Dark Souls 2: YOU DIED HARDER

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yyyyyeah that will sell me a ps4

one u+k thing to note there is that the bodies roll up under your feet all DS1 style which i am in favor of

ya they brought back ragdoll

am0n, Tuesday, 19 August 2014 17:07 (nine years ago) link

'Cleric Beast' reminds me of Manus.

festival culture (Jordan), Tuesday, 19 August 2014 17:39 (nine years ago) link

YUMMY

Roberto Spiralli, Wednesday, 20 August 2014 00:47 (nine years ago) link

i started messing around with the DS2 dlc, and it feels pretty damn hard on ng+. wish there was some sort of reverse bonfire aesthetic item.

festival culture (Jordan), Wednesday, 20 August 2014 15:36 (nine years ago) link

lol u casul (my lil brother who's at ng+8 or whatever said the same thing tho)

Dan I., Wednesday, 20 August 2014 15:41 (nine years ago) link

https://www.youtube.com/watch?v=7IG9afBRnzo

festival culture (Jordan), Friday, 22 August 2014 16:28 (nine years ago) link

ok i got through the dlc, it was pretty great. couldn't have beat Elana without solid co-op, and i tried to pay it forward by helping people against the dragon (probably the easiest but also the most fun boss?).

i thought it would be a drag having to replay the game in ng+ just to access the dlc (and going through the pit/gutter/gulch again kinda was), but it was pretty fun speeding through huntsman's copse/harvest/valley/earthen peak to get to the next one.

festival culture (Jordan), Monday, 25 August 2014 15:44 (nine years ago) link

DLC is aug 28 for PS3, yes? and you can't access it without reaching ng+?

as noted above, I restarted the game and have been building a stupidly balanced (all skills at level 21 at the moment) character... not even sure why i'm doing it.

no no, you can access it without ng+. it's way harder to access if you started ng+, because doing so clears out all of your bonfire checkpoints.

festival culture (Jordan), Monday, 25 August 2014 18:22 (nine years ago) link

Stupidly balanced builds are perfect for Mundane infused weapons, right?

Dan I., Monday, 25 August 2014 19:32 (nine years ago) link

DLC is aug 28 for PS3, yes?

26

am0n, Monday, 25 August 2014 19:44 (nine years ago) link

the big thing in the new dlc seems to be using the environment to get through situations that would otherwise be near-impossible. and by "environment" i mean things that explode.

festival culture (Jordan), Friday, 29 August 2014 16:16 (nine years ago) link

This was $30 in Best Buy. I picked up. Need to beat the first one after dropping 50 or so hours into it. Probably don't need this in my life right now.

Insane Prince of False Binaries (Gukbe), Monday, 8 September 2014 04:17 (nine years ago) link

this sounds like it will be good

http://www.polygon.com/2014/9/18/6359181/dark-souls-2-crown-of-the-ivory-king-tgs-2014

💻 👀 (am0n), Thursday, 18 September 2014 16:27 (nine years ago) link

Over the course of the downloadable content, players can gradually accrue followers — allied, AI-controlled characters — who will help them in a battle against a tough boss character.

this is good news, since i cancelled XBL and summoning human help is out.

festival culture (Jordan), Thursday, 18 September 2014 16:57 (nine years ago) link

new dlc is awesome

am0n, Thursday, 2 October 2014 16:34 (nine years ago) link

one month passes...

https://www.youtube.com/watch?v=v6OvKFwIza8

internet explorer (am0n), Wednesday, 26 November 2014 17:30 (nine years ago) link

Currently on sale for $20 on PSN with PS+.

Tuff Nuggs (Old Lunch), Wednesday, 26 November 2014 17:34 (nine years ago) link

yeah i will def get the new version on ps4. prob should get a ps4 at some point between now and then

Roberto Spiralli, Wednesday, 26 November 2014 17:36 (nine years ago) link

two months pass...

lol

https://www.youtube.com/watch?v=o-iUcZyEtZc

lil urbane (Jordan), Thursday, 19 February 2015 15:47 (nine years ago) link

amazing

bizarro gazzara, Thursday, 19 February 2015 15:50 (nine years ago) link

i will probably get this for ps4 cuz i can't help myself

ᕙ(⇀‸↼‶)ᕗ (am0n), Thursday, 19 February 2015 17:32 (nine years ago) link

yeah me too :(

bizarro gazzara, Thursday, 19 February 2015 17:44 (nine years ago) link

Bloodborne imminent too!

