert Adam Gilmour, Tuesday, 12 May 2015 02:27 (nine years ago) link
what is up with those old Mad Magazine style cast portraits thoughThey've already passed $1M, so Hayter guaranteed (as if this wasn't happening) xp yeah I'm hoping it'll look better too... i almost, almost want to pull the trigger on that $60 physical disc option but damn, two years...
― Nhex, Tuesday, 12 May 2015 04:42 (nine years ago) link
$28 is a solid price point for this.
Seems like they need a tier for handhelds, tho.
― Doktor Van Peebles (kingfish), Tuesday, 12 May 2015 06:31 (nine years ago) link
I'm a little sad it won't be pixel art because they'll probably never go back that way and it would have been nice to see an pixel Igavania created from ground up because that never happened before.
― Robert Adam Gilmour, Tuesday, 12 May 2015 10:37 (nine years ago) link
I am fully willing to pay $28 for whatever game Iga makes (I bought Harmony of Despair and DLC, despite it sucking), but I think I'll just buy it when it comes out.
― poxy fülvous (abanana), Tuesday, 12 May 2015 11:47 (nine years ago) link
Did you get Judgement and Adventure Rebirth?
― Robert Adam Gilmour, Tuesday, 12 May 2015 11:55 (nine years ago) link
Adventure Rebirth is really good
― ( X '____' )/ (zappi), Tuesday, 12 May 2015 12:25 (nine years ago) link
whatever Igavania Iga makes. (I might buy Adventure Rebirth at some point, but then I'd have to plug in my Wii again.)
― aaaaablnnn (abanana), Tuesday, 12 May 2015 12:48 (nine years ago) link
I didn't even know that game existed...
Yeah, it's just the whole KS "never knowing when a game is ever gonna come out" thing. And I'm not sure Iga has actually ever produced anything independent of Konami... but in all likelihood it'll come out eventually.
Also wish there was a handheld tier, but I don't own a Vita anyway, which is probably the platform it would come out for
Isn't the original Wii shop dead now? Or are they still selling WiiWare?
― Nhex, Tuesday, 12 May 2015 14:26 (nine years ago) link
Still selling Wiiware on Wii and WiiU. All of the Rebirth games are worth a look, M2 developed them.
― ( X '____' )/ (zappi), Tuesday, 12 May 2015 14:44 (nine years ago) link
LOL also completely unaware of the Wii fighting game. i just completely ignored that system after a certain point since I never picked it up. I'll remember them if I pick up a secondhand Wii at some pt...
― Nhex, Tuesday, 12 May 2015 15:01 (nine years ago) link
I YouTube linked cut scenes from it last week.
― Robert Adam Gilmour, Tuesday, 12 May 2015 15:12 (nine years ago) link
Don't know if you guys have been hearing the news and rumours about Konami but right now it looks like they might stop making most of their videogame franchises.
― Robert Adam Gilmour, Tuesday, 12 May 2015 15:14 (nine years ago) link
ohhh i thought that was one of the N64 games
― Nhex, Tuesday, 12 May 2015 15:24 (nine years ago) link
So I put down $60 for a physical backer edition. I hear they are implementing a 2D Classicvania version as well.
I was playing OoE earlier today. I was jumping from tree to tree, shooting lightning out of my hands at killer crows that were swooping in. I ran across bigfoot, who jumped off a bridge into the distant mountains. I thought, hell yes, I want more of this stuff!
― ©Oz Quiz© (Adam Bruneau), Friday, 15 May 2015 19:57 (nine years ago) link
New music sounds GREAT! I can't believe Michiru Yamane is involved!
― ©Oz Quiz© (Adam Bruneau), Friday, 15 May 2015 20:01 (nine years ago) link
I also bought the book they are basing the monsters on, the Lesser Key of Solomon. It's the more popular OTO translation by Macgregor Mathers with an intro and illustrations by Aleister Crowley.
http://en.wikipedia.org/wiki/Lesser_Key_of_Solomon
― ©Oz Quiz© (Adam Bruneau), Friday, 15 May 2015 20:04 (nine years ago) link
some of those monsters are straight outta SMT/Persona. Ha.
― Doktor Van Peebles (kingfish), Saturday, 16 May 2015 05:18 (nine years ago) link
https://ksr-ugc.imgix.net/assets/003/824/226/0cc31003258a1e01ec3eaf1d93fe2a8b_original.png?v=1432076642&w=700&h=&fit=max&auto=format&lossless=true&s=3f675dc571d2688de7214046603a211f
― ©Oz Quiz© (Adam Bruneau), Wednesday, 20 May 2015 17:52 (nine years ago) link
https://www.youtube.com/watch?v=TU-NF6SJxps
This is a super early animation test but it's kind of amazing how quickly they were able to pull this together. This game may turn out to be really really special.
― AdamVania (Adam Bruneau), Wednesday, 10 June 2015 17:18 (eight years ago) link
https://youtube.com/watch?v=waAsGYKptqI
Watch for the third advert. It's really funny.
― Robert Adam Gilmour, Wednesday, 10 June 2015 17:47 (eight years ago) link
ha
― Purves Grundy (kingfish), Thursday, 11 June 2015 07:46 (eight years ago) link
The CV4 beta was very different! It even has a boss that isn't in the finished version. "Through a room!"
― aaaaablnnn (abanana), Friday, 12 June 2015 09:33 (eight years ago) link
good god the commercial with the SCIV beta was so long. as long has HUMANLY POSSIBLE
punk rock dracula was nice
― Nhex, Friday, 12 June 2015 20:32 (eight years ago) link
yes japanese punk dracula ftw
― AdamVania (Adam Bruneau), Saturday, 13 June 2015 01:45 (eight years ago) link
http://www.twitch.tv/ffstv
Iga's playing through Shantae right now. They are celebrating the biggest video game kickstarter ever, ending tonight, with $5.5 million right now.
So insane. This couldn't have happened at the right time, with what's happening with Konami and all. Every time someone bashed 2d gaming, everyone that bailed after 3d started and uglied up and sold out games, all that karma is getting funneled into this project.
― AdamVania (Adam Bruneau), Saturday, 13 June 2015 01:52 (eight years ago) link
Now they are interviewing Michiru Yamane, who composed "SOTN".
― AdamVania (Adam Bruneau), Saturday, 13 June 2015 02:07 (eight years ago) link
Even though I haven't played any games that I've actually Kickstarted, what the hell... fine. In for the $60 physical edition. Maybe by the time it comes out I'll have finished playing the DS games.
― Nhex, Saturday, 13 June 2015 02:37 (eight years ago) link
I'm glad they managed to get there without me.
― aaaaablnnn (abanana), Saturday, 13 June 2015 07:57 (eight years ago) link
That's great that it did so well. I wonder how many backers are long-term fans, how many are very recent fans. I wouldn't have thought it normally but maybe Lords Of Shadow did introduce the series to a much wider audience?
― Robert Adam Gilmour, Saturday, 13 June 2015 14:06 (eight years ago) link