Dark Souls 2: YOU DIED HARDER

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Also, I met a guy called stiffmeister666 last night. Not quite pizzalawyer420 but it still made me laugh.

bizarro gazzara, Wednesday, 19 March 2014 15:12 (twelve years ago)

invaders are always like 'DatD1ckwraith' or something (real example)

festival culture (Jordan), Wednesday, 19 March 2014 15:14 (twelve years ago)

I went human three times for Smelter, but the summoned help was mostly useless. :/

circa1916, Wednesday, 19 March 2014 15:31 (twelve years ago)

haha

https://www.youtube.com/watch?v=OqlHENpAvMw

festival culture (Jordan), Wednesday, 19 March 2014 16:21 (twelve years ago)

So how about that giant, non-aggressive insect in The Gutter. Nobody seems to know its purpose.

circa1916, Thursday, 20 March 2014 12:14 (twelve years ago)

isn't one of the starting items a weird egg/larva type thing? Maybe you can offer that up...

Angkor Waht (Neil S), Thursday, 20 March 2014 12:23 (twelve years ago)

i ran around the shaded ruins for awhile before it sunk in that i had no business being there yet, and i'm curious about the silent/sleeping man with the body of a giant scorpion...

festival culture (Jordan), Thursday, 20 March 2014 13:19 (twelve years ago)

i think there's a ring that allows you to talk to that guy.

circa1916, Thursday, 20 March 2014 13:56 (twelve years ago)

I haven't had any time to play this since knocking out 3 bosses over the weekend. i'm waaaay back in...wherever you are when you've defeated the two heide tower bosses and the wharf boss.

Karl Malone, Thursday, 20 March 2014 13:59 (twelve years ago)

i'm still just exploring the forest of giants... need a day or two to devote.

We hugged with no names exchanged (forksclovetofu), Thursday, 20 March 2014 15:26 (twelve years ago)

i spent less time on skeleton lords and chariot combined than i did getting the lockstone that you have to jump to. the real truth about this series of games is they are at their most sadistic when they make you do anything that approximates platforming.

Roberto Spiralli, Thursday, 20 March 2014 15:39 (twelve years ago)

oh yeah i died a bunch of times trying to do that, then gave up.

festival culture (Jordan), Thursday, 20 March 2014 15:41 (twelve years ago)

Think I'm pretty close to finishing, just going round trying to find anything I missed now. Have had a lot less trouble than I did with first but guessing the final boss will be a real pain.

devvvine, Thursday, 20 March 2014 16:06 (twelve years ago)

DS and DS2 do secrets better than any game I've ever played. It's so satisfying to discover a hidden area, and they're always so well integrated.

Dan I., Thursday, 20 March 2014 17:30 (twelve years ago)

i'm sure i'm missing lots of explodable walls.

festival culture (Jordan), Thursday, 20 March 2014 17:37 (twelve years ago)

Yeah turned out I missed a load of hidden bonfires near boss fights. Black Gulch is worth exploring a bit more.

devvvine, Thursday, 20 March 2014 17:41 (twelve years ago)

yeah. this one makes it even trickier by having some of the secrets accessible by a button press instead of a weapon smack.

circa1916, Thursday, 20 March 2014 17:44 (twelve years ago)

i've been missing a lot of obvious stuff 'cause i'll see a path on some initial exploration and think 'hmm, that looks like it goes on awhile, i'll come back later' then totally forgetting about it. i'm into it though, it's nice to be able to come back to an area and have things left to discover, without worrying about making it to the boss.

festival culture (Jordan), Thursday, 20 March 2014 17:51 (twelve years ago)

https://www.youtube.com/watch?v=n_BzwEaHBlc

am0n, Thursday, 20 March 2014 22:03 (twelve years ago)

http://i.imgur.com/CjQoCpz.jpg

am0n, Thursday, 20 March 2014 22:06 (twelve years ago)

haha, I've seen that tag a couple of times.

Dan I., Thursday, 20 March 2014 22:19 (twelve years ago)

lol i got eaten (and spat out) by the Covetous Demon. it was worth it.

earthen peak is pretty fun.

festival culture (Jordan), Friday, 21 March 2014 15:46 (twelve years ago)

just started playing this, they certainly didn't dumb it down lol. framerate is pretty crappy so far, not Blighttown bad but not great either. got a good laugh from reading the inscription on the monument by the sea.