Keith Moom (Neil S), Thursday, 19 February 2015 18:14 (nine years ago) link

yeah both. i was skeptical about next-gen ds2 but watched recent footage of it and it looks good in 60fps. the dark areas are actually dark now!

ᕙ(⇀‸↼‶)ᕗ (am0n), Thursday, 19 February 2015 18:29 (nine years ago) link

yeah i will 100% get it eventually, have played zero add content, but bloodborne first by god

Roberto Spiralli, Thursday, 19 February 2015 19:12 (nine years ago) link

huh i have no desire to go back to DS2, even with fancy graphics. very excited about Bloodborne though.

lil urbane (Jordan), Thursday, 19 February 2015 19:16 (nine years ago) link

one month passes...

Trying to get into this, not sure I liked the changes from DS. Running through empty hallways because I have killed everything in them is giving me flashbacks to the worst and most boring parts of Castlevanias. Level design......eh..... there are some gorgeous areas but on the whole it is way worse than DS, which felt like real places. Seems like they went more Open World with this one, and it feels a bit aimless as a result. From the opening area in DS you could access 2 other areas but from the opening area in DS2 it feels like there are half a dozen paths I could take, almost all of which lead to a locked door. I'm going to try and stick w it as long as I can (currently in Heides Tower of Flame) but at least in the beginning it feels rather slapped together compared to the first game's artful construction.

©Oz Quiz© (Adam Bruneau), Saturday, 11 April 2015 14:55 (nine years ago) link

There are much more pronounced highs and lows in the quality of the area design with this. It probably gets by a lot on how much the base mechanics stand up to repeat play

Heide's Tower is pretty cool looking as an area even though there's not really that much of note there

the transition from Earthen Peak --> Bowser's castle is the most dispiritingly shit bit of world design in the game

Dadjokke (Sgt. Biscuits), Saturday, 11 April 2015 15:00 (nine years ago) link

I'll probably pick up this new deluxe version once it comes down in price. Never played the add-ons and they're supposedly pretty tite.

circa1916, Saturday, 11 April 2015 17:49 (nine years ago) link

the dlcs were better than the main game. still kinda like this one but i feel like i can steamroll through it at this point even with the re-mixed areas of the remaster. the new high framerate is really nice, wish bloodborne had it

am0n, Monday, 13 April 2015 01:22 (nine years ago) link

it's clear that from software's b-team did most of the work on this but i'd still take a second-rate souls game over virtually anything else. i need to go back and work my way through the dlc once i've finished with bloodborne.

bizarro gazzara, Monday, 13 April 2015 08:16 (nine years ago) link

best part of sotfs update so far is the pool of blood mechanic. works the same as a bloodstain however when multiple people have died in the same spot it becomes a 'pool of blood' that when clicked activates all the bloodstains simultaneously. so you get multiple phantoms missing a cliff jump or this

https://www.youtube.com/watch?v=KxMw5L4R-aY

am0n, Friday, 17 April 2015 20:36 (nine years ago) link

https://www.youtube.com/watch?v=HQyF7I8Fanc

am0n, Friday, 17 April 2015 20:42 (nine years ago) link

lol, that's evocative

Premise ridiculous. Who have two potato? (forksclovetofu), Saturday, 18 April 2015 23:33 (nine years ago) link

I'm stuck at the three Sentinels in the Lost Bastille. Haven't beaten the Pursuer either, cos he is REALLY tough and I read he's harder than the Sentinels.

Doesn't feel entirely fair to be fighting three guys at once. I mean you had the Anor Londo duo in Dark Souls but it was a nice big space and the two of them had different moves. I can take down the first Sentinel without a scratch, but the next two is a tough battle. Should I go do something else? The DSII world is way more confusing than the first game so I have no idea where to go next aside from this.