( X '____' )/ (zappi), Friday, 21 March 2014 16:44 (twelve years ago)

I beat the last boss earlier today... and I've only collected three of the four old souls. Hmm.

bizarro gazzara, Friday, 21 March 2014 21:14 (twelve years ago)

The story-ending boss, I mean - the one in Drangleic Castle.

bizarro gazzara, Friday, 21 March 2014 21:16 (twelve years ago)

Brightstone Cove is such a shit level. Anti-fun.

circa1916, Sunday, 23 March 2014 00:58 (twelve years ago)

oh god just got lost down a Dark Souls k-hole

( X '____' )/ (zappi), Sunday, 23 March 2014 01:15 (twelve years ago)

Lol @ the second half of the Iron Keep. Banner day for torturous levels.

circa1916, Sunday, 23 March 2014 02:17 (twelve years ago)

I think I'm done for the evening.

circa1916, Sunday, 23 March 2014 02:18 (twelve years ago)

cruising along now...2nd half of iron keep was a breeze thanks to a helpful phantom (the only time i've summoned someone outside of a boss fight, just on a whim), and the gutter/grave/gulch was surprisingly not that bad. i didn't light anything in the gutter (do you just have to use flame butterflies?) and somehow made it to the bonfire near the end...that was the most careful i've been the entire game, but the enemies aren't that bad, as long as you watch out for the drops and poison statues.

black gulch is crazy but thankfully short, managed to do the Rotten solo on the 2nd try. now i guess it's time to do the Shaded Ruins for real? i think that's the only open path i haven't gone through.

festival culture (Jordan), Monday, 24 March 2014 17:33 (twelve years ago)

i feel like i can't quite connect with this just now... need a year or so to acclimate. should maybe just focus on finishing 1.

We hugged with no names exchanged (forksclovetofu), Monday, 24 March 2014 17:52 (twelve years ago)

I'm at the gulch right now! I know most people probably sprint through it, but I want all the treasures, so I've been painstakingly knocking over every statue and drawing the Lovecraftian horrors out of their pits one by one. Hm, I wonder if something like Emit Force could break multiple statues at once.

Dan I., Monday, 24 March 2014 18:23 (twelve years ago)

i haven't tested this out, but supposedly the black pools are flammable.

circa1916, Monday, 24 March 2014 18:42 (twelve years ago)

They are, but you have to be careful as there's one chest that's sitting directly in a pool of the stuff, and will get burned up if you approach it while carrying a torch

Dan I., Monday, 24 March 2014 19:24 (twelve years ago)

Started NG+. Time to first YOU DIED: 30 seconds.

bizarro gazzara, Monday, 24 March 2014 19:43 (twelve years ago)

those 3 big gold skeleton fuckers can get tae fuck

( X '____' )/ (zappi), Tuesday, 25 March 2014 01:15 (twelve years ago)

Trivia
• If you decapitate one of her heads, You can kick it around like a soccer ball. (Confirmed.)

festival culture (Jordan), Friday, 28 March 2014 15:39 (twelve years ago)

They're going to make the turning human from a successful summon bug into a permanent feature! Which would be cooler if I didn't use a ring of life protection to stay human all the time already.

Dan I., Friday, 28 March 2014 16:17 (twelve years ago)

yeah that ring is an out of character addition for the series

Roberto Spiralli, Friday, 28 March 2014 16:23 (twelve years ago)

cool, where did you hear that? i've been doing the ring move for successive attempts on bosses where i feel ok about using co-op, but i usually let it slide when moving through new areas (too much pressure to stay human/warp back to majula to get them repaired, i like being able to die with impunity). and i love helping people with bosses.

festival culture (Jordan), Friday, 28 March 2014 16:32 (twelve years ago)

that ring would make more sense if you couldn't repair it

am0n, Friday, 28 March 2014 18:04 (twelve years ago)

btw the old sun ring is my new favorite ring.

festival culture (Jordan), Friday, 28 March 2014 18:43 (twelve years ago)

I was not aware of this ring until now but it sounds awesome. Will have to grab.

circa1916, Friday, 28 March 2014 20:21 (twelve years ago)

i killed someone in the belfry wearing that and my final kill blow set it off killing me at the same time. a 2nd invader was watching and did a celebratory gesture

am0n, Friday, 28 March 2014 20:53 (twelve years ago)

Wait, it hurts yourself too when it explodes?

Dan I., Friday, 28 March 2014 21:00 (twelve years ago)

nope, it shouldn't

festival culture (Jordan), Friday, 28 March 2014 21:01 (twelve years ago)

i was not wearing it, the guy i killed was

am0n, Friday, 28 March 2014 21:20 (twelve years ago)

where's good to leave a summon sign? Have been playing about with it with not much luck. I'm level 50-something and only 20hrs into the game...

Angkor Waht (Neil S), Tuesday, 1 April 2014 10:37 (twelve years ago)

I usually leave 'em by bonfires or by the fog gate in front of a boss, usually with reasonable success. I got more summons once I turned on the option for multi-region play - I think it's turned off by default.

bizarro gazzara, Tuesday, 1 April 2014 10:41 (twelve years ago)

yeah I tried that around Heide's Tower but with no luck. Switching that option is a good hint, thanks!

Angkor Waht (Neil S), Tuesday, 1 April 2014 10:53 (twelve years ago)


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