©Oz Quiz© (Adam Bruneau), Thursday, 23 April 2015 16:54 (nine years ago) link

i think you can summon an NPC for that fight (and i'm pretty sure i summoned human help).

lil urbane (Jordan), Thursday, 23 April 2015 17:00 (nine years ago) link

you want to take the first guy out on the platform as quick as possible. Definitely do summon an NPC or two; let one of them pull one of the last two enemies away and then focus on the other on the ground.
https://www.youtube.com/watch?v=8xrPkE-LWqY
Later in the game, you run two of these at once so you kinda need to learn how to play these guys.

Premise ridiculous. Who have two potato? (forksclovetofu), Thursday, 23 April 2015 17:08 (nine years ago) link

LOL i have to talk to the cat to leave a covenant and then the NPC will be there.

©Oz Quiz© (Adam Bruneau), Thursday, 23 April 2015 18:16 (nine years ago) link

Hmmm that's not it I'm not in any covenants. I found the cell but the summon isn't there.

©Oz Quiz© (Adam Bruneau), Thursday, 23 April 2015 18:17 (nine years ago) link

are you human?

lil urbane (Jordan), Thursday, 23 April 2015 18:32 (nine years ago) link

i recall bringing players down and needing to get them over by the prior save point.

Premise ridiculous. Who have two potato? (forksclovetofu), Thursday, 23 April 2015 18:37 (nine years ago) link

Oh yeah I won! The key is to keep both of them in view and taunt them into jumping at you, then dodge and attack whoever's nearest. Also throwing a bunch of firebombs down on them before they jump up to that platform.

©Oz Quiz© (Adam Bruneau), Thursday, 23 April 2015 18:47 (nine years ago) link

Ok now Dark Souls 2 is starting to piss me off. It isn't playing by the rules anymore! The last bonfire I was at _started_ with me getting shot at by crossbow. That never happened in Dark Souls 1. Now I am fighting the same 2-gargoyle boss from Dark Souls 1, only it is FIVE gargoyles. WTF?

©Oz Quiz© (Adam Bruneau), Saturday, 25 April 2015 05:50 (nine years ago) link

heh, i know where you're at. if you stay still, you won't be shot. the instant you start to move, you're fair game.

Premise ridiculous. Who have two potato? (forksclovetofu), Saturday, 25 April 2015 05:51 (nine years ago) link

This game is losing me. The magic is gone from the first one. Level design is through the floor. It's unfair in lots of ways the first one wasn't.

©Oz Quiz© (Adam Bruneau), Friday, 1 May 2015 02:08 (nine years ago) link

Ok just gave it another shot and made it to the boss w all the skeletons and skeleton wheels. Everyone goes on about how hard the first game is but at least it is fair. This one feels more like going through a room blindly in the dark. I appreciate the more open-ended approach but it also results in some confusing and unrealistic level design. I can think of The Catacombs in Dark Souls and it is pretty clear what area that entails: winding underground burial tunnels where the deeper you go, the more darkness surrounds you. Or the Darkroot Garden: misty forests with tree creatures and sleeping stone giants, with spare ruins and bridges marking places where humans once made their mark. Thinking back to the levels in Dark Souls 2, they all sort of blur together, they may end up going outside or featuring a cave or a ruins or a forest area or sometimes all of the above. Some areas stand out by looking vastly different but most of this is muddy, dark, and very similar-looking. The enemies are more generic, seeming less like a real monster ecology and more like generic bad guys to sprinkle throughout a video game. In the face of the non-linear level design the shortcuts seem to be there mainly for tradition. In the Huntman's Copse I made my way through skeleton caves and came upon a gate that I could not pass. Luckily there were several other exits and I wandered around, snaking behind a waterfall, eventually stumbling upon the other side of the gate, and a switch to open it. Not only did the shortcut open up a passageway that I had only just discovered 2-3 minutes before, but it shaved off a whole 10 seconds of time from my trip. Ugh.

Still, the combat is a lot of fun. Haven't figured out the new parry system yet, but in the first game that took me dozens of hours before I began learning it in earnest. Crowd control can be super annoying but it is a new approach and most of the good things about this game are the new things is tries. I'm sure the more I play this the more I will like it, but the level design in the first game was almost always thoughtful and inspiring.

©Oz Quiz© (Adam Bruneau), Friday, 1 May 2015 16:58 (nine years ago) link


